Chapter 12

"Leave me." Infestix uttered in his worm ridden voice. The various daemons and netherworld things that served the great lord hastened to obey. "Let none enter until I personally command." he added as the last of his servitors was departing. That ghastly daemon, one of the Diseased Ones, bowed low and firmly closed the ancient door behind itself.

Infestix was now alone in the chamber, a minor audience room he favored because its location allowed him to access so many places easily. The master of the netherplanes sprawled back on the wide chair. His form shifted to that of Nerull, the skeletal god of death, and in his hands appeared the terrible scythe wielded by that deity. Then the terrible figure bounded up from the seat as quickly and nimbly as it he were a young man full of vigor and life rather than a bony monster eons old and laden with plagues. Infestix laughed a booming, iron throated laugh, as in his Nerull avatar he swung the scythe in great arcs around the chamber, the rusted, blood-stained blade singing a death song that was most pleasant to the being as he danced thus and laughed in pleasure.

"The planets come slowly into alignment, and all signs and portents are favorable," Nerull caroled loudly. There were none to hear, of course. He shared the news with nobody, for none save he would soon ascend to be the Chosen of Tharizdun. No master of devils, no chief of any other power in the whole of the netherworlds had come close to accomplishing all that Infestix-Nerull had managed.

Now the culmination of all he had worked for and labored to produce was at hand. With an abrupt cessation of motion. Nerull stopped his cavorting. The terrible being swished his long-edged instrument through the air. There, where it had passed. Oerth and the Flanaess appeared at his feet.

"Let me see the struggle." he ordered. From east to west tiny lines of figures sprang up, fighting and killing in a replay of events of the last few weeks. The soldiery of the Great Kingdom fought on all fronts, slaying and being slain by the knights and footmen of Nyrond, Almor, and the League of the Iron Knot. The forces of Iuz and his allies hammered south, east, west and in turn were hit and driven. Scarlet Brotherhood legions marched, battled, and bled. Baklunish hosts fought nomads and wild kinsmen, as dwarves and elves defended valiantly against the unending hordes of humanolds swarming out from the Pomarj. Everywhere there was destruction, hunger, suffering. Nerull laughed the rust-throated laugh of death again, and as he passed his scythe over the little depiction, all save the dead vanished. Those. In their thousands, arose and marched in ordered formation at their master's will. In fact, many of those dead would come to Hades and those other netherspheres serving Infestix and become new soldiers still fighting for the dark cause of Tharizdun.

"It is perfect," the daemon hissed as he allowed the phantom figures to vanish. "Neither law nor chaos attains ascendancy now. What war ever brought weal?" he added with a sardonic chuckle. "I am readying all for you, Great Master of Evil," Nerull shouted, and a faint pulsing in the dim atmosphere seemed to indicate that the bound lord of all darkness heard and strained to come forth again.

"See, Lord Tharizdun!" the nether-king shouted as he again cut a path through the thick air of the chamber with his scythe. There appeared scenes of the war being fought in the netherspheres. Demons great and small fought with their own ilk and against the minions of the Nine Hells and Hades, too. Three amethyst lights, tiny and bright as stars, showed where the Theorparts were, each a key, a third of the relic that would free Tharizdun.

Infestix-Nerull noted absently the smaller, black gleam where the Eye of Deception gathered chaotic power for its demoniacal wielder, and even smaller motes of rubine hue, orange fire, deep jet. Those were merely indications of the many great weapons being used, artifacts of evil force employed by the warring factions. Together, perhaps, the rest would surpass the power of the Eye wielded by Graz'zt, and it, with the other weapons of the Abyss, might just surpass a single Theorpart.

"My Lord of All Evil," Infestix-Nerull said more softly, "see how the three parts draw ever closer to each other? Soon, soon!" But there was no further indication that a channel remained to that no-space where the dreaded Tharizdun was imprisoned, so the daemon dissolved the scene with another swish of the groaning blade.

Thinking carefully to himself, Nerull pondered the situation. The keys were so close, yet they remained disjoined, separate, and contentious. "The one-who-stands-between still lives!" The words were loud, iron-toned, rust-dead damnations echoing in the fetid atmosphere as the sound rebounded from the walls of livid purple, skipped off the polished porphyry floor, beat against the dull plum-tinged dome that capped the place as the lid of a sarcophagus. "Where?" Infestix-Nerull demanded, giving the great scythe a twitch that sent it slashing with the sound of a thousand death moans.

There appeared before him his own scrying room. The Diseased Ones were not there, of course. All of them were guarding the door to the chamber he was in. In the vast basin was the situation envisioned as a chess game. The daemon concentrated on the vision of a vision, and the squares ran, shifted, changed. From a vast survey of planar scope it contracted, shifting to a different scale. Yet the field was still multiplaned. Transparent level upon ghostly level it formed. First came the golden brown and pale tan of the material world. Its hue and conformation showed it to be Oerth. There the board shed a fading emerald light, and the violet garments that covered the array of slain pawns and minor pieces there told a tale that brought fury to the daemon's visage. Ghastly lilac light shot from the hollows where violet specks writhed like worms. The beams swept the phantom field, and the depiction of the chess board sank, so that Nerull's gaze was now fixed on a weird and distorted field. "Better," he hissed in his metallic voice. "Much better, little human."

The twisted, distorted helix that was depicted as the playing field of the game was the work of Gravestone. The convoluted layers writhed out and back, and each stratum was filled with the stuff of Nerull — death! For a brief span the daemon lord watched the tableau. The clear emerald of the sole champion, the resister of Evil's coming domination, was pulsing, moving, but struggling from one tier to the next.

"A fly in the webbed tunnel," Infestix-Nerull said gleefully, the sound of his mirth like rusted metal scraping on rough slate. A force of the green-hued pieces moved on the strangely colored spaces of the extradimensional board built by the priest-wizard who so faithfully served the cause, but the way grew ever more perilous, each move more fell; and upward, ever upward, the serpentine helix writhed. Those four men were gone from the main field and entrapped in a mazed board that would isolate them for… how long?

Too long!" The daemon's gaze slid upward to where the misshapen squares terminated in an infundibular form. There another pair of the green pieces stood. "What is this?" Nerull was surprised; concern tinged the iron of his voice as he muttered the exclamation aloud in the empty chamber.

The conformation depicting the enemy men relayed what force they had. Minor pieces, but strong ones. Perhaps one could be likened to the promoted bishoplike piece, a mixture of the conventional moves of bishop and king. The other showed power of a shorter range but good strength in the area immediately around it; a great mage and a high priest.

Infestix-Nerull saw his own chief piece on the field of the material plane. Gravestone. He was larger, stronger, than the two attackers who had attained the funnel's disclike rim. In fact, there in his own place, the nowhere he had constructed as fortress and refuge, power base and armory, Gravestone was nearly godlike in strength. "But why?" Again the words sprang unbidden from the lipless mouth of the daemon. "Are those black wings? Shadows? Or something else…?"

He was pondering that, and also thinking how fortunate for his lieutenant that the little force of green antagonists had been split into two parts, when the images of the many-layered board wavered and began to fade. "No!" Infestix-Nerull boomed the command, and as he so shouted he bent his entire will upon the vision, demanding it to solidify, become sharper, grow. Pale fog of pea green color was obscuring the scene. The phantasmal vapors shot upward from the ground that was Oerth and rose through the unnaturally formed planes above.

"Slow, too slow," the daemon-master said with hard satisfaction. "I will see more before you manage to cloud the scrying, Basiliv!" The smoke roiled and darkened. The intensity of its hue tried to shoot upward, but the convoluted parody of creation disallowed such speed. Laughing foully, knowing that his hated antagonist would hear, the daemon again stared upward to the place where Gravestone was about to combat the two minions of the Balance.

The vivid vert of the mage and priest were barely discernible through a growing gloom. "Black? Black?! What demon scum dares to interfere with Me?" Infestix-Nerull bellowed so loudly as to make the whole room shudder and shake. Nothing was heard outside, of course, but the very stuff of the bronze-bound planks closing off the chamber danced from the force of the daemon's wild outcry, and the Diseased Ones beyond huddled within themselves in fear.

No answer was forthcoming, however, and try as he might Nerull was quite unable to discover some intruding mental force indicating the interference of Orcus, Graz'zt, or any other of the mightiest of demonkind. "Plagues smite you!" he thundered, and scythed the old-blood blur of metal through the vision. Black smoke and verdant fog alike vanished. Filled with rage, the ruler of the netherworld stalked out of his chamber, scattering the lesser daemons before him as wind whips dead, dry leaves in autumn. Now it was time to intervene directly. For the second time Nerull would go forth to find and lay low the puny champion of Balance. He would not be foiled twice.


Of all the powers who adhered to the middle course, among all those who strove for neutrality and balance between the dichotomous forces of the multiverse, Basiliv, Demiurge and dweller on old Oerth, was perhaps the single most powerful. Yet even that might was of limited sort. It extended to the material, reached forth into the elements, and touched those other spheres that in turn touched the material.

Basiliv was an earth giant, as it were. With his feet upon Oerth, he was formidable if not omnipotent when opposing any similar force. When allied to and aligned with the other great ones of like ethos, only the evil strength of the triune relic of Tharizdun could stay Basiliv's hand. Would that hand have been reached forth at this time, the struggling hordes of evil, men and mock men and monsters, too, would have been hurled back into the dark realms whence they had marched. With but another single blow, the Demiurge and his allies would have extinguished all lesser evils, leaving demonkin and devils' own and nether-server alone and trembling in their exposure and vulnerability.

But no such attack had ever come In the past. To cripple and destroy the dark would be to misalign Balance forever. When Tharizdun first arose, the Demiurge had pondered the issue. He concluded that Order, Chaos, and Wealsome deities too would serve to disarm the threat of the totality of malign rule. He and the disparate ones of neutral bent assisted, but they did so sparingly and with a cautious eye toward the time after the Great Evil's binding. Now Basiliv dared not reach forth to strike at the swarms that wrought such havoc in the kingdoms of the world, for all of his attention was needed elsewhere…. "Did I err?"

"Pardon, Lord Basiliv, I didn't hear the question," Mordenkainen said.

The old archwizard was there, serving as a conduit connecting Basiliv to other groups of Balance — Hierophants, the minor lords of planar sort and of specificities, the quasi-godlings. In short, all the might of the alliance save the One of Entropy. Mordenkainen, deep in concentration, had sensed the question Basiliv had asked of himself, but had not heard the words. "I am sorry, old contestant," he murmured to the archwizard. "I was merely mumbling to myself. Excuse me, and return to your work." "You're growing older than I," Mordenkainen cackled, one bushy eyebrow raised in mock alarm. Then he shrugged and returned to his task. "Dealing with that deranged dabbler Gigantos is hard enough without having to put up with you, too," he snapped, recalling the times he had opposed the Demiurge for one reason or another because of what Basiliv had called him. "Mad Archimage, bah! You are as scattered as Gigantos ever was, and I have better claim to the crown of- "

"Enough, please, Arch wizard, enough. We must strive together now, or else…" Basiliv let his sentence trail off. Mordenkainen took the point and said nothing further, expending his full attention on the linkage once again. His attendant mages, led by the portly Bigby, joined again in the circle. All was quiet.

With a final glance at the spell-binder, Basiliv thought, I am as much older as he as the world itself, and yet I wish it otherwise. Then the Demiurge turned away from Mordenkainen and the eight mages with him and focused his power. It was his duty to observe the progress of Gord and his comrades, to communicate what he learned to the others, and to help — if he could.

Information floated into his consciousness and out. Thoughts sent from Shadowking regarding the state of the warfare in the netherspheres, intelligence on the movements of devil-legions, the escalation by inclusion of yet another great malign artifact. Important! The thought stayed and was filed for ready access. The triple keys of our undoing are in close proximity to one another, but still each contests against its counterparts!

The Demiurge saw at the same time the stalemate that locked good and evil in long lines across the whole of the Flanaess, which sent riot, rebellion, and red war spreading in waves over the whole Oerth, but whose waves smashed against each other in a moll of uncertainty. It would culminate in death and destruction without victory to either side.

Another portion of his mind received facts pertaining to the higher spheres. Embroiled in bickering, factious, the beings of Good argued relative worth and precedence, fought for disciples, and were of scant assistance against the looming threat of evil.

That is not by mere chance, Basiliv noted. The great tripartite force which they wrought to bind Tharizdun now rebounds upon its creators. Perhaps a few devas, possibly a planetar. Just enough to check the hells, the undead and maelvis of Acheron. Enough, barely, but enough nonetheless. Dreggals and Hades were now interlocked in the demon-war. There was balance… Balance.

Not all of Oerth was festering under conflict. The Cabal hedged its places on and near the material world. The Bladelord evened things in favor of the less rapacious. Rexfelis maintained his own place untainted and reinforced his allies at strategic points. Even with Mordenkainen gone, the others of the Obsidian Citadel were strong enough to hold fast. Soon they would join with the elves of Highfolk and the freefolk of Vesve to drive off the invading scum sent by Iuz. Precarious, teetering on all the manifold fronts, but the scale was steadying at the midpoint again. Good, but… something bothered the Demiurge. Another corner of his mind nagged. Let it nag for now. He had to center all of his force on Gord.

Basiliv's view alternated between the actual and the representational. There were the six, champion and attendant heroes, leaving the secluded inn and heading into the district of Greyhawk where Gord's first and most personal foe laired. Determination, cold anger, purpose radiated from Gord in particular. That was so strong, in fact, that it came through the network of supernatural energy with which he was charged.

Then the depiction was of a board. The six moved as a unit, entering the space of the enemy. There was a veil of plum-colored mist surrounding the square, but the Demiurge had no difficulty penetrating the screen. His dweomered sight pierced the obscuring cloud of power and saw the multi-piece contest with lilac-hued opponents. Immediately before was a minor piece, and a pawn suddenly entered the area too. No, wait. There was also a greater figure, but it fled at the coming of the six, abandoned its position before the attack.

With barely a thought, the Demiurge's sight widened and deepened. He discerned a trail of angry purple, a weaving of dark powers left as one of the enemy fled. There! A sick and perverted ladderway in the noplace of extradimensional existence. Only one such as the priest-mage called Gravestone could construct such a place. The purple pathway led to the foundation of the twisted tiers, then deepened.

I will see the reality, Basiliv thought firmly. Again his vision shifted, and he saw the wizard Sigildark and the netherfiend Krung. They fought with malign fury and died before the mental gaze of the Demiurge. The six were well, unharmed. Most of their energy quite untapped. The sword! Basiliv thought hastily. Its aura is black, yet there is a veining of verdigris wound through its fabric.

He was shocked at the terrible power of the weapon Gord possessed. He had formerly received no hint of the sword's potential. None save Vuron the demon lord could have alloyed such malign prowess into the magical metal of the weapon, but even that great demon was quite helpless compared to the force of the blade. Was it our gifting? Basiliv asked himself. Entropy? Gord's own inner forces? None of those possibilities fit. Another unknown, another nagging question. Later…. For now, all that mattered was that it served Balance.

His view of things Jumped back to the representational. The six had divided into two groups. Allton and Timmil were bypassing the mazetrap. This was occurring even as Krung was expunged and Sigildark sent gibbering away to his fate in the pits. Why? How could those two be so foolish?! In their desire to confront their evil foe, both the mage and high priest had separated from their acknowledged leader, the champion of their very cause, to strike Gravestone immediately. The rashness was unbelievable, especially considering that the priest-wizard undoubtedly had both reinforcements and a bolt-hole. Perhaps the two thought they could prevent Gravestone from summoning the dire beings who were undoubtedly at his beck in the lower planes: cleric to ward off the rising evil, spell-worker to hold fast the adversary and prevent his flight. With Greenleaf, Chert, Gellor, and Gord coming immediately behind, such tactics would be superior.

The projections that were the chessmen of the envisioned board moved. A dual-piece of intermediate value confronted a towering figure of pulsing violet hue. The purple was more potent, but to strike would expose it to the duality of the other. Standoff… for a time. What of the others?

He was part of a weird, four-sided construct. It was a piece of unguessable force, but it moved only slowly. One square at a time it wound its way laboriously up the hideous squares of the distorted helix, the ladder of spaces that eventually culminated in the place where the devoted wizard and priest held off the evil priest-wizard. There was another, far easier route for the four-fronted chessman to follow, only its power of movement was inadequate to follow the simple, untrapped checker of upward-soaring cubes. Instead it moved and fought along the hundred steps of the deadly helix. Basiliv watched in horrified fascination as the Gord-Chert-Gellor-Curley Greenleaf figure went on, space after space, slowly, fighting the form or foe at each step, moving haltingly toward the lair-board so far above.

Wrenching himself from the spectacle, the Demiurge concentrated on the ultimate goal that Gord struggled toward. Gravestone's image appeared, seen as from a bird's-eye view of a bowshot above. He stood at the apex of a triangle formed by himself and his antagonists, Timmil on the right with a potent staff held ready, Allton at the other corner, likewise armed. The two who held Gravestone at bay had so many protections and tokens of power that even the great evil one was uneasy, it seemed. He neither struck at one or the other, only stood still and slowly moved a long wand, or a slender rod, first left, then right, and back again.

Was this to ward against the two? No! Some new presence was gathering behind Gravestone, slowly, becoming more palpable with each slow, measured sweep of the priest-wizard's malign wand.

Where were the others? Basiliv thought frantically.

Gord was plodding upward still. The four had just overcome a place of living metal where iron spheres and steel cubes sought to crush nonmetallic life with savage ferocity. Next was a wilderness of alkali, then a primal jungle-swamp filled with monstrous dinosaurs. Somehow the four managed to win past and gain the place of the efreet; and despite the evil nature of those denizens of the City of Brass, the foursome prevailed again.

A monstrous efreeti transported them past the next fell space, a square wherein things of negative force waited to leech life from them, onto a formless void where not even the Demiurge could guess what awaited.

But then… "I understand!" Basiliv spoke aloud, not caring if he disturbed the others. They too must know. The revelation was sudden, and the shock was sufficient to make Basiliv curse.

"How could I have been so stupid?" Now the others were staring at him. He'd tell them in a moment. Two things first. Quickly concentrating on Gravestone again, Basiliv saw the shape of what formed behind.

"As I feared!" Shifting instantly to Gord, the Demiurge then viewed the formless expanse where the four were now held. Yes. It was as he thought. There was a… Never mind thinking it! He had to communicate directly with the champion.

"Gord!" The name, thought and shouted at the same time, was sent with all the energy the Demiurge could muster. "Gord! You are- "

"That is quite enough of that," a dry voice said, an interruption heard only in the Demiurge's brain just before…

Basiliv's mind went blank.

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