SHE KNEW SHE WAS BEING FOLLOWED. FOR A LONG WHILE, SHE HAD THOUGHT it her imagination, her very real fear that she had made some powerful enemies down there in Gauntlgrym, who would not so easily allow her to escape their wrath.
But how had they found her? Wouldn’t they have presumed her killed in the ancient dwarven city?
Sylora would have assumed the deaths of the Ashmadai she’d left behind, but then Dahlia reached up and felt the brooch she still wore, the brooch that gave her some power over the undead, the brooch that tied her to Szass Tam. Horrified, she yanked it from her blouse and threw it into the next open sewer hole she passed.
She wound a zigzagging course through the city, taking every available alley, vaulting to a roof at one point, and running on with all speed. But still they followed her, she sensed when weariness slowed her some time later.
Dahlia turned down the next alleyway, determined to double back so that she could get a better look at her pursuers. A wooden fence blocked the far end, but Dahlia knew she could scale it easily enough. A few strides short of it, she picked up her pace to leap but skidded to a quick stop as two large men-tieflings-stepped out from behind some piled crates to block her way.
“Sister Dahlia,” one said. “Why do you run?”
The elf glanced back, and was hardly surprised to see three more of the burly half-devils moving down the alleyway toward her. They were all dressed in the typical garb of a Luskar, but she knew the truth of who they were, confirmed by the speaker’s referral to her as “sister.”
Sylora had moved quickly to the chase.
Dahlia stood up straight and replaced her concerned expression with one of amusement. That was her way. When no option for flight presented itself, there remained the joy of battle.
She snapped her staff to its eight-foot length and presented it horizontally in front of her, dropping the two-foot length off either end to form her tri-staff.
“Would any challenge me directly, or must I kill all five of you at once?” she asked, starting the ends spinning in slow, end-over-end loops.
None of the Ashmadai moved toward her, fell into a defensive crouch, or even drew a weapon, and that unnerved the elf.
What did they know?
“You will continue this course?” a woman’s voice said in front of her while Dahlia was glancing over her shoulder at the three Ashmadai behind her. She turned to see Sylora standing between the two tieflings, looking magnificent as always in her red, low-cut gown, with that stiff, high collar framing her hairless head. “You would turn your failure into betrayal? I had thought you wiser than that.”
Dahlia took her time digesting those words, unsure how to respond.
“When the moment of glory came, Dahlia failed,” Sylora explained. “Do you think we, who are truer servants of Szass Tam, were surprised that our brash young sister could not execute the initiation of the Dread Ring? Do you believe that we, that I, ever expected anything better of you? And so I intervened to ensure that Szass Tam would not be disappointed. You did so much fine work in locating the primordial, after all, even if you then-”
“Then you tried to kill me,” Dahlia interrupted.
Sylora shrugged. “I couldn’t trust you to come with us, not when you had such powerful allies, that dwarf and his dark elf patron. You left me little choice, and even tried to stop what had to be done.”
“And now you’ve come to kill me,” Dahlia stated instead of asked, and her pretty blue eyes flashed with excitement. “Will you hide behind your zealot lackeys again, or will you join in the fight this time?”
“Were it up to me, you would be dead already,” Sylora replied, and she tossed something at Dahlia’s feet. The elf warrior dodged and braced, expecting a fireball or some other disaster to erupt, but when nothing happened and she got a good look at the item Sylora had tossed, she recognized her recently discarded brooch and nothing more.
“Our master sees potential in you still,” Sylora explained. “He bade me take you under my wing, as my servant.”
“Never!”
Sylora held up a finger. “You have a chance to get through this alive, Dahlia, and again serve in the ranks of the lich-lord. Perhaps you might even redeem yourself in his eyes, perhaps even in mine. And it’s that or die. Would you forfeit your life so easily?”
Dahlia mulled on the offer for a few heartbeats. She knew Sylora would make her life miserable, of course, but at least she might have a chance.
“Come,” Sylora bade her. “Reconsider. There is heated battle joined in the south. With the Netherese, no less. You would enjoy killing Shadovar, would you not?”
Dahlia felt the defiance draining out of her so completely she wondered if Sylora had enacted an enchantment upon her. The worry was fleeting, though, for she knew the source of her melting resolve. Was there anything in the world Dahlia hated more than the Netherese?
She looked at Sylora, hardly trusting the Thayan.
“My dear, if I wanted you dead, you would be dead already,” Sylora replied to that suspicious expression. “I could have filled this alley with killing magic, or with murderous Ashmadai.” She held out her hand. “Our road is to the south, to battle the Netherese. I will count you among my lieutenants, and as long as you fight well, I will trouble you little.”
“I am to trust Sylora Salm?”
“Hardly. But I serve Szass Tam, and he holds hope for you. When the beast comes forth, I claim the credit for the catastrophe, as it is mine to take. Your role will be seen as minor-an agent gathering information, and in the critical moment, failing. But you’re young still, and will redeem yourself with every Netherese beast you slay.”
Dahlia stopped her end-poles from spinning, clicked the staff back whole, and broke it into a four-foot walking stick once more. She bent and picked up the brooch, holding it in front of her eyes for just a few moments before fastening it once more to her blouse.
On the other side of the wooden fence, Barrabus the Gray listened to every word. Of particular concern, despite the obvious gravity of the conversation, was the reference to a drow and a dwarf, connected somehow to this elf warrior, Dahlia. He had learned little in his short time in Luskan, though he’d traveled to the undercity and had seen and spoken with the phylactery that held the spirit of Arklem Greeth.
He couldn’t yet put all the pieces together, but he felt he had enough to satisfy that wretch Alegni.
He was on the road soon after, riding hard to the south on a summoned nightmare that didn’t tire, and watching, every stride, the line of smoke rising into the clear late-summer sky far to the southeast.
Parallel to Barrabus, but many miles away, Drizzt Do’Urden, too, rode a magical mount and watched that same plume. He had left Bruenor at their latest camp, a small village where they had bartered work for food and shelter, the first afternoon of the smoke’s appearance.
Andahar’s great strides carried him swiftly, the unicorn charging across the woodland, hilly terrain with ease. Drizzt let the bells of the barding sing for the run, welcoming the diversion of the song.
It had been a difficult and frustrating summer for the drow and his dwarf friend. The continuing disappointments of one dead end after another had started to wear on Bruenor. Drizzt recognized that the former king missed his rugged, rough friend Pwent, though of course Bruenor would never admit any such thing.
There was a restlessness growing in Drizzt, too, but he did well to keep it from Bruenor. How many years could he spend hunting in holes for some sign of an ancient dwarven kingdom? He loved Bruenor as much as any friend he had ever known, but it had been just the two of them for a long time. Their parting a couple days before had been of mutual agreement.
The drow rode Andahar hard, and when he at last found a trade road, Drizzt didn’t stay to the side of it, as prudence always demanded in those times of banditry in the wild Crags.
He didn’t think of it openly, didn’t admit it to himself, but Drizzt Do’Urden would have liked nothing more at that time than to be confronted by highwaymen, and hopefully a sizable band. Too long had his blades sat in their scabbards, too long had Taulmaril the Heartseeker sat quiet across his back.
He rode for the smoke, hoping that it signaled something amiss, some battle waiting to be joined or already joined.
As long as there remained enemies worth fighting…
He continued on a southerly route, not going straight for the plume. He knew the ground fairly well, and noted that the smoke was coming from Mount Hotenow-one of the few hills in the Crags tall enough to rightfully be called a mountain. It had two peaks, the lower one to the north, the taller south-southeast of that, and both of bald stone the result of some long-ago fire that had burned the trees away, and had allowed erosion to wash away most of the soil.
The best approach to the two-peaked mountain was from the southeast, Drizzt knew, where he could get a good look at the area before riding in. As he passed by the mountain, he veered even farther away, riding to the southeast and another tall hill from which he could gain a better vantage point. It seemed as if the smoke poured out of the top of the lower, northern peak.
Drizzt dismissed Andahar at the base of the steep, forested hill. Bow in hand, he scaled the mountainside, moving from tree to tree so he could brace himself before attempting to move any higher. At last he gained the top. Drizzt thought to climb a tree, but saw a better option in a rocky outcrop on the mound’s western side, directly facing the distant, twin-peaked mountain.
He came out into the open and cupped a hand over his eyes to gain a better view of the distant, smoking peak. He could see no armies moving about, and no dragons in the blue sky.
A bonfire from a barbarian encampment, perhaps? A giant’s forge?
None of it made sense to Drizzt. To sustain a fire of such magnitude for so long-the smoke plume had been visible for several days-would have taken a forest of lumber. Bruenor had, of course, claimed that it must be a dwarven forge, a dwarven fire, an ancient dwarven kingdom-but he always made that claim, at any sign.
Drizzt continued to stare into the distance for a long while, following the line as close to the mountain stones as he could make out. He noted, too, when a breeze temporarily cleared the opaque veil, some redness there, streaking the stones.
Then the world blew up.
Standing on the Herzgo Alegni Bridge in Neverwinter, Barrabus the Gray and Herzgo Alegni also noted the smoke plume, so clear in the sky from their nearer vantage point.
“A forest fire?” Barrabus guessed. “I never got too near to it, and the folk in Port Llast had no more insight into it than anyone here in Neverwinter, apparently.”
“You didn’t think it prudent to go and investigate?” Alegni scolded.
“I thought my information regarding the Thayans and this catastrophe they’re planning was more urgent.”
“And you haven’t thought that these events might be connected? Is there, perhaps, a red dragon just northeast of here, waiting to fly to this Sylora creature’s call?” As he spoke, the Netherese commander walked to the bridge’s edge closest the distant spectacle and locked his hands on the rail, peering to the north.
“And if I went there and couldn’t return to you in time, you would be even less prepared,” Barrabus argued.
Alegni didn’t look back at him.
“I grant you that,” the tiefling said after a short pause. “Go there now and learn what you may.” He glanced over his shoulder to see Barrabus scowling. “It’s not so far.”
“Difficult terrain, far from the road.”
“You speak as if I-“Alegni started to say, but he stopped when Barrabus’s eyes went wide with shock.
Herzgo Alegni spun back toward the plume, toward the low mountain-the low mountain that had leaped into the sky, it seemed, solid rock transforming into something more malleable, like a cloud of impossibly thick ash.
The Ashmadai in Neverwinter Wood fell to their knees in prayer and joy, overwhelmed at the sight of what they knew would be the beginning of a grand Dread Ring.
“Oh, but the gods are with us!” Sylora cried as the mountain flew high, and she noted the angle of the blast. “If I had aimed it myself…”
The fall of the mountain seemed perfectly aimed at the city of Neverwinter-and indeed it was. Mount Hotenow had not simply erupted. The angry primordial sought carnage as hungrily as did Szass Tam.
Sylora dropped her arm across Dahlia’s shoulders and shook the elf with familiarity.
“We must take cover, quickly!” Sylora instructed her charges, and they were not unprepared. “The beast, our beast, has roared!”
All around Dahlia, Ashmadai rushed to and fro, gathering their belongings and running for the cave they had chosen as their shelter. Dor’crae and Valindra were already in there, shielded from the stinging daylight.
Dahlia didn’t move. She couldn’t move, frozen in awe, in horror, at the spectacle of the freed primordial, of the exploding volcano.
What had she done?
Drizzt watched the lower peak of the mountain as it seemed to simply come apart and leap skyward. He thought of a long-ago day on a beach outside of Waterdeep, a hot summer day. He and Catti-brie had been serving with Deudermont aboard Sea Sprite, and had put into port for supplies and respite. The couple had wandered down to the shore to spend a quiet afternoon.
He thought of that peaceful time in that most terrifying of moments, for he had played a game that day, burying Catti-brie’s legs under the wet beach sand.
Watching the mountain break apart reminded him of when Catti-brie had lifted her sand-covered legs. The stones in the distance seemed to come apart like beach sand, but revealing lines of angry red lava instead of the smooth flesh of Catti-brie’s calf.
Strangely silent for many heartbeats, the lifting mountain expanded and stretched, twisting and blending with the heavy cloud into a weird shape, like the neck and head of a bird.
Only then did Drizzt realize that the silence was only because the shockwave, the devastating wall of sound, hadn’t yet reached him. He saw trees in the far distance falling over toward him, falling over away from the mountain.
Then the ground beneath his feet lurched and rolled, and the sound of a hundred roaring dragons had him falling aside and covering his ears. He caught one last glimpse of the volcano as the mountain stone tumbled down, a wall of stone and ash many times taller than the tallest tree, running madly for the ocean, burying and burning everything in its path.
“By the gods,” Herzgo Alegni whispered.
The mountain leaped, tumbled, and had begun to roll at tremendous speed, devouring everything in its path.
And its path led directly for Neverwinter.
“The end of the world,” Barrabus the Gray whispered, and those words from that man, so out of place, so hyperbolic and yet so… inadequate, spoke volumes to them both.
“I go,” Alegni announced just moments later. He looked at Barrabus and shrugged. “Farewell.”
And Herzgo Alegni stepped into the Shadow Fringe, leaving Barrabus alone on the bridge.
Alone, but not for long, for the folk of Neverwinter saw their doom then and took to the streets, running and screaming, crying and calling for loved ones.
Barrabus watched people rush into buildings, but one look at the coming avalanche of fiery rock and it was clear the waddle and daub buildings of Neverwinter would provide no shelter.
Where could he run? How could he possibly escape?
The assassin looked to the water, naturally, and thought for just a moment of leaping into the river to swim for the sea. But when he glanced back the other way, he saw that the mountain was almost upon him, and there, in the river, lay certain doom.
Huge, fiery stones began raining down around him, splashing into the river, shattering houses.
What could survive?
Barrabus the Gray went over the side of the bridge, but didn’t jump or fall. He climbed right under it and tucked himself into the iron substructure.
Around him the screams of the Neverwintan increased in pitch and magnitude, until the roar of a hundred dragons drowned them out. Then came the crunching explosions of more buildings being shattered, the splash of water, and the hiss of protest as the hot flow swept over the river.
Barrabus shielded himself as much as he could, not even daring to look as the flow rushed beneath him, nearly reaching him. He felt the intense heat, as if he was sitting with his face inches from the hot fires of a blacksmith’s oven. The bridge shook, and he thought it would surely crumble to pieces and drop him to his death.
On and on it went, the thunder and fire, the falling fireballs, the ultimate devastation of an entire city.
Then, as instantly as the first wave of sound had roared in his ears, there was silence.
A dead, muted silence.
Not a scream, not a groan, not a wail. A bit of wind, but nothing more.
After a long while, an hour or more, Barrabus the Gray dared crawl out from under the Herzgo Alegni Bridge. He had to put his cloak over his face as a filter against the burning ash that permeated the air.
Everything was gray and deep, and dead.
Neverwinter was dead.
The fights are increasing and it pleases me.
The world around me has grown darker, more dangerous… and it pleases me.
I have just passed a period of my life most adventurous and yet, strangely, most peaceful, where Bruenor and I have climbed through a hundred hundred tunnels and traveled as deep into the Underdark as I have been since my last return to Menzoberranzan. We found our battles of course, mostly with the oversized vermin that inhabit such places, a few skirmishes with goblins and orcs, a trio of trolls here, a clan of ogres there. Never was there any sustained battle, though, never anything to truly test my blades, and indeed, the most perilous day I have known since our departure from Mithral Hall those many years ago was when an earthquake threatened to bury us in some tunnels.
But no more is that the case, I find, and it pleases me. Since that day of cataclysm, a decade ago, when the volcano roared forth and painted a line of devastation from the mountain all the way to the sea, burying Neverwinter in its devastating run, the tone of the region has changed. It is almost as if that one event had sent forth a call for conflict, a clarion call for sinister beings.
In a sense, it did just that. The loss of Neverwinter in essence severed the North from the more civilized regions along the Sword Coast, where Waterdeep has now become the vanguard against the wilderness. Traders no longer travel through the region, except by sea, and the lure of Neverwinter’s former treasures has pulled adventurers-often unsavory, often unprincipled-in great numbers to the devastated city.
Some are trying to rebuild, desperate to restore the busy port and the order it once imposed upon these inhospitable lands. But they battle as much as they build. They carry a carpenter’s hammer in one hand, a warhammer in the other.
Enemies abound: Shadovar, those strange cultists sworn to a devil god, opportunistic highwaymen, goblinkin, giants, and monsters alive and undead. And other things, darker things from deeper holes.
In the years since the cataclysm, the northern Sword Coast has grown darker by far.
And it pleases me.
When I am in battle, I am free. When my blades cut low a scion of evil, only then do I feel as if there is purpose to my life. Many times have I wondered if this rage within is just a reflection of a heritage I have never truly shaken. The focus of battle, the intensity of the fight, the satisfaction of victory… are they all merely an admission that I am, after all, drow?
And if that is the truth, then what did I actually know about my homeland and my people, and what did I merely paste onto a caricature I had created of a society whose roots lay in passion and lust I had not yet begun to understand or experience?
Was there, I wonder-and I fear-some deeper wisdom to the Matron Mothers of Menzoberranzan, some understanding of drow joy and need that perpetuated the state of conflict in the drow city?
It seems a ridiculous thought, and yet only through battle have I endured the pain. Only through battle have I found again a sense of accomplishment, of forward movement, of bettering community.
This truth surprises me, angers me, and paradoxically, even as it offers me hope to continue, it hints at some notion that perhaps I should not, that this existence is only a futile thing, after all, a mirage, a self-delusion.
Like Bruenor’s quest.
I doubt he’ll find Gauntlgrym, I doubt it exists and I doubt that he believes he’ll find it, either, or that he ever believed he would find it. And yet every day he pores over his collection of maps and clues, and leaves no hole unexplored. It is his purpose. The search gives meaning to the life of Bruenor Battlehammer. Indeed, it seems the nature of the dwarf, and of the dwarves in general, who are always talking of things gone by and reclaiming the glory that once was.
What is the nature of the drow, then?
Even before I lost her, my love Catti-brie, and my dear halfling friend, I knew that I was no creature of calm and respite. I knew my nature was that of the warrior. I knew I was happiest when adventure and battle summoned me forth, demanding of those skills I had spent my entire life perfecting.
I relish it more now-is that because of my pain and loss, or is it merely a truer reflection of my heritage?
And if that is the case, will the cause of battle widen, will the code that guides my scimitars weaken to accommodate more moments of joy? At what point, I wonder-and I fear-does my desire for battle, that which is in my heart, interfere with that which is in my conscience? Is it easier now to justify drawing my blades?
That is my true fear, that this rage within me will come forth in all its madness-explosively, randomly, murderously.
My fear?
Or my hope? -Drizzt Do’Urden