XXIX

"The boat just vanished?" Chaz demanded, keeping one eye on General Procopio, who had his nose into everything in the laboratory. The general was as excited as a kid. Retirement had been a bore for him. "Right in the middle of the river?"

Preacher nodded. He was tired of repeating the story. "Then he used sorcery. Meaning he was willing to disturb the web and attract attention."

"Like maybe he hadn't been noticed so far?" Su-Cha sneered. "The boat only had to disappear for a couple minutes. Just long enough to get to shore and let those guys do a fade."

Chaz paced. He was concerned about Caracene, though torture would not have gotten him to admit that. He stared at the darkness beyond the laboratory window. The gruesome memorial that had been Jehrke Victorious watched over his shoulder. "Where is the boss?"

"Gone. Without saying where he was going. The way he does."

Chaz stared at the vermilion characters in the window glass. They had, according to Preacher, simply appeared while his back was turned.

Ride-master Jehrke: You no longer possess the pearl so precious to me. I now possess two gems priceless to you.

"What do we do now?" Chaz asked.

"We wait," Preacher said.

General Procopio was stirring through wreckage left from the recent raid. "What is this thing?" He indicated something that looked like a mummified gorilla head. "Ugly character."

"No telling," Chaz replied. "Jehrke had at least one of everything weird there ever was around here."

Su-Cha scooted past the barbarian. "Don't touch that!" he squeaked.

Procopio jerked away. Startled, Chaz asked, "What's the matter, little buddy?"

"That's nothing Rider or Jehrke ever had. That's a Koh-Rehn. We've been double-shuffled. Those clowns that broke in here left it for us. A little gift. A little nightmare come midnight, while you're all tucked safely into your beds, you think." He squatted beside the ugly head, studying it.

"Relative of yours?" Procopio asked, catching on more quickly than the others.

"In a manner of speaking." After a thoughtful moment, Su-Cha said, "Dirty tricks, eh, Shai Khe?" And after another moment, "We can play that game, too. Listen up, you guys. I've got an idea."

Midnight. A blinding flash lighted the window of Jehrke's laboratory. Tough though the glass there was, it disintegrated, showering the Rock with fragments. Roars and screams ripped out into the night. A man who might have been Ride-Master Jehrke could, for a moment, be seen battling a huge shadow. Then the screaming stopped.

One minute. Two minutes. Three. Two battered men fled the Citadel gate, a semi-conscious woman dragging between them. As they neared the edge of the plaza, the shorter man stumbled. He let go the woman to break his fall. The shawl wrapping the woman's hair and concealing her features fell away.

"Damnit!" Chaz exploded, but softly. "Watch yourself. They find out we've still got her, we lose our chance to pull this out without Rider." He re-wrapped the woman while Preacher muttered weary apologies.

They resumed hurrying through the night, following a circuituous path that in time led them to a new hideout at General Procopio's City house. The general had insisted. He wanted to be in the middle of things, and the Protector himself had proofed the house against sorcerous espionage. He said. Where better to stake out the goat and wait for the lion? he asked.

There were fragile indications to convince Chaz that they were being followed. He allowed himself one merry grin.

Good times and bad, chaos or disorder, there were comings and goings at the Citadel Gate. Day, night, the hour made no matter.

A curtained coach departed twenty minutes after Chaz and Preacher and their charge. Within were Spud, Procopio, and a stack of reports from the sergeant of the guard, who had not permitted a little thing like a raid to cancel his report-taking.

The coach hurried through the night, straight to Procopio's back gate, and so arrived there long before the others did afoot. They were in the darkened study, watching, to confirm the presence or absence of trackers when Chaz and Preacher arrived.

Those two burst in with their burden. "Well?" Chaz boomed as Su-Cha surrendered the Caracene shape and collapsed with a feeble plea for food.

"Two of the bloody beggars," Procopio replied. "One ran away to tell tales. One stayed."

"We ought to sneak out the back way and follow him home to Daddy," Chaz growled.

Spud, trying to spoon-feed Su-Cha in the dark, said, "We already know where to find Daddy."

"What? How?"

"All those reports the sergeant gave me? While you guys were loafing I was reading. There's wheat in amongst all that chaff, and it adds up to another waterfront warehouse. While we were killing time giving you guys a head start, the general called in some favors. As soon as Shai Khe's gang heads out, wherever, they'll hit the place and get Soup, Greystone, the girl, and whoever is guarding them. Then they'll lay for Shai Khe in case he gets lucky or gets away out here."

Chax grunted. It was an eloquent grunt, replete with sarcasm and cynicism. "And it all depends on Rider being somewhere handy, looping snares and nets into the web for when Shai Khe cuts loose, eh? Ingenious."

Preacher quoted something scriptural; predictably cryptic and confused; fierce, fiery, and deifically vengeful. He added, "It's falling together. We have that rat in the middle, between two terriers, and we'll choke him on his own arrogant overconfidence."

Perhaps the word choke occurred to him because of the strangling noises issuing from Su-Cha because Spud kept jabbing too-rapid spoonsful of food into the imp's mouth. Su-Cha finally got his message through. He was recovering. He was ready for the next stage.

They began their wait for the mad enemy.

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