Captain Krasnitsky leaned back in his command chair and rotated his shoulders in his skin suit.
"All right. Let's bring the ship back to General Quarters, if you please, Commander Talcott."
The captain hadn't slept in thirty-six hours. He'd had a sonic shower before climbing back into the stinking skin suit, but the only thing keeping him going at this point was Narcon and stimulants. The Narcon was to keep him from going to sleep. The stimulants were to keep him thinking straight, since the only thing the Narcon did was prevent sleep.
Even with the combination, his brain felt wrapped in steel wool.
"Wait until they open fire, Commander," he repeated, for what seemed the thousandth time. "I want to get as close as possible."
"Aye, Sir," Talcott said, with rather less exasperation than Krasnitsky thought he would probably have shown in the commander's position.
The captain's mouth tried to quirk a smile, but his amusement was fleeting, and his mind flickered back over his options with a sort of feverish monotony.
DeGlopper was an assault ship, not a true warship, but she was a starship, out-massing the in-system cruiser by nearly a hundred to one, and had enormously heavy ChromSten armor. The combination of mass and armor meant she could take damage that would shatter her opponent. But she was also slower, and not only were her sensors damaged, but her entire tactical net had taken a hit from the sabotage. So like any blind, drunk bruiser faced with a clear-eyed and nimble, but much smaller, foe, she wanted to grapple. She only had a good right remaining, but one uppercut was all it would take.
The plan called for her to maintain the appearance of a damaged freighter, desperate to make landfall, for as long as possible. She was finally starting to decelerate, and the cruiser was piling on all the gravities of deceleration it could stand, as well, but the transport would still flash by the smaller ship at nearly three percent of light-speed. At those velocities, there would be a very, very limited envelope of engagement.
Which meant every shot had better hit.
"We're coming into radar and lidar detection range, Captain," Commander Talcott said a few minutes later. "Should we paint their hull?"
"No. I know we'd get better lockup, but let's play unarmed merchie as long as we can. Be ready to paint them the minute they do it to us, though. And we're going to be close enough that our antiradiation HARMs should be in range. When they paint us, launch a flight."
"Aye, Sir," Talcott said, and moved over beside the ship's defensive systems officer.
Now if the shuttles only came through it alive.
Prince Roger hunched closer to the tiny display, trying to discern anything from it, but the same flickering and distortion that had been evident on the bridge's tactical plot was even more pronounced on the smaller flat screen of the shuttle.
"Give it up, Your Highness," Pahner suggested, and there was actually an edge of humor in his voice. "I've tried to follow ship-to-ship battles on these things when the systems were all working. All you're going to do is strain your eyes."
Roger rotated in the station chair to face him, careful where he put his feet, arms, and hands. Nearly his first action on boarding the shuttle had been to smash a readout as the unfamiliar powered armor lived up to its reputation for strength. And for clumsiness in the hands of the untrained.
The station chairs were designed for use by armored or unarmored Marines, so they were hardened. The same could not be said for all the items surrounding them, and there wasn't much space in which to move. The simple fact was that a shuttle loaded with troops and supplies was always overcrowded.
The troops in the cargo bay sat packed like sardines in four rows, two back-to-back down the center of the bay, and one down either side, facing inward. The rows were composed of memory plastic cocoons, but the cocoons were thin walled to either side, so that their occupants were practically shoulder to shoulder, and each row faced another, so close that the Marines' knees intertwined. Their individual weapons and rucksacks were on their knees, piled on top of each other, and each cocoon top sprouted a combat helmet, currently configured to do service as a vac helmet for the chameleon suit of the trooper inside it.
Between a near-total inability to move their legs, the fact that the slightest movement resulted in punching a neighbor, and the fact that getting up or out required going through four layers of gear, it was no place for a claustrophobe. But at least troops in chameleon suits didn't have to worry about how to go to the bathroom. Since the suits were designed for space combat, they had all the comforts of home.
There were armored suits scattered through the cocoons as well, and halfway down the compartment the rows of troops were abruptly broken by a mass of hydrogen cylinders. The red painted battle steel ovals, each the size of an old-fashioned natural gas tank, were piled halfway to the shuttle roof and strapped down nine ways from Sunday. The shuttle might crash, a nuclear-tipped missile might detonate at point-blank range, but nothing was going to move those cylinders. Which was the point. If they kicked loose during the maneuvers of the shuttles or their mothership, the passengers might as well give up and open their suits to vacuum, because without the hydrogen in those tanks, the shuttles would never be able to make reentry.
Beyond the cylinders, which were placed just forward of the shuttle's center of gravity, was the rest of the armored squad and general cargo. In the case of this shuttle, putting the armored squad behind the cylinders, along with the cargo, which had a higher density than the troopers forward of the cylinders, balanced out the load. Since the ships were going to have to make a nearly "dead stick" atmospheric reentry, balance of the cargo was critical. But the whole setup made for terrific crowding.
At least Roger didn't have to put up with the conditions in the cargo bay, but the small compartment he shared with Pahner wasn't all that much better. It offered just enough room to swing a cat... assuming it was a very small cat. It contained two tactical stations, wedged into the starboard side of the shuttle, forward of the cargo compartment that separated it from the cockpit. It was the most hardened part of the ship, which was one of the reasons Roger was there, and it also had umbilicals, like those in the cargo bay, to provide local power and recycling support to armor or vac suits. But the low overhead (the position was wedged in above the starboard forward thruster plenum) and the limited space to move around meant that it, also, was no place for a claustrophobe. And just to make the crowding complete, Pahner and Roger's rucksacks hung from the cramped compartment's forward bulkhead.
Roger managed to get his knees out from under the tac station without breaking anything else and looked at the back of Pahner's helmet.
"So," he said testily, "what do we do now?"
"We wait, Your Highness," the company commander replied calmly. He seemed to have gotten over his anger at the prince's refusal to carry his own gear. "The waiting is supposed to be the hardest part."
"Is it?" Roger asked. He found himself out of his depth. This was something he'd never planned for—not that he'd been given many options in planning his life—and it was something he wasn't prepared for. He was accustomed to the challenge of sports, but one reason he had embraced that sort of challenge was because no one had ever taken him seriously enough to make any others applicable to him. Now he was face to face with the greatest challenge of his life... and making a mistake on this ballfield would mean death.
"It is for some," Pahner replied. "For others, the worst part is the aftermath. Counting the cost."
He turned his own chair to face the prince, trying to decipher what was going on behind the flickering ball of the boy's faceplate.
"There's going to be a pretty high cost to this operation," he continued, carefully not allowing his tone to change. "But that happens sometimes. There are two sides to any wargame, Your Highness, and the other side is trying to win, too."
"I try very hard not to lose," Roger said quietly. "I discovered early on that I didn't care for it a bit." The external speaker was the highest quality, but the sound still echoed oddly in the little compartment.
"Neither do I, Your Highness," Pahner agreed, turning back to his command station. "Neither do I. There aren't any losers in The Empress' Own. And damned few in the Fleet."
"We just got painted, Sir." Commander Talcott's quiet tone was totally focused. "Sensors confirm that it's a Saint lidar. A Mark 46." He looked up from the tactical system. "That's standard for a Muir-class cruiser."
"Roger," Krasnitsky said. "They'll realize their mistake in a moment. Go active and open fire as soon as you have a good lock."
Sublieutenant Segedin had been poised for the order like a runner in the blocks, and his hand stabbed the active emissions button just as the launch alarm sounded.
The Saint parasite cruiser was underarmed for the engagement. Although she was large for an in-system ship, she and her sisters were nothing compared to a starship.
Since the tunnel drive was dependent on volume, not mass, starships could be made extremely large and incredibly massive. Max-hull warships were over twelve hundred meters in diameter, and all interstellar warships were plated with ChromSten collapsed matter armor. That armor normally represented a third of the total mass of a ship, but since their systems were volume dependent, it hardly mattered. They also had immense room for missiles, and the capacitors that drove their tunnel drives gave them enormous storage for their energy batteries.
But once they were inside the TD limit, they found themselves limping along on phase drive, and phase drive was mass dependent. Which meant that starships were relatively slow and awkward to maneuver.
That was where the parasites came in.
Parasite cruisers and fighters could be packed into max-hull warships in terrific numbers. Once the starships entered a system, they could send out their cruisers and fighters to engage the enemy, but the cruisers were designed to be fast and nimble, rather than heavily armored, and lacked the ChromSten of starships. But this cruiser had come well within DeGlopper's engagement range and was at the mercy of the heavier ship.
The CO of the Saint parasite quickly realized that he'd screwed up by the numbers. His initial launch started with a single missile, which had clearly been intended as a "shot across the bows," but the rest of his broadside followed swiftly. Within moments, a half-dozen missiles came scorching towards the assault ship, and the next broadside followed seconds later.
"He's firing at his launchers' maximum cycle rate, Sir!" Segedin announced, and Krasnitsky nodded. The Saint captain was firing as rapidly as he could, using a "shoot-shoot-look" tracking system. It would take nearly four and a half minutes for the missiles to cross the distance between the two ships, which meant that at his current rate of fire, he would have shot his magazines dry before the first salvo impacted. It was exactly what Krasnitsky would have done in his place, because given the difference in the sizes and power of the two opponents, the cruiser's only chance at this point was to overwhelm and destroy the heavier ship before they closed to energy range.
But that wasn't going to happen.
"All right, let's delta vee," he told Segedin. "I want a max delta towards this Saint P-O-S. Take him, Tactical!"
"Aye, Sir!"
Radar and lidar had an iron lock on the cruiser, and despite the crippling effects of Ensign Guha's sabotage, the tactical computers quickly finalized firing solutions.
DeGlopper was a four-hundred-meter-radius sphere. She was an assault ship, which meant she had to build in room for six shuttles, but that left more than enough room for missile tubes and ample magazines, and the missiles in those magazines were larger and heavier than any parasite cruiser could carry. Now all eight of her launchers began hammering fire at the Saint, and mixed in with her more dangerous missiles were jammers and antiradiation seekers.
It looked like a totally unfair fight, but DeGlopper's tactical net was far below par. Most of her missiles were under autonomous control, which meant the transport's computer AI couldn't adjust their flight profiles to maximum effect. And it also meant her point defense was far less effective than normal.
"Vampires! I have multiple vampires inbound!" There was a series of thuds as the ship's automated defenses reacted to the inbound missiles. "We have auto-flares and chaff. Some of the vampires are following the decoys!"
"And some of them aren't!" Krasnitsky snapped, watching his own plot. "Sound the collision alarm!"
Some of the Saint missiles were picked off by countermissiles and laser clusters. Others were sucked off course by active and passive decoys, and the entire first salvo was destroyed or spoofed. But one missile from the second salvo, and three missiles from the third, got through, and alarms screamed as pencils of X-ray radiation smashed into the ChromSten hull.
"Direct hit on Missile Five," Commander Talcott reported harshly. "We've lost Number Two Graser, two countermissile launchers, and twelve laser clusters." He looked up from his displays and met Krasnitsky's eyes across the bridge. "None of the damage hit any of the shuttles or came near the magazines, Sir!"
"Thank God," the captain whispered. "But still not good. Navigation, how long to beam range?"
"Two minutes," the Navigator reported, and smiled evilly. She'd successfully fooled the Saint captain for hours, playing the role of a panicked merchant skipper while he reviled her parentage, knowledge, and training. Now let him suck laser!
"Hit!" Segedin called. "At least one direct missile hit, Sir! She's streaming air!"
"Understood," Krasnitsky replied. "How are we doing on the computers?"
"Rotten, Sir!" Segedin snapped, euphoria vanished. "I had to shift resources to the defensive systems. Most of the birds are flying on their own at this point."
"Well, this will be over soon," the captain said, just as another salvo of Saint missiles came streaking in. "One way or another."