" ^ "

When he'd left the northeast corner of the stockade behind, Macurdy took his little band through a field of some spring-seeded small grain-whether oats or barley, he couldn't tell in the dark. It was heavily loaded with dew that had already soaked his boots.

Well before he reached the road, his rebels were getting strung out, too weak to keep up. "We'll stop here," he said, and at once, three of them sank to the ground despite the cold dew. Southward, the sky above town was ruddied by fires, with here and there flames tall enough to be seen above the town walls. Macurdy felt a certain guilt at his role in the burning. But the townsmen, he told himself, had been ready to rise up, to riot, and the fires had been inevitable.

Rebellion, he told himself, was the easy part. The hard parts would be winning, and replacing their government with something better. But that was up to them. What he needed to do was work this to somehow help him rescue Varia.

Meanwhile he had allies now, or so it seemed. He looked them over. All but one had what Arbel had taught him to recognize as warrior auras. The other had an artisan aura; he'd be good at making things, and maybe at coming up with ideas. "I guess you know my name's Macurdy," Macurdy said. "What are yours?"

They told him, stepping on one another's lines. It turned out they were from two different districts. Three were from north, up the road not many hours' ride; the others were from three day's ride northeast.

"Anyone here injured?" he asked.

They'd all been beaten after their capture, and the two from the northeastern band hadn't eaten for four days, except what the dwarves had fed them. Macurdy realized that he was pretty hungry himself. "All right. We're going north another quarter mile or so. There's an inn there. I'll hide you near it and go see about horses."

One of the rebels spoke then-one of the northeastern group-a rangy, tough-looking man who'd given his name as Wolf. "Where are you from?" he asked. "You don't sound like Tekalos, neither hillsman nor flatlander."

"From off west," Macurdy said, "the other side of the Great Muddy. A country called Oz; I was a soldier there. Two of us were, and the woman's father was a commander. She's one of a caste of warrior women, weapons-trained all her life. She's killed two men since we left there."

"How'd you get mixed up in our trouble?"

Macurdy laughed wryly. "We didn't get along with our troll's spawn of a commander. So one morning about daybreak I tromped the seeds out of him and three of his bully boys. Then we grabbed some horses and took off. Kept ahead of them long enough to cross the Muddy."

Macurdy realized that his story sounded unlikely, but it went with the lingering discoloration of his face, and his missing and broken teeth.

"That doesn't answer my question," Wolf said. "How'd you get mixed up in the troubles here? Why'd you cut us loose?"

"Any king, or count, or reeve who'd hang people up like that, deserves all the enemies he can get. We decided we'd give him six more."

"How'd the dwarves get mixed up in it? I never heard of them mixing in tallfolks' troubles before."

"They're young westerners, feeling their oats."

"Umm."

It was apparent that Wolf still had reservations, but he'd go along for the time being. The rest were probably too grateful, Macurdy decided, and too hungry, to question their rescuer's motives. "Okay," he said. "Let's get moving. We've got to get well away from here before daylight."

They walked slowly, keeping to the grain field to avoid people riding away from town and the fires. His rebels were rural, automatically considerate of growing crops, and stayed in single file to lessen damage. After a bit they crossed the Valley Highway and continued well past the inn, then angled northwest across pasture. Northeastward, Macurdy could make out horses grazing, probably rental animals belonging to the innkeeper. Scattered along the north-south road were spreading trees that would have inhibited dew formation, and he steered toward one of them. When they got there, they found a thin fringe of shrubs and saplings growing along the rail fence, screening the pasture from the road. The rebels sank to the ground.

"I'll leave you here for a while," Macurdy said, "while I see what horses I can scrounge. Wolf, come with me. I'll be back before long." Then he headed toward the inn.

The dwarves had come in just ahead of him. The town gates had been opened, and the last room already let when they'd arrived, so they'd crowded in with Jeremid, Melody, and Verder, in the small room Macurdy had rented earlier.

"I've got the others waiting north up the road," he told them. "They're not in very good shape; haven't been eating, and two were beaten up pretty badly. I'll take them north up the road to the nearest rebel camp, but I need horses for them."

"Simple enough," Jeremid said. Melody was nodding agreement even before he explained. "Just take some from the stable. Saddle what you need and go."

Macurdy shook his head. "There's the stable boy, and whatever guard or guards the innkeeper has there. We'd have to manhandle them; tie and gag them. And the only enemies I want in this country are the king and his henchmen."

Tossi spoke before Jeremid could argue. "As I count them," the dwarf said, "we need only three more. I'll hire them from the innkeeper in the mornin', or buy them if he'll sell."

Macurdy was relieved. He'd decided the dwarves had deep pockets, but hadn't been sure that Tossi would go for another expense like this. Now he gave instructions: He, Melody and the rebels would leave at once. Jeremid and the dwarves would follow at dawn.

Within a few minutes, they were headed north up the road in the moonless dark, Macurdy and Melody on their own horses, the six rebels doubled up on three others. None of them knew where they were going. The men were either from Wollerda's Company, off east, or Dell's Band, which had been broken. There was another band off north, Orthal's Company, but they didn't know where it was. Macurdy grunted. "We'll find it," he said.

It took some four hours to reach forested hills; fifteen or twenty miles, he guessed. By that time there was a hint of dawn in the eastern sky. Half an hour later they left the road at a creek, splashing westward through gray dawn-light, heavy forest on both banks. When they'd gone a hundred yards or so, they left the stream, pushing through a fringe of osier and willow onto dry ground.

"We'll rest here a few hours," Macurdy said. "Tie your horses and get dry wood for warming fires." He and Melody helped, and after they'd piled a stock of branchwood, he built and lit a pair of fires. Then the two of them walked back out to the roadside, carrying the oiled leather rain capes that were part of their saddle gear, and picked their careful way up the slope to an overlook forty or fifty feet above the road.

At the top, Macurdy sat down on leaf mould just within the forest edge. "What do you think?" he asked.

"About what?"

"Anything. Our evening's work. Our rebels. How we're doing."

"Macurdy, you're a magician, and I'm not talking about how you make fires. Things go right for you." She shifted closer to him. "All that excitement made me horny. If you had to separate Jeremid and me tonight, the least you can do is kiss me. The very least."

She held her face toward his, perhaps a foot away. He didn't close the gap. "Melody," he said. "I like sitting here with you, but…"

"I know. You're married, with some kind of strange Farside vow." She sighed. "All right, I won't push it. Who takes the first watch?"

"I will."

"Wake me up if you get too sleepy. I don't want to miss the others." She paused and grinned wickedly. "Especially not Jeremid. I may not be in love with him, but he knows how to please a woman."

Macurdy managed to grin back at her. "So do I. Take my word for it."

"Take your word?" Melody sputtered. "Bastard!" He could tell she wasn't serious though, and as if to prove it, she chuckled, the sound reminding him of Varia. "You know, Macurdy, I loved you from the first, before I knew you well enough to like you. Now I like you, too."

Then she wrapped herself in her rain cape and curled up on the cold ground. When her breathing and aura said she slept, Macurdy put his own cape over her and stood up. He was getting sleepy, and considered doing calisthenics to stay awake and warm, then decided he was too tired. Instead he fingered his gums and broken front teeth. They'd begun to hurt. He'd assumed they'd start to rot in time, but hadn't thought it would be so soon. Presumably they had tooth butchers in this world, but he was willing to bet they were a bloody, painful lot.

He sat down again. They were back barely within the trees; the sun, when it rose, would shine in his face. It ought to be all right to sleep till then. He should have three or four hours before the dwarves arrived.

The sun rose, but by then he'd turned his back to it, as Melody had. An hour later it was Blue Wing's raucous voice that wakened him, from a limb almost directly overhead. "Macurdy! Macurdy!"

He jerked abruptly to a sitting position. "Huh? Oh! Blue Wing!" He turned to Melody; she was sitting up too.

"The dwarves are on their way," the bird said. "Tossi sent me to tell you. Where are the others?"

"In the woods, up the creek a little ways."

"Have you slept?"

"A little bit."

"Humans are strange! Go back to sleep. I'll wake you when they get here."

He didn't need to urge them. They lay down again where they were, backs to the sun, letting it warm them. It didn't much make up for the cold, hard ground, but they quickly fell asleep again.

The next time Blue Wing wakened them, Macurdy could see the dwarves coming, a quarter mile south down the road, Jeremid riding a little ahead as if impatient. Their pack animals trailed behind, along with three new horses. Macurdy waved, getting their attention, then he and Melody scrambled down the side of the ridge and led them to the rebels, who still slept beside cold fires.

While Macurdy and Melody stacked a new fire, Tossi brought out a huge summer sausage, along with some potatoes that weren't too badly sprouted. The activity had wakened most of the rebels, who watched impressed as Macurdy lit the fire. They'd seen him do it the night before, but they'd been half unconscious then; it could have been a dream.

"Are you part ylf?" Wolf asked.

Macurdy laughed. "I used to be a shaman's apprentice. Learned to start fires and kill bugs in the bedding. That's pretty much it."

They seemed comfortable with that.

Now Macurdy raised his face. "Blue Wing!" he shouted. "Blue Wing!" The rebels looked at him as if he'd lost his mind. "Huh! I hope he hasn't flown off out of hearing." Not many seconds later, the great raven landed in a tuliptree, perching on a branch about sixty feet overhead.

"What do you want, Macurdy?"

"We need to find a band of men. Rebels. There'll be quite a few of them, and they'll be armed. Men that may resemble the men we found with the dwarves a few days ago."

Blue Wing didn't say anything for a long moment. "Can you tell me more? What direction? Anything?"

Macurdy looked at Verder. "What can you tell him?"

Verder stared impressed at the big bird. "I suppose they'll be somewhere north and west of here not many miles. Probably where there's open ground with grass for the horses; a burn maybe, a year or two old. There's likely to be lean-tos and tents."

Blue Wing didn't ask for clarification on "not many miles." Probably, Macurdy thought, he'd taken it to mean not too far away. The great raven launched from the branch, big wings thrusting, lifted through a gap in the forest roof and out of sight.

He was back in half an hour to describe a camp he'd found. "I'll bet that's it," Verder said.

They got on their horses, three of the rebels riding bareback. (The innkeeper had been unwilling to sell any of his saddles; the saddle makers in Gormin Town might have burned out the night before, and he didn't know when he could get more.) Over the next hour the bird guided them west and north, then landed in a tree. "Macurdy!" he called, "it's only a short way farther. Leave the ridge and follow the draw on your right. You'll come to a large grassy area."

"Thanks!" Macurdy called back, then turned to Verder. "They're not going to know us. Could there be any trouble?"

"I don't know why. They ought to welcome volunteers."

Macurdy's eyes scanned down the line of horses and ponies. "String your bows," he said, and waited while the dwarves dismounted to draw their braided wire crossbow cords.

He followed Blue Wing's directions then, and in the draw found a well-used trail. Before long they were challenged. He stopped, and a sentry came out on foot, sidling toward him, bow half drawn. "Who are you?" the man asked. "What are you doing here?"

"We came up to join, if we like the look of things."

Another voice called from out of sight behind a thicket. "Kahl, take them to Orthal. He'll decide what to do with them. And you! Strangers! All of you off your horses! On foot!"

Macurdy looked back. "Do it," he said.

Another, presumably Kahl, rode out on horseback then, and herded the newcomers to a broad meadow. As they crossed it, a heavy-set man sauntered to meet them, a man with considerable fat over thick muscles. Orthal, Macurdy decided. In one hand he carried a roasted joint of some animal, a deer maybe, or calf. His face, hands, and hairy belly were slick with grease. His aura marked him as a natural ruler, a man born to give orders and be obeyed. It also showed him to be brutal. Most of his command seemed to be loafing, and Macurdy got the sense of people who didn't know what to do next-men without a clear objective or plan or strategy.

"Captain," Kahl said, "these people were coming up the trail. Thurgo told me to bring them to you."

Orthal scowled at the newcomers. "What do you want here?"

"We came to join," Macurdy said.

"Who in the devil's name are you?"

"My name's Macurdy, and these are Jeremid and Melody. We're from Oz. These dwarves are sons of the Rich Lode clan, from the Diamond Flues. These others are rebels from other bands, men we rescued from the reeve in Gormin Town. I don't know all their names."

None of it seemed to register on Orthal, who looked them over slowly, his eyes stopping on Melody for a long moment before returning to Macurdy. Meanwhile, more and more of Orthal's band gathered around, bows nocked or spears in hand. Jeremid kept his own arrow casually directed at Orthal's greasy chest, the bowstring half drawn. Orthal was very aware of it.

"Who do you know here that can speak for you?" Orthal asked.

"Here? No one of yours. But these…"

Orthal waved him off. "They don't mean shit to me. I never saw them before."

"I'll tell ye who he is," said Tossi angrily. "He's the one that killed the reeve's guards in the square in Gormin Town. He and those tew. And cut these others down from where they'd been hung up to die in public. And led a public riot against the king, that set the town burnin'."

Most of Orthal's men were staring hard at Macurdy now, unsure whether the claims were true, but feeling a certain awe. Macurdy could sense it.

Orthal grunted. "Huh! Sounds like bullshit to me. What's your name again?"

"Macurdy."

"Macnurley!" His mispronunciation, Macurdy guessed, was deliberate. "I've got foragers out, and they bring news as well as food. If the things this halfling says are true, we'll welcome you. But for now… For now you'll have to give up your weapons. And your horses."

Macurdy felt his people tighten. He was also aware that Orthal had reestablished his authority; his men were ready to let their arrows fly, their spears thrust. One of them even stepped in front of his captain as if to shield him. Macurdy looked back. "Do what he says," he ordered. "If we're going to be part of this, we need to take orders." He slipped his sheathed saber from his belt and lay it on the ground; unhappy, the others followed his example with bows and swords. Meanwhile rebels had moved in, taken the reins of the horses and ponies, and were leading them away.

No one but Macurdy paid attention to the heavy knife still behind his hip. They were led to a place in the shade and seated in a cluster, unbound but guarded. After a little, the rebels ate their midday meal, offering their prisoners neither food nor water. Jeremid gave Macurdy dirty looks. Before the meal was over, a sentry rode up. "Captain! There's men coming up the trail from Three Forks. Slaney and his, I think!"

Macurdy swallowed bile.

Other rebels mounted horses and rode off southwest, clearly not in hostile reaction, but to confirm and greet.

"Slaney?" Jeremid murmured. "Isn't he the one…?"

"He's the one," Macurdy murmured back.

"Shit! What do we do now?"

"Wait for our chance. Don't do anything till I tell you."

Six or eight minutes later, Slaney rode into the clearing at the head of about twenty men. Macurdy got to his feet, the rest of his party rising too. As the newcomers rode up, Slaney's glance stopped on him.

"Well! What have we got here?" he said. Reining up, he dismounted and swaggered over. "Looks like you caught yourself some prisoners, Orthal!" He laughed then. "Yes, you surely did."

"You know them?"

"Oh yes. Yes, I know them. I know them real well. This one especially." He pointed to Macurdy, then actually rubbed his hands together. "I never forget a face, and that one I'd remember in hell."

He told about the affair at the blowndown timber then, his account more or less factual, but incomplete. Finishing with, "He took our horses then, and our loot and weapons, and rode off with it."

"Slaney," Macurdy said, "you're a liar as well as a coward. I left you horses enough to leave on, and what I took, I gave to the dwarves, as blood money for their cousins you killed. Anyone with even half a brain knows better than to start a war with dwarves."

Slaney flushed, and with an oath drew his sword. Macurdy's knife struck him just below the breastbone, and the bandit took one wobbling step before falling on his face. Rebels crowded around Macurdy then, punching and kicking, getting in their own way, until Orthal bellowed to let him be. Probably, Macurdy thought, he had his own ideas for punishment.

Then someone else spoke, Slaney's second-in-command. "Are these the ones Burney told us about when we were riding up? That want to join?"

Orthal took a moment before answering. "That's right. What about it?"

"What their leader said is true: They could have killed us all, or left us afoot. And if they want to join… When we stopped at Stoney Creek, Bekker told us recruitment's down to nothing, since Dell's band got massacred."

"That's us!" Verder said. "I was one of Dell's. Some of us were taken alive. Dell and Liskor were hung up on the spot and used for target practice."

Again there was uncertainty on many rebel faces.

"Counting the dwarves, there's twelve of them," someone added. "Enough to be worthwhile."

"Eleven," someone corrected. "The other one's a woman."

"I'm as good as most men in a fight!" Melody answered. "Anyone want to test me? Orthal?"

Orthal laughed. "Oh, I'll test you all right. On your back, after we've executed these filth. Starting with him." He gestured at Macurdy. "Then we'll all test you."

It was Melody, not Macurdy, that Orthal walked up to, as if to grab her. Her right fist caught him flush on the nose, and blood flowed as he stepped backward in surprise. Then, with a roar, he drew his sword.

Macurdy's bellow stopped everything. "NOW WE SEE WHAT KIND OF SPINELESS COWARD ORTHAL IS!" he shouted. "TOO GUTLESS TO GIVE HER A SWORD AND FIGHT HER."

Orthal stared bug-eyed at him for a moment, then gradually relaxed and grinned. "Larny!" he called, "give the bitch your sword."

Some of the rebels laughed. Larny stepped forward, a massive shambling man not much taller than Macurdy but considerably heavier, mostly muscle. "It ain't right, Orthal," Larny said. "It's too big for her. She couldn't hardly lift it, let alone fight with it."

"Will you shut up, Larny! Just give her the damn sword!"

"Just a minute, Larny," Macurdy said, and stepped away from the spears at his back. "Let me see how heavy it is."

Before anyone but Macurdy realized what was happening, Larny handed him the sword, and Macurdy leaped. Orthal never got his own sword up before Larny's heavy blade thrust him through below the ribs. Macurdy wheeled then, sword ready. "What in hell," he shouted, "does a man have to do to join this humping outfit?"

Someone laughed, then someone else, then others, but most stood indecisively, till a voice called from overhead. "Macurdy! Macurdy! Men are coming on your trail!"

"How many?"

"More than ten!"

"Someone go see who they are!" he shouted, and several rebels ran to their horses as if used to taking his orders. They'd barely mounted when a man galloped up from the sentry post in that direction.

"Tarlok's coming! With recruits!"

The rebels seemed glad to turn their attention to this new development. They waited, and within three or four minutes, a dozen men rode into the clearing. Their leader trotted up ahead of the others. "Good news!" he shouted. "There's been excitement in Gormin Town! The reeve strung up a couple dozen of Dell's and Wollerda's guys in the square. Then someone killed the guards and cut the prisoners loose, and the whole town went on a rampage! Burned half of it to the ground! Including the stockade!"

"You see!" Wolf shouted. "I'm one of Wollerda's, and Macurdy's the one that cut us free. After knifing two of the guards himself."

Earlier, the matter of Macurdy and his people had focused the rebels. The arrival of the recruiting party had dispersed that focus. Now Wolf had returned it to Macurdy, in a manner of speaking; people were talking to each other about him, though leaving Macurdy pretty much to himself for the moment. Orthal lay ignored where he'd fallen.

Slaney's second came over to Macurdy. "You really want to join up?" he asked.

Macurdy examined the man's aura. It was the same general type as Arbel's; he was what Arbel called a student. Just now he was a bandit-rebel, and before that probably a farmer-herdsman, but beneath it all he was a student, perhaps of life. His aura seemed basically clean, with a zone suggesting a pragmatic nature. And he'd been Slaney's second, which meant he'd been accepted as capable, but took orders. Saner and smarter than Slaney though, and bigger, stronger-looking. So maybe not very aggressive.

Aggressive enough to make a pitch to Orthal, Macurdy reminded himself, a pitch to save my neck. That took guts, with Slaney lying dead there. He grunted. "Do I really want to join up? Not exactly. I want to command this outfit. Turn it into the core of an army that can throw Gurtho down once and for all. And I need someone by me that knows these people: what they want, what they need. What their strong points are, and their weaknesses. You want the job?"

The man didn't answer. Instead he said, "Don't be shy with them. They may not know it, but they're looking for a leader now. They want one. And they might accept a stranger. The right stranger."

They. They. That explained the aural coolness, Macurdy decided. The man was a local, one of the group, but inwardly held a little apart from it. I believe I'm getting good at this aura analysis, Macurdy told himself. "Thanks," he said. "Who'll take over if I don't?"

"Probably no one, with Slaney dead. And I expect they'll break up and drift home if someone doesn't take over."

Macurdy nodded. "What's your name? And the guy's name that just came in with recruits?"

"He's Tarlok. I'm Jesker."

"Thanks." Macurdy spotted Tarlok at the center of a large cluster of rebels, and started over. Some of the rebels from Gormin Town were there too; Verned glanced his way and beckoned. The cluster opened on Macurdy's side as if to receive him.

Let's do it, Macurdy told himself, and lengthened his stride.

"You're Macurdy?" Tarlok asked. "The one that killed Orthal?"

"I'm Macurdy. And yeah, I killed Orthal. Partly. Mainly he killed himself, by stupidity, and treating people like shit."

Tarlok's gaze was steady. Analytical. He had a warrior's aura, a fairly clean one. This was a man who'd take responsibility, and give loyalty where it was due.

"A couple of your people know a couple of my recruits," Tarlok said. "They tell us you killed the soldiers guarding them in Gormin Town, then cut them loose. And that you're the one who lit off the uprising there."

"I'm from Oz, me and two others. We each killed guards, but I was the ringleader. Lighting off the uprising was easy. People there were ready; they hate Gurtho as much as you do. All they needed was someone to start something; they took it from there. I'd rather they hadn't burned the town, but it's their town."

"So what do you do next?"

"Let me ask you a question. I know what the people in Gormin Town want. They want to get rid of Gurtho. But what do you want? What are you up here for?"

Several men tried to speak then; Macurdy pointed at one. "You," he said. "What are you up here for?"

"Freedom for the tribe! Our grandfathers' grandfathers were free men. Then we lost a war with the flatlanders and had to swear allegiance to the kings of Tekalos. Obey their reeves and pay their taxes."

By this time, most of the rebels had gathered around to listen.

"All right," Macurdy said, "so you want freedom from lowland kings. Just don't replace them with somebody like Orthal, or you'll be as bad off as ever. You, Wolf! Is that what the rebels want where you're from? Freedom?"

"Pretty much. We want to rule ourselves."

"Anyone got something different?"

The only answers were shouts of "No!", or "that's it!"

"Then what were you sitting around for? You ought to be training for war! Learning to fight as a unit! Learning tactics! I came up here today and people were loafing! Did I get here on a holiday or something?"

No one answered.

"The only way to get your freedom is fight for it! And it's not enough just to fight! You've got to win!" He paused. "Now fighting's what I do. Fighting and winning. And I didn't come up here to waste my time. If you want to fight, and win your freedom, I'll organize and train you. Make a fighting force out of you. Lead you if you want. Otherwise I'll take my sword and my friends and go somewhere else. Tell me now."

There were several seconds of silence, long enough for Macurdy to wonder which answer he really preferred. Then Wolf said, "I've already seen him in action. He's smart, he's not afraid of anything-and he's lucky!"

Tarlok spoke next. "Orthal turned out to be a loudmouth bully, and Bono and I figured if things didn't get better, someone would cut his throat some night soon and we'd try a different captain. Maybe Macurdy's the man."

A number of voices shouted agreement, but it wasn't general. Jesker had followed Macurdy over; he spoke next. "Slaney'd been saying we needed to do something about Orthal, that as long as Orthal ran things, nothing would happen. Fighting with fists, he was the most dangerous man around, but for thinking? Then Slaney got crosswise with Macurdy over west, and Macurdy made a fool out of him; tricked him out of his boots. I know; I was there. Then here, when Slaney had the advantage of him, sword against knife, Macurdy split his breastbone. Now we hear what he did in Gormin Town last night. If we're not smart enough to make him commander after all that, I'm going home, and to hell with the rest of you! The gods sent him to us as our last chance. If we turn them down, we're finished. We'll deserve whatever happens to us."

Macurdy stood briefly stunned at the speech, and at the voices shouting his name now. Grinning men pushed up to him to shake his hand, and when things had calmed a bit, he raised his own voice. "Tarlok! Jesker! Jeremid! Melody! Tossi! Wolf, you too! I need to talk to you over by the cook tent! We need to get things started here!"

It took awhile. There were sixty-three rebels now, with Tarlok's new recruits, Slaney's band, and the six rebels Macurdy had rescued. None had been soldiers, and in Tekalos there was no militia training. All were good bowmen-many very good-and that was about the limit of their military competence. Most had also brought spears, such as hillsmen take when hunting bear or cat or razorbacks, and could stab a man with them if it came to it. But clashing spears with trained soldiers, they'd be in deep trouble. A few had swords, passed down through the family from tribal days, but almost none were trained with them, beyond the games boys played with sticks.

If competence was a problem, so was supply. With sixty-three mouths to feed, and located back in the wild as they were, foraging would be a problem. The nearest clusters of farms had been heavily drawn on already, and the camp had been there for only about a month, but getting food from farther away presented problems of transport.

Macurdy wondered again if this was a good idea, being here, doing this. To create an army out of a few thousand scattered hillsmen looked virtually impossible. And how was it going to help him rescue Varia anyway?

On the other hand, he reminded himself, he'd been operating on impulse, on intuition, ever since his run-in with Zassfel in the House of Heroes, and he'd succeeded beyond all reason. He'd been operating on "notions," like Will had, but bigger notions, and his had worked out.

Anyway here I am. And this makes more sense, or maybe it does, than just walking into the Sisterhood and telling them I've come to take Varia home.

With Tarlok's and Jesker's advice, he selected two platoon leaders, a sergeant at arms to enforce discipline, and a commissary chief. In the future, foragers would write chits for what they took, payable when Gurtho was thrown down. He named Jeremid his chief of operations, to see that men got trained, and to schedule foraging and other work assignments. Melody would lead the actual training. Tarlok would still be the recruiter, along with Verder, who could tell firsthand stories about Macurdy, but they'd take only two men with them, instead of four or five. One of the older men, a smith himself, would travel around the district visiting smithies, to get production started on spearheads and arrowheads in quantities. Tossi and his cousins would find a suitable smithy and begin to train local smiths in the making of swords.

And Wolf would take Macurdy to visit the rebels in his district. They were a larger, considerably more effective band, and sooner or later coordination would be desirable.

When he'd worked these things out, Macurdy called a muster by shouting, reminding himself to see about getting bugles or trumpets or something. Squads were created, and assigned to platoons. Then, to inspire some enthusiasm for training, he had Jeremid and Melody give an exhibition of skilled spear fighting, first in slow motion, then at full speed, using training spears cut on the spot from saplings. It also prepared the men for taking instructions from Melody. When they were done, two of the dwarves gave an almost dizzying exhibition of swordsmanship, changing any perception of them as amusing halflings.

Macurdy had intended, when it was over, to send the squads out to cut practice spears for themselves. But before he could give the order, he saw three women watching from a little distance, and called them over. They were filthy, their clothes were torn, and their hair was matted with dirt and leaves.

"Who are you?" he asked.

It was the oldest who answered. The younger two were silent, eyes on the ground. "We're captives."

"Captives? Captured from who?"

"From our farms. From our families. A foraging party grabbed us when they came around to take food."

He realized why, but asked anyway. "What did they take you for?"

"They brought us here to hump us."

"Just the three of you? For all these men?"

The woman nodded grimly.

"And your family let them?" He knew the answer to that, too, but it loosened their tongues a little, or rather the older one's.

Their circumstances had differed, one from the other. The oldest was perhaps twenty-five, and married. Her husband had been away. The foraging party raped her on the spot, then tied her and took her with them. The younger two were sisters, fourteen and fifteen. Home alone with their mother, they'd been carried off and raped on the way to camp.

The rebels, standing around waiting for further orders, had listened to the whole exchange. Macurdy turned to them now, face dark with anger. "Those who were on those foraging parties," he ordered, "raise your hands."

Five hands reluctantly went up. "Orthal told us to," said one man.

Macurdy turned to the older woman again. "Is that all of them?"

"Yessir."

"All on one foraging trip?"

"Yessir."

"Which of the rest humped you?"

"Most all of them, I guess. Maybe a few didn't. They humped the young ones the most, I think because they cried. There was someone at them morning, noon, and night."

"Orthal said we could," one of the younger men called.

Macurdy's eyes found him. "What's your name?" he asked. His voice was a dangerous purr; the man paled at it.

"Parl, Captain."

"Parl, step out here." The young man hesitated. "NOW!"

He stepped, and Macurdy, standing close in front of him, barked a question in his face. "If Orthal told you you could hump your grandmother, would you do it?"

Silence. The commander seemed to swell. "GOD DAMN YOU! I ASKED YOU A QUESTION! WOULD YOU DO IT?"

Parl could barely get the words out. "No sir," he whispered.

"What would you demand of men who'd stolen and raped your daughter?"

"I-I'd want them punished."

"Punished shit! You'd want them killed!"

Parl almost fainted.

Macurdy looked around for Melody, and found her, her mouth a hard line. "Lieutenant Melody, talk with these women and come up with amends and punishments for the foraging party. And what the whole company can do for them before we take these women home again. I'll decide after supper."

Melody and the oldest victim came up with castration, to be followed by staking out over ant hills, naked in the sun. The girls couldn't bring themselves even to talk about it. Macurdy, though, wouldn't go along with such draconian and terminal punishments. The older victim relented before Melody.

He announced the amends the next morning at muster, and the punishments were meted. Each of the three captives was awarded 20 silver teklota or the equivalent, at the cost of every man but the newcomers, which virtually stripped the rebels of money. Some had to borrow from newcomers to pay their share. And remarkably no one grumbled, at least where Macurdy could hear. Beyond that, two conscience-stricken youths-brothers-asked leave to marry the girls, if they'd have them. The girls didn't say yes, but they didn't refuse, either, and Macurdy gave the youths a three-week leave, should the girls and their parents accept the offer. He didn't really care whether they came back or not. The girls, he thought, might need their reassurance more than he did their military service.

As for the foraging crew who'd stolen them, their leader was to receive ten strokes of the rod from each victim, and the other four, five each. The rod being unpeeled hornbeam about half an inch thick. But when it came down to it, the younger girl struck only the leader, twice, then burst into tears, threw away the cane, and ran to hide. Her sister wouldn't touch it. The older woman, though, laid it on with vigor, as if to make up for the unwillingness of the others, and Macurdy allowed her to strike for the younger two.

The results were an ugly bloody mess. Macurdy would let them suffer a day before trying the healing techniques Arbel had taught him.

The two girls were returned to their homes the next day, Jesker and Melody leading the escort to tell the families what had happened to Orthal, who'd ordered the capture, and to the foragers who'd taken them. Macurdy didn't think the girls could bring themselves to talk about it. The escort included the two volunteer bridegrooms, who didn't come back. Melody said they'd been allowed by the parents to stay.

The older woman remained with the company. "After what happened," she told Melody and Macurdy, "my husband would never have me back. And he's prosperous; he'll soon enough have another wife to keep his bed warm and mother our son." For a moment her mouth twisted, not with grief but bitterness, then she shook it off. "My father had no sons, and I was the oldest of three daughters. I'm strong. I worked in the field until I was married, behind the plow and with scythe and ax, rake and spade, pitchfork and pry pole. I never had a doll; I played with the bow. On summer pasture I've slept in the cow shed with a sword to hand, when there were tracks of cat or bear or troll around. I'm a good enough shot, I killed a wolf once, when they threatened the cattle, and another time I sent a catamount running off with an arrow in its flank.

"These"-she gestured at the camp and its men-"took my old life away from me. You can give me a new one now, and a spear and bow, and let me stay as a rebel. Afterward I'll see, if there is an afterward. These others are no more trained for fighting than I am, and women, more than menfolk, feel the curse of Gurtho. Some have even scarred their daughter's face, be she pretty enough that Gurtho's agents might take her away as part of the tax."

With that, Macurdy lost any misgivings about leading these men.


***

After muster, he sorted out the things in Orthal's tent, stacking outside those he didn't want, for others to take. When he'd finished, he sat on a short section of log, elbows on his knees, face in his hands, his energy suddenly gone. Looking back at Washington County with greater appreciation than ever.


24: Wollerda

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