I

Awakenings

In Zhentil Keep, the heaviest rainfall the city had suffered in almost a year engulfed the narrow streets, but Trannus Kialton did not notice. Nothing could disturb his slumber. The shutters of the small rented room he shared with the beautiful but lonely Angelique Cantaran, wife of the most wealthy importer of spices for the city, quaked unnoticed against the forces that raged outside. Only a cool breeze that seemed to suddenly acquire form and coalesce in the darkness threatened to wake him, and then only when it had already floated across the room to the sleeping man and vanished between his partly opened lips.

Thunder roared, and Trannus dreamed of a darksome place where only the cries of the dying brought warmth to the resident lord, who was himself a shadowy figure on a throne made of jewel-encrusted skulls. Fiery red vapors flitted in and out of the skulls' eye sockets, then vanished within the opening and closing jaws of other skulls that seemed to scream even now, long after their agonies should have ended.

The figure on the throne of skulls was too large to be a man, yet it had a vaguely human appearance. What garments it wore were black on black, with only the occasional streak of red to break the monotony. On its right hand, the creature wore a jewel-encrusted gauntlet, streaked with blood that would never wash off.

The room surrounding the throne was enshrouded by bluish mists. Although there seemed to be no walls, no ceilings or floors, there was a sense of oppression that smothered those unfortunate enough to be delivered to the hellish room before their final moments of life elapsed and they looked upon the true face of the hideous creature on the throne.

Yet now the fearsome being seemed content to sit alone, staring down into a golden chalice filled with the tears of his enemies. The lord of this terrible place, the god Bane, suddenly looked up at the dreamer and raised his cup in a toast.

Trannus woke with a start, gasping for air. It was as if he had been so engrossed in the dream that he had forgotten to breathe. Madness, he thought, and yet his hands and feet were numb, and he had to climb out of bed to stamp full sensation back into his tingling limbs. He felt a sudden urge to dress, and the cold touch of leather soon fell upon his skin. Angelique stirred, reaching out to him with a grin.

"Trannus," she called, unsatisfied with only the warmth his body had left upon the silken sheets as a companion. She reached up and brushed the hair from her eyes. "You're dressed," she said, as if trying to convince herself of that fact and fathom a reason at the same time.

"I must go," he said simply, although he had no idea of his destination. All he felt was an urgent need to be free of the confines of the building.

"Hurry back," she said, settling into the comforting embrace of the feather-soft mattress, her dreamy expression echoing her confidence that he would return. Trannus looked at her and was suddenly taken with the knowledge that he would never see her again. He closed the door behind him as he left.

Outside, the heavy rain soaked him to the skin, and in flashes of lightning the streets of the city were revealed to him. He appeared to be alone, but he knew better than to trust appearances. The streets of Zhentil Keep were never truly deserted; they simply bore the illusion with the practiced grace only cutthroats and thieves could have taught them. In Zhentil Keep, the shadows lived and breathed, and monsters chattered in sharp, high-pitched tones from their dark hiding places. Strangely, he was left alone and allowed passage through the dangerous labyrinth as if the way had been cleared before him by a herald none would dare stand against.

Throughout his journey, Trannus thought of the dream. He imagined the streets were slick with the blood of his enemies, and the rain that fell caressed him like the tears of their widows. Lightning struck and loosed a section of a wall nearby, and debris crashed to the ground around him. And still the cleric traveled on, oblivious to everything except the siren call that gave strength to his weary legs, purpose to his sodden brain, and desire to his deadened heart. Trannus only wondered why he, a lowly priest in the servitude of Bane, had been given this vision, blessed with this desire.

Ahead lay the Temple of Bane, and Trannus stopped for a moment, mesmerized by the sight. The Dark Temple was a silhouette against the night sky, its imposing towers jutting upward like black serrated blades waiting to impale an unsuspecting enemy. Even when lightning flashed and the world was cast in sharp light, the temple was black, revealing not a single crevice in its granite facade. Rumors abounded that the temple had been constructed in Acheron, Bane's dark dimension, then brought to Zhentil Keep, stone by stone, a river of blood and suffering the glue that cemented the temple together.

Trannus was surprised to find no guard stalking the temple's perimeters. Then he heard the drunken laughter of the guard and his companion as it drifted toward him from the shadows. The sound filled him with a rage that was echoed by the storm's fury.

Trannus looked up, and through the rain he could see heavy clouds race across the sky, moving impossibly in directions counter to one another. Suddenly the sky exploded and the great white clouds parted as streaks of black lightning issued forth. The heavens were on fire, the stars struck from view. Huge spheres of flame were hurtled from the sky, and one fireball came sailing down, ever closer, and grew to horrible proportions as Trannus realized it was headed for the temple.

There was no time to shout out a warning before the sphere struck the Dark Temple. Trannus was rooted to the spot, and he watched as the granite spires glowed reddish yellow, then sank into a molten heap. Bits of debris sailed to each side of him, but he was left unharmed. Then the cleric watched as the walls collapsed inward and the Dark Temple glowed red, the blood and torment of its past victims seemingly taking form and bubbling over as brick, metal, and glass were reduced to glowing ash and slag in a matter of seconds.

In the end, there was nothing but a flaming ruin where once there had stood a temple. Trannus moved forward, toward the wreckage of the temple, and wondered if he were still dreaming. The steaming, molten slag beneath his feet did not burn him, and the raging fires that filled his sight merely crackled and died away as he approached, allowing him a pathway to the center of the disaster. The flames reformed and resumed their dance once he had passed.

From the partially standing walls, Trannus knew that he was close to the throne room of his lord, and he stopped as the object of his quest rose up before him. The black throne of Bane had been left untouched. Soft, white mists drifted toward Trannus, and phantom shapes gently encircled the priest's wrists as he was led forward without force until he stood directly before the throne. It was a throne only a giant could have rested in comfortably, and beside it sat a replica, this one constructed for the use of a man.

The jewel-encrusted gauntlet from Trannus's dream rested upon the smaller throne.

Trannus smiled, and for the first time, his heart knew joy, his spirit release. This was his destiny. He would rule an empire of darkness. His dreams of power had been rewarded.

Dutifully he picked up the gauntlet and felt tremors of power surge through him. One of the jewels suddenly became a single red eye that flashed open, then followed the movements of the priest, although Trannus was blissfully unaware of the trespass upon his private ceremony.

Arcane rivulets of gold and silver flowed down from the gauntlet when Trannus gingerly slipped it on, and a biting pain pierced his arm as an evil fire corrupted his bloodstream. A darkness closed over the cleric's wildly beating heart, and his blood became ice that flowed to his brain and washed away any traces of the man's former consciousness. The words "my lord" escaped from Trannus's lips as his soul was exiled from his body in a puff of white mist.

The Black Lord looked out through frail human eyes and felt a sudden weakness. He clutched the black throne for support and his mind, now pitifully limited to human understanding, reeled as he attempted to comprehend the changes taking a human avatar had wrought. No longer could he see beyond the mortal veil, and read or influence the moment and manner of his followers' deaths. No longer could he see beyond lies and hapless circumstance, or bore heavily into a man's soul and know the truth only found in the lower consciousness. And no longer could he witness a near infinite number of occurrences simultaneously, commenting and acting upon them in perfect concert as he occupied his mind with other pursuits.

"Ao, what have you done?" Bane cried, and felt the soft stone of the throne crumble beneath his powerful fingers. He struggled to maintain control of his rage. The others would come soon, the hundreds of other worshipers upon whom he had visited the dream, and Bane would have to be prepared.

The God of Strife sat upon the small black throne, attempting to ignore its counterpart that had once been his. My followers will look upon me and see only a human form, he thought, one of their kind gone mad with claims of visitations and possession by their god. They will put this body to death, once they finish torturing it for information on who truly leveled this temple.

The Black Lord knew then that he had to appear more than human in order to inspire his worshipers. He recalled the visage he had given himself in the dream and set about making it flesh. From contact with his followers, Bane knew that a treasure room was located somewhere beneath the temple, and he formed the image of a jade circlet and delivered a spell that would transport the object to his waiting hand. A moment later, armed with the circlet, he began to recite a shape change spell, his movements perfect and graceful, just as the spell required.

He began with the eyes, setting the orbs aflame within the human's skull. The skin surrounding the avatar's eyes could not accept the strain, so Bane altered the pale flesh until it became black and charred, then leathery with flaps that partially revealed secret hidden ruinations. The skull itself then grew sharp spikes that jutted from the blackened flesh, and the visage realigned itself to the most bestial configurations imaginable while still remaining human.

Bane's hands became talons capable of rending flesh and bone or shattering steel. It became painful to wear the gauntlet, but Bane knew he had no choice if he wished to impress his worshipers. And he could already hear the plodding footfalls of his priests, soldiers, and mages as they made their way through the ruins toward the shattered throne room.

Bane sensed that something was wrong with the spell. He was certain he had performed the casting perfectly, yet the force that moved through him, effecting the changes he desired, had built up momentum and would not subside, despite his mental commands. The air surrounding him felt as if it had solidified, and would soon crush the life from him. He knew a moment of pure human panic and sought to end the spell. Instead, Bane found his new form dressed in black leathers and caked with unholy reddish blood.

The Black Lord shattered the circlet in an attempt to negate the spell, which had moved completely beyond his control. Instead of regaining his human form, Bane found that the effects of the spell had not vanished and he retained the monstrous form he had created.

Bane did not have time to ponder the spell's curious behavior. The first of his flock appeared, armed and ready to destroy the desecrater of the Dark Temple. The Black Lord didn't even give his follower a chance to speak before he stood upon the throne and spoke.

"Kneel before your god," Bane said simply, and held the sacred gauntlet up over the hideously grim head of his avatar. The cleric instantly recognized the artifact and did as he was told, a shocked expression on his face. As more worshipers rushed into the ruined temple, they did the same.

Bane looked into the fearful faces of his followers and held back the laughter that raged within him.


Midnight closed her eyes and felt the morning sun wash over her, gentle fingers of warmth caressing her face. It was in these simple moments when a remembrance of life's tender side overtook the magic-user and she was able to luxuriate in blissful forgetfulness of the trials she had recently faced. For close to twenty-five summers, Midnight had walked the Realms, and there was, she believed, little left that held the power to surprise her. Experience should have taught her better, she knew, especially since her current circumstances were, at the very least, quite unusual.

She had woken in a strange bed, in a place she could not remember coming to. Outside the window she saw a small clearing with a thick forest beyond. Wherever she was, she had not reached her destination: the walled city of Arabel, in northern Cormyr.

Her clothes, armaments, and books had been neatly piled upon a beautifully crafted dresser at the far side of the handsomely adorned room, as if whoever had handled them wanted Midnight's possessions in plain sight. Even her daggers were left within reach. Stranger still, Midnight found herself dressed in a beautiful nightgown made of fine silks, the color of a winter's first frost, white with traces of pale blue.

The young woman immediately examined her books, and was relieved to find them intact. She then went lo the window and opened it, letting in the fresh air. Opening the window took some effort, as if it had been sealed off and left untouched for years. Yet the room itself was immaculate and had obviously been cleaned recently.

Turning from the window, Midnight caught sight of a gold-framed mirror, and the image that confronted her from the glass was startling.

Midnight's waist-length hair had been washed and brushed with meticulous care. Upon her cheeks she saw the artificial, yet subtle blush of a young maiden. Her lips were unusually crimson, and someone had placed an ever so delicate hint of chartreuse above her eyes. Even the carefully maintained tone of her shapely body had softened.

In contrast to the sweaty, disheveled adventurer who had fought an unearthly storm on her way to Arabel the previous night, the woman whose reflection the mirror presented was almost a goddess who could beguile followers with her unnatural allure.

Midnight reached to her throat, and beneath the gown she felt the cold steel of the pendant.

She removed the gown and moved closer to the mirror to examine the pendant more closely. It was a blue and white star, with strands of energy that darted across the surface like tiny streaks of lightning. And as she turned the pendant over to examine its back, she felt a slight tug at the skin on her neck.

The pendant's chain was grafted to her skin.

Casting a simple spell upon the star to detect magic took all of her concentration, but the results of the spell were staggering. A violent blast of light erupted from the pendant and lit up the entire room. The simple piece of jewelry contained a power so great that it left Midnight weak in the knees, with the room slowly spinning about her.

Turning to the bed, Midnight made her way back to the feather-soft mattress and lay upon it before she collapsed. Fingers clutching at the sheets, she squeezed her eyes shut until the dizziness she felt had passed, then she turned over onto her back, and looked at the room once more. Her thoughts drifted back to the incidents of the previous month.

Midnight had joined the Company of the Lynx under the command of Knorrel Talbot less than three weeks ago, in Immersea. Talbot had learned of the death of a great wyrm on the shores of Wyvernwater. Unknown to the valiant heroes who brought the aged dragon down, this particular wyrm had attacked a diplomatic envoy crossing the desert, Anauroch.

From the tale of the sole survivor, the dragon had swallowed the visiting diplomats whole, consuming the vast riches the men had carried with them as gifts for the rulers of Cormyr. Talbot wanted to find the dragon's remains, and retrieve a number of magically sealed pouches the wyrm had swallowed. It was a filthy job, certainly, but also a very lucrative one.

The quest had been successful, and the task of unsealing the pouches had fallen to Midnight. It took her the better part of a day to gently undo the many-layered wards the wizards had placed upon the items. When she finally removed the magical traps, the company was saddened to learn that the contents of the pouches were nothing more than what Talbot interpreted as treaties and promises of trade.

Midnight stayed with the company as Talbot paid their salaries from the gold he had amassed on a previous quest. But it wasn't until that evening that Midnight learned of Talbot's secret agenda.

She had just been relieved of watch duty by Goulart, a burly man who rarely spoke, and was settling into a deep slumber, when the sound of raised voices alerted her. The voices died away instantly, and Midnight feigned sleep as she prepared to defend herself. After a time, the voices resumed, and this time Midnight recognized Talbot's voice. She cast a spell of clairaudience to eavesdrop on the conversation, and learned that their mission had not been a failure after all.

Upon the scrolls were the true names of many of the Red Wizards of Thay. The information on the documents had been collected by various spies in the employ of King Azoun as insurance against the growing threat of the eastern empire. With the information found on the parchments, the Red Wizards could be destroyed.

Midnight had been the last member of the company to be recruited, and for good reason. Parys and Bartholeme Guin, twin brothers, were the company's true magic-users. They had refused to be involved in the opening of the pouches, fearing the superior magic of the far-off empire that had sealed them. They forced Talbot to hire another magic-user for the task, with the intent of slaying the new member of the company when the job was done.

Talbot, however, wanted to tell Midnight the truth and give her the opportunity to join them as they sought the enemies of the Red Wizards and auctioned the parchments to the highest bidder. As the men argued, Midnight used her magic to steal the valuable parchments and make good her escape.

Midnight traveled north from the camp on Calanter's Way, worried over the odd behavior of her mount. Traveling at night had never bothered the beast before; its blood-red mane had risen with the winds even in the darkest hours of morning. Yet, that night, the horse refused to break its slow, measured pace as they traversed the final length of the seemingly deserted road that led to the walled city of Arabel and sanctuary.

"We have to make the city tonight," Midnight whispered sweetly, having already tried ranting, raving, kicking, and screaming to motivate the horse into action. After a time, Midnight became worried that the company would catch up with her. There was no one in view on the open road, however, nor were there any woods close to the road that could hide an ambush.

Midnight felt the stolen parchments in her cape. Talbot and his men would be after her for these. Although she had not read the inscriptions, she fully realized the power the parchments held; power to rock far-away empires.

Midnight's mount reared up, but there was nothing within range of Midnight's senses to warrant the beast's alarm. Then she noticed the stars. Many were blacking out, then reappearing in huge clusters. Even as Midnight raised an arm to protect herself, the brothers Guin appeared, riding the air itself as they attacked front and rear. The darkness flanking Midnight expelled Talbot and the rest of his men as they charged.

Midnight fought well, but she was hopelessly outnumbered. Only her ownership of the parchments kept the others from killing her outright. And when she was knocked from her mount, Midnight beseeched the goddess Mystra for assistance.

I will save you, my daughter, a voice said, revealing itself to Midnight alone. But only if you will keep safe my sacred trust.

"Yes, Mystra!" Midnight screamed. "Anything you ask!"

A great, blue-white ball of fire suddenly burst from the darkness, traveling at incredible speeds. It struck Midnight and her foes, enveloping them in a blinding inferno. Midnight felt as if her soul was being torn apart; she was certain she would die. Then the night closed in.

When Midnight woke, the road before her was burned, and the entire Company of the Lynx was dead. The parchments were destroyed. Her mount was gone. And a strange, beautiful blue-white pendant hung around Midnight's tanned neck.

Mystra's trust.

Dazed, the magic-user continued on foot. She was only vaguely aware of the intense storm that raged around her. Though it was night, the road before her was lit as bright as highsun, and she walked toward Arabel until she collapsed of exhaustion.

Midnight remembered nothing from the time she collapsed on the road until she woke in the strange room where she now found herself. She fingered the pendant unconsciously, then set about clothing herself. The star was obviously a reminder of the favor that had been granted her by Mystra, Midnight decided. But why was it grafted to her skin?

Midnight shook her head.

"I suppose I'll have wait for an answer to that question," the magic-user said sorrowfully. There would be answers, in time. She was certain of that. Whether or not she would care for them was another matter.

Midnight was anxious to examine her new surroundings, so she quickly finished gathering her belongings. As she bent over her pack, stuffing her spell book in with her clothes, a slight rush of air warned her that she was not alone in the unfamiliar bedchambers; an instant later she felt hands at her back.

"Milady," a soft voice said, and Midnight turned to face the source of the gentle summoning. A young girl dressed in a pink and white gown stood before her, looking for all the world like a delicate rose blossoming with every movement. Her face was framed with shoulder-length hair, and the expression worn upon her attractive features was that of a frightened child.

"Milady," the girl began again. "Are you well?"

"Yes, I'm fine. Quite a storm last night," Midnight said, attempting to allay the girl's fears with pleasantries.

"Storm?" the girl said, her voice barely a whisper.

"Aye," Midnight said. "Surely you're aware of the storm this land suffered last night?" Midnight's tone was stern. She did not wish to stoke the furnace of the child's fears, but neither would she be mocked by feigned ignorance.

The girl drew a breath. "There was no storm last night."

Midnight looked at the girl, shocked to find the truth in her eyes. The magic-user looked back to the window and hung her head, her waist-length raven-black hair falling forward, obscuring her face. "What is this place?" Midnight said at last.

"This is our home. My father and I live here, milady, and you are our guest."

Midnight sighed. At least she didn't seem to be in any danger. "I am Midnight of Deepingdale. I woke to find myself dressed as a fine lady, yet I am merely a traveler, and I do not remember coming to your home," Midnight said. "What is your name?"

"Annalee!" a voice cried from behind Midnight. The girl shuddered and drew into herself as she turned to the doorway, where stood a tall, wiry man with thin brown locks and a rough growth of beard. He was dressed in what appeared to be a soft brown frock, belted with thick leather. Gold lace adorned the open folds of his collar and the wide expanses of his cuffs.

Annalee floated past Midnight and left the room, the scent of some exotic perfume gracing the air with her sudden passing.

"Perhaps you would be so kind as to tell me what this place is and how I came to be here. All I remember is the wicked storm we suffered last night," Midnight said.

The man's eyes shot open wide and his hands flew to his mouth; he could not mask his surprise.

"Oh, how extraordinary," he said as he sank to the edge of the bed. "What is your name, beautiful wayfarer?"

Midnight suddenly wished she understood the proper etiquette to accept a compliment gracefully. Because she did not, she merely looked away and studied the floor as she dutifully recited her name and place of origin.

"And your name?" Midnight said. The weakness she had felt earlier was returning, and she was forced to sit on the edge of the bed.

"I am Brehnan Mueller. I am a widower, as you might have guessed. My daughter and I live in this cottage, here in the forest to the west of Calanter's Way." Brehnan looked about the room with sadness in his eyes. "My wife became ill. She was brought to this, our guest room, where she died. You were the very first person to lay upon this bed in almost a decade."

"How did I get here?"

"First, how do you feel?" Brehnan said.

"Sore. Tired. Almost… dazed."

Brehnan nodded. "You say there was a storm last night?"

"Aye."

"A great storm did shake the Realms," Brehnan said. "Meteors split the sky and laid waste to temples all across the Realms. Did you know this?"

Midnight shook her head. "I knew of the storm, but not the destruction."

The magic-user felt the skin of her face grow tight. She looked toward the window once more. Suddenly the images before her came sharply into focus. "But the ground is dry. There are no traces of such a storm."

"The storm was two weeks ago, Midnight. Annalee's prize stallion had become frightened by the storm, and bolted. I caught up with the horse past the woods, near the road, and it was there I found you, your skin glowing with a luminescence that all but blinded me. Your hands clutched at the pendant that hung from your neck. Even when I brought you here, it was all I could do to pry your fingers from the object. And I could not remove the pendant.

"At first I worried that the bed we sit upon now would be your final place of rest, but gradually your strength returned, and I could sense the process of healing as it transpired, day by day. Now you are well."

"Why did you help me?" Midnight said, absently. The weakness she felt was passing, but she still felt dizzy.

"I am a cleric of Tymora, Goddess of Luck. I have seen miracles. Miracles such as the one that surely touched you, fair lady."

Midnight turned to look at the cleric, hardly prepared for his next words, or for the fervor with which his words were delivered.

"The gods walk the Realms, dear Midnight! Tymora herself can be seen between highsunfeast and eveningfeast in fair Arabel. Of course, there is a slight donation to the church that must be made for the privilege. Still, isn't the sight of a god worth a few gold pieces? And her temple must be rebuilt, you see."

"Of course," Midnight said. "Gods… and gold… and two weeks gone…" She saw that the room had started spinning again.

Suddenly there was a noise from outside the window. Midnight looked out and saw that Annalee was leading a horse across the clearing. The horse looked to the window, and Midnight gasped. The creature in Annalee's care had two heads.

"Of course, there have been a few changes since the gods came to the Realms," Brehnan said. Then his tone became reproachful. "You haven't tried to use any magic yet, have you?"

"Why?"

"Magic has become… unstable, since the gods came to the Realms. You'd best not throw any spells unless your life depends on it."

Midnight heard Annalee call each of the horse's heads by a different name, and almost laughed. The room was spinning wildly now, and the magic-user knew why — it was the spell she had thrown. She tried to stand, and fell back onto the bed. Startled, Brehnan called Midnight's name and tried to grab her arm.

"Wait. You aren't well enough to go anywhere. Besides, the roads aren't safe."

But Midnight had already stumbled to her feet and was heading for the door. "I'm sorry. I have to get to Arabel," the magic-user said as she rushed out of the room. "Perhaps someone there can tell me what's been going on in Faerun these past few days!"

Brehnan watched as Midnight headed toward the road and shook his head. "No, milady, I doubt that anyone — short of perhaps the great sage Elminster himself — could explain the happenings in the Realms to you these days."

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