They came as an army, but not so. Eight thousand dark elvesand a larger number of humanoid slaves, a mighty and massive force, swarmed toward Mithril Hall.
The descriptions are fitting in terms of sheer numbersand strength, and yet «army» and «force» imply something more, a senseof cohesion and collective purpose. Certainly the drow are among the finestwarriors in the Realms, trained to fight from the youngest age, alone or ingroups, and certainly the purpose seems clear when the war is racial, whenit is drow battling dwarves. Yet, though their tactics are perfect, groupsworking in unison to support each other, that cohesion among drow ranksremains superficial.
Few, if any, dark elves of Lloth's army would give her or his life to saveanother, unless she or he was confident that the sacrifice would guarantee aplace of honor in the afterlife at the Spider Queen's side. Only a fanatic among the dark elves would take a hit, however minor, to spare another's life, and only because that fanatic thought the act in her own best interest.The drow came crying for the glory of the Spider Queen, but, in reality,they each were looking for a piece of her glory.
Personal gain was always the dark elves' primary precept.
That was the difference between the defenders of Mithril Hall andthose who came to conquer. That was the one hope of our side when faced with such horrendous odds, outnumbered by skilled drow warriors!
If a single dwarf came to a battle in which his comrades were beingoverrun, he would roar in defiance and charge in headlong, however terrible the odds. Yet if we could catch a group of drow, a patrol, perhaps, in anambush, those supporting groups flanking their unfortunate comradeswould not join in unless they could be assured of victory.
We, not they, had true collective purpose. We, not they, understoodcohesion, fought for a shared higher principle, and understood and accepted
that any sacrifice we might make would be toward the greater good.
There is a chamber — many chambers, actually — in Mithril Hall,where the heroes of wars and past struggles are honored. Wulfgar's hammer is there; so was the bow — the bow of an elf—that Catti-brie put intoservice once more. Though she has used the bow for years, and has addedconsiderably to its legend, Catti-brie refers to it still as "the bow ofAnariel," that long-dead elf. If the bow is put into service again by a friendof Clan Battlehammer centuries hence, it will be called "the bow of Catti-brie, passed from Anariel. "
There is in Mithril Hall another place, the Hall of Kings, where thebusts of Clan Battlehammer's patrons, the eight kings, have been carved,gigantic and everlasting.
The drow have no such monuments. My mother, Malice, never spokeof the previous matron mother of House Do'Urden, likely because Maliceplayed a hand in her mother's death. In the Academy, there are no plaquesof former mistresses and masters. Indeed, as I consider it now, the onlymonuments in Menzoberranzan are the statues of those punished byBaenre, of those struck by Vendes and her wicked whip, their skin turned toebony, that they might then be placed on display as testaments of disobedience on the plateau of Tier Breche outside the Academy.
That was the difference between the defenders of Mithril Hall andthose who came to conquer. That was the one hope.
Bidderdoo had never seen anything to match it. Literally, it was raining kobolds and pieces of kobolds all about the terrified Harpell as the Gutbuster Brigade went into full battle lust. They had come into a small, wide chamber and found a force of kobolds many times their own number. Before Bidderdoo could suggest a retreat (or a "tactical flanking maneuver," as he planned to call it, because he knew the word «retreat» was not in Thibbledorf Pwent's vocabulary), Pwent had led the forthright charge. Poor Bidderdoo had been sucked up in the brigade's wake, the seven frenzied dwarves blindly, happily, following Pwent's seemingly suicidal lead right into the heart of the cavern. Now it was a frenzy, a massacre the likes of which the studious Harpell, who had lived all his life in the sheltered Ivy Mansion (and a good part of that as a family dog) could not believe.
Pwent darted by him, a dead kobold impaled on his helmet spike and flopping limply. Arms wide, the battlerager leaped into a group of kobolds and pulled as many in as possible, hugging them tightly. Then he began to shake, to convulse so violently that Bidderdoo wondered if some agonizing poison had found its way into the dwarf's veins.
Not so, for this was controlled insanity. Pwent shook, and the nasty ridges of his armor took the skin from his hugged enemies, ripped and tore them. He broke away (and three kobolds fell dying) with a left hook that brought his mailed, spiked gauntlet several inches into the forehead of the next unfortunate enemy.
Bidderdoo came to understand that the charge was not suicidal, that the Gutbusters would win easily by overwhelming the greater numbers with sheer fury. He also realized, suddenly, that the kobolds learned fast to avoid the furious dwarves. Six of them bypassed Pwent, giving the battlerager a respectfully wide berth. Six of them swung about and bore down on the one enemy they could hope to defeat.
Bidderdoo fumbled with the shattered remains of his spellbook, flipping to one page where the ink had not smeared so badly. Holding the parchment in one hand, his other hand straight out in front of him, he began a fast chant, waggling his fingers.
A burst of magical energy erupted from each of his fingertips, green bolts rushing out, each darting and weaving to unerringly strike a target.
Five of the kobolds fell dead; the sixth came on with a shriek, its little sword rushing for Bidderdoo's belly.
The parchment fell from the terrified Harpell's hand. He screamed, thinking he was about to die, and reacted purely on instinct, falling forward over the blade, angling his chest down so that he buried the diminutive kobold beneath him. He felt a burning pain as the small creature's sword cut into his ribs, but there was no strength behind the blow and the sword did not dig in deeply.
Bidderdoo, so unused to combat, screamed in terror. And the pain, the pain…
Bidderdoo's screams became a howl. He looked down and saw the thrashing kobold, and saw more clearly the thrashing kobold's exposed throat.
Then he tasted warm blood and was not repulsed.
Growling, Bidderdoo closed his eyes and held on. The kobold stopped thrashing.
After some time, the poor Harpell noticed that the sounds of battle had ended about him. He gradually opened his eyes, turned his head slightly to look up at Thibbledorf Pwent, standing over him and nodding his head.
Only then did Bidderdoo realize he had killed the kobold, had
bitten the thing's throat out.
"Good technique," Pwent offered, and started away.
*****
While the Gutbuster Brigade's maneuvers were loud and straightforward, wholly dependent on savagery, another party's were a dance of stealth and ambush. Drizzt and Guenhwyvar, Catti-brie, Regis, and Bruenor moved silently from one tunnel to another, the drow and panther leading. Guenhwyvar was the first to detect an approaching enemy, and Drizzt quickly relayed the signals when the panther's ears went flat.
The five worked in unison, setting up so that Catti-brie, with her deadly bow, would strike first, followed by the panther's spring, the drow's impossibly fast rush into the fray, and Bruenor's typically dwarven roaring charge. Regis always found a way to get into the fight, usually moving in behind to slam a drow backside or a kobold's head with his mace when one of his friends became too closely pressed.
This time, though, Regis figured to stay out of the battle altogether. The group was in a wide, high corridor when Guenhwyvar, nearing a bend, fell into a crouch, ears flat. Drizzt slipped into the shadows of an alcove, as did Regis, while Bruenor stepped defensively in front of his archer daughter, so that Catti-brie could use the horns of his helmet to line up her shot.
Around the corner came the enemy, a group of minotaurs and drow, five of each, running swiftly in the general direction of Mithril Hall
Catti-brie wisely went for the drow. There came a flash of silver, and one fell dead.
Guenhwyvar came out hard and fast, burying another dark elf, clawing and biting and rolling right away to bear down on a third drow.
A second flash came, and another elf fell dead.
But the minotaurs came on hard, and Catti-brie would get no third shot. She went for her sword as Bruenor roared and rushed out to meet the closest monster.
The minotaur lowered its bull-like head; Bruenor dropped his notched battle-axe right behind him over his head, holding the handle tightly in both hands.
In came the minotaur, and over came the axe. The crack sounded
like the snapping of a gigantic tree.
Bruenor didn't know what hit him. Suddenly he was flying backward, bowled over by six hundred pounds of minotaur.
* * * * *
Drizzt came out spinning and darting. He hit the first minotaur from the side, a scimitar cutting deep into the back of the creature's thigh, stopping its charge. The ranger spun away and went down to one knee, jabbing straight ahead with Twinkle, hooking the tip of the blue-glowing scimitar over the next monster's kneecap.
The minotaur howled and half-fell, half-dove right for Drizzt, but the drow's feet were already under him, already moving, and the brute slammed hard into the stone.
Drizzt turned back for Catti-brie and Bruenor and the two remaining brutes bearing down on his friends. With incredible speed, he caught up to them almost immediately and his scimitars went to work on one, again going for the legs, stopping the charge.
But the last minotaur caught up to Catti-brie. Its huge club, made of hardened mushroom stalk, came flying about, and Catti-brie ducked fast, whipping her sword above her head.
Khazid'hea sliced right through the club, and as the minotaur stared at the remaining piece dumbfoundedly, Catti-brie countered with a slashing backhand.
The minotaur looked at her curiously. She could not believe she had missed.
* * * * *
Regis watched from the shadows, knowing he was overmatched by any enemy in this fight. He tried to gauge his companions, though, wanting to be ready if needed. Mostly he watched Drizzt, mesmerized by the sheer speed of the drow's charges and dodges. Drizzt had always been quick afoot, but this display was simply amazing, the ranger's feet moving so swiftly that Regis could hardly distinguish them. More than once, Regis tried to anticipate Drizzt's path, only to find himself looking where the drow was not.
For Drizzt had cut to the side, or reversed direction altogether, more quickly than the halfling would have believed possible.
Regis finally just shook his head and filed his questions away for another time, reminding himself that there were other, more important considerations. He glanced about and noticed the last of the enemy drow slipping to the side, out of the way of the panther.
*****
The last drow wanted no part of Guenhwyvar, and was glad indeed that the woman with the killing bow was engaged in close combat. Two of his dark elf companions lay dead from arrows, a third squirmed about on the floor, half her face torn away by the panther's claws, and all five minotaurs were down or engaged. The fourth drow had run off, back around the bend, but that wicked panther was only a couple of strides behind, and the hiding dark elf knew his companion would be down in a matter of moments.
Still, the drow hardly cared, for he saw Drizzt Do'Urden, the renegade, the most hated. The ranger was fully engaged and vulnerable, working furiously to finish the three minotaurs he had wounded. If this drow could seize the opportunity and get Drizzt, then his place of glory, and his house's glory, would be sealed. Even if he was killed by Drizzt's friends, he would have a seat of honor beside Lloth, the Spider Queen.
He loaded his most potent dart, a bolt enchanted with runes of fire and lightning, onto his heavy, two-handed crossbow, an unusual weapon indeed for dark elves, and brought the sights in line.
Something hit the crossbow hard from the side. The drow pulled the trigger instinctively, but the bolt, knocked loose, went nowhere but down, exploding at his feet. The jolt sent him flying; the puff of flames singed his hair and blinded him momentarily.
He rolled over on the floor and managed to get out of his burning piwafwi. Dazed, he noticed a small mace lying on the floor, then saw a small, plump hand reaching down to pick it up. The drow tried to react as the bare feet, hairy on top—something the Under-dark drow had never seen before—steadily approached.
Then all went dark.
* * * * *
Catti-brie cried out and leaped back, but the minotaur did not charge. Rather, the brute stood perfectly still, eyeing her curiously.
"I didn't miss," Catti-brie said, as if her denial of what seemed obvious would change her predicament. To her surprise, she found she was right.
The minotaur's left leg, severed cleanly by Khazid'hea's passing, caved in under it, and the brute fell sidelong to the floor, its lifeblood pouring out unchecked.
Catti-brie looked to the side to see Bruenor, grumbling and groaning, crawling out from under the minotaur he had killed. The dwarf hopped to his feet, shook his head briskly to clear away the stars, then stared at his axe, hands on hips, head shaking in dismay. The mighty weapon was embedded nearly a foot deep in the minotaur's thick skull.
"How in the Nine Hells am I going to got the damned thing out?" Bruenor asked, looking at his daughter.
Drizzt was done, as was Regis, and Guenhwyvar came back around the corner, dragging the last of the dark elves by the scruff of his broken neck.
"Another win for our side," Regis remarked as the friends regrouped.
Drizzt nodded his agreement but seemed not so pleased. It was a small thing they were doing, he knew, barely scratching at the surface of the force that had come to Mithril Hall. And despite the quickness of this latest encounter, and of the three before it, the friends had been, ultimately, lucky. What would have happened had another group of drow or minotaurs, or even kobolds, come about the corner while the fight was raging?
They had won quickly and cleanly, but their margin of victory was a finer line and a more tentative thing than the rout would indicate.
"Ye're not so pleased," Catti-brie said quietly to the ranger as they started off once more.
"In two hours we have killed a dozen drow, a handful of minotaurs and a score of kobold fodder," Drizzt replied.
"With thousands more to go," the woman added, understanding Drizzt's dismay.
Drizzt said nothing. His only hope, Mithril Hall's only hope, was that they and other groups like them would kill enough drow to take the heart from their enemy. Dark elves were a chaotic and supremely disloyal bunch, and only if the defenders of Mithril Hall could defeat the drow army's will for the war did
they have a chance.
Guenhwyvar's ears went flat again, and the panther slipped silently into the darkness. The friends, feeling suddenly weary of it all, moved into position and were relieved indeed when the newest group rambled into sight. No drow this time, no kobolds or minotaurs. A column of dwarves, more than a score, hailed them and approached. This group, too, had seen battle since the fight in Tunult's Cavern. Many showed fresh wounds, and every dwarven weapon was stained with enemy blood.
"How fare we?" Bruenor asked, stepping to the front.
The leader of the dwarven column winced, and Bruenor had his answer. "They're fightin' in the Undercity, me king," said the dwarf. "How they got into the place, we're not for knowin'! And fightin' too, in the upper levels, by all reports. The eastern door's been breached.»
Bruenor's shoulders visibly slumped.
"But we're holdin' at Garumn's Gorge!" the dwarf said with more determination.
"Where're ye from and where're ye going?" Bruenor wanted to know.
"From the last guard room," the dwarf explained. "Come out in a short circuit to find yerself, me king. Tunnels're thick with drow scum, and glad we be to see ye standing!" He pointed behind Bruenor, then jabbed his finger to the left. "We're not so far, and the way's still clear to the last guard room…»
"But it won't be for long," another dwarf piped in glumly.
"And clear all the way to the Undercity from there," the leader finished.
Drizzt pulled Bruenor to the side and began a whispered conversation. Catti-brie and Regis waited patiently, as did the dwarves.
"… keep searching," they heard Drizzt say.
"Me place is with me people!" Bruenor roughly replied. "And yer own is with me!"
Drizzt cut him short with a long stream of words. Catti-brie and the others heard snatches such as "hunting the head" and "roundabout route," and they knew Drizzt was trying to convince Bruenor to let him continue his hunt through the outer, lower tunnels.
Catti-brie decided then and there that if Drizzt and Guenhwyvar were to go on, she, with her Cat's Eye circlet, which Alustriel
had given her to allow her to see in the dark, would go with him. Regis, feeling unusually brave and useful, silently came to the same conclusion.
Still, the two were surprised when Drizzt and Bruenor walked back to the group.
"Get ye to the last guard room, and all the way to the Undercity if need be," Bruenor commanded the column leader.
The dwarf's jaw dropped with amazement. "But, me king," he sputtered.
"Get ye!" Bruenor growled.
"And leave yerself alone out here?" the stunned dwarf asked.
Bruenor's smile was wide and wicked as he looked from the dwarf to Drizzt, to Catti-brie, to Regis, and to Guenhwyvar, then finally, back to the dwarf.
"Alone?" Bruenor replied, and the other dwarf knowing the prowess of his king's companions, conceded the point.
"Get ye back and win," Bruenor said to him. "Me and me friends got some huntin' to do.»
The two groups split apart once more, both grimly determined, but neither overly optimistic.
Drizzt whispered something to the panther, and Guenhwyvar took up the lead as before. To this point, the companions had been lying in wait for every enemy group that came their way, but now, with the grim news from the Undercity and the eastern door, Drizzt changed that tactic. If they could not avoid the small groups of drow and other monsters, then they would fight, but otherwise, their path now was more direct. Drizzt wanted to find the priestesses (and he knew it had to be priestesses) who had led this march. The dwarves' only chance was to decapitate the enemy force.
And so the companions were now, as Drizzt had quietly put it to Bruenor, "hunting the head.»
Regis, last in line, shook his head and looked more than once back the way the dwarven column had marched. "How do I always get myself into this?" the halfling whispered. Then, looking at the backs of his hardy, sometimes reckless friends, he knew he had his answer.
Alustriel watched from her high perch as the southern face of Fourthpeak flickered with light that seemed to be blinking like the stars above. The exchange of enchanted pellets from the defenders and countering dark magic from the invaders was furious. As she brought her chariot around the southwestern cliffs, the Lady of Silverymoon grew terribly afraid, for the defenders had been pushed into a U formation, surrounded on all sides by goblins, kobolds, and fierce drow warriors.
Still, the forces of the four armies fought well, practically back to back, and their line was strong. No great number could strike at them from the gap at the top of the U, the logical weak spot, because of the almost sheer cliffs, and the defenders were tightly packed enough along the entire line to hold against any concentrated assaults.
Even as Alustriel fostered that thought, her hopes were put to the test. A group of goblins, led by huge bugbears, seven-foot, hairy versions of goblins, formed into a tight diamond and spearheaded into the defenders' eastern flank.
The line wavered; Alustriel almost revealed herself with a flurry of explosive magic.
But amidst the chaos and the press rose one sword above all others, one song above all others.
Berkthgar the Bold, his wild hair flying, sang to Tempus with all his heart, and Bankenfuere hummed as it swept through the air. Berkthgar ignored the lesser goblins and charged straight for the bugbears, and each mighty swipe cut one of them down The loader of Settlestone took a vicious hit, and another, but no hint of pain crossed his stern visage or slowed his determined march.
Those bugbears who escaped the first furious moments of the huge man's assault fled from him thereafter, and with their leaders so terrified, the goblins quickly lost heart for the press and the diamond disintegrated into a fleeing mob.
Many would be the songs to celebrate Berkthgar, Alustriel knew, but only if the defenders won. If the dark elves succeeded in their conquest, then all such heroics would be lost to the ages, all the songs would be buried beneath a black veil of oppression. That could not happen, the Lady of Silverymoon decided. Even if Mithril Hall were to fall this night, or the next, the war would not be lost. All of Silverymoon would mobilize against the drow, and she would go to Sundabar, in the east, to Citadel Adbar, stronghold of King Harbromme and his dwarves, and all the way to Waterdeep, on the Sword Coast, to muster the necessary forces to push the drow back to Menzoberranzan!
This war was not lost, she reminded herself, and she looked down at the determined defenders, holding against the swarm, fighting and dying.
Then came the tragedy she had expected and feared all along: the magical barrage, bursts of fireballs and lightning, lines of consuming magical energy and spinning bolts of destruction.
The assault focused on the southwestern corner of the U, blew apart the ranks of the Riders of Nesme, consuming horse and man alike. Many humanoid slaves fell as well, mere fodder and of no concern to the wicked drow wizards.
Tears streamed down Alustriel's face as she watched that catastrophe, as she heard the agonized cries of man and beast and saw that corner of the mountain become charred under the sheer power of the barrage. She berated herself for not foreseeing this war, for
underestimating the intensity of the drow march, for not having her army fully entrenched, warriors, wizards and priests alike, in the defense of Mithril Hall.
The massacre went on for many seconds, seeming like hours to the horrified defenders. It went on and on, the explosions and the cries.
Alustriel found her heart again and looked for the source, and when she saw it, she came to realize that the dark elf wizards, in their ignorance of the surface world, had erred.
They were concentrated within a copse of thick trees, under cover and hurling out their deadly volley of spells.
Alustriel's features brightened into a wicked smile, a smile of vengeance, and she cut her chariot across at a sharp angle, swooping down the mountainside from on high, flying like an arrow for the heart of her enemies.
The drow had erred; they were in the trees.
As she crossed the northern edge of the battlefield, Alustriel cried out a command, and her chariot, and the team of enchanted horses that pulled it, ignited into bright flames.
Below her she heard the cries of fear, from friend and enemy alike, and she heard the trumpets from the Knights in Silver, who recognized the chariot and understood that their leader had come.
Down she streaked, a tremendous fireball leading the way, exploding in the heart of the copse. Alustriel sped right to the trees' edge, then banked sharply and rushed along the thick line, the flames of her chariot igniting branches wherever she passed.
The drow wizards had erred!
She knew the dark elves had likely set up wards against countering magic—perhaps even over themselves—that would defeat even the most intense fires, but they did not understand the flammable nature of trees. Even if the fire did not consume them, the flames would blind them and effectively put them out of the fighting.
And the smoke! The thick copse was damp from previous rains and frost, and billowing black clouds thickened the air. Even worse for the drow, the wizards countered as they had always countered fire, with spells creating water. So great was their response, that the flames would have been quenched, except that Alustriel did not relent, continued to rush about the copse, even cut into the copse wherever she found a break. No water, not the ocean itself, could
extinguish the fires of her enchanted chariot. As she continued to fuel the flames, the drenching spells by the wizards added steam to the smoke, thickened the air so that the dark elves could not see at all and could not breathe.
Alustriel trusted in her horses, extensions of her will, to understand her intent and keep the chariot on course, and she watched, her spells ready, for she knew the enemy could not remain within the copse. As she expected, a drow floated up through the trees, rising above the inferno, levitating into the air and trying to orient himself to the scene beyond the copse.
Alustriel's lightning bolt hit him in the bark of the head and sent him spinning over and over, and he hung, upside down and dead, until his own spell expired, dropping him back into the trees.
Even as she killed that wizard, though, a ball of flame puffed in the air right before the chariot, and the speeding thing, and Alustriel with it, plunged right through. The Lady of Silverymoon was protected from the flames of her own spell, but not so from the fireball, and she cried out and came through pained, her face bright from burn.
* * * * *
Higher up the mountainside, Besnell and his soldiers witnessed the attack against Alustriel. The elf steeled his golden eyes; his men cried out in outrage. If their earlier exploits had been furious, they were purely savage now, and Berkthgar's men, fighting beside them, needed no prodding.
Goblins and kobolds, bugbears and orcs, even huge minotaurs and skilled drow, died by the score in the next moments of battle.
It hardly seemed to matter. Whenever one died, two took its place, and though the knights and the barbarians could have cut through the enemy lines, there was nowhere for them to go.
Farther to the west, his own Longriders similarly pressed, Reg-weld understood their only hope. He leaped Puddlejumper to a place where there were no enemies and cast a spell to send a message to Besnell.
Tothe west! the wizard implored the knight leader.
Then Regweld took up the new lead and turned his men and the barbarians closest to them westward, toward Keeper's Dale, as
the original plan had demanded. The drow wizards had been silenced, momentarily at least, and now was the only chance Reg-weld would have.
A lightning bolt split the darkening air. A fireball followed, and Regweld followed that, leaping Puddlejumper over the ranks of his enemies and loosing a barrage of magical missiles below him as he flew.
Confusion hit the enemy ranks, enough so that the Longriders, men who had fought beside the Harpells for all their lives and understood Regweld's tactics, were able to slice through, opening a gap.
Beside them came many of the Settlestone warriors and the few remaining horsemen from Nesme. Behind them came the rest of the barbarian force and the Knights in Silver, mighty Berkthgar bringing up the rear, almost single-handedly keeping the pursuing monsters at bay.
The defenders punched through quickly, but found their momentum halted as another force, mostly drow, cut across in front, forming thick ranks.
Regweld continued his magical barrage, charged ahead with Puddlejumper, expecting to die.
And so he would have, except that Alustriel, forced away from the copse by the increasingly effective counters of the drow wizards, rushed back up the mountainside, right along the dark elf line, low enough so that the drow who did not flee were trampled and burned by her fiery passing.
Besnell and his men galloped to the front of the fleeing force, cried out to Alustriel and for the good of all goodly folk, and plunged into the confusion of the drow ranks, right into the flaming chariot's charred wake.
Many more men died in those few moments of hellish fighting, many men and many drow, but the defenders broke free to the west, ran and rode on, and found the path into Keeper's Dale before the enemy could block it.
Above the battle once more, Alustriel slumped with exhaustion. She had not launched so concentrated a barrage of magic in many, many years, and had not engaged so closely in any conflict since the days before she had come to rule Silverymoon. Now she was tired and wounded, burned and singed, and she had taken several hits by
sword and by quarrel as she had rushed along the drow ranks. She knew the disapproval she would find when she returned to Silverymoon, knew that her advisors, and the city's council, and colleagues from other cities, would think her rash, even stupid. Mithril Hall was a minor kingdom not worth her life, her detractors would say. To take such risks against so deadly an enemy was foolish.
So they would say, but Alustriel knew better, knew that the freedoms and rights that applied to Silverymoon were not there simply because of her city's size and strength. They applied to all, to Silverymoon, to Waterdeep, and to the smallest of kingdoms that so desired them, because otherwise the values they promoted were meaningless and selfish.
Now she was wounded, had nearly been killed, and she called off her chariot's flames as she rose high into the sky. To show herself so openly would invite a continuing magical attack that would likely destroy her. She was sorely wounded, she knew, but Alustriel was smiling. Even if she died this night, the Lady of Silverymoon would die smiling, because she was following her heart. She was fighting for something bigger than her life, for values that were eternal and ultimately right.
She watched with satisfaction as the force, led by Besnell and her own knights, broke free and sped for Keeper's Dale, then she climbed higher into the cold sky, angling for the west.
The enemy would pursue, and more enemies were coming fast around the north, and the battle had only just begun.
* * * * *
The Undercity, where two thousand dwarves often labored hard at their most beloved profession, had never seen such bustle and tumult as this day. Not even when the shadow dragon, Shimmer-gloom, and its host of evil gray dwarves had invaded, when Bruenor's grandfather had been king, had the Undercity been engulfed in such a battle.
Goblins and minotaurs, kobolds and wicked monsters that the dwarves could not name flooded in from the lower tunnels and through the floor itself, areas that had been breached by the magic of the illithids. And the drow, scores of dark elves, struggled and battled along every step and across the wide floor, their dance a
macabre mix of swirling shadows in the glow of the many low-burning furnaces.
Still, the main tunnels to the lower levels had not been breached, and the greatest concentration of enemies, particularly the drow force, remained outside Mithril Hall proper. Now the dark elves who had gained the Undercity meant to open that way, to link up with the forces of Uthegental and Matron Baenre.
And the dwarves meant to stop them, knowing that if that joining came to pass, then Mithril Hall would be lost.
Lightning flashed, green and red and sizzling black bolts from below, from the drow, and it was answered from above by Harkle and Bella don DelRoy.
The lowest levels began to grow darker as the drow worked their magic to gain a favorable battlefield.
The fall of light pellets upon the floor sounded like a gentle rain as Stumpet Rakingclaw and her host of dwarven priests countered the magic, brightening the area, loading spell after spell, stealing every shadow from every corner. Dwarves could fight in the dark, but they could fight in the light as well, and the drow and other creatures from the Underdark were not so fond of brightness.
One group of twenty dwarves formed a tight formation on the wide floor and rolled over a band of fleeing goblins. Their boots sounded like a heavy, rolling wheel, a general din, mowing over whatever monster dared to stay in their path.
A handful of dark elves fired stinging crossbow quarrels, but the dwarves shook off the hits—and, since their blood ran thick with potions to counter any poisons, they shook off the infamous drow sleeping drug as well.
Seeing that their attack was ineffective, the drow scattered, and the dwarven wedge rolled toward the next obstacle, two strange-looking creatures that the bearded folk did not know, two ugly creatures with slimy heads that waved tentacles where the mouths should have been, and with milky white eyes that showed no pupils.
The dwarven wedge seemed unstoppable, but when the illithids turned their way and loosed their devastating mental barrage, the wedge wobbled and fell apart, stunned dwarves staggering aimlessly.
"Oh, there they are!" Harkle squealed from the third tier of the Undercity, more than sixty feet from the floor.
Bella don DelRoy's face crinkled with disgust as she looked at mind flayers for the first time. She and Harkle had expected the creatures; Drizzt had told them about Matron Baenre's "pet." Despite her disgust, Bella, like all Harpells, was more curious than afraid. The illithids had been expected—she just hadn't expected them to be so damned ugly!
"Are you sure of this?" the diminutive woman asked Harkle, who had devised the strategy for fighting the squishy-headed things. Her good eye revealed her true hopes, though, for while she talked to Harkle, it remained fixated on the ugly illithids.
"Would I have gone to all the trouble of learning to cast from the different perspective?" Harkle answered, seeming wounded by her doubts.
"Of course," Bella replied. "Well, those dwarves do need our help.»
"Indeed.»
A quick chant by the daughter of DelRoy brought a shimmering blue, door-shaped field right before the two wizards.
"After you," Bella said politely.
"Oh, rank before beauty," Harkle answered, waving his hand toward the door, indicating that Bella should load.
"No time for wasting!" came a clear voice behind them, and surprisingly strong hands pressed against both Bella and Harkle's hips, heaving them both for the door. They went through together, and Fret, the tidy dwarf, pushed in right behind them.
The second door appeared on the floor, between the illithids and their stunned dwarven prey, and out popped the three dimensional travelers. Fret skidded to the side, trying to round up the vulnerable dwarves, while Harkle and Bella don DelRoy mustered their nerve and faced the octopus-headed creatures.
"I understand your anger," Harkle began, and he and his companion shuddered as a wave of mental energy rolled across their chests and shoulders and heads, leaving a wake of tingles.
"If I were as ugly as you…" Harkle continued, and a second wave came through.
"… I would be mean, too!" Harkle finished, and a third blast of energy came forth, followed closely by the illithids. Bella screamed and Harkle nearly fainted as the monstrous things pushed in close, tentacles latching onto cheeks and chins. One went straight up
Harkle's nose, in search of brain matter to devour.
"You are sure?" Bella cried out.
But Harkle, deep in the throes of his latest spell, didn't hear her. He didn't struggle against the illithid, for he didn't want the thing to jostle him too severely. It was hard enough to concentrate with wriggling tentacles burrowing under the skin of his face!
Those tentacles swelled now, extracting their prize.
An unmistakably sour look crossed the normally expressionless features of both the creatures.
Harkle's hands came up slowly, palms down, his thumbs touching and his other fingers spread wide. A flash of fire erupted from his hands, searing the confused illithid, burning its robes. It tried to pull away, and Harkle's facial skin bulged weirdly as the tentacles began to slide free.
Harkle was already moving with his next spell. He reached into his robes and extracted a dart, a leaf that had been mushed to powder, and a stringy, slimy thing, a snake's intestine, and squashed them all together as he completed the chant.
From that hand came forth a small bolt, shooting across the two feet to stick into the still-burning illithid's belly.
The creature gurgled something indecipherable and finally fell away, stumbling, grasping at its newest wound, for while the fires still nipped at it in places, this newest attack hurt more.
The enchanted bolt pumped acid into its victim.
Down went the illithid, still clutching at the leaking bolt. It had underestimated its enemy, and it telepathically sent that very mesage to its immediate companion, who already understood their error, and to Methil, deep in the caverns beside Matron Baenre.
Bella couldn't concentrate. Though her spell of polymorph had been perfect, her brain safely tucked away where the illithid could not find it, she simply couldn't concentrate with the squiggly tentacles probing around her skull. She berated herself, told herself that the daughter of DelRoy should be more in control.
She heard a rumbling sound, a cart rolling near, and opened her eyes to see Fret push the cart right up behind the illithid, a host of drow in pursuit. Holding his nerve, the tidy dwarf leaped atop the cart and drew out a tiny silver hammer.
"Let her go!" Fret cried, bringing the nasty little weapon to bear. To the dwarf's surprise, and disgust, his hammer sank into the
engaged illithid's bulbous head and ichor spewed forth, spraying the dwarf and staining his white robes.
Fret knew the drow were bearing down on him; he had resolved to take one attack on the illithid, then turn in defense against the dark elves. But all plans flew away in the face of that gory mess, the one thing that could bring the tidy dwarf into full battle rage.
No woodpecker every hit a log as rapidly. Fret's hammer worked so as to seem a blur, and each hit sent more of the illithid's brain matter spraying, which only heightened the tidy dwarf's frenzy.
Still, that would have been the end of Fret, of all of them, had not Harkle quickly enacted his next spell. He focused on the area in front of the charging drow, threw a bit of lard into the air, and called out his next dweomer.
The floor became slick with grease, and the charge came to a stumbling, tumbling end.
Its head smashed to dripping pulp, the illithid slumped before Bella, the still-clinging tentacles bringing her low as well. She grabbed frantically at those tentacles and yanked them free, then stood straight and shuddered with pure revulsion.
"I told you that was the way to fight mind flayers!" Harkle said happily, for it had been his plan every step of the way.
"Shut up," Bella said to him, her stomach churning. She looked all about, seeing enemies closing in from many directions. "And get us out of here!" she said.
Harkle looked at her, confused and a bit wounded by her disdain. The plan had worked, after all!
A moment later, Harkle, too, became more than a little frightened, as he came to realize that he had forgotten that last little detail, and had no spells left that would transport them back to the higher tiers.
"Ummm," he stammered, trying to find the words to best explain their dilemma.
Relieved he was, and Bella, too, when the dwarven wedge reformed about them, Fret joining the ranks.
"We'll get ye back up," the leader of the grateful dwarves promised, and on they rolled, once more burying everything in their path.
Even more destructive now was their march, for every so often
a blast of lightning or a line of searing fire shot out from their ranks as Harkle and Bella joined in the fun.
Still, Bella remained uncomfortable and wanted this all to end so that she could return to her normal physiology. Harkle had studied illithids intently, and knew as much about them as perhaps any wizard in all the Realms. Their mentally debilitating blasts were conical, he had assured her, and so, if he and she could get close, only the top half of their bodies would be affected.
Thus they had enacted the physical transformation enchantment, wherein Harkle and Bella appeared the same, yet had transfigured two areas of their makeup, their brains and their buttocks.
Harkle smiled at his cleverness as the wedge rolled on. Such a transformation had been a delicate thing, requiring many hours of study and preparation. But it had been worth the trouble, every second, the Harpell believed, recalling the sour looks on the ugly illithid faces!
* * * * *
The rumbles from the collapse of the bridges, and of all the antechambers near Garumn's Gorge, were felt in the lowest tunnels of Mithril Hall, even beyond, in the upper passages of the wild Underdark itself. How much work Bruenor's people would have if ever they tried to open the eastern door again!
But the drow advance had been stopped, and was well worth the price. For now General Dagna and his force of defenders were free to go.
But where? the tough, battle-hardened dwarf wondered. Reports came to him that the Undercity was under full attack, but he also realized that the western door, near Keeper's Dale, was vulnerable, with only a few hundred dwarves guarding the many winding tunnels and with no provisions for such catastrophic measures as had been taken here in the east. The tunnels in the west could not be completely dropped; there had not been time to rig them so.
Dagna looked around at his thousand troops, many of them wounded, but all of them eager for more battle, eager to defend their sacred homeland.
"The Undercity," the general announced a moment later. If the
western door was breached, the invaders would have to find their way through, no easy task considering the myriad choices they would face. The fighting had already come to the Undercity, so that was where Dagna belonged.
Normally it would have taken many minutes, a half hour or more, for the dwarves to get down to the fighting, even if they went the whole way at a full charge. But this, too, had been foreseen, so Dagna led his charges to the appointed spot, new doors that had been cut into the walls connecting to chimneys running up from the great furnaces. As soon as those doors were opened, Dagna and his soldiers heard the battle, so they went without delay, one after another, onto the heavy ropes that had been set in place.
Down they slid, fearlessly, singing songs to Clanggedon. Down they went, hitting the floor at a full run, rushing out of the warm furnaces and right into the fray, streaming endlessly, it seemed, as were the drow coming in from the lower tunnels.
Berg'inyon's force swept into Keeper's Dale, the sticky-footed lizards making trails where none could be found. They came down the northern wall like a sheet of water, into the misty valley, ominous shadows slipping past tall pillars of stone.
Though it was warmer here than on the open northern face, the drow were uncomfortable. There were no formations like this in the Underdark, no misty valleys, except those filled with the toxic fumes of unseen volcanoes. Scouting reports had been complete, though, and had specifically outlined this very spot, the doorstep of Mithril Hall's western door, as safe for passage. Thus, the Baenre lizard riders went into the valley without question, fearing their own volatile matron mother more than any possible toxic fumes.
As they entered the vale, they heard the fighting on the southern side of the mountain. Berg'inyon nodded when he took the moment to notice that the battle was coming closer—all was going as planned. The enemy was in retreat, no doubt, being herded like stupid rothe into the valley, where the slaughter
would begin in full.
The moving shadows that were Berg'inyon's force slipped quietly through the mist, past the stone sentinels, trying to get a lay of the valley, trying to find the optimum ambush areas.
Above the mist, a line of fire broke the general darkness of the night sky, streaking fast and angling into the vale. Berg'inyon watched it, as did so many, not knowing what it might be.
As she crossed above the force, Alustriel loosed the last barrage of her magic, a blast of lightning, a rain of greenish pulses of searing energy, and a shower of explosive fireballs that liquified stone.
The alert dark elves responded before the chariot crossed over the northern lip of the vale, hit back with enchanted crossbow quarrels and similar spells of destruction.
The flames of the chariot flared wider, caught in the midst of a fireball, and the whole of the cart jerked violently to the side as a line of lightning blasted against its base.
Alustriel's magic had killed more than a few, and taken the mounts out from under many others, but the real purpose in the wizard's passing had been the part of decoy, for every drow eye was turned heavenward when the second battalion of the Knights in Silver joined the fray, charging through Keeper's Dale, horseshoes clacking deafeningly on the hard stone.
Lances lowered, the knights barreled through the initial ranks of drow, running them down with their larger mounts.
But these were the Baenre lizard riders, the most elite force in all of Menzoberranzan, a complement of warriors and wizards that did not know fear.
Silent commands went out from Berg'inyon, passed from waggling fingers to waggling fingers. Even after the surprise barrage from the sky and the sudden charge of the force that the drow did not know were in Keeper's Dale, the dark elf ranks outnumbered the Knights in Silver by more than three to one. Had those odds been one-to-one, the Knights in Silver still would have had no chance.
The tide turned quickly, with the knights, those who were not taken down, inevitably falling back and regrouping into tight formations. Only the mist and the unfamiliar terrain prevented the slaughter from being wholesale; only the fact that the overwhelming drow
force could not find all the targets allowed the valiant knights to continue to resist.
Near the rear of the dark elf ranks, Berg'inyon heard the commotion as one unfortunate human got separated and confused, galloping his mount unintentionally toward the north, away from his comrades.
The Baenre son signaled for his personal guards to follow him, but to stay behind, and took up the chase, his great lizard slinking and angling to intercept. He saw the shadowy figure— and what a magnificent thing Berg'inyon thought the rider to be, so high and tall on his powerful steed.
That image did not deter the weapon master of Menzoberranzan's first house. He came around a pillar of stone, just to the side of the knight, and called out to the man.
The great horse skidded and stopped, the knight wheeling it about to face Berg'inyon. He said something Berg'inyon could not understand, some proclamation of defiance, no doubt, then lowered his long lance and kicked his horse into a charge.
Berg'inyon leveled his own mottled lance and drove his heels into the lizard's flanks, prodding the beast on. He couldn't match the speed of the knight's horse, but the horse couldn't match the lizard's agility. As the opponents neared, Berg'inyon swerved aside, brought his lizard right up the side of a thick stone pillar.
The knight, surprised by the quickness of the evasion, couldn't bring his lance out fast enough for an effective strike, but as the two passed, Berg'inyon managed to prod the running horse in the flank. It wasn't a severe hit, barely a scratch, but this was no ordinary lance. The ten-foot pole that Berg'inyon carried was a devilish death lance, among the most cunning and wicked of drow weapons. As the lance tip connected on the horseflesh, cutting through the metal armor the beast wore as though it were mere cloth, dark, writhing tentacles of black light crawled down its length.
The horse whinnied pitifully, kicked and jumped and came to a skidding stop. Somehow the knight managed to hold his seat.
"Run on!" he cried to his shivering mount, not understanding. "Run on!"
The knight suddenly felt as though the horse was somehow less substantial beneath him, felt the beast's ribs against his
calves.
The horse threw its head back and whinnied again, an unearthly, undead cry, and the knight blanched when he looked into the thing's eyes, orbs that burned red with some evil enchantment.
The death lance had stolen the creature's life-force, had turned the proud, strong stallion into a gaunt, skeletal thing, an undead, evil thing. Thinking quickly, the knight dropped his lance, drew his huge sword, and sheared off the monster's head with a single swipe. He rolled aside as the horse collapsed beneath him, and came to his feet, hopping around in confusion.
Dark shapes encircled him; he heard the hiss of nearby lizards, the sucking sounds as sticky feet came free of stone.
Berg'inyon Baenre approached slowly. He, too, lowered his lance. A flick of his wrist freed him from his binding saddle, and he slid off his mount, determined to test one of these surface men in single combat, determined to show those drow nearby the skill of their leader.
Out came the weapon master's twin swords, sharp and enchanted, among the very finest of drow weapons.
The knight, nearly a foot taller than this adversary, but knowing the reputation of dark elves, was rightfully afraid. He swallowed that fear, though, and met Berg'inyon head-on, sword against sword.
The knight was good, had trained hard for all of his adult life, but if he trained for all of his remaining years as well, they would not total the decades the longer-living Berg'inyon had spent with the sword.
The knight was good. He lived for almost five minutes.
* * * * *
Alustriel felt the chill, moist air of a low cloud brush her face, and it brought her back to consciousness. She moved quickly, trying to right the chariot, and felt the bite of pain all along her side.
She had been hit by spell and by weapon, and her burned and torn robes were wet with her own blood.
What would the world think if she, the Lady of Silverymoon, died here? she wondered. To her haughty colleagues, this was a
minor war, a battle that had no real bearing on the events of the world, a battle, in their eyes, that Alustriel of Silverymoon should have avoided.
Alustriel brushed her long, silvery hair—hair that was also matted with blood—back from her beautiful face. Anger welled within her as she thought of the arguments she had fought over King Bruenor's request for aid. Not a single advisor or councilor in Silverymoon, with the exception of Fret, wanted to answer that call, and Alustriel had to wage a long, tiresome battle of words to get even the two hundred Knights in Silver released to Mithril Hall.
What was happening to her own city? the lady wondered now, floating high above the disaster of Fourthpeak. Silverymoon had earned a reputation as the most generous of places, as a defender of the oppressed, champion of goodness. The knights had gone off to war eagerly, but they weren't the problem, and had never been.
The problem, the wounded Alustriel came to realize, was the comfortably entrenched bureaucratic class, the political leaders who had become too secure in the quality of their own lives. That seemed crystal clear to Alustriel now, wounded and fighting hard to control her enchanted chariot in the cold night sky above the battle.
She knew the heart of Bruenor and his people; she knew the goodness of Drizzt, and the value of the hardy men of Settlestone. They were worth defending, Alustriel believed. Even if all of Silverymoon were consumed in the war, these people were worth defending, because, in the end, in the annals future historians would pen, that would be the measure of Silverymoon; that generosity would be the greatness of the place, would be what set Silverymoon apart from so many other petty kingdoms.
But what was happening to her city? Alustriel wondered, and she came to understand the cancer that was growing amidst her own ranks. She would go back to Silverymoon and purge that disease, she determined, but not now.
Now she needed rest. She had done her part, to the best of her abilities, and, perhaps at the price of her own life, she realized as another pain shot through her wounded side.
Her colleagues would lament her death, would call it a waste,
considering the minor scale of this war for Mithril Hall.
Alustriel knew better, knew how she, like her city, would be ultimately judged.
She managed to bring the chariot crashing down to a wide ledge, and she tumbled out as the fiery dweomer dissipated into nothingness.
The Lady of Silverymoon sat there against the stone, in the cold, looking down on the distant scramble far below her. She was out of the fight, but she had done her part.
She knew she could die with no guilt weighing on her heart.
* * * * *
Berg'inyon Baenre rode through the ranks of lizard mounted drow, holding high his twin bloodstained swords. The dark elves rallied behind their leader, filtered from obelisk to obelisk, cutting the battlefield in half and more. The mobility and speed of the larger horses favored the knights, but the dark elves' cunning tactics were quick to steal that advantage.
To their credit, the knights were killing drow at a ratio of one to one, a remarkable feat considering the larger drow numbers and the skill of their enemies. Even so, the ranks of knights were being diminished.
Hope came in the form of a fat wizard riding a half-horse, half-frog beastie and leading the remnants of the defenders of the southern face, hundreds of men, riding and running—from battle and into battle.
Berg'inyon's force was fast pushed across the breadth of Keeper's Dale, back toward the northern wall, and the defending knights rode free once more.
But in came the pursuit from the south, the vast force of drow and humanoid monsters. In came those dark elf wizards who had survived Alustriel's conflagration in the thick copse.
The ranks of the defenders quickly sorted out, with Berkthgar's hardy warriors rallying behind their mighty leader and Besnell's knights linking with the force that had stood firm in Keeper's Dale. Likewise did the Longriders fall into line behind Regweld, and the Riders of Nesme—both of the survivors— joined their brethren from the west.
Magic flashed and metal clanged and man and beast screamed in agony. The mist thickened with sweat, and the stone floor of the valley darkened with blood.
The defenders would have liked to form a solid line of defense, but to do so would leave them terribly vulnerable to the wizards, so they had followed savage Berkthgar's lead, had plunged into the enemy force headlong, accepting the sheer chaos.
Berg'inyon ran his mount halfway up the northern wall, high above the valley, to survey the glorious carnage. The weapon master cared nothing for his dead comrades, including many dark elves, whose broken bodies littered the valley floor.
This fight would be won easily, Berg'inyon thought, and the western door to Mithril Hall would be his.
All glory for House Baenre.
*****
When Stumpet Rakingclaw came up from the Undercity to Mithril Hall's western door, she was dismayed—not by the reports of the vicious fighting out in Keeper's Dale, but by the fact that the dwarven guards had not gone out to aid the valiant defenders.
Their orders had been explicit: they were to remain inside the complex, to defend the tighter tunnels, and then, if the secret door was found by the enemy and the defenders were pushed back, the dwarves were prepared to drop those tunnels near the door. Those orders, given by General Dagna, Bruenor's second in command, had not foreseen the battle of Keeper's Dale.
Bruenor had appointed Stumpet as High Cleric of Mithril Hall, and had done so publicly and with much fanfare, so that there would be no confusion concerning rank once battle was joined. That decision, that public ceremony, gave Stumpet the power she needed now, allowed her to change the orders, and the five hundred dwarves assigned to guard the western door, who had watched with horror the carnage from afar, were all too happy to hear the new command.
There came a rumbling beneath the ground in all of Keeper's Dale, the grating of stone against stone. On the northern side of
the valley, Berg'inyon held tight to his sticky-footed mount and hoped the thing wouldn't be shaken from the wall. He listened closely to the echoes, discerning the pattern, then looked to the southeastern corner of the valley.
A glorious, stinging light flashed there as the western door of Mithril Hall slid open.
Berg'inyon's heart skipped a beat. The dwarves had opened the way!
Out they came, hundreds of bearded folk, rushing to their allies' aid, singing and banging their axes and hammers against their shining shields, pouring from the door that was secret no more. They came up to, and beyond, Berkthgar's line, their tight battle groups slicing holes in the ranks of goblin and kobold and drow alike, pushing deeper into the throng.
"Fools!" the Baenre weapon master whispered, for even if a thousand, or two thousand dwarves came into Keeper's Dale, the course of the battle would not be changed. They had come out because their morals demanded it, Berg'inyon knew. They had opened their door and abandoned their best defenses because their ears could not tolerate the screams of men dying in their defense.
How weak these surface dwellers were, the sinister drow thought, for in Menzoberranzan courage and compassion were never confused.
The furious dwarves came into the battle hard, driving through drow and goblins with abandon. Stumpet Rakingclaw, fresh from her exploits in the Undercity, led their charge. She was out of light pellets but called to her god now, enacting enchantments to brighten Keeper's Dale. The dark elves quickly countered every spell, as the dwarf expected, but Stumpet figured that every drow concentrating on a globe of darkness was out of the fight, at least momentarily. The magic of Moradin, Dumathoin, and Clanggedon flowed freely through the priestess. She felt as though she was a pure conduit, the connection to the surface for the dwarven gods.
The dwarves rallied around her loud prayers as she screamed to her gods with all her heart. Other defenders rallied around the dwarves, and suddenly they were gaining back lost ground. Suddenly the idea of a single line of defense was not so ridiculous.
High on the wall across the way, Berg'inyon chuckled at the futility of it all. This was a temporary surge, he knew, and the defenders of the western door had come together in one final, futile push. All the defense and all the defenders, and Berg'inyon's force still outnumbered them several times over.
The weapon master coaxed his mount back down the wall, gathered his elite troops about him, and determined how to turn back the momentum. When Keeper's Dale fell, so, too, would the western door.
The main corridors leading to the lower door of Mithril Hall had been dropped and sealed, but that had been expected by the invading army. Even with the largest concentration of drow slowed to a crawl out in the tunnels beyond the door, the dwarven complex was hard pressed. And although no reports had come to Uthegental about the fighting outside the mountain, the mighty weapon master could well imagine the carnage on the slopes, with dwarves and weakling humans dying by the score. Both doors of Mithril Hall were likely breached by now, Uthegental believed, with Berg'inyon's lizard riders flooding the higher tunnels.
That notion bothered the weapon master of Barrison del'Armgo more than a little. If Berg'inyon was in Mithril Hall, and Drizzt Do'Urden was there, the renegade might fall to the son of House Baenre. Thus Uthegental and the small band of a half-dozen elite warriors he took in tow now sought the narrow ways that would get them to the lowest gate of Mithril Hall proper. Those tunnels should be open, with the dark elves filtering out from the Undercity to clear the way.
The weapon master and his escort came into the cavern that had previously served as Bruenor's command post. It was deserted now, with only a few parchments and scraps from clerical preparations to show that anyone had been in the place. After the fall of the tunnels and the collapse of portions of Tunult's Cavern (and many side tunnels, including the main one that led back to this chamber), Bruenor's lower groups apparently had been scattered, without any central command.
Uthegental passed through the place, hardly giving it a thought. The drow band moved swiftly down the corridors, staying generally east, silently following the weapon master's urgent lead. They came to a wide fork in the trail and noticed the very old bones of a two-headed giant lying against the wall—ironically, a kill Bruenor Battlehammer had made centuries before. Of more concern, though, was the fork in the tunnel.
Frustrated at yet another delay, Uthegental sent scouts left and right, then he and the rest of his group went right, the more easterly course.
Uthegental sighed, relieved that they had at last found the lower door, when his scout and another drow, a priestess, met him a few moments later.
"Greetings, Weapon Master of the Second House," the priestess greeted, affording mighty Uthegental more respect than was normally given to mere males.
"Why are you out in the tunnels?" Uthegental wanted to know. "We are still far from the Undercity.»
"Farther than you think," the priestess replied, looking disdainfully back toward the east, down the long tunnel that ended at the lower door. "The way is not clear.»
Uthegental issued a low growl. Those dark elves should have taken the Undercity by now, and should have opened the passages. He stepped by the female, his pace revealing his anger.
"You'll not break through," the priestess assured him, and he spun about, scowling as though she had slapped him in the face.
"We have been striking at the door for an hour," the priestess explained. "And we shall spend another week before we get past that barricade. The dwarves defend it well.»
"Ultrin sargtlin! " Uthegental roared, his favorite title, to remind the priestess of his reputation. Still, despite the fact that Uthegental
had earned that banner of "Supreme Warrior," the female did not seem impressed.
"A hundred drow, five wizards, and ten priestesses have not breached the door," she said evenly. "The dwarves strike back against our magic with great spears and balls of flaming pitch. And the tunnel leading to the door is narrow and filled with traps, as well defended as House Baenre itself. Twenty minotaurs went down there, and those dozen that stumbled past the traps found hardy dwarves waiting for them, coming out of concealment from small, secret cubbies. Twenty minotaurs were slain in the span of a few minutes.
"You'll not break through," the priestess said again, her tone matter-of-fact and in no way insulting. "None of us will unless those who have entered the dwarven complex strike at the defenders of the door from behind.»
Uthegental wanted to lash out at the female, mostly because he believed her claim.
"Why would you wish to enter the complex?" the female asked unexpectedly, slyly.
Uthegental eyed her with suspicion, wondering if she was questioning his bravery. Why wouldn't he want to find the fighting, after all?
"Whispers say your intended prey is Drizzt Do'Urden," the priestess went on.
Uthegental's expression shifted from suspicion to intrigue.
"Other whispers say the renegade is in the tunnels outside Mithril Hall," she explained, "hunting with his panther and killing quite a few drow.»
Uthegental ran a hand through his spiked hair and looked back to the west, to the wild maze of tunnels he had left behind. He felt a surge of adrenaline course through his body, a tingling that tightened his muscles and set his features in a grim lock. He knew that many groups of enemies were operating in the tunnels outside the dwarven complex, scattered bands fleeing the seven-chambered cavern where the first battle had been fought. Uthegental and his companions had met and slain one such group of dwarves on their journey to this point.
Now that he thought about it, it made sense to Uthegental that Drizzt would be out here as well. It was very likely the renegade had been in the battle in the seven-chambered cavern, and, if that
was true, then why would Drizzt flee back into Mithril Hall?
Drizzt was a hunter, a former patrol leader, a warrior that had survived a decade alone with his magical panther in the wild Underdark—no small feat, and one that even Uthegental respected.
Yes, now that the priestess had told him the rumor, it made perfect sense to Uthegental that Drizzt Do'Urden would be out there, somewhere back in the tunnels to the west, roaming and killing. The weapon master laughed loudly and started back the way he had come, offering no explanation.
None was needed, to the priestess or to Uthegental's companions, who fell into line behind him.
The weapon master of the second house was hunting.
*****
"We are winning," Matron Baenre declared.
None of those around her—not Methil or Jarlaxle, not Matron Zeerith Q'Xorlarrin, of the fourth house, or Auro'pol Dyrr, matron mother of House Agrach Dyrr, now the fifth house, not Bladen'Kerst or Quenthel Baenre—argued the blunt statement.
Gandalug Battlehammer, dirty and beaten, his wrists bound tightly by slender shackles so strongly enchanted that a giant could not break them, cleared his throat, a noise that sounded positively gloating. There was more bluster than truth in the dwarf's attitude, for Gandalug carried with him a heavy weight. Even if his folk were putting up a tremendous fight, dark elves had gotten into the Under-city. And they had come to that place because of Gandalug, because of his knowledge of the secret ways. The old dwarf understood that no one could withstand the intrusions of an illithid, but the guilt remained, the notion that he, somehow, had not been strong enough.
Quenthel moved before Bladen'Kerst could react, smacking the obstinate prisoner hard across the back, her fingernails drawing lines of blood.
Gandalug snorted again, and this time Bladen'Kerst whacked him with her five-tonged snake-headed whip, a blow that sent the sturdy dwarf to his knees.
"Enough!" Matron Baenre growled at her daughters, a hint of her underlying frustration showing through.
They all knew—and it seemed Baenre did as well, despite her
proclamation—that the war was not going according to plan. Jarlaxle's scouts had informed them of the bottleneck near Mithril Hall's lowest door, and that the eastern door from the surface had been blocked soon after it was breached, at a cost of many drow lives. Quenthel's magical communications with her brother told her that the fighting was still furious on the southern and western slopes of Fourthpeak, and that the western door from the surface had not yet been approached. And Methil, who had lost his two illithid companions, had telepathically assured Matron Baenre that the fight for the Undercity was not yet won, not at all.
Still, there was a measure of truth in Baenre's prediction of victory, they all knew, and her confidence was not completely superficial. The battle outside the mountain was not finished, but Berg'inyon had assured Quenthel that it soon would be—and given the power of the force that had gone out beside Berg'inyon, Quenthel had no reason to doubt his claim.
Many had died in these lower tunnels, but most of the losses had been humanoid slaves, not dark elves. Now those dwarves who had been caught outside their complex after the tunnel collapse had been forced into tactics of hunt and evade, a type of warfare that surely favored the stealthy dark elves.
"All the lower tunnels will soon be secured," Matron Baenre elaborated, a statement made obvious by the simple fact that this group, which would risk no encounters, was on the move once more. The elite force surrounding Baenre was responsible for guiding and guarding the first matron mother. They would not allow Baenre any advancement unless the area in front of them was declared secure.
"The region above the ground around Mithril Hall will also be secured," Baenre added, "with both surface doors to the complex breached.»
"And likely dropped," Jarlaxle dared to put in.
"Sealing the dwarves in their hole," Matron Baenre was quick to respond. "We will fight through this lower door, and our wizards and priestesses will find and open new ways into the tunnels of the complex, that we might filter among our enemy's ranks.»
Jarlaxle conceded the point, as did the others, but what Baenre was talking about would take quite a bit of time, and a drawn out siege had not been part of the plan. The prospect did not sit well with
any of those around Matron Baenre, particularly the other two matron mothers. Baenre had pressured them to come out, so they had, though their houses, and all the city, was in a critical power flux. In exchange for the personal attendance of the matron mothers in the long march, House Xorlarrin and House Agrach Dyrr had been allowed to keep most of their soldiers at home, while the other houses, particularly the other ruling houses, had sent as much as half their complement of dark elves. For the few months that the army was expected to be away, the fourth and fifth Houses seemed secure.
But Zeerith and Auro'pol had other concerns, worries of power struggles within their families. The hierarchy of any drow house, except perhaps for Baenre, was always tentative, and the two matron mothers knew that if they were away for too long, they might return to find they had been replaced.
They exchanged concerned looks now, doubting expressions that ever observant Jarlaxle did not miss.
Baenre's battle group moved along on its slow and determined way, the three matron mothers floating atop their driftdisks, flanked by Baenre's two daughters (dragging the dwarf) and the illithid, who seemed to glide rather than walk, his feet hidden under his long, heavy robes. A short while later, Matron Baenre informed them that they would find an appropriate cavern and set up a central throne room, from which she could direct the continuing fight.
It was another indication that the war would be a long one, and again Zeerith and Auro'pol exchanged disconcerted looks.
Bladen'Kerst Baenre narrowed her eyes at both of them, silently threatening.
Jarlaxle caught it all, every connotation, every hint of where Matron Baenre might find her greatest troubles.
The mercenary leader bowed low and excused himself, explaining that he would join up with his band and try to garner more timely information.
Baenre waved her hand, dismissing him without a second thought. One of her escorts was not so casual.
You and your mercenaries will flee, came an unexpected message in Jarlaxle's mind.
The mercenary's own thoughts whirled in a jumble, and, caught off guard, he couldn't avoid sending the telepathic reply that the notion of deserting the war had indeed crossed his mind. As close to
desperation as he had ever been, Jarlaxle looked back over his shoulder at the expressionless face of the intruding illithid.
Beware of Baenre should she return, Methil imparted casually, and he continued on his way with Baenre and the others.
Jarlaxle paused for a long while when the group moved out of sight, scrutinizing the emphasis of the illithid's last communication. He came to realize that Methil would not inform Baenre of his wavering loyalty. Somehow, from the way the message had been given, Jarlaxle knew that.
The mercenary leaned against a stone wall, thinking hard about what his next move should be. If the drow army stayed together, Baenre would eventually win—that much he did not doubt. The losses would be greater than anticipated (they already had been), but that would be of little concern once Mithril Hall was taken, along with all its promised riches.
What, then, was Jarlaxle to do? The disturbing question was still bouncing about the mercenary's thoughts when he found some of his Bregan D'aerthe lieutenants, all bearing news of the continuing bottleneck near the lower door, and information that even more dark elves and slaves were being killed in the outer tunnels, falling prey to roving bands of dwarves and their allies.
The dwarves were defending, and fighting, well.
Jarlaxle made his decision and relayed it silently to his lieutenants in the intricate hand code. Bregan D'aerthe would not desert, not yet. But neither would they continue to spearhead the attack, risking their forward scouts.
Avoid all fights, Jarlaxle's fingers flashed, and the gathered soldiers nodded their accord. We stay out of the way, and we watch, nothing more.
Until Mithril Hall is breached, one of the lieutenants reasoned back.
Jarlaxle nodded. Or until the war becomes futile, his fingers replied, and from his expression, it was obvious the mercenary leader did not think his last words ridiculous.
* * * * *
Pwent and his band rambled through tunnel after runnel, growing frustrated, for they found no drow, or even kobolds, to slam.
"Where in the Nine Hells are we?" the battlerager demanded. No answer came in reply, and when he thought about it, Pwent really couldn't expect one. He knew these tunnels better than any in his troupe, and if he had no idea where they were, then certainly the others were lost.
That didn't bother Pwent so much. He and his furious band really didn't care where they were as long as they had something to fight. Lack of enemies was the real problem.
"Start to bangin'!" Pwent roared, and the Gutbusters ran to the walls in the narrow corridor and began slamming hammers against the stone, causing such a commotion that every creature within two hundred yards would easily be able to figure out where they were.
Poor Bidderdoo Harpell, swept up in the wake of the craziest band of suicidal dwarves, stood in the middle of the tunnel, using his glowing gem to try to sort through the few remaining parchments from his blasted spellbook, looking for a spell, any spell (though preferably one that would get him out of this place!).
The racket went on for several minutes, and then, frustrated, Pwent ordered his dwarves to form up, and off they stormed. They went under a natural archway, around a couple of bends in the passage, then came upon a wider and squarer way, a tunnel with worked stone along its walls and an even floor. Pwent snapped his fingers, realizing that they had struck out to the west and south of Mithril Hall. He knew this place, and knew that he would find a dwarven defensive position around the next corner. He bobbed around in the lead, and scrambled over a barricade that reached nearly to the ceiling, hoping to find some more allies to «enlist» into his terror group. As he crested the wall, Pwent stopped short, his smile erased.
Ten dwarves lay dead on the stone floor, amidst a pile of torn goblins and orcs.
Pwent fell over the wall, landed hard, but bounced right back to his feet. He shook his head as he walked among the carnage. This position was strongly fortified, with the high wall behind, and a lower wall in front, where the corridor turned a sharp corner to the left.
Mounted against that left-hand wall, just before the side tunnel, was a curious contraption, a deadly dwarven side-slinger catapult, with a short, strong arm that whipped around to the side, not over the top, as with conventional catapults. The arm was
pulled back now, ready to fire, but Pwent noticed immediately that all the ammunition was gone, that the valiant dwarves had held out to the last.
Pwent could smell the remnants of that catapult's missiles and could see flickering shadows from the small fires. He knew before he peeked around the bend that many, many dead enemies would line the corridor beyond.
"They died well," the battlerager said to his minions as they and Bidderdoo crossed the back wall and walked among the bodies.
The charge around the corner came fast and silent, a handful of dark elves rushing out, swords drawn.
Had Bidderdoo Harpell not been on the alert (and had he not found the last remaining usable page of his spellbook), that would have been the swift end of the Gutbuster Brigade, but the wizard got his spell off, enacting a blinding (to the drow) globe of brilliant light.
The surprised dark elves hesitated just an instant, but long enough for the Gutbusters to fall into battle posture. Suddenly it was seven dwarves against five dark elves, the element of surprise gone. Seven battleragers against five dark elves, and what was worse for the drow, these battleragers happened to be standing among the bodies of dead kin.
They punched and kicked, jumped, squealed and head-butted with abandon, ignoring any hits, fighting to make their most wild leader proud. They plowed under two of the drow, and one dwarf broke free, roaring as he charged around the bend.
Pwent got one drow off to the side, caught the dark elf's swinging sword in one metal gauntlet and punched straight out with the other before the drow could bring his second sword to bear.
The drow's head verily exploded under the weight of the spiked gauntlet, furious Pwent driving his fist right through the doomed creature's skull.
He hit the drow again, and a third time, then tossed the broken body beside the other four dead dark elves. Pwent looked around at his freshly bloodied troops, noticed at once that one was missing, and noticed, too, that Bidderdoo was trembling wildly, his jowls flapping noisily. The battlerager would have asked the wizard about it, but then the cry of agony from down the side corridor chilled the marrow in even sturdy Thibbledorf Pwent's bones. He leaped to the
corner and looked around.
The carnage along the length of the fifty-foot corridor was even more tremendous than Pwent had expected. Scores of humanoids lay dead, and several small fires still burned, so thick was the pitch from the catapult missiles along the floor and walls.
Pwent watched as a large form entered the other end of the passage, a shadowy form, but the battlerager knew it was a dark elf, though certainly the biggest he had ever seen. The drow carried a large trident, and on the end of the trident, still wriggling in the last moments of his life, was Pwent's skewered Gutbuster. Another drow came out behind the huge weapon master, but Pwent hardly noticed the second form, and hardly cared if a hundred more were to follow.
The battlerager roared in protest, but did not charge. In a rare moment where cleverness outweighed rage, Pwent hopped back around the corner.
"What is it, Most Wild Battlerager?" three of the Gutbusters yelled together.
Pwent didn't answer. He jumped into the basket of the side-slinger and slashed his spiked gauntlet across the trigger rope, cutting it cleanly.
Uthegental Armgo had just shaken free the troublesome kill when the side-slinger went off, shooting the missile Pwent down the corridor. The weapon master's eyes went wide; he screamed as Pwent screamed. Suddenly Uthegental wished he still had the dead dwarf handy, that he might use the body as a shield. Purely on instinct, the warrior drow did the next best thing. He grabbed his drow companion by the collar of his piwafwi and yanked him in front.
Pwent's helmet spike, and half his head, blasted the unfortunate dark elf, came through cleanly enough to score a hit on Uthegental as well.
The mighty weapon master extracted himself from the tumble as Pwent tore free of the destroyed drow. They came together in a fit of fury, rage against rage, snarl against snarl, Pwent scoring several hits, but Uthegental, so strong and skilled, countering fiercely.
The butt of the trident slammed Pwent's face, and his eyes crossed. He staggered backward and realized, to his horror, that he had just given this mighty foe enough room to skewer him.
A silver beast, a great wolf running on its hind legs, barreled into Uthegental from the side, knocking him back to the floor.
Pwent shook his head vigorously, clearing his mind, and regarded the newest monster with more than a little apprehension. He glanced back up the corridor to see his Gutbusters approaching fast, all of them pointing to the wolf and howling with glee.
"Bidderdoo," Pwent mumbled, figuring it out.
Uthegental tossed the werewolf Harpell aside and leaped back to his feet. Before he had fully regained his balance, though, Pwent sprang atop him.
A second dwarf leaped atop him, followed by a third, a fourth, the whole of the Gutbuster Brigade.
Uthegental roared savagely, and suddenly, the drow possessed the strength of a giant. He stood tall, dwarves hanging all over him, and threw his arms out wide, plucking dwarves and hurling them as though they were mere rodents.
Pwent slammed him in the chest, a blow that would have killed a fair-sized cow.
Uthegental snarled and gave the battlerager a backhand slap that launched Pwent a dozen feet.
"Ye're good," a shaky Pwent admitted, coming up to one knee as Uthegental stalked in.
For the first time in his insane life (except, perhaps, for when he had inadvertently battled Drizzt), Thibbledorf Pwent knew he was outmatched—knew that his whole brigade was outmatched! — and thought he was dead. Dwarves lay about groaning and none would be able to intercept the impossibly strong drow.
Instead of trying to stand, Pwent cried out and hurled himself forward, scrambling on his knees. He came up at the last second, throwing all of his weight into a right hook.
Uthegental caught the hand in midswing and fully halted Pwent's momentum. The mighty drow's free hand closed over Pwent's face, and Uthegental began bending the poor battlerager over backward.
Pwent could see the snarling visage through the wide-spread fingers. He somehow found the strength to lash out with his free left, and scored a solid hit on the drow's forearm.
Uthegental seemed not to care.
Pwent whimpered.
The weapon master threw his head back suddenly.
Pwent thought the drow meant to issue a roar of victory, but no sound came from Uthegental's mouth, no noise at all, until a moment later when he gurgled incoherently.
Pwent felt the drow's grip relax, and the battlerager quickly pulled away. As he straightened, Pwent came to understand. The silver werewolf had come up behind Uthegental and had bitten the drow on the back of the neck. Bidderdoo held on still, all the pressure of his great maw crushing the vertebrae and the nerves.
The two held the macabre pose for many seconds; all the conscious Gutbusters gathered about them marveled at the strength of Bidderdoo's mouth, and at the fact that this tremendous drow warrior was still holding his feet.
There came a loud crack, and Uthegental jerked suddenly, violently. Down he fell, the wolf atop him, holding fast.
Pwent pointed to Bidderdoo. "I got to get him to show me how he did that," the awe-stricken battlerager remarked.
Belwar heard the echoes, subtle vibrations in the thick
stone that no surface dweller could ever have noticed.
The other three hundred svirfnebli heard them as well.
This was the way of the deep gnomes—in the deeper tunnels of the Underdark, they often communicated by sending quiet vibrations through the rock. They heard the echoes now, constant echoes, not like the one huge explosion they had heard a couple of hours before, the rumbling of an entire network of tunnels being dropped. The seasoned svirfnebli fighters considered the newest sound, a peculiar rhythm, and they knew what it meant. Battle had been joined, a great battle, and not so far away.
Belwar conferred with his commanders many times as they inched through the unfamiliar terrain, trying to follow the strongest vibrations. Often one of the svirfnebli on the perimeter, or at the point of the group, would tap his hammer slightly on the stone, trying to get a feel for the density of the rock. Echo hunting was tricky because the density of the stone was never uniform, and vibrations were often distorted. Thus, the svirfnebli, arguably the finest echo followers in all the world, found themselves more
than once going the wrong way down a fork in the trail.
A determined and patient bunch, though, they stayed with it, and after many frustrating minutes, a priest named Suntunavick bobbed up to Belwar and Firble and announced with all confidence that this was as close to the sound as these tunnels would allow them to get.
The two followed the priest to the exact spot, alternately putting their ears against the stone. Indeed the noise beyond was loud, relatively speaking.
And constant, Belwar noted with some confusion, for this was not the echoing of give-and-take battle, not the echoes they had heard earlier, or at least, there was more to the sound than that.
Suntunavick assured the burrow warden this was the correct place. Mixed in with this more constant sound was the familiar rhythm of battle joined.
Belwar looked to Firble, who nodded, then to Suntunavick. The burrow warden poked his finger at the spot on the wall, then backed away, so Suntunavick and the other priests could crowd in.
They began their chanting, a grating, rumbling, and apparently wordless sound, and every once in a while one of the priests would throw a handful of some mudlike substance against the stone.
The chanting hit a crescendo; Suntunavick rushed up to the wall, his hands straight out in front of him, palms pressed tightly together. With a cry of ecstacy, the little gnome thrust his fingers straight into the stone. Then he groaned, his arm and shoulder muscles flexing as he pulled the wall apart, opened it as though it were no more solid than a curtain of heavy fabric.
The priest jumped back, and so did all the others, as the echo became a roar and a fine spray, the mist of a waterfall, came in on them.
"The surface, it is," Firble muttered, barely able to find his breath.
And so it was, but this deluge of water was nothing like any of the gnomes had pictured the surface world, was nothing like the descriptions in the many tales they had heard of the strange place. Many in the group harbored thoughts of turning back then and there, but Belwar, who had spoken with Drizzt not so long ago, knew something here was out of the ordinary.
The burrow warden hooked a rope from his belt with his pick-axe hand and held it out to Firble, indicating that the councilor should tie it about his waist. Firble did so and took up the other end, bracing himself securely.
With only the slightest of hesitation, the brave Belwar squeezed through the wall, through the veil of mist. He found the waterfall, and a ledge that led him around it, and Belwar gazed upon stars.
Thousands of stars!
The gnome's heart soared. He was awed and frightened all at once. This was the surface world, that greatest of caverns, under a dome that could not be reached.
The moment of pondering, of awe, was short-lived, defeated by the clear sounds of battle. Belwar was not in Keeper's Dale, but he could see the light of the fight, flames from torches and magical enchantments, and he could hear the ring of metal against metal and the familiar screams of the dying.
With Belwar in their lead, the three hundred svirfnebli filtered out of the caverns and began a quiet march to the east. They came upon many areas that seemed impassable, but a friendly elemental, summoned by gnomish priests, opened the way. In but a few minutes, the battle was in sight, the scramble within the misty vale, of armor-clad horsemen and lizard-riding drow, of wretched goblins and kobolds and huge humans more than twice the height of the tallest svirfneblin.
Now Belwar did hesitate, realizing fully that his force of three hundred would plunge into a battle of thousands, a battle in which the gnomes had no way of discerning who was winning.
"It is why we have come," Firble whispered into the burrow warden's ear.
Belwar looked hard at his uncharacteristically brave companion.
"For Blingdenstone," Firble said.
Belwar led the way.
* * * * *
Drizzt held his breath, they all did, and even Guenhwyvar was wise enough to stifle an instinctive snarl.
The five companions huddled on a narrow ledge in a high, wide corridor, while a column of drow, many drow, marched past, a line that went on and on and seemed as if it would never end.
Two thousand? Drizzt wondered. Five thousand? He had no way of guessing. There were too many, and he couldn't rightly stick his head out and begin a count. What Drizzt did understand was that the bulk of the drow force had linked together and was marching with a singular purpose. That could mean only that the way had been cleared, at least to Mithril Hall's lower door. Drizzt took heart when he thought of that door, of the many cunning defenses that had been rigged in that region. Even this mighty force would be hard-pressed to get through the portal; the tunnels near the lower door would pile high with bodies, drow and dwarf alike.
Drizzt dared to slowly shift his head, to look past Guenhwyvar, tight against the wall beside him, to Bruenor, stuck uncomfortably between the panther's rear end and the wall. Drizzt almost managed a smile at the sight, and at the thought that he had better move quickly once the drow column passed, for Bruenor would likely heave the panther right over the lip of the ledge, taking Drizzt with her.
But that smile did not come to Drizzt, not in the face of his doubts. Had he done right in leading Bruenor out here? he wondered, not for the first time. They could have gone back to the lower door with the dwarves they had met hours before; the king of Mithril Hall could be in place among his army. Drizzt did not underestimate how greatly Bruenor's fiery presence would bolster the defense of that lower door, and the defense of the Undercity. Every dwarf of Mithril Hall would sing a little louder and fight with a bit more heart in the knowledge that King Bruenor Battlehammer was nearby, joining in the cause, his mighty axe leading the way.
Drizzt's reasoning had kept Bruenor out, and now the drow wondered if his action had been selfish. Could they even find the enemy leaders? Likely the priestesses who had led this army would be well hidden, using magic from afar, directing their forces with no more compassion than if the soldiers were pawns on a gigantic chess board.
The matron mother, or whoever was leading this force, would take no personal risks, because that was the drow way.
Suddenly, up there and crouched on that ledge, Drizzt
Do'Urden felt very foolish. They were hunting the head, as he had explained to Bruenor, but that head would not be easy to find. And, given the size of the force that was marching along below them, toward Mithril Hall, Drizzt and Bruenor and their other companions would not likely get anywhere near the dwarven complex anytime soon.
The ranger put his head down and blew a deep, silent breath, composing himself, reminding himself he had taken the only possible route to winning the day, that though that lower door would not be easily breached, it would eventually come down, whether or not Bruenor Battlehammer was among the defenders. But out here now, with so many drow and so many tunnels, Drizzt began to appreciate the enormity of the task before him. How could he ever hope to find the leaders of the drow army?
What Drizzt did not know was that he was not the only one on a purposeful hunt.
* * * * *
"No word from Bregan D'aerthe.»
Matron Baenre sat atop her driftdisk, digesting the words and the meaning behind them. Quenthel started to repeat them, but a threatening scowl from her mother stopped her short.
Still the phrase echoed in Matron Baenre's mind. "No word from Bregan D'aerthe.»
Jarlaxle was lying low, Baenre realized. For all his bravado, the mercenary leader was, in fact, a conservative one, very cautious of any risks to the band he had spent centuries putting together. Jarlaxle hadn't been overly eager to march to Mithril Mall, and had, in fact, come along only because he hadn't really been given a choice in the matter.
Like Triel, Baenre's own daughter and closest advisor, the mercenary had hoped for a quick and easy conquest and a fast return to Menzoberranzan, where so many questions were still to be answered. The fact that no word had come lately from the Bregan D'aerthe scouts could be coincidence, but Baenre suspected differently. Jarlaxle was lying low, and that could mean only that he, with the reports that he was constantly receiving from the sly scouts of his network, believed the momentum halted, that he,
like Baenre herself, had come to the conclusion that Mithril Hall would not be easily swept away.
The withered old matron mother accepted the news stoically, with confidence that Jarlaxle would be back in the fold once the tide turned again in the dark elves' favor. She would have to come up with a creative punishment for the mercenary leader, of course, one that would let Jarlaxle know the depth of her dismay without costing her a valuable ally.
A short while later, the air in the small chamber Baenre had come to use as her throne room began to tingle with the budding energy of an enchantment. All in the room glanced nervously about and breathed easier when Methil stepped out of thin air into the midst of the drow priestesses.
His expression revealed nothing, just the same passive, observant stare that always came from one of Methil's otherworldly race. Baenre considered that always unreadable face the most frustrating facet of dealing with the illithids. Never did they give even the subtlest clue of their true intentions.
Uthegental Armgo is dead, came a thought in Baenre's mind, a blunt report from Methil.
Now it was Baenre's turn to put on a stoic, unrevealing facade. Methil had given the disturbing thought to her and to her alone, she knew. The others, particularly Zeerith and Auro'pol, who were becoming more and more skittish, did not need to know the news was bad, very bad.
The march to Mithril Hall goes well, came Methil's next telepathic message. The illithid shared it with all in the room, which Matron Baenre realized by the suddenly brightening expressions. The tunnelsare clear all the way to the lower door, where the army gathers and prepares.
Many nods and smiles came back at the illithid, and Matron Baenre did not have any more trouble than Methil in reading the thoughts behind those expressions. The illithid was working hard to bolster morale—always a tentative thing in dealing with dark elves. But, like Quenthel's report, or lack of report, from Bregan D'aerthe, the first message the illithid had given echoed in Baenre's thoughts disconcertingly. Uthegental Armgo was dead! What might the soldiers of Barrison del'Armgo, a significant force vital to the cause, do when they discovered their leader had been slain?
And what of Jarlaxle? Baenre wondered. If he had learned of the brutish weapon master's fall, that would certainly explain the silence of Bregan D'aerthe. Jarlaxle might be fearing the loss of the Barrison del'Armgo garrison, a desertion that would shake the ranks of the army to its core.
Jarlaxle does not know, nor do the soldiers of the second house, Methil answered her telepathically, obviously reading her thoughts.
Still Baenre managed to keep up the cheery (relatively speaking) front, seeming thrilled at the news of the army's approach to the lower door. She clearly saw a potential cancer growing within her ranks, though, a series of events that could destroy the already shaky integrity of her army and her alliances, and could cost her everything. She felt as though she were falling back to that time of ultimate chaos in Menzoberranzan just before the march, when K'yorl seemed to have the upper hand.
The destruction of House Oblodra had solidified the situation then, and Matron Baenre felt she needed something akin to that now, some dramatic victory that would leave no doubts in the minds of the rank and file. Foster loyalty with fear. She thought of House Oblodra again and toyed with the idea of a similar display against Mithril Hall's lower door. Baenre quickly dismissed it, realizing that what had happened in Menzoberranzan had been a one-time event. Never before (and likely never again—and certainly not so soon afterward!) had Lloth come so gloriously and so fully to the Material Plane. On the occasion of House Oblodra's fall, Matron Baenre had been the pure conduit of the Spider Queen's godly power.
That would not happen again.
Baenre's thoughts swirled in a different direction, a more feasible trail to follow. Who killed Uthegental? she thought, knowing that Methil would «hear» her.
The illithid had no answer, but understood what Baenre was implying. Baenre knew what Uthegental had sought, knew the only prize that really mattered to the mighty weapon master. Perhaps he had found Drizzt Do'Urden.
If so, that would mean Drizzt Do'Urden was in the lower tunnels, not behind Mithril Hall's barricades.
You follow a dangerous course, Methil privately warned, before
Baenre could even begin to plot out the spells that would let her find the renegade.
Matron Baenre dismissed that notion with hardly a care. She was the first matron mother of Menzoberranzan, the conduit of Lloth, possessed of powers that could snuff the life out of any drow in the city, any matron mother, any wizard, any weapon master, with hardly an effort. Baenre's course now was indeed dangerous, she agreed—dangerous for Drizzt Do'Urden.
* * * * *
Most devastating was the dwarven force and the center of the blocking line, a great mass of pounding, singing warriors, mulching goblins and orcs under their heavy hammers and axes, leaping in packs atop towering minotaurs, their sheer weight of numbers bringing the brutes down.
But all along the eastern end of Keeper's Dale, the press was too great from every side. Mounted knights rushed back and forth across the barbarian line, bolstering the ranks wherever the enemy seemed to be breaking through, and with their timely support, the line held. Even so, Berkthgar's people found themselves inevitably pushed back.
The bodies of kobolds and goblins piled high in Keeper's Dale; a score dying for every defender. But the drow could afford those losses, had expected them, and Berg'inyon, sitting astride his lizard, calmly watching the continuing battle from afar along with the rest of the Baenre riders, knew that the time for slaughter grew near. The defenders were growing weary, he realized. The minutes had turned into an hour, and that into two, and the assault did not diminish.
Back went the defending line, and the towering eastern walls of Keeper's Dale were not so far behind them. When those walls halted the retreat, the drow wizards would strike hard. Then Berg'inyon would lead the charge, and Keeper's Dale would run even thicker with the blood of humans.
* * * * *
Besnell knew they were losing, knew that a dozen dead goblins were not worth the price of an inch of ground. A resignation began
to grow within the elf, tempered only by the fact that never had he seen his knights in finer form. Their tight battle groups rushed to and fro, trampling enemies, and though every man was breathing so hard he could barely sing out a war song, and every horse was lathered in thick sweat, they did not relent, did not pause.
Grimly satisfied, and yet terribly worried—and not just for his own men, for Alustriel had made no further appearance on the field—the elf turned his attention to Berkthgar, then he was truly amazed. The huge flamberge, Bankenfuere, hummed as it swept through the air, each cut obliterating any enemies foolish enough to stand close to the huge man. Blood, much of it his own, covered the barbarian from head to toe, but if Berkthgar felt any pain, he did not show it. His song and his dance were to Tempus, the god of battle, and so he sang, and so he danced, and so his enemies died.
In Besnell's mind, if the drow won here and conquered Mithril Hall, one of the most tragic consequences would be that the tale of the exploits of mighty Berkthgar the Bold would not leave Keeper's Dale.
A tremendous flash to the side brought the elf from his contemplations. He looked down the line to see Regweld Harpell surrounded by a dozen dead or dying, flaming goblins. Regweld and Puddlejumper were also engulfed by the magical flames, dancing licks of green and red, but the wizard and his extraordinary mount did not seem bothered and continued to fight without regard for the fires. Indeed, those fires engulfing the duo became a weapon, an extension of Regweld's fury when the wizard leaped Puddlejumper nearly a dozen yards, to land at the feet of two towering minotaurs. Red and green flames became white hot and leaped out from the wizard's torso, engulfing the towering brutes. Puddlejumper hopped straight up, bringing Regweld even with the screaming minotaurs' ugly faces. Out came a wand, and green blasts of energy tore into the monsters.
Then Regweld was gone, leaping to the next fight, leaving the minotaurs staggering, flames consuming them.
"For the good of all goodly folk!" Besnell cried, holding his sword high. His battle group formed beside him, and the thunder of the charge began anew, this time barreling full stride through a mass of kobolds. They scattered the beasts and came into a thicker throng of larger enemies, where the charge was stopped. Still atop their
mounts, the Knights in Silver hacked through the morass, bright swords slaughtering enemies.
Besnell was happy. He felt a satisfaction coursing through his body, a sensation of accomplishment and righteousness. The elf believed in Silverymoon with all his heart, believed in the precept he yelled out at every opportunity.
He was not sad when a goblin spear found a crease at the side of his breastplate, rushed in through his ribs, and collapsed a lung. He swayed in his saddle and somehow managed to knock the spear from his side.
"For the good of all goodly folk!" he said with all the strength he could muster. A goblin was beside his mount, sword coming in.
Besnell winced with pain as he brought his own sword across to block. He felt weak and suddenly cold. He hardly registered the loss as his sword slipped from his hand to clang to the ground.
The goblin's next strike cut solidly against the knight's thigh, the drow-made weapon tearing through Besnell's armor and drawing a line of bright blood.
The goblin hooted, then went flying away, broken apart by the mighty sweep of Bankenfuere.
Berkthgar caught Besnell in his free hand as the knight slid off his mount. The barbarian felt somehow removed from the battle at that moment, as though he and the noble elf were alone, in their own private place. Around them, not so far away, the knights continued the slaughter and no monsters approached.
Berkthgar gently lowered Besnell to the ground. The elf looked up, his golden eyes seeming hollow.
"For the good of all goodly folk," Besnell said, his voice barely a whisper, but, by the grace of Tempus, or whatever god was looking over the battle of Keeper's Dale, Berkthgar heard every syllable.
The barbarian nodded and silently laid the dead elf's head on the stone.
Then Berkthgar was up again, his rage multiplied, and he charged headlong into the enemy ranks, his great sword cutting a wide swath.
* * * * *
Regweld Harpell had never known such excitement. Still in flames that did not harm him or his horse-frog, but attacked any that came near, the wizard single-handedly bolstered the southern end of the defending line. He was quickly running out of spells, but Regweld didn't care, knew that he would find some way to make himself useful, some way to destroy the wretches that had come to conquer Mithril Hall.
A group of minotaurs converged on him, their great spears far out in front to prevent the fires from getting at them.
Regweld smiled and coaxed Puddlejumper into another flying leap, straight up between the circling monsters, higher than even minotaurs and their long spears could reach.
The Harpell let out a shout of victory, then a lightning bolt silenced him.
Suddenly Regweld was free-flying, spinning in the air, and Puddlejumper was spinning the other way just below him.
A second thundering bolt came in from a different angle, and then a third, forking so that it hit both the wizard and his strange mount.
They were each hit again, and again after that as they tumbled, falling very still upon the stone.
The drow wizards had joined the battle.
The invaders roared and pressed on, and even Berkthgar, outraged by the valiant elf's death, could not rally his men to hold the line. Drow lizard riders filtered in through the humanoid ranks, their long lances pushing the mounted knights inevitably back, back toward the blocking wall.
* * * * *
Berg'inyon was among the first to see the next turn of the battle. He ordered a rider up the side of a rock pillar, to gain a better vantage point, then turned his attention to a group nearby, pointing to the northern wall of the valley.
Go up high, the weapon master's fingers signaled to them. Uphigh and around the enemy ranks, to rain death on them from abovewhen they are pushed back against the wall.
Evil smiles accompanied the agreeing nods, but a cry from the other side, from the soldier Berg'inyon had sent up high, stole the moment.
The rock pillar had come to life as a great elemental monster. Berg'inyon and the others looked on helplessly as the stone behemoth clapped together great rock arms, splattering the drow and his lizard.
There came a great clamor from behind the drow lines, from the west, and above the thunder of the svirfneblin charge was heard a cry of "Bivrip!" the word Belwar Dissengulp used to activate the magic in his crafted hands.
*****
It was a long time before Berkthgar and the other defenders at the eastern end of Keeper's Dale even understood that allies had come from the west. Those rumors eventually filtered through the tumult of battle, though, heartening defender and striking fear into invader. The goblins and dark elves engaged near that eastern wall began to look back the other way, wondering if disaster approached.
Now Berkthgar did rally what remained of the non-dwarven defenders: two-third of his barbarians, less than a hundred Knights in Silver, a score of Longriders, and only two of the men from Nesme. Their ranks were depleted, but their spirit returned, and the line held again, even made progress in following the dwarven mass back out toward the middle of Keeper's Dale.
Soon after, all semblance of order was lost in the valley; no longer did lines of soldiers define enemies. In the west, the svirfneblin priests battled drow wizards, and Belwar's warriors charged hard into drow ranks. They were the bitterest of enemies, ancient enemies, drow and svirfnebli. No less could be said on the eastern side of the valley, where dwarves and goblins hacked away at each other with abandon.
It went on through the night, a wild and horrible night. Berg'inyon Baenre engaged in little combat and kept the bulk of his elite lizard riders back as well, using his monstrous fodder to weary the defense. Even with the unexpected arrival of the small but powerful svirfneblin force, the drow soon turned the tide back
their way.
Quenthel Baenre sat facing a cubby of the small chamber's wall, staring down into a pool of calm water. She squinted as the pool, a scrying pool, brightened, as the dawn broke on the outside world, not so far to the east of Fourthpeak.
Quenthel held her breath, though she wanted to cry out in despair.
Across the small chamber, Matron Baenre was similarly divining. She had used her spells to create a rough map of the area, and then to enchant a single tiny feather. Chanting again, Baenre tossed the feather into the air above the spread parchment and blew softly. "Drizzt Do'Urden," she whispered in that breath, and she puffed again as the feather flopped and flitted down to the map. A wide, evil grin spread across Baenre's face when the feather, the magical pointer, touched down, its tip indicating a group of tunnels not far away.
It was true, Baenre knew then. Drizzt Do'Urden was indeed in the tunnels outside Mithril Hall.
"We leave," the matron mother said suddenly, startling all in the
quiet chamber.
Quenthel looked back nervously over her shoulder, afraid that her mother had somehow seen what was in her scrying pool. The Baenre daughter found that she couldn't see across the room, though, for the view was blocked by a scowling Bladen'Kerst, glaring down at her, and past her, at the approaching spectacle.
"Where are we to go?" Zeerith, near the middle of the room, asked aloud, and from her tone, it was obvious she was hoping Matron Baenre's scrying had found a break in the apparent stalemate.
Matron Baenre considered that tone and the sour expression on the other matron mother's face. She wasn't sure whether Zeerith, and Auro'pol, who was similarly scowling, would have preferred to hear that the way was clear into Mithril Hall, or that the attack had been called off. Looking at the two of them, among the very highest-ranking commanders of the drow army, Baenre couldn't tell whether they preferred victory or retreat.
That obvious reminder of how tentative her alliance was angered Baenre. She would have liked to dismiss both of them, or, better, to have them executed then and there. But Baenre could not, she realized. The morale of her army would never survive that. Besides, she wanted them, or at least one of them, to witness her glory, to see Drizzt Do'Urden given to Lloth.
"You shall go to the lower door, to coordinate and strengthen the attack," Baenre said sharply to Zeerith, deciding that the two of them standing together were becoming too dangerous. "And Auro'pol shall go with me.»
Auro'pol didn't dare ask the obvious question, but Baenre saw it clearly anyway from her expression.
"We have business in the outer tunnels," was all Matron Baenre would offer.
Berg'inyon will soon see the dawn, Quenthel's fingers motioned to her sister.
Bladen'Kerst, always angry, but now boiling with rage, turned away from Quenthel and the unwanted images in the scrying pool and looked back to her mother.
Before she could speak, though, a telepathic intrusion came into her mind, and into Quenthel's. Do not speak ill of other battles, Methil imparted to them both. Already, Zeerith and Auro'pol consider desertion.
Bladen'Kerst considered the message and the implications and
wisely held her information.
The command group split apart, then, with Zeerith and a contingent of the elite soldiers going east, toward Mithril Hall, and Matron Baenre leading Quenthel, Bladen'Kerst, Methil, half a dozen skilled Baenre female warriors, and the chained Gandalug off to the south, in the direction of the spot indicated by her divining feather.
* * * * *
On another plane, the gray mists and sludge and terrible stench of the Abyss, Errtu watched the proceedings in the glassy mirror Lloth had created on the side of the mushroom opposite his throne.
The great balor was not pleased. Matron Baenre was hunting Drizzt Do'Urden, Errtu knew, and he knew, too, that Baenre would likely find the renegade and easily destroy him.
A thousand curses erupted from the tanar'ri's doglike maw, all aimed at Lloth, who had promised him freedom—freedom that only a living Drizzt Do'Urden could bestow.
To make matters even worse, a few moments later, Matron Baenre was casting yet another spell, opening a planar gate to the Abyss, calling forth a mighty glabrezu to help in her hunting. In his twisted, always suspicious mind, Errtu came to believe that this summoning was enacted only to torment him, to take one of his own kind and use the beast to facilitate the end of the pact. That was the way with tanar'ri, and with all the wretches of the Abyss, Lloth included. These creatures were without trust for others, since they, themselves, could not be trusted by any but a fool. And they were an ultimately selfish lot, every one. In Errtu's eyes, every action revolved around him, because nothing else mattered, and thus, Baenre summoning a glabrezu now was not coincidence, but a dagger jabbed by Lloth into Errtu's black heart.
Errtu was the first to the opening gate. Even if he was not bound to the Abyss by banishment, he could not have gone through, because Baenre, so skilled in this type of summoning, was careful to word the enchantment for a specific tanar'ri only. But Errtu was waiting when the glabrezu appeared through the swirling mists, heading for the opened, flaming portal.
The balor leaped out and lashed out with his whip, catching the glabrezu by the arm. No minor fiend, the glabrezu moved to strike
back, but stopped, seeing that Errtu did not mean to continue the attack.
"It is a deception!" Errtu roared.
The glabrezu, its twelve-foot frame hunched low, great pincers nipping anxiously at the air, paused to listen.
"I was to come forth on the Material Plane," Errtu went on.
"You are banished," the glabrezu said matter-of-factly.
"Lloth promised an end!" Errtu retorted, and the glabrezu crouched lower, as if expecting the volatile fiend to leap upon him.
But Errtu calmed quickly. "An end, that I might return, and bring forth behind me an army of tanar'ri." Again Errtu paused. He was improvising now, but a plan was beginning to form in his wicked mind.
Baenre's call came again, and it took all the glabrezu's considerable willpower to keep it from leaping through the flaring portal.
"She will allow you only one kill," Errtu said quickly, seeing the glabrezu's hesitance.
"One is better than none," the glabrezu answered.
"Even if that one prevents my freedom on the Material Plane?" Errtu asked. "Even if it prevents me from going forth, and bringing you forth as my general, that we might wreak carnage on the weakling races?"
Baenre called yet again, and this time it was not so difficult for the glabrezu to ignore her.
Errtu held up his great hands, indicating that the glabrezu should wait here a few moments longer, then the balor sped off, into the swirl, to retrieve something a lesser fiend had given him not so long ago, a remnant of the Time of Troubles. He returned shortly with a metal coffer and gently opened it, producing a shining black sapphire. As soon as Errtu held it up, the flames of the magical portal diminished, and almost went out altogether. Errtu was quick to put the thing back in its case.
"When the time is right, reveal this," the balor instructed, "my general.»
He tossed the coffer to the glabrezu, unsure, as was the other fiend, of how this would all play out. Errtu's great shoulders ruffled in a shrug then, for there was nothing else he could do. He could prevent this fiend from going to Baenre's aid, but to what end? Baenre hardly needed a glabrezu to deal with Drizzt Do'Urden, a
mere warrior.
The call from the Material Plane came yet again, and this time the glabrezu answered, stepping through the portal to join Matron Baenre's hunting party.
Errtu watched in frustration as the portal closed, another gate lost to the Material Plane, another gate that he could not pass through. Now the balor had done all he could, though he had no way of knowing if it would be enough, and he had so much riding on the outcome. He went back to his mushroom throne then, to watch and wait.
And hope.
******
Bruenor remembered. In the quiet ways of the tunnels, no enemies to be seen, the eighth king of Mithril Hall paused and reflected. Likely the dawn was soon to come on the outside, another crisp, cold day. But would it be the last day of Clan Battlehammer?
Bruenor looked to his four friends as they took a quick meal and a short rest. Not one of them was a dwarf, not one.
And yet, Bruenor Battlehammer could not name any other friends above these four: Drizzt, Catti-brie, Regis, and even Guenhwyvar. For the first time, that truth struck the dwarf king as curious. Dwarves, though not xenophobic, usually stayed to their own kind. Witness General Dagna, who, if given his way, would kick Drizzt out of Mithril Hall and would take Taulmaril away from Catti-brie, to hang the bow once more in the Hall of Dumathoin. Dagna didn't trust anyone who was not a dwarf.
But here they were, Bruenor and his four non-dwarven companions, in perhaps the most critical and dangerous struggle of all for the defense of Mithril Hall.
Surely their friendship warmed the old dwarf king's heart, but reflecting on that now did something else as well.
It made Bruenor think of Wulfgar, the barbarian who had been like his own son, and who would have married Catti-brie and become his son-in-law, the unlikely seven-foot prince of Mithril Hall. Bruenor had never known such grief as that which bowed his strong shoulders after Wulfgar's fall. Though he should live for more than another century, Bruenor had felt close to death in those
weeks of grieving, and had felt as if death would be a welcome thing.
No longer. He missed Wulfgar still—forever would his gray eye mist up at the thought of the noble warrior—but he was the eighth king, the leader of his proud, strong clan. Bruenor's grief had passed the point of resignation and had shifted into the realm of anger. The dark elves were back, the same dark elves who had killed Wulfgar. They were the followers of Lloth, evil Lloth, and now they meant to kill Drizzt and destroy all of Mithril Hall, it seemed.
Bruenor had wetted his axe on drow blood many times during the night, but his rage was far from sated. Indeed, it was mounting, a slow but determined boil. Drizzt had promised they would hunt the head of their enemy, would find the leader, the priestess behind this assault. It was a promise Bruenor needed to see the drow ranger keep.
He had been quiet through much of the fighting, even in preparing for the war. Bruenor was quiet now, too, letting Drizzt and the panther lead, finding his place among the friends whenever battle was joined.
In the few moments of peace and rest, Bruenor saw a wary glance come his way more than once and knew that his friends feared he was brooding again, that his heart was not in the fight. Nothing could have been farther from the truth. Those minor skirmishes didn't matter much to Bruenor. He could kill a hundred—a thousand! — drow soldiers, and his pain and anger would not relent. If he could get to the priestess behind it all, though, chop her down and decapitate the drow invading force …
Bruenor might know peace.
The eighth king of Mithril Hall was not brooding. He was biding his time and his energy, coming to a slow boil. He was waiting for the moment when revenge would be most sweet.
* * * * *
Baenre's group, the giant glabrezu in tow, had just begun moving again, the matron mother guiding them in the direction her scrying had indicated, when Methil telepathically informed her that matrons Auro'pol and Zeerith had been continually entertaining thoughts of her demise. If Zeerith couldn't find a way through
Mithril Hall's lower door, she would simply organize a withdrawal. Even now, Auro'pol was considering the potential for swinging the whole army about and leaving Matron Baenre dead behind them, according to Methil.
Do they plot against me? Baenre wanted to know.
No, Methil honestly replied, but if you are killed, they will bethrilled to turn back for Menzoberranzan without you, that a new hierarchy might arise.
In truth, Methil's information was not unexpected. One did not have to read minds to see the discomfort and quiet rage on the faces of the matron mothers of Menzoberranzan's fourth and fifth houses. Besides, Baenre had suffered such hatred from her lessers, even from supposed allies such as Mez'Barris Armgo, even from her own daughters, for all her long life. That was an expected cost of being the first matron mother of chaotic and jealous Menzoberranzan, a city continually at war with itself.
Auro'pol's thoughts were to be expected, but the confirmation from the illithid outraged the already nervous Matron Baenre. In her twisted mind, this was no ordinary war, after all. This was the will of Lloth, as Baenre was the Spider Queen's agent. This was the pinnacle of Matron Baenre's power, the height of Lloth-given glory. How dare Auro'pol and Zeerith entertain such blasphemous thoughts? the first matron mother fumed.
She snapped an angry glare over Auro'pol, who simply snorted and looked away—possibly the very worst thing she could have done.
Baenre issued telepathic orders to Methil, who in turn relayed them to the glabrezu. The driftdisks, side by side, were just following Baenre's daughters around a bend in the tunnel when great pincers closed about Auro'pol's slender waist and yanked her from her driftdisk, the powerful glabrezu easily holding her in midair.
"What is this?" Auro'pol demanded, squirming to no avail.
"You wish me dead," Baenre answered.
Quenthel and Bladen'Kerst rushed back to their mother's side, and both were stunned that Baenre had openly moved against Auro'pol.
"She wishes me dead," Baenre informed her daughters. "She and Zeerith believe Menzoberranzan would be a better place without Matron Baenre.»
Auro'pol looked to the illithid, obviously the one who had betrayed her. Baenre's daughters, who had entertained similar treasonous thoughts on more than one occasion during this long, troublesome march, looked to Methil as well.
"Matron Auro'pol bears witness to your glory," Quenthel put in. "She will witness the death of the renegade and will know that Lloth is with us.»
Auro'pol's features calmed at that statement, and she squirmed again, trying to loosen the tanar'ri's viselike grip.
Baenre eyed her adversary dangerously, and Auro'pol, cocky to the end, matched the intensity of her stare. Quenthel was right, Auro'pol believed. Baenre needed her to bear witness. Bringing her into line behind the war would solidify Zeerith's loyalty as well, so the drow army would be much stronger. Baenre was a wicked old thing, but she had always been a calculating one, not ready to sacrifice an inch of power for the sake of emotional satisfaction. Witness Gandalug Battlehammer, still alive, though Baenre certainly would have enjoyed tearing the heart from his chest many times during the long centuries of his imprisonment.
"Matron Zeerith will be glad to hear of Drizzt Do'Urden's death," Auro'pol said, and lowered her eyes respectfully. The submissive gesture would suffice, she believed.
"The head of Drizzt Do'Urden will be all the proof Matron Zeerith requires," Baenre replied.
Auro'pol's gaze shot up, and Baenre's daughters, too, looked upon their surprising mother.
Baenre ignored them all. She sent a message to Methil, who again relayed it to the glabrezu, and the great pincers began to squeeze about Auro'pol's waist.
"You cannot do this!" Auro'pol objected, gasping for every word. "Lloth is with me! You weaken your own campaign!"
Quenthel wholeheartedly agreed, but kept silent, realizing the glabrezu still had an empty pincer.
"You cannot do this!" Auro'pol shrieked. "Zeerith will …" Her words were lost to pain.
"Drizzt Do'Urden killed you before I killed Drizzt Do'Urden," Matron Baenre explained to Auro'pol. "Perfectly believable, and it makes the renegade's death all the sweeter." Baenre nodded to the glabrezu, and the pincers closed, tearing through flesh and bone.
Quenthel looked away; wicked Bladen'Kerst watched the spectacle with a wide smile.
Auro'pol tried to call out once more, tried to hurl a dying curse Baenre's way, but her backbone snapped and all her strength washed away. The pincers snapped shut, and Auro'pol Dyrr's body fell apart to the floor.
Bladen'Kerst cried out in glee, thrilled by her mother's display of control and power. Quenthel, though, was outraged. Baenre had stepped over a dangerous line. She had killed a matron mother, and had done so to the detriment of the march to Mithril Hall, purely for personal gain. Wholeheartedly devoted to Lloth, Quenthel could not abide such stupidity, and her thoughts were similar indeed to those that had gotten Auro'pol Dyrr chopped in half.
Quenthel snapped a dangerous glare over Methil, realizing the illithid was reading her thoughts. Would Methil betray her next?
She narrowed her thoughts into a tight focus. It is not Lloth'swill! her mind screamed at Methil. No longer is the Spider Queenbehind my mother's actions.
That notion held more implications for Methil, the illithid emissary to Menzoberranzan, not to Matron Baenre, than Quenthel could guess, and her relief was great indeed when Methil did not betray her.
*****
Guenhwyvar's ears flattened, and Drizzt, too, thought he heard a slight, distant scream. They had seen no one, enemies or friends, for several hours, and the ranger believed that any group of dark elves they now encountered would likely include the high priestess leading the army.
He motioned for the others to move with all caution, and the small band crept along, Guenhwyvar leading the way. Drizzt fell into his Underdark instincts now. He was the hunter again, the survivor who had lived alone for a decade in the wilds of the Under-dark. He looked back at Bruenor, Regis, and Catti-brie often, for, though they were moving with all the stealth they could manage, they sounded like a marching army of armored soldiers to Drizzt's keen ears. That worried the drow, for he knew their enemies would be far quieter. He considered going a long way ahead with Guen-
hwyvar, taking up the hunt alone.
It was a passing thought. These were his friends, and no one could ever ask for finer allies.
They slipped down a narrow, unremarkable tunnel and into a chamber that opened wide to the left and right, though the smooth wall directly opposite the tunnel was not far away. The ceiling here was higher than in the tunnel, but stalactites hung down in several areas, nearly to the floor in many places.
Guenhwyvar's ears flattened again, and the panther paused at the entrance. Drizzt came beside her and felt the same tingling sensation.
The enemy was near, very near. That warrior instinct, beyond the normal senses, told the drow ranger the enemy was practically upon them. He signaled back to the three trailing, then he and the panther moved slowly and cautiously into the chamber, along the wall to the right.
Catti-brie came to the entrance next and fell to one knee, bending back her bow. Her eyes, aided by the Cat's Eye circlet, which made even the darkest tunnels seem bathed in bright starlight, scanned the chamber, searching among the stalactite clusters.
Bruenor was soon beside her, and Regis came past her on the left. The halfling spotted a cubby a few feet along the wall. He pointed to himself, then to the cubby, and he inched off toward the spot.
A green light appeared on the wall opposite the door, stealing the darkness. It spiraled out, opening a hole in the wall, and Matron Baenre floated through, her daughters and their prisoner coming in behind her, along with the illithid.
Drizzt recognized the withered old drow and realized his worst fears, knew immediately that he and his friends were badly overmatched. He thought to go straight for Baenre, but realized that he and Guenhwyvar were not alone on this side of the chamber. From the corner of his wary eye Drizzt caught some movement up among the stalactites.
Catti-brie fired a silver-streaking arrow, practically point-blank. The arrow exploded into a shower of multicolored, harmless sparks, unable to penetrate the first matron mother's magical shields.
Regis went into the cubby then and cried out in sudden pain as a ward exploded. Electricity sparked about the halfling, sending
him jerking this way and that, then dropping him to the floor, his curly brown hair standing straight on end.
Guenhwyvar sprang to the right, burying a drow soldier as she floated down from the stalactites. Drizzt again considered going straight for Baenre, but found himself suddenly engaged as three more elite Baenre guards rushed out of hiding to surround him. Drizzt shook his head in denial. Surprise now worked against him and his friends, not for them. The enemy had expected them, he knew, had hunted them even as they had hunted the enemy. And this was Matron Baenre herself!
The long night drifted into morning, with the dark elves once again claiming the upper hand in the battle for Keeper's Dale. Berg'inyon's assessment of the futility of the defense, even with the dwarven and svirfneblin reinforcements, seemed correct as the drow ranks gradually engulfed the svirfnebli, then pushed the line in the east back toward the wall once more.
But then it happened.
After an entire night of fighting, after hours of shaping the battle, holding back the wizards, using the lizard riders at precise moments and never fully committing them to the conflict, all the best laid plans of the powerful drow force fell apart.
The rim of the mountains east of Keeper's Dale brightened, a silvery edge that signaled the coming dawn. For the drow and the other monsters of the Underdark, that was no small event.
One drow wizard, intent on a lightning bolt that would defeat the nearest enemies, interrupted his spell and enacted a globe of darkness instead, aiming it at the tip of the sun as it peeked over the horizon, thinking to blot out the light. The spell went off and
did nothing more than a put a black dot in the air a long way off, and as the wizard squinted against the glare, wondering what he might try next, those defenders closest charged in and cut him down.
Another drow battling a dwarf had his opponent all but beaten. So intent was he on the kill that he hardly noticed the coming dawn—until the tip of the sun broke the horizon, sending a line of light, a line of agony, to sensitive drow eyes. Blinded and horrified, the dark elf whipped his weapons in a frenzy, but he never got close to hitting the mark.
Then he felt a hot explosion across his ribs.
All these dark elves had seen things in the normal spectrum of light before, but not so clearly, not in such intense light, not with colors so rich and vivid. They had heard of the terrible sunshine—Berg'inyon had witnessed a dawn many years before, had watched it over his shoulder as he and his drow raiding party fled back for the safe darkness of the lower tunnels. Now the weapon master and his charges did not know what to expect. Would the infernal sun burn them as it blinded them? They had been told by their elders that it would not, but had been warned they would be more vulnerable in the sunlight, that their enemies would be bolstered by the brightness.
Berg'inyon called his forces into tight battle formations and tried to regroup. They could still win, the weapon master knew, though this latest development would cost many drow lives. Dark elves could fight blindly, but what Berg'inyon feared here was more than a loss of vision. It was a loss of heart. The rays slanting down from the mountains were beyond his and his troops' experience. And as frightening as it had been to walk under the canopy of unreachable stars, this event, this sunrise, was purely terrifying.
Berg'inyon quickly conferred with his wizards, tried to see if there was some way they could counteract the dawn. What he learned instead distressed him as much as the infernal light. The drow wizards in Keeper's Dale had eyes also in other places, and from those far-seeing mages came the initial whispers that dark elves were deserting in the lower tunnels, that those drow who had been stopped in the tunnels near the eastern door had retreated from Mithril Hall and had fled to the deeper passages on the eastern side of Fourthpeak. Berg'inyon understood that information easily enough; those drow were already
on the trails leading back to Menzoberranzan.
Berg'inyon could not ignore the reports' implications. Any alliance between dark elves was tentative, and the weapon master could only guess at how widespread the desertion might be. Despite the dawn, Berg'inyon believed his force would win in Keeper's Dale and would breach the western door, but suddenly he had to wonder what they would find in Mithril Hall once they got there.
Matron Baenre and their allies? King Bruenor and the renegade, Drizzt, and a host of dwarves ready to fight? The thought did not sit well with the worried weapon master.
Thus, it was not greater numbers that won the day in Keeper's Dale. It was not the courage of Berkthgar or Besnell, or the ferocity of Belwar and his gnomes, or the wisdom of Stumpet Rakingclaw. It was the dawn and the distrust among the enemy ranks, the lack of cohesion and the very real fear that supporting forces would not arrive, for every drow soldier, from Berg'inyon to the lowest commoner, understood that their allies would think nothing of leaving them behind to be slaughtered.
Berg'inyon Baenre was not questioned by any of his soldiers when he gave the order to leave Keeper's Dale. The lizard riders, still more than three hundred strong, rode out to the rough terrain of the north, their sticky-footed mounts leaving enemies and allies alike far behind.
The very air of Keeper's Dale tingled from the tragedy and the excitement, but the sounds of battle died away to an eerie stillness, shattered occasionally by a cry of agony. Berkthgar the Bold stood tall and firm, with Stumpet Rakingclaw and Terrien Doucard, the new leader of the Knights in Silver, flanking him, and their victorious soldiers waiting, tensed, behind them.
Ten feet away, Belwar Dissengulp stood point for the depleted svirfneblin ranks. The most honored burrow warden held his strong arms out before him, cradling the body of noble Firble, one of many svirfnebli who had died this day, so far from, but in defense of, their home.
They did not know what to make of each other, this almost-seven-foot barbarian, and the gnome who was barely half his height. They could not talk to each other, and had no comprehensible signs of friendship to offer.
They found their only common ground among the bodies of hated enemies and beloved friends, piled thick in Keeper's Dale.
* * * * *
Faerie fire erupted along Drizzt's arms and legs, outlining him as a better target. He countered by dropping a globe of darkness over himself, an attempt to steal the enemy's advantage of three-to-one odds.
Out snapped the ranger's scimitars, and he felt a strange urge from one, not from Twinkle, but from the other blade, the one Drizzt had found in the lair of the dragon Dracos Icingdeath, the blade that had been forged as a bane to creatures of fire.
The scimitar was hungry; Drizzt had not felt such an urge from it since …
He parried the first attack and groaned, remembering the other time his scimitar had revealed its hunger, when he had battled the balor Errtu. Drizzt knew what this meant.
Baenre had brought friends.
*****
Catti-brie fired another arrow, straight at the withered old matron mother's laughing visage. Again the enchanted arrow merely erupted into a pretty display of useless sparks. The young woman turned to flee, as Drizzt had ordered. She grabbed her father, meaning to pull him along.
Bruenor wouldn't budge. He looked to Baenre and knew she was the source. He looked at Baenre and convinced himself that she had personally killed his boy. Then Bruenor looked past Baenre, to the old dwarf. Somehow Bruenor knew that dwarf. In his heart, the eighth king of Mithril Hall recognized the patron of his clan, though he could not consciously make the connection.
"Run!" Catti-brie yelled at him, taking him temporarily from his thoughts. Bruenor glanced at her, then looked behind, back down the tunnel.
He heard fighting in the distance, from somewhere behind them.
Quenthel's spell went off then, and a wall of fire sprang up in
the narrow tunnel, cutting off retreat. That didn't bother determined Bruenor much, not now. He shrugged himself free of Catti-brie's hold and turned back to face Baenre—in his own mind, to face the evil dark elf who had killed his boy.
He took a step forward.
Baenre laughed at him.
* * * * *
Drizzt parried and struck, then, using the cover of the darkness globe, quick-stepped to the side, too quickly for the dark elf coming in at his back to realize the shift. She bored in and struck hard, hitting the same drow that Drizzt had just wounded, finishing her.
Hearing the movement, Drizzt came right back, both his blades whirling. To the female's credit, she registered the countering move in time to parry the first attack, the second and the third, even the fourth.
But Drizzt did not relent. He knew his fury was a dangerous thing. There remained one more enemy in the darkness globe, and for Drizzt to press against a single opponent so forcefully left him vulnerable to the other. But the ranger knew, too, that his friends sorely needed him, that every moment he spent engaged with these warriors gave the powerful priestesses time to destroy them all.
The ranger's fifth attack, a wide-arcing left, was cleanly picked off, as was the sixth, a straightforward right thrust. Drizzt pressed hard, would not relinquish the offensive. He knew, and the female knew, that her only hope would be in her lone remaining ally.
A stifled scream, followed by the growl of a panther ended that hope.
Drizzt's fury increased, and the female continued to fall back, stumbling now in the darkness, suddenly afraid. And in that moment of fear, she banged her head hard against a low stalactite, an obstacle her keen drow senses should have detected. She shook off the blow and managed to straighten her posture, throwing one sword out in front to block another of the ranger's furious thrusts.
She missed.
Drizzt didn't, and Twinkle split the fine drow armor and dove deep into the female's lung.
Drizzt yanked the blade free and spun about.
His darkness globe went away abruptly, dispelled by the magic of the waiting tanar'ri.
*****
Bruenor took another step, then broke into a run. Catti-brie screamed, thinking him dead, as a line of fire came down on him.
Furious, frustrated, the young woman fired her bow again, and more harmless sparks exploded in the air. Through the tears of outrage that welled in her blue eyes she hardly noticed that Bruenor had shrugged off the stinging hit and broke into a full charge again.
Bladen'Kerst stopped the dwarf, enacting a spell that surrounded Bruenor in a huge block of magical, translucent goo. Bruenor continued to move, but so slowly as to be barely perceptible, while the three drow priestesses laughed at him.
Catti-brie fired again, and this time her arrow hit the block of goo, diving in several feet before stopping and hanging uselessly in place above her father's head.
Catti-brie looked to Bruenor, to Drizzt and the horrid, twelve-foot fiend that had appeared to the right, and to Regis, groaning and trying to crawl at her left. She felt the heat as fires raged in the tunnel behind her, heard the continuing battle back, that way which she did not understand.
They needed a break, a turn in the tide, and Catti-brie thought she saw it then, and a moment of hope came to her. Finished with the kill, Guenhwyvar growled and crouched, ready to spring upon the tanar'ri.
That moment of hope for Catti-brie was short-lived, for as the panther sprang out, one of the priestesses casually tossed something into the air, Guenhwyvar's way. The panther dissipated into gray mist in midleap and was gone, sent back to the Astral Plane.
"And so we die," Catti-brie whispered, for this enemy was too strong. She dropped Taulmaril to the floor and drew Khazid'hea. A deep breath steadied her, reminded her that she had run close to death's door for most of her adult life. She looked to her father and prepared to charge, prepared to die.
A shape wavered in front of the block of goo, between Catti-brie and Bruenor, and the look of determination on the young woman's face turned to one of disgust as a gruesome, octopus-headed monster materialized on this side of the magical block, calmly walking—no,
floating—toward her.
Catti-brie raised her sword, then stopped, overwhelmed suddenly by a psionic blast, the likes of which she had never known.
Methil waded in.
* * * * *
Berg'inyon's force pulled up and regrouped when they had cleared Keeper's Dale completely, had left the din of battle far behind and were near the last run for the tunnels back to the Under-dark. Dimensional doors opened near the lizard rulers, and drow wizards (and those other dark elves fortunate enough to have been near the wizards when the spells were enacted) stepped through. Stragglers, infantry drow and a scattering of humanoid allies, struggled to catch up, but they could not navigate the impossible terrain on this sign of the mountain. And they were of no concern to the Baenre weapon master.
All those who had escaped Keeper's Dale looked to Berg'inyon for guidance as the day brightened about them.
"My mother was wrong," Berg'inyon said bluntly, an act of blasphemy in drow society, where the word of any matron mother was Lloth-given law.
Not a drow pointed it out, though, or raised a word of disagreement. Berg'inyon motioned to the east, and the force lumbered on, into the rising sun, miserable and defeated.
"The surface is for surface-dwellers," Berg'inyon remarked to one of his advisors when she walked her mount beside his. "I shall never return.»
"What of Drizzt Do'Urden?" the female asked, for it was no secret that Matron Baenre wanted her son to slay the renegade.
Berg'inyon laughed at her, for not once since he had witnessed Drizzt's exploits at the Academy had he entertained any serious thoughts of fighting the renegade.
*****
Drizzt could see little beyond the gigantic glabrezu, and that spectacle was enough, for the ranger knew he was not prepared for such a foe, knew that the mighty creature would likely destroy him.
Even if it didn't defeat him, the glabrezu would surely hold him up long enough for Matron Baenre to kill them all!
Drizzt felt the savage hunger of his scimitar, a blade forged to kill such beasts, but he fought off the urge to charge, knew that he had to find a way around those devilish pincers.
He noted Guenhwyvar's futile leap and disappearance. Another ally lost.
The fight was over before it had begun, Drizzt realized. They had killed a couple of elite guards and nothing more. They had walked headlong into the pinnacle of Menzoberranzan's power, the most high priestesses of the Spider Queen, and they had lost. Waves of guilt washed over Drizzt, but he dismissed them, refused to accept them. He had come out, and his friends had come beside him, because this had been Mithril Hall's only chance. Even if Drizzt had known that Matron Baenre herself was leading this march, he would have come out here, and would not have denied Bruenor and Regis and Catti-brie the opportunity to accompany him.
They had lost, but Drizzt meant to make their enemy hurt.
"Fight on, demon spawn," he snarled at the glabrezu, and he fell into a crouch, waving his blades, eager to give his scimitar the meal it so greatly desired.
The tanar'ri straightened and held out a curious metal coffer.
Drizzt didn't wait for an explanation, and almost unintentionally destroyed the only chance he and his friends had, for as the tanar'ri moved to open the coffer, Drizzt, with the enchanted ankle bracers speeding his rush, yelled and charged, right past the lowered pincers, thrusting his scimitar into the fiend's belly.
He felt the surge of power as the scimitar fed.
*****
Catti-brie was too confused to strike, too overwhelmed to even cry out in protest as Methil came right up to her and the wretched tentacles licked her face. Then, through the confusion, a single voice, the voice of Khazid'hea, her sword, called out in her head.
Strike!
She did, and though her aim was not perfect, Khazid'hea's wicked edge hit Methil on the shoulder, nearly severing the illithid's arm.
Out of her daze, Catti-brie swept the tentacles from her face with her free hand.
Another psionic wave blasted her, crippling her once more, stealing her strength and buckling her legs. Before she went down, she saw the illithid jerk weirdly, then fall away, and saw Regis, staggering, his hair still dancing wildly. The halfling's mace was covered in blood, and he fell sidelong, over the stumbling Methil.
That would have been the end of the illithid, especially when Catti-brie regained her senses enough to join in, except that Methil had anticipated such a disaster and had stored enough psionic energy to get out of the fight. Regis lifted his mace for another strike, but felt himself sinking as the illithid dissipated beneath him. The halfling cried out in confusion, in terror, and swung anyway, but his mace clanged loudly as it hit only the empty stone floor beneath him.
* * * * *
It all happened in a mere instant, a flicker of time in which poor Bruenor had not gained an inch toward his taunting foes.
The glabrezu, in pain greater than anything it had ever known, could have killed Drizzt then. Every instinct within the wicked creature urged it to snap this impertinent drow in half. Every instinct except one: the fear of Errtu's reprisal once the tanar'ri got back to the Abyss—and with that vile scimitar chewing away at its belly, the tanar'ri knew it would soon make that trip.
It wanted so much to snap Drizzt in half, but the fiend had been sent here for a different reason, and evil Errtu would accept no explanations for failure. Growling at the renegade Do'Urden, taking pleasure only in the knowledge that Errtu would soon return to punish this one personally, the glabrezu reached across and tore open the shielding coffer, producing the shining black sapphire.
The hunger disappeared from Drizzt's scimitar. Suddenly, the ranger's feet weren't moving so quickly.
Across the Realms, the most poignant reminder of the Time of Troubles were the areas known as dead zones, wherein all magic ceased to exist. This sapphire contained within it the negative energy of such a zone, possessed the antimagic to steal magical energy, and not Drizzt's scimitars or his bracers, not Khazid'hea or
the magic of the drow priestesses, could overcome that negative force.
It happened for only an instant, for a consequence of revealing that sapphire was the release of the summoned tanar'ri from the Material Plane, and the departing glabrezu took with it the sapphire.
For only an instant, the fires stopped in the tunnel behind Catti-brie. For only an instant, the shackles binding Gandalug lost their enchantment. For only an instant, the block of goo surrounding Bruenor was no more.
For only an instant, but that was long enough for Gandalug, teeming with centuries of rage, to tear his suddenly feeble shackles apart, and for Bruenor to surge ahead, so that when the block of goo reappeared, he was beyond its influence, charging hard and screaming with all his strength.
Matron Baenre had fallen unceremoniously to the floor, and her driftdisk reappeared when magic returned, hovering above her head.
Gandalug launched a backhand punch to the left, smacking Quenthel in the face and knocking her back against the wall. Then he jumped to the right and caught Bladen'Kerst's five-headed snake whip in his hand, taking more than one numbing bite.
The old dwarf ignored the pain and pressed on, barreling over the surprised Baenre daughter. He reached around her other shoulder and caught the handle of her whip in his free hand, then pulled the thing tightly against her neck, strangling her with her own wicked weapon.
They fell in a clinch.
*****
In all the Realms there was no creature more protected by magic than Matron Baenre, no creature shielded from blows more effectively, not even a thick-scaled ancient dragon. But most of those wards were gone now, taken from her in the moment of antimagic. And in all the Realms there was no creature more consumed by rage than Bruenor Battlehammer, enraged at the sight of the old, tormented dwarf he knew he should recognize. Enraged at the realization that his friends, that his dear daughter, were dead, or soon would be. Enraged at the withered drow priestess, in his mind the
personification of the evil that had taken his boy.
He chopped his axe straight overhead, the many-notched blade diving down, shattering the blue light of the driftdisk, blowing the enchantment into nothingness. Bruenor felt the burn as the blade hit one of the few remaining magical shields, energy instantly coursing up the weapon's head and handle, into the furious king.
The axe went from green to orange to blue as it tore through magical defense after magical defense, rage pitted against powerful dweomers. Bruenor felt agony, but would admit none.
The axe drove through the feeble arm that Baenre lifted to block, through Baenre's skull, through her jawbone and neck, and deep into her frail chest.
* * * * *
Quenthel shook off Gandalug's heavy blow and instinctively moved for her sister. Then, suddenly, her mother was dead and the priestess rushed back toward the wall instead, through the green-edged portal, back into the corridor beyond. She dropped some silvery dust as she passed through, enchanted dust that would dispel the portal and make the wall smooth and solid once again.
The stone spiraled in, fast transforming back into a solid barrier.
Only Drizzt Do'Urden, moving with the speed of the enchanted anklets, got through that opening before it snapped shut.
*****
Jarlaxle and his lieutenants were not far away. They knew that a group of wild dwarves and a wolfman had met Baenre's other elite guards in the tunnels across the way, and that the dwarves and their ally had overwhelmed the dark elves and were fast bearing down on the chamber.
From a high vantage point, looking out from a cubby on the tunnel behind that chamber, Jarlaxle knew the approaching band of furious dwarves had already missed the action. Quenthel's appearance, and Drizzt's right behind her, told the watching mercenary leader the conquest of Mithril Hall had come to an abrupt end.
The lieutenant at Jarlaxle's side lifted a hand-crossbow toward Drizzt, and seemed to have a perfect opportunity, for Drizzt's focus
was solely on the fleeing Baenre daughter. The ranger would never know what hit him.
Jarlaxle grabbed the lieutenant's wrist and forced the arm down. Jarlaxle motioned to the tunnels behind, and he and his somewhat confused, but ultimately loyal, band slipped silently away.
As they departed, Jarlaxle heard Quenthel's dying scream, a cry of "Sacrilege!" She was yelling out a denial, of course, in Drizzt Do'Urden's—her killer's—face, but Jarlaxle realized she could just as easily, and just as accurately, have been referring to him.
So be it.
*****
The dawn was bright but cold, and it grew colder still as Stumpet and Terrien Doucard, of the Knights in Silver, made their way up the difficult side of Keeper's Dale, climbing hand over hand along the almost vertical wall.
"Ye're certain?" Stumpet asked Terrien, a half-elf with lustrous brown hair and features too fair to be dimmed by even the tragedy of the last night.
The knight didn't bother to reply, other than with a quick nod, for Stumpet had asked the question more than a dozen times in the last twenty minutes.
"This is the right wall?" Stumpet asked, yet another of her redundant questions.
Terrien nodded. "Close," he assured the dwarf.
Stumpet came up on a small ledge and slid over, putting her back against the wall, her feet hanging over the two-hundred-foot drop to the valley floor. She felt she should be down there in the valley, helping tend to the many, many wounded, but if what the knight had told her was true, if Lady Alustriel of Silverymoon had fallen up here, then this trip might be the most important task Stumpet Rakingclaw ever completed in her life.
She heard Terrien struggling below her and bent over, reaching down to hook the half-elf under the shoulder. Stumpet's powerful muscles corded, and she easily hoisted the slender knight over the ledge, guiding him into position beside her against the wall. Both the half-elf and the dwarf breathed heavily, puffs of steam filling the
air before them.
"We held the dale," Stumpet said cheerily, trying to coax the agonized expression from the half-elf's face.
"Would the victory have been worth it if you had watched Bruenor Battlehammer die?" the half-elf replied, his teeth chattering a bit from the frigid air.
"Ye're not for knowing that Alustriel died!" Stumpet shot back, and she pulled the pack from her back, fumbling about inside. She had wanted to wait a while before doing this, hopefully to get closer to the spot where Alustriel's chariot had reportedly gone down.
She took out a small bowl shaped of silvery mithril and pulled a bulging waterskin over her head.
"It is probably frozen," the dejected half-elf remarked, indicating the skin.
Stumpet snorted. Dwarven holy water didn't freeze, at least not the kind Stumpet had brewed, dropping in a little ninety-proof to sweeten the mix. She popped the cork from the waterskin and began a rhythmic chant as she poured the golden liquid into the mithril bowl. She was lucky—she knew that—for though the image her spells brought forth was fuzzy and brief, an area some distance away, she knew this region, and knew where to find the indicated ledge.
They started off immediately at a furious and reckless pace, Stumpet not even bothering to collect her bowl and skin. The half-elf slipped more than once, only to be caught by the wrist by Stum-pet's strong grasp, and more than once Stumpet found herself falling, and only the quick hands of Terrien Doucard, deftly planting pitons to secure the rope between them, saved her.
Finally, they got to the ledge and found Alustriel lying still and cold. The only indication that her magical chariot had ever been there was a scorch mark where the thing had crashed, on the floor of the ledge and against the mountain wall. Not even debris remained, for the chariot had been wholly a creation of magic.
The half-elf rushed to his fallen leader and gently cradled Alustriel's head in one arm. Stumpet whipped out a small mirror from her belt pouch and stuck it in front of the lady's mouth.
"She's alive!" the dwarf announced, tossing her pack to Terrien. The words seemed to ignite the half-elf. He gently laid Alustriel's head to the ledge, then fumbled in the pack, tearing out several
thick blankets, and wrapped his lady warmly, then began briskly rubbing Alustriel's bare, cold hands. All the while, Stumpet called upon her gods for spells of healing and warmth, and gave every ounce of her own energy to this wondrous leader of Silverymoon.
Five minutes later, Lady Alustriel opened her beautiful eyes. She took a deep breath and shuddered, then whispered something neither Stumpet nor the knight could hear, so the half-elf leaned closer, put his ear right up to her mouth.
"Did we hold?"
Terrien Doucard straightened and smiled widely. "Keeper's Dale is ours!" he announced, and Alustriel's eyes sparkled. Then she slept, peacefully, confident that this furiously working dwarven priestess would keep her warm and well, and she was confident that, whatever her own fate, the greater good had been served.