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At first, the flashes in the clouds below puzzled him. They couldn’t be lightning. When a bronze dragon was aloft, any lightning in the air would naturally collect around him, not far beneath in some broken clouds. If not lightning, then the flicker of fire in the air had to be something else, something unnatural. This possibility filled his tired limbs with new energy.

Duranix had been airborne eleven straight days, keeping on the trail of his mortal foe, Sthenn. More than a thousand leagues had passed beneath his hurtling shadow: ocean, islands, continents, and more ocean. His days had been a grim routine of flying, eating on the wing, and straining his senses for clues.

Some five or six days into the chase, Sthenn had switched to a spear-straight course due west, no longer dodging and doubling back to confuse his younger adversary. Just as Duranix was adjusting to his foe’s headlong flight, the aged serpent tricked him again. Losing the trail completely, Duranix wove north and south for several days, seeking remnants of the green dragon’s passage.

There were a few signs—a small blasted area in a dense forest, the half-eaten carcass of a whale floating in the ocean, an errant smell of decay on the high winds—yet never an actual sighting.

Sthenn’s new elusiveness was disturbing. Until now the green dragon had been careful not to lose Duranix. By keeping him on the chase, by leading him farther and farther from the Valley of the Falls, Sthenn was clearing the way for Zannian to destroy Yala-tene.

Duranix accepted those risks—the possibility of his own death and that of Amero—in order to sink his claws and teeth into his ancient enemy.

Now, thousands of leagues from Amero, Duranix sensed Sthenn’s purpose had changed. Perhaps the ancient creature was growing tired. Maybe he thought enough time had elapsed for his human minions to ravage Duranix’s territory. Whatever the reason, the green dragon was no longer leading Duranix astray, offering tantalizing glimpses of himself and leaving obvious markers to his passage. He seemed genuinely to be trying to evade his pursuer.

Scarlet and yellow flashes rippled through the lower clouds again. A distant boom arrived a little later. Duranix knew the air was too dry and cold to birth a thunderstorm. Perhaps he’d found Sthenn at last.

Shortening the spread of his wings, he dropped swiftly through the clouds. White lines of surf were visible to the north, evidence of a beach. Sunlight slanted through the tattered clouds, illuminating the tossing waves. The sea was shallow here, shallow and green as emerald.

Duranix emerged from the lowest level of clouds and found himself buffeted by searing flashes and loud claps of thunder. Heat flashed over his metallic hide.

Slitting his eyes to shield them, he saw the sea below was thick with boats, like the canoes made by humans but larger and more elaborate. Some were very long, with many slender oars protruding from the sides. They resembled giant centipedes. Other craft, shorter and blockier, pushed through the frothing waves propelled by a paddle wheel on each side. The centipede ships were roofed in timber and painted with stripes of red and black. The paddle-wheelers were sheathed in bronze plates. Duranix couldn’t see what sort of creatures were operating the craft, but they were fighting each other, centipedes versus paddlers.

The strange thunder and lightning came again, and he immediately saw the source of the fury: machines, mounted on platforms atop the paddle vessels, were hurling pots of fire at their foes. When a pot hit a black-and-red centipede boat, it burst apart with a loud report and the craft, burning, sank.

There was no sign of Sthenn here, so Duranix pointed his nose west again. His wings had not flapped three times before the ocean exploded behind him. He thought it was more of the sea battle until he heard a reptilian shriek of fury. Craning his long neck around, he spotted Sthenn protruding from the waves. Water streamed from his neck and tree-trunk sized nostrils.

Got you! Duranix exulted. The craven Sthenn had tried to hide by lying submerged in the shallow, green waters, but had misjudged Duranix’s position and emerged too soon. Now he was caught!

Duranix came diving back, chin barbels whipping in the wind. He thrust out his foreclaws and let his mouth gape wide. Too often on the chase Sthenn had managed to dodge Duranix’s energy bolts. He’d always been airborne, able to maneuver. Now he was chest-deep in wind-tossed waves, standing on the sea bottom. Duranix let fly.

The sizzling blue bolt caught the green dragon squarely in his ancient, withered throat. He erupted in a howl of pain. Heat from the blast caused the water around Sthenn to steam. Slowly, like a great tree falling, he toppled backward into the waves.

Duranix flashed over the spot so low his wingtips flicked saltwater onto his back. He sped past a line of black-and-red boats, which back-oared frantically to avoid him. The paddle-wheelers hoisted pennants and closed in to finish their opponents off.

Duranix turned and strove hard to gain height. Strange, there was no sign of Sthenn. He couldn’t possibly have succumbed to a single strike... but then, the green dragon had been traveling hard, and he was not as young or strong as Duranix.

The sea battle continued to rage beneath him, but Duranix ignored it. He had no time for anything but the destruction of his enemy.

The water was a perfect cover for the green dragon. Cursing his inadequate vision, Duranix tried to probe the surging depths with his other senses, but the scene was too confused.

Just as Duranix banked left, Sthenn reared up in the midst of the paddle craft. The green dragon had a deep wound in his chest that bled black ichor into the sea. Bilious jets of toxic fumes billowed from his mouth. The poison couldn’t kill Duranix, but it did mix with the clouds to form a murky vapor. What effect it had on the creatures in the boats Duranix didn’t know

Sthenn reached down with both foreclaws, grasped the nearest boat, a flag-decked paddle-wheeler, and hoisted it into the air. The paddles on each side of the tubby hull continued to turn, water sluicing from them. Wheezing with pain, Sthenn hurled the vessel at Duranix.

The bronze flapped vigorously for altitude. The boat tumbled end over end as it came. Duranix dodged, and the craft plummeted back to the sea. When it landed a huge spout of green water was thrown up, and the battered boat rapidly sank.

A curious thing happened next. The boats ceased battling each other and attacked the dragons! Not just the paddle-wheelers but the centipede vessels as well—scores of craft turned their attention to the giant beasts in their midst. The centipede boats were equipped with sharp metallic prows, which they tried to ram into Sthenn. He swatted the craft aside while spewing poisonous breath over them.

The paddle-wheelers tossed firepots at Duranix. He twisted and turned, keeping his vulnerable wings away from the exploding pots. He had no quarrel with these unknown beings, but they were hampering his more important contest. Without the strength to loose another bolt of lightning, he directed his repelling force against the firepots arcing toward him. The pots rebounded, falling among the very ships that had launched them. Two of the craft were shattered by the ensuing blasts, rolling over and plunging beneath the waves. The remaining paddlers scuttled away.

By this time Sthenn had waded free of the sea battle. Striding laboriously on his hind legs, the green dragon rose higher and higher out of the water.

“Sthenn!” Duranix bellowed. “Stay and fight!”

The old beast continued his plodding progress toward land, still more than a league away. “Not today, little friend,” he wheezed. “Not... today!”

Duranix tore after his fleeing foe. So intent was he on the chase that he didn’t notice a second fleet of paddle craft just below his right wing. At a range of a hundred paces, eight vessels flung their firepots. On converging courses, the pots collided directly beneath the bronze dragon.

The shock of the blast flipped him upside down. Sulfurous fumes filled his chest. He plunged to the water and struck hard, headfirst.

The impact stunned him. He was conscious for a few moments, feeling something encircle his neck, sensed he was moving through the water, being towed. Then he blacked out.

Time passed. The sun climbed higher, its heat thinning the early morning clouds. Blue reclaimed the wide sky. Sea birds, leery at first of the enormous creature beached on their turf, slowly came out of hiding and began to wheel and dive for food again.

Duranix awoke slowly, slitting his eyes against the blinding brightness of sky. He lay on his back in the surf, wings extended but buried in wet sand. His tail drifted side to side with the motion of the tide. Cold seawater gurgled in his ears.

He raised his head, and the web of fiber lines wound around his neck snapped and fell away. Having stunned him, the paddle crafts had wrapped him in a stout net, towed him ashore, and hastened away. Why they didn’t try to harm him further he couldn’t guess.

The ocean was dotted with wreckage—broken timbers, oars, the shattered remains of boats. Underneath the pervasive smell of sulfur and niter was the tang of burned flesh. Whether his, Sthenn’s, or that of the warring creatures on the boats, he couldn’t tell.

Rolling onto all fours, Duranix shook off the netting and damp sand. A look up and down the beach showed him Sthenn was gone, so he set about putting himself to rights so he could resume the chase.

Each wing had to be preened of sand. If the sand was allowed to work its way under his scales, it would cause painful sores. The preening was a cautious operation, requiring concentration. His claws and horns were hard and sharp, and his wing membranes were delicate.

When he was finished, Duranix spread his wings a bit to dry them. He strode up the shoreline to the highest dune. From this vantage, he saw a green line of trees inland. More importantly, he saw Sthenn’s narrow, three-toed claw prints. The old dragon had come ashore here, and his prints led directly toward the distant forest. He must have been hurt if he wasn’t flying—or could this be another of his endless tricks to put Duranix off guard?

It scarcely mattered. Duranix had no choice but to follow his tormentor’s mincing tracks. The trees were still a long way off when he found the ancient stone marker.

It stood in the midst of the dunes, a sandstone column carved flat on four sides. It was old and weathered, and its base was askew, causing the tall column to lean. Strange figures were carved in deep relief on all four faces.

Duranix started to walk around the column but paused. The carvings caught his attention.

The reliefs showed a crowd of two-legged beings (vaguely like humans or elves) swarming ant-like up the side of a mountain. They toppled large round objects—boulders perhaps—off a cliff while others of their kind fought a pair of large, four-legged creatures with long, serpentine necks.

Duranix stared hard at the worn images. Were those wings folded on the creatures’ backs? Was he looking at some kind of memorial to a battle fought against dragons?

The shrieks of gulls spiraling overhead broke his contemplation. With Sthenn still roaming free, this was no time to puzzle over artifacts. The green dragon’s trail led without deviation to the forest; he must be seeking the kind of cover he knew best.

Duranix flexed his wings experimentally. They were dry and free of sand. He leaped into the air.

From this height, he could see the woods were wide and dense, separating the beach from a series of cliffs beyond. The escarpment was composed of a light blue stone, making it hard to distinguish from the hazy sky.

When he reached the trees, Duranix spread his powerful senses wide in search of Sthenn. Immediately, he picked up the scent of a dragon—but, surprisingly, it wasn’t Sthenn.

The old wyrm exuded a putrescence Duranix knew as well as he knew the smell of Amero (poor soft-skinned humans could never get truly clean). This new scent was certainly draconic, but metallic and clean. There was something else, a difference he couldn’t quite fathom. The closer he came to the escarpment, the more pronounced the distracting scent became.

Extending his rear claws, Duranix landed on a ledge of blue stone. It was a pretty species of slate, only slightly darker than a summer sky. He put his back to the plateau and studied the forest below. He had an excellent view of the land, and in that position he remained, unmoving as the stones around him, while the sun passed its zenith and began its descent.

Many animals and birds passed beneath his gaze, but not Sthenn. Puzzling. The green dragon’s presence should have disturbed the local animals greatly, yet he saw little sign of it. Predatory birds circled in the warm air. Tree-climbing rodents cavorted among the leafy branches. Clouds of insects swarmed over the narrow stream flowing through the heart of the woods. The largest beast Duranix saw was a kind of long-legged pig, with a ruff of stiff, white fur around its neck and a pair of vicious-looking tusks. About half the size of a wild ox, the ruffed pigs left the shade of the trees in twos and threes to dip their long snouts in the stream. If Sthenn was around, he was being extremely discreet. The pigs looked completely untroubled.

They also looked quite tasty. Duranix’s stomach rumbled. His last meal had been a school of leaping sailfish two days ago, and he found his attention fixed by the prowling pigs.

Then came that feeling again, the sensation another dragon was near. A broad shadow flashed overhead. Acting purely on instinct, he sprang straight up at the shadow. He had only a glimpse of bright scales and slender wings before he slammed into the belly of another dragon.

The stranger bleated in surprise. Duranix knew immediately it was not Sthenn. He tried to disentangle himself but was firmly held by the other. Together they dropped from the sky and crashed into the forest. The spicy, resinous smell of fractured cedar filled the air.

Powerful clawed feet kicked at Duranix’s chest. Nothing like the vicious attacks he’d weathered from Sthenn, they still hurt. Tired, frustrated, and ravenously hungry, Duranix lost his temper. He seized the other dragon’s hind legs, reared, and flung him into the trees.

There was a glint of bright metal. The dragon hit the cedars and flattened them. Rolling over several times, the stranger came quickly to his feet.

Duranix blinked, his eyelids clicking down and up several times. The stranger was not a he but a she—a bronze dragon, smaller than himself.

She shook off the effects of the crash and faced him, back arched like an enormous wildcat, horns, spines, and barbels rigid with fright and fury. Extending her neck, she opened her jaws and hissed.

He was surprised, having expected her to loose a bolt of lightning. Assuming a passive stance, he relaxed his coiled muscles. “Greetings.” he said. “Who are you? What’s your name?”

“Greetings!” She growled angrily, deep in her throat. She was half Duranix’s weight and two-thirds his length. Thin, too, but well muscled. Her scales were bright and well buffed.

When he failed to get any further response, Duranix asked, slowly and deliberately, “What is your name?”

The female bronze finally lowered her back and raised her head. “Blusidar. Blusidar is my name.”

“I’m sorry I attacked you, Blusidar. I mistook you for an enemy. There is a green dragon in your territory, a creature of great evil. I’ve pursued him around the world to this spot. When you flew past me, I thought you were him.”

She stepped over broken tree stumps, carefully keeping her distance from the imposing stranger. “I see no dragon but you, and I did not see you till you struck.”

She was young, Duranix realized. Very young. Still, she was the first bronze dragon he’d encountered since the death of his mother and clutchmates many centuries ago. In his travels around familiar lands, he’d met other dragons: the loquacious brass Gilar, who dwelt in the far eastern desert, and the copper twins Suphenthrex and Salamantix, who lived on twin mountains northeast of the Valley of the Falls. Other dragons he had known had dwelt on the borders of the great savanna, but one by one, they’d been killed or driven off by Sthenn.

“This green dragon—his name is Sthenn—is here somewhere close by, hiding,” Duranix told Blusidar. “I wounded him in the sea and I tracked him ashore. You’re not safe with him here.”

She pondered that for a moment, then asked, “What? I am safe with you?”

“Certainly!” he said indignantly. She flinched when his voice rose. Schooling himself to calm, Duranix added, “What land is this? Who dwells here besides you?”

“This land is the land. I know no other,” Blusidar said. “Came you through the Zenzi?” At his obvious lack of understanding, she explained, “Zenzi—walk on two legs, like birds, but have no feathers. So big.” She held her claw off the ground at about the same height as a human child.

“These Zenzi, do they use large boats to cross the sea?” he asked, and she nodded. “Then I saw them, fighting others or among themselves. Who are they?”

Haltingly, pushing the limits of her vocabulary, Blusidar told him about the Zenzi and this, her homeland.

It was an island, quite large, with a ring of blue stone mountains in the center. She was the only dragon on the island, though once there had been others. The Zenzi had confined the dragons to the island long, long ago.

“How is that possible?” Duranix demanded. “Creatures no bigger than humans imposing their will on dragons? I don’t believe it!”

“Not big dragons like me, you.” She cupped her foreclaws around an imaginary sphere. “Vree-al.”

Duranix was startled. The sound Blusidar made was the one clutching females used to comfort their unhatched offspring.

She continued, relating an amazing tale that explained the weathered column he’d seen on the beach. Ages ago, the Zenzi had dumped fertile dragon eggs on this remote island. After hatching, the dragons grew up in isolation and ignorance, having no idea of the wider world beyond the shores of their island. Over time, a few had taken a chance and flown away, certain there must be more to their world than this island. None had ever returned, and the rest had lived and died here. Blusidar was the last.

“You go,” she said, finishing her story “This place is mine. You go back where you came.”

She seemed unmoved by the fact that Duranix’s very existence confirmed a wider world beyond her tiny island.

“I shall leave,” Duranix said, “but not until I find Sthenn. If I leave him here, he’ll kill you.”

Blusidar backed away, keeping her dagger-shaped pupils fixed on Duranix. “Then go soon. Too many dragons are trouble. Find your Green and go!”

She slipped between the closely growing trees and disappeared. Duranix advanced a few steps. Pigeons rose in a cloud from the trees, marking the fleeing bronze’s path.

Something hard jabbed his foreclaw. Duranix lifted his leg and saw a bright bronze scale embedded in the trunk of a shattered cedar. He worked it loose with his talons. One of Blusidar’s. Unlike his own scales, which were large, curved, and shaped like an acorn in silhouette, Blusidar’s were flatter and almost circular. The edges were smooth, another sign she was less than a century old. From the scale wafted the clean, bright smell he’d sensed while flying over the island.

The image of Blusidar staring fearfully up at him, knowing he was larger and stronger, yet facing him with foolish bravery, caused Duranix to close a powerful claw around the scale.

Here was one dragon Sthenn would not harm, he vowed. He would not allow it.

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