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"Long is the times but there are times when… so you see what I'm saying."

— Chever's last notes


In the days and tendays that followed, the druid-wizard grew fond of the man. She enjoyed watching his thin muscles flex as he applied his pickaxe to stones with which he planned to line a walkway from the garden to the creek, for whoever might choose to occupy his cabin after they left. A small application of her magic could have broken the stones much more easily, but the time was not yet right to reveal to him exactly what kinds of "magic tricks" she could do.

One day, he showed her the parchment pages she had seen through the window when she first came upon the cabin-pages he studied in his spare time.

They were the notes of Chever.

The druid-wizard's eyes narrowed.

The man would not say how he had come by them. The druid-wizard guessed the experience must have been horrifying, as his face went gray and slack, and his eyes took on a faraway look, the few times she had tried to get him to divulge on the subject.

The man believed that the notes held some of the universe's secrets, which would be his if only he could unlock the notes' meaning. Sometimes he felt on the verge of something great, but so far his efforts had rewarded him with only enough enlightenment to make him want more.

On sunny days, the man showed the druid-wizard his favorite groves and clearings. When it rained, they toured hidden caves. He told her about strange beasts he had glimpsed higher up on the mountain slopes and about the occasional eccentric he had met while scavenging for food. In most of the places the man showed her, the druid-wizard could detect faint, benign magic-in sharp contrast to the darker magic to which she was more accustomed.

One day, as the man bathed in the creek, an old peddler arrived at the door. The druid-wizard bickered with the woman for a while-the woman was pushy; the druid-wizard didn't want to buy anything-before deciding she had had enough. As the man rounded the corner of the house, hair still wet, torso naked, he was just in time to watch in helpless disbelief as the druid-wizard turned the old woman into a cow.

He ran to the cow, screeching, "What have you done? You've killed her! Where did she go?"

He was making about as much sense as Chever’s notes. "She didn't go anywhere. She's right here." The druid-wizard indicated the cow.

"But… what about my supplies? How am I going to fix my rake?"

"Your rake…? You aren't going to need a rake in Phlan. Besides, wouldn't you much rather have steak?"

"Steak?!" the man cried, and he seemed to crumple. "What have you done? Who are you? What are you doing here?"

"I told you I did magic for a living."

The man lowered himself to a bench near the front door and held his head in his hands.

The druid-wizard felt, for the first time in a long while, a hint of remorse.

The peddler-cow, who had known a moment of bewilderment, now came to her senses. She lunged for the druid-wizard, but the druid-wizard held her at bay with an invisible wall of magic.

The man didn't notice the cow's expelled breath as she bit the wall; his thoughts lay too deeply inward. The druid-wizard gently prodded him to his feet. He lifted his head to gaze at her, his eyes full of accusation.

"Come inside," she said. "I have something to show you."

Head bent, he obeyed. As the door closed behind them, the shield holding back the cow dissipated, and she began to charge the door.

Thud.

The man jumped the first time it happened, then peered out at the cow.

Thud.

"Is she all right?"

Thud.

"She's fine; just angry with me." The druid-wizard raised her hands to cast a spell. "Here, let me-"

"No! What are you doing?"

"I'm only going to give her rest."

His eyes seethed with mistrust.

"I promise," she assured him, "only rest."

His shoulders relaxed a little. He nodded reluctantly.

The druid-wizard cast the spell, and the cow sank to her knees and quieted, sides expanding and contracting as she took on the steady breathing of sleep.

The druid-wizard returned her attention to the man. She started to speak then paused. Finally, she said, "I know this whole thing might be hard for you, but please don't hate me for what I am." The plea felt unnatural falling from her lips, despite the fact that she meant it only as a way to regain his trust, a way to stay on track with her plan. "It's not as bad as you think," she reasoned. "So that woman wasn't bothering you, but think if she had been-she'd never bother you again. I can give you that-I can take away your troubles."

He just looked at her.

Why couldn't she think straight? This should be merely a case of problem and solution. All right, so… what was the problem? The problem was that the man was sad. How does one fix sadness? With cheer. Simple as that.

Relieved to have found solid footing again, she offered, "I can change things in other ways. Imagine what fun we could have with something like this."

She held up her hand, palm forward, and created a handfang-a mouth in the center of her palm. She raised an eyebrow suggestively and quirked a smile.

The man cried out in disgust.

It was just as well, the druid-wizard supposed. He probably wouldn't have been amused to discover the acid that served as handfang saliva.

The man left, slamming the door behind him. The druid-wizard watched him from the window. He tripped on one of the sleeping cow's legs but didn't fall. Nor did he look back.

He would come back, though, she knew. His rose was here-as were Chever’s notes.

At least while he was gone the druid-wizard could dispose of the cow. She did so using a burst of combustion.

This whole adventure was proving a little more complicated than she had bargained for. Perhaps it was time she took the notes and left.

But she couldn't stop worrying at the situation. It didn't make any sense! How could the man feel betrayed? Had she not done something he himself must have wished he could do many times-if not to the peddler, then to some other annoyance or enemy?

Not sure whether she planned to leave alone or with the man, she began to pack her things.

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