8 Eleint, the Year of the Banner (1368 DR) Dekanter
One foot in front of the other…
Druhallen of Sunderath told himself that as he pushed his companions through the empty tunnels of Dekanter. They had the scroll, they had one another-even their goblin whose heartbeat was weak but steady whenever he checked it.
As for the other goblins, Ghistpok's goblins-Ghistpok was dead, seared in his own fat, and his starving tribe was doomed. Its doom, though, had been sealed long before this chilly night, long before the obese Ghistpok took command. Perhaps the tribe had been doomed from the moment the alhoon claimed the mines for its own. Certainly they'd been doomed once it found a golden scroll from Netheril.
The eastern Greypeaks were brightening when the survivors stumbled through the great dwarf-carved gate. Sunrise and dimmed stars had never looked so beautiful. The driving need to be gone from this place relaxed for a moment. Dru raised his eyes, as if heavenly light could heal his face or his memories of this night.
Only time and distance, mostly distance, could dull the remembered agony, the sense of violation and helpless rage he'd felt when the Beast Lord had overwhelmed his spirit. This night, Druhallen of Sunderath had experienced cruelty, hunger, and degradation on a scale he'd not imagined possible; he was not grateful for the lesson, which was worse in reflection than it had been in reality. Were it not for Rozt'a, Tiep, and the goblin he carried on his back, Dru would not have returned to the light.
"The horses, Dru," Rozt'a whispered. "Get the horses."
She'd reclaimed her sword belt on the way out. Shortly after that, she'd rediscovered her voice. Dru didn't know what she had endured in the last hour and would never ask. She was shivering now, from cold and memory. He would have held her close, if his arms hadn't been locked behind his back supporting the goblin.
Tiep walked a bit apart from them and added distance as the sky grew brighter than the light spell-a feeble effort, ruddy with desperation-that had guided them away from the pool chamber. Dru owed his life to Tiep. If the youth hadn't risked everything in his brave, senseless attempt to slay the Beast Lord, Dru would be a fading part of the alhoon's memory. Tiep's reward had been the Beast Lord's embrace.
Druhallen didn't know what to say to his bloodied foster-son; he didn't know what to say to himself.
They reached the carved steps to the High Trail, which, like many stairways, were higher and steeper going up than coming down. Dru's legs were jellied halfway through the third tier. He called a halt when they reached the top.
Dekanter's clouds were reassembling in the north and west. There'd be rain in the quarry by mid-morning, but for now it was sun-streaked and quiet. Nothing moved on the mounds or showed its face at the gaping mine entrance. He didn't particularly want to see the remnants of Ghistpok's tribe and suffered a visceral fear when he imagined the Beast Lord or its living kin, but the silence spoke of tragedy, at least for the goblins who were guilty of no crime other than being born in Dekanter.
Their horses were restless with hunger. Tiep went to work spreading the last of the grass they'd brought up from the bogs while Rozt'a ransacked her gear for clothing and Dru settled Sheemzher on the rock. The goblin's left eye fluttered open.
"Sky," he murmured.
"We made it out of there," Dru assured him. "All of us."
"People, too?"
Dru dodged the question. "Save your strength, little fellow. We'll take care of you."
Sheemzher closed his eye and appeared to sleep. Rozt'a came over. She'd dressed herself in layers of everything. Her movements were calm and confident as she washed the goblin's wounds with water from the run-off.
"He's lost the eye," she said, bandaging it. "And a lot of blood. A hole like that-" She indicated the thrust wound in Sheemzher's right flank."-Is beyond my skill."
"Wyndyfarh will heal him."
It was the least Lady Mantis could do.
The very least she would do after they delivered the golden scroll and reclaimed Galimer Longfingers from her behind-the-waterfall glade.
"How will we get there? Which way should we go? Back through the rocks and bogs? Or the other way?"
The other way was back to the High Trail, down the steps, and across the quarry to the eastward gorge. Did they want to take their chances with the Zhentarim on the Dawn Pass Trail? Or with the gods-knew-what on the bogs?
"We'll go faster astride on the trail."
Rozt'a looked east. "If we get that far."
There were new words for fear written on her face. Druhallen imagined similar words were written on his own beneath the blood and swelling.
"We'll get through while the sun's shining. They're creatures of the Underdark. They won't come into the light."
Clouds were thickening in the north and west.
"We'd best hurry," Rozt'a concluded.
"I'll get the gear loaded while you patch him up as best you can."
"What about you?"
He wasn't ready to think about his own wounds. "Later. Talk to Tiep. Help him if you can. He's young enough to care what the ladies think about his nose. Me? As long as my mother can recognize me when I'm hung-"
"Druhallen, it's been twenty-five years since you've seen your mother. She wouldn't know you if she fell over your corpse!"
Rozt'a sounded like her old self when she mocked him. He tried to return the favor with a laugh, but turned away, wincing as the effort opened the lacerations.
Sheemzher was unconscious and rust-colored when Rozt'a finished binding his wounds. The horses were saddled and packed, but there'd be no riding until they got down the quarry steps. They rigged a blanket-sling over Dru's shoulder to leave his arms free for leading a horse while he carried the goblin.
The quarry remained deserted with a wall of clouds a few shades lighter than the mountains themselves squeezing down. Rain fell before they reached the bottom, a hard rain with heavy wind behind it and lightning, too. They mounted and headed east, glancing north and west over their shoulders until they were out of the quarry. By mid-afternoon they'd ridden from rain into warm sunshine.
It was like waking up from a nightmare.
Sunset found them on the abandoned portion of the Dawn Pass Trail. Sheemzher had stirred twice during the day. They'd given him water both times and told one another that he was holding his own against his injuries, which was a lie. Tiep's ravaged face was swollen and purple. He'd shut both eyes and ridden blind. Dru was tempted to do the same before Rozt'a called a halt.
"We've gone far enough," she said.
Druhallen's lips were too big and sore to argue. He handed Sheemzher down-let him drop into Rozt'a's arms, if the truth were told-and flopped out of the saddle like a top-heavy sack of grain. A season's worth of grass grew trail-side. Dru hobbled the horses in it and made rough sheaves to form a pallet for Sheemzher before hauling their empty waterskins to a brook on the low-ground side of the trail.
Glancing west, Dru saw clouds towering over the Greypeaks. It was raining in Dekanter as it did almost every day, but their campsite was dry and the brook was seasonably low. He had to climb down the bank and rearrange some rocks before he could fill the skins. The first skin was bloated, tied, and sitting atop the bank and he was working on the second when Rozt'a shrieked.
Drawing on a reserve of strength he hadn't suspected, Dru leapt the bank and raced across the trail, looking for trouble as he ran. The trail was clear of monsters and Zhentarim, but Tiep was in the midst of a seizure. The youth was sprawled on the ground, his heels pounding the ground and his arms flailing through the air. Druhallen dropped to his knees to help Rozt'a restrain him and took a fist on the nose. The pain was exquisite and for several moments he could do nothing at all. When his muscles unlocked, Tiep was lying quiet.
"Are you all right?" Rozt'a asked.
He didn't bother answering as blood leaked from his nose and tears burned his cheek.
Rozt'a brushed her hands vigorously as she stood. "That's it. I'm steeping Wyndor's herbs for both of you."
Dru winced. Wyndor's herbs were a last resort, a very bitter last resort that tortured a man as they healed him. "If you do that, we'll be stuck here until tomorrow night plus the day after if we wait for the sun to ride."
"If I don't, you might be dead," Rozt'a countered as she flipped open their medicine chest, "or too sick to drink it."
That was another problem with Wyndor's-if the patient were too far gone, the herbs would kill before they healed.
"We've got to keep moving, Roz. As little as I wanted to bump into Amarandaris before, I want to see him even less now when we're traveling with that golden scroll. It's a miracle he hasn't caught up with us before this. We used up our miracles last night."
"That's why I'm steeping the Wyndor's. Don't argue with me, Druhallen. You're in no condition to win. Did you leave the skins by the stream?"
He stood up. She was right about his condition but he hadn't reached the point where he couldn't haul two waterskins back to their camp.
Tiep, whose eyes had opened during his exchange with Rozt'a, wobbled up and followed him.
"You don't have to worry about Amarandaris," the youth said from the top of the stream bank.
Dru braced the skin in the cool water and, while the water flowed into it, bathed his throbbing face. "You know something about him that I don't?"
The youth didn't answer right away. Dru worried he might be having another fit, but what he saw when he looked up was worse: guilt, deep and old.
"He pretty much told me I was on my own. He figured you'd find a way out of Parnast before he was ready to leave. Told me what to look out for, with you and the goblins and all, and told me to leave a written message in Yarthrain. He wouldn't have given me the name of someone in Yarthrain if he thought he'd catch up with you-us-before we got there."
Druhallen let the waterskin slip through his ankles. "You think that, do you?"
Tiep nodded.
"How long you been working for them?"
"Two, maybe three, years."
Anger quickened Dru's pulse; his lacerated face burned. "Come on, Tiep. I'm not a fool. What is it? Two years or three?"
"I tried to tell you! I've tried every time they ask me a favor. I knew how you'd react so I didn't dare-until now. It's safe to camp a day or two. Safer than on the main trail. No one's coming here."
"Amarandaris isn't-if I believe you. That doesn't say no one's coming."
The youth bolted for the camp. Dru let him go. He tied off the waterskin and hoisted one to his left shoulder, opposite the pain, the other under his right arm. Rozt'a had a fire going and was waiting with a pot for the water to steep Wyndor's herbs. He had half a mind to tell her to prepare half the amount she'd measured out, but that would mean that he'd be telling her what Tiep had been up to, and he wasn't feeling that generous.
"You tell her what you've told me," he whispered to Tiep as he walked past the sullen, shaking youth, "and be quick about it, or you'll wish you'd never been born."
"I've wished that for years."
He didn't say anything while Rozt'a steeped the bitter herbs or when she handed them each a steaming mug. Tiep emptied the mug in three gulps; Dru had never seen anyone gulp Wyndor's. The stuff was as potent as any brew this side of magic. His was cool by the time he finished it, and by then the herbs were starting to take effect. He said he'd take the first watch-he thought he could fight the seediness until midnight, hoped he could memorize a spell or two before the shakes and nausea overwhelmed him.
Rozt'a put her hand on his shoulder and guided him to his knees. "Sleep it off. You can stay up all night tomorrow."
Dru's thoughts were an unholy amalgam of Amarandaris, Tiep, and the Beast Lord as he slipped into delirium. He lived the rest of the night and all of the next day in a twilight of dreams and memories. In his few moments of lucidity he craved water, which Rozt'a gave him, and raved about the pain from a spike driven upward through his skull.
He was clear-minded, though empty-minded, when he sat up at sunset. The taste of death and rot thickened his tongue. He'd hawked and spat before he'd considered the wisdom of the act. Pain set him on his back again, but it was nothing like the pain before Wyndor's. He touched his face and the crusted cuts around his nose. The herbs had done their work-his body had done a week's worth of healing in a day. He had the appetite to prove it.
Rozt'a's cook pot called him as flowers called bees. She ladled something pale and lumpy into a bowl. He was ready for more before he asked what he was eating.
"Frog soup."
Dru looked at the lump in his spoon and swallowed it down without hesitation. He'd collected his thoughts by the time he'd sated his hunger. The edge was off his memories of Dekanter, as well, but not his last conversation with Tiep. He asked about Sheemzher first, because he'd spotted the goblin lying under a tent rigged from their blankets.
"Same as before. I'd've given him Wyndor's, if I didn't think it would kill him. The wound hasn't festered; that's a good sign. They're tougher than us, I guess, when it comes to disease."
"They'd have to be," Dru replied, and asked the harder question, "What about Tiep? Is he awake? Talking?"
Rozt'a shook her head. "I gave him a smaller dose-what I'd give myself. He should have come through before you. It's as if he's fighting something. Reliving it. I've lost track of the number of times he's called your name."
"No sign of trouble, though? No visitors?"
She stirred the soup for her answer and dribbled a cascade of meat back into the pot.
"Get some sleep," Dru suggested. "You're tired. I'll take the watches tonight."
"I dozed. I'll be fine-read your scroll, if you can, Druhallen. I know better than to come between a magician and his magic. This way you won't have to divide your attention."
He mumbled his thanks and retrieved the cloth-wrapped bundle from his gear. Midnight had passed hours ago. Dru could glance at the words of his light spell, cast it a moment later, and know he'd get another chance when midnight returned. He was impressed by the precautions Tiep had taken to protect the scroll with his shirt The better to impress Amarandaris and the unknown Zhentarim contact in Yarthrain?
Druhallen sighed. Though his anger was real and justified, he knew Tiep's slide into the Network fell short of conscious betrayal. Somewhere in one of the cities they visited or in Scornubel-which was more likely-the youth's luck had run out. He'd crossed a line that couldn't be crossed. Since the beginning in Berdusk, he, Rozt'a, and Galimer told their youngster to come to them when he got in trouble and tell them about his mistakes before they became flash point crises.
It was a rare boy who took that advice to heart. Dru thought of himself. He'd never willingly admitted an error to his father-why volunteer for a thrashing? And after he'd left Sunderath, when his situation with Ansoain hadn't been so very different from Tiep's, he'd have died before risking the future with an untimely confession to his foster parent. Of course, he'd also bent over backward to stay out of trouble.
He was a carpenter's son. Both his grandfathers had been carpenters, too. He was an odd seed in Sunderath, but he knew his roots. The gods knew what Tiep had for ancestors, and they weren't telling.
With a sigh, Druhallen unrolled the layers of shirt and scroll. The first, most obvious, thing he noticed was that scroll wasn't parchment backed with gold-leaf, as he'd expected, but gold throughout and polished to a sheen that sparkled in his light spell and hurt his eyes. He noticed the script next. Dense columns of Netherese script that floated on the gold. Dru could read the letters, but not casually, not without concentration, and there was no guarantee he'd make sense of the words. His dark glass disk slipped out next, warmer than it had ever been before.
Odd that it was the object which had brought him to this forsaken corner of Faerun only to become uninteresting once he'd arrived. Dru was almost certain now that the disk had nothing to do with Thayan circle-magic but, instead, had something to do with hiding objects-people-in plain sight. He guessed now that the Red Wizards had held onto it tightly until they were ready to begin their ambush, then they'd thrown it down. Why they hadn't retrieved it was, and might remain, a mystery, but a minor one compared with the meaning behind the words in front of him.
He picked the disk out of the grass and returned it to its silken sack and snug compartment within the folding box. There might be a use for it, yet. Amarandaris had told him to name his price. If the offer held, he could think of something the Zhentarim could return to him.
When the box was folded shut, Dru once again looked at the scroll. Twilight was passing quickly on this crisp, cloudless night and he'd had to dim his light spell. Dru wasn't sure he could trust his eyes, but yes-by means and magic he could not explain, the floating words on the scroll had become rusty marks across the back of Tiep's homespun linen shirt.
Too bad the boy didn't dress in silk as Galimer did. A more finely woven fabric would have recorded the ancient words more clearly, but they could still be read, albeit as reversed mirror-writing. Arc-Arcan-Arcanium-? The shirt's script was imprecise. Far easier to look at the floating script. The gold made its own light. Druhallen squelched his spell entirely and found the Netherese letters instantly clearer.
Arcanum Fundare Tiersus: Of fundamental or basic magic or mystery, the third lesson or chapter.
Druhallen translated the first line of the first column: Things are not as they seem. Seeming is illusion. Illusion is change. Things change.
He was disappointed: the wisdom of millennia reduced to a schoolboy's truism. Then it came to him that all magic was illusion and, more than that, a reagent was the illusion of magic: a thing that was not what it seemed to be. A spell was the destruction of illusion. A spell was the ultimate revelation of truth.
A spell was naked truth!
Dru sat up straight, stunned by the insight sweeping through his mind, changing the way he thought about magic. The sky was black, the stars were brilliant jewels; midnight had come and gone since he'd translated the first line. There were a thousand lines or more floating on the gold. He did the math then started on the second line. The words were there, but the magic-the truth within illusion-was not.
Some things did not change. Reading the Nether scroll was like studying spells. He could read or study at any time, but true learning happened only once each day. Disappointment singed Dru's spirit. In a few days time he would-he definitely would-trade the scroll for Galimer. Before then, he'd read another line, perhaps two more, not more than four. A far cry from a thousand.
Dru picked up the shirt and held it close. Things are not as they seem… The words, not the magic. Would the magic be there tomorrow? He folded Tiep's shirt carefully, separately from the scroll which rolled up tighter than his little finger. Then, because for a wizard thwarted curiosity hurt worse than any wound, Dru opened his folding box to the compartment where he kept powdered sulfur.
Light was a fast kindling spell that consumed its red or yellow reagent when he committed it to memory. Usually he balanced a bit of powder on a fingernail that had been black since he left Sunderath. Tonight he left the powder in the compartment and, rather than read the writ from the wooden panel, Dru closed his eyes and remembered it while holding a harmonic thought-the reagent is the illusion, the truth is light.
The power was in his mind. After decades of practice, Druhallen knew when he'd learned a spell after midnight. He remembered his simplest flame spell which had always required an ember before it would kindle. Like pure light, flames appeared in Dru's mind. It felt different, as if the ember were there also. He had to know…
A flaming streak shot from Druhallen's hand. It brought Rozt'a at a run.
Dru was exhilarated. He'd cast a spell by will alone, without literal study, reagents, or a kindling gesture. Reading-learning-a single line from the Nether scroll had ushered him across the threshold that separated good wizards from great ones.
Rozt'a was in a panic, fearing that the mind flayers, dead and alive, had returned to finish their feast. She had harsh words for a wizard who'd terrified her out of curiosity. Dru endured the tongue lashing, which did not dent his enthusiasm.
"One look at the Nether scroll and I've learned what a spell is. I've been collecting spells as if every one were different. That's illusion; Rozt'a, spells are all the same. They're all a path through illusion to truth. One look, and I've seen the fundamental truth of magic."
She narrowed her eyes. "All spells are the same? That's the fundamental truth of magic?"
"You'd have to see it from your mind. And if you could read the Netherese script, you would. This scroll-" He held it up "-could turn even you into a wizard."
The prospect did not delight her. She snatched the scroll from his hand. "One look you say, and you're casting spells from your mind. If you're not stark, raving mad then forget your glass disk. This is the thing that could unhinge Faerun. You say there are a hundred of them?" Rozt'a swore by Helm and Ilmater, her god of last resort.
She had a point. "Even though there were only fifty, legend says Netheril was founded on two identical sets of golden scrolls. Both were lost before the Empire fell."
"And good riddance. Magic shouldn't be easy."
Another point. Dru purged his wild enthusiasm with a sigh. "We're exchanging it for Galimer."
"Solving our problem and giving the world a bigger one."
"I doubt it. I don't think there's anything in that scroll that the bug lady doesn't already know."
Rozt'a glowered at the scroll before handing it back. "I'm glad for you, Druhallen, if you've seen the truth of magic, and I pray to all the gods that you're right, because we are exchanging it for Galimer."
"No question," Dru agreed. His excitement rekindled the instant his fingers touched the warm, shining gold. He was a boy again, freshly apprenticed to Ansoain and she couldn't teach him fast enough. "Sit with me a moment. I want to try something."
"Druhallen…" her voice was ominous, distrusting.
"I'm not going to open the scroll. I'm not going to touch it. Here, you can hold it."
She took it reluctantly. "Druhallen, what's going on in your mind?"
"I came-We came all this way to cast a single spell, and I didn't cast it. I never found the time, never found the place, and when it came time to leave, it never even crossed my mind. I still have all the reagents-the dragon's blood, the mummy's bone, the perfect pearl. They're going to waste-"
Rozt'a opened her mouth, then shut it.
"Rozt'a, I want to cast the Candlekeep spell on the scroll. I'm going to cast it, but it's the kind of spell that's safer with an anchor, someone to keep an eye on things and stop the magic if it goes awry."
"How will I do that?"
"Just take the scroll away. You'll be holding it. It won't be difficult."
She was skeptical, but eventually agreed. Dru committed the spell to memory, then made the preparations.
"You're sure I can just walk away?"
"It's a passive spell, Rozt'a. Nothing happens here."
Dru sat outside the circle with a clear view of the scroll and spoke the words that Candlekeep's blind scryer had taught him, meaningless words that belonged to no language he could name. Nothing happened at first, and he suspected the ultimate irony: After all this, he'd gotten some minor aspect wrong and the spell would not kindle. Then Druhallen's thoughts let go of time.
Slowly at first, but soon with dizzying speed, Dru's awareness moved against time's flow to the beginning-the very beginning-of light, heat, and majesty. The time stream caught him and carried him on a lightning bolt through the scroll's history. Druhallen had visions of huge sparks and larger explosions, none of which had meaning to him, except that the scroll was old. Its history was older than humanity, older than Faerun and when the lightning bolt carried him through those moments, it was moving too fast for him to collect any impressions of Netheril, Dekanter, or his own past. It was traveling too fast to stop and carried him into the future, where no mortal mind should travel but where the scroll had place and presence.
He'd perceived a return to pure light, pure heat, and majesty when it ended and he was sitting in the grass beside an abandoned trail, staring at an empty circle in the dirt.
"You were getting weird," Rozt'a said from behind his back. "Your eyes were starting to glow. I figured it was time to stop. Are you yourself?"
Dru turned around. "Of course I-"
Rozt'a had her sword drawn, ready to lop off his head. "You're absolutely sure?"
"It was a scrying spell, Roz. Like reading a book or looking at a picture-except I couldn't understand the words and the pictures didn't make much sense either."
She lowered the sword and laughed at him.
Each of the next two sunrises Druhallen unrolled the Nether scroll and read another line. His second and third readings were not as insightful as the first had been, but they expanded his horizons and gave him peace-the only peace he got those days. Tiep had awakened shortly after Dru had cast his Candlekeep spell. The youth had sucked in his gut and told Rozt'a the truth before breakfast.
She'd swallowed her rage-a terrible thing to watch-and shut him out of her life. Rozt'a didn't rant or vent her frustrations on helpless trees and bushes, she simply treated Tiep as if he weren't there. If he spoke, she didn't hear. If he got in front of her, she turned the other way. Dru had tried talking to her.
We said we'd always understand, that we'd always be there to help him. He didn't believe us. He was right.
Damn straight he was right. He's gone over, Dru. First Weathercote, now this. Or have I got it backward? First the Zhentarim, then Weathercote. He's out of my life.
Not until the four of us are together. We can't decide without Galimer.
Tiep or me, Druhallen. If he goes into Weathercote Wood, I don't.
Dru had tried to reason with her; at least he'd thought he was using reason. The Nether scroll hadn't given him any new insights into women, especially Rozt'a. When he'd refused to judge Tiep immediately and send him on his way to Yarthrain at the junction of the old and new branches of the Dawn Pass Trail, she'd turned her back on them both. Add one delirious goblin and he had all the reagents necessary to conjure disaster, which was exactly what he foresaw once the green trees of Weathercote Wood lined their horizon.
Rozt'a was adamant, Tiep was forlorn, and Sheemzher was useless as their guide through the treacherous forest. Dru solved one problem when he removed the amber pendant from the goblin's neck. The red jewel sparkled when he warmed it between his palms.
"We're here," he whispered. "Sheemzher's hurt. If you want him and your scroll, you're going to have to show us the way."
The amber went cold but, in the distance, red light winked in the trees.
"We're on our way," he said, kneeing Fowler off the trail and hoping Rozt'a and Tiep would follow quietly.
Dru had no luck in getting his companions behind him and bad luck when Fowler balked before they'd gone a hundred yards. With the fevered, twitching goblin still draped over his shoulders, Druhallen dismounted and walked back to Rozt'a.
"Get down," he told her. "We have to talk."
Rozt'a dismounted cavalry-style, swinging her leg over Ebony's neck and sliding to the ground without ever breaking Dru's stare. She began the discussion with, "I don't trust him."
"All the more reason, then, to keep him with us… until we can talk it through and put it behind us."
"There's nothing to talk about. He's gone over."
"Tiep's no more Zhentarim than you or I-but he will be, if we don't pull him out of this now."
Rozt'a gave Dru a mighty scowl. "Is this more of your 'truth through illusion' nonsense? Helm's eyes, Dru-you were the one who started worrying three winters ago, right when Tiep made his little mistake. You were right; I was blind. Cut is cut, right? I want him gone from my life… now… before Galimer comes back."
"Because Galimer will agree with me? You're angry with yourself because you didn't see that he was in trouble. That's the reason you want him gone."
If Rozt'a had had her sword drawn then, Dru would have been skewered on the spot, but he knew a little about timing even if he didn't know why it worked.
After a painful silence Rozt'a said, "He's doing personal favors for Darkhold. The Dark Lord owns his soul."
Dru shook his head. "No more than he owned Ansoain." He hoped that was a true statement.
Rozt'a blinked and swore and listened to Dru describe the piece of parchment he'd seen in Amarandaris's quarters. "You might have told us."
"I didn't want to upset Galimer. Tiep didn't want to upset us. We're all human."
"It's different. Very different, and Tiep's in too deep. There's no pulling him out."
"There might be. The Network-Sememmon in particular-is toying with Tiep. They don't want or need him, it's the thrill-the possibility-of corruption that keeps their interest. I think I can offer them a better thrill."
"Dru…"
"I have an idea. It might work. I'll talk it over with you, and him, and Galimer after we're done with Weathercote Wood. Can you wait that long? We can still get out of this better than we were when we came in. It's that, or we leave Tiep here with the horses, and I don't like that for more reasons than I can count."
He didn't like leaving the horses behind, period, but there was no riding or leading them closer to the Wood. Men owed something better to the beasts that served them than a grassy trail-side in the middle of nowhere, even if the animals seemed perfectly content. Setting the horses free had one unanticipated benefit. Without Tiep's shoulders, they'd have had to leave even more of their gear behind. Rozt'a made swift, practical peace with the idea of walking behind him to Wyndyfarh's glade.
Wyndyfarh's amber lights shone clearly throughout the afternoon. Rozt'a kept watch for big trouble in the form of reavers and anything else the Wood might throw their way. Dru watched for the smaller problems. He saw them-pairs of bright colored insects-in every tree, but they kept their distance. At sunset, Dru kindled his light spell and they pressed on until a snare-string crescent moon hung above the trees. The distance between the amber markers shortened until the path was a continuous line of red and the ground beneath their feet was a carpet of silver-glowing moss.
They came to the bottom of a familiar hill.
"Do you want to do the talking, or shall I?" Dru asked, fully aware that Rozt'a usually declined a leader's role if it was offered.
"You do it," she conceded quickly. "This is magic. Just get Galimer, fair and square."
Tiep didn't offer a comment. He'd said very little since confessing his secrets to Rozt'a and nothing at all since they'd entered the forest. He kept his hands folded in front of him and followed Dru's footsteps as precisely as the differences in their stride allowed.
Dru wasn't surprised to see a tall, white-clad woman waiting for them beside the small marble temple. He was disappointed that Galimer wasn't standing beside her. He was in no mood for court-talk or pleasantries when he led his companions across the stream. And neither was Lady Wyndyfarh.
"You said you had the scroll. Where?"
"Where's my friend? Where's Galimer?"
"On the other side. Follow me."
Dru planted his feet. "I don't know where the other side is, but I know it's not here, not Weathercote, not Faerun." He took a breath and shouted, "Galimer! Gal, do you hear me?" then he turned back to Wyndyfarh. "If he can't walk out here or if he's not the man he was, then we're leaving… with the scroll."
They nailed each other, eye to eye, he and Wyndyfarh, and Druhallen held his own better than he would have a week ago.
"You've read the scroll?" Wyndyfarh surmised.
Druhallen nodded, though it wasn't the Nether scroll that gave him the strength to withstand Wyndyfarh's scorn. That came from Dekanter. Wyndyfarh was arrogant but she wasn't evil. He'd seen evil… inside his own mind. He didn't trust her, though. He'd trust Amarandaris or Sememmon himself before he'd truly trust the hawk-eyed Lady Mantis.
"That is not wise," she said, all silk and warning.
"Not wise is not getting my friend out here to join us. Every breath and heartbeat that he's not standing here where we can see him is the height of foolishness."
Wyndyfarh's appearance turned hawkish and, behind Druhallen, Tiep sucked an involuntary breath. Dru wondered what Rozt'a was seeing and chided himself for forgetting to strengthen their minds before they entered the glade. When silence became tension he thought he'd pushed too far, then Galimer walked out from behind the waterfall. He had a haunted, wary aura about him that lessened, but did not disappear entirely after an embrace from his wife.
"Dru… Tiep… You're here. You're all here," he said when he and Rozt'a had returned to conversation distance. "I didn't dare hope. The lady told me what you were after and who had it… I didn't dare hope."
Druhallen let those words seep through his consciousness. He had believed Wyndyfarh knew what she was sending them into. He'd also believed that she expected them to get the scroll and had held Galimer, rather than Tiep, hostage because she believed they'd be more inclined to retrieve him.
He'd been correct in general, wrong in specifics. Wyndyfarh knew, all right, but hadn't had much faith in their chances against the Beast Lord. He could understand her callousness toward strangers but was unexpectedly outraged that she'd sent Sheemzher on a doomed-fool's errand.
Dru shrugged out of the sling he'd worn since Dekanter and gathered Sheemzher in both arms. The goblin stirred, as he was wont to do when his position shifted. He mumbled in the goblin language and tugged at the bandage Rozt'a had fashioned over his ruined eye.
"We are all here," Dru said, emphasizing the all and watching for Wyndyfarh's reaction. She had a hawk's hard, fixed eyes, but the softer parts of her face seemed to register some surprise, some empathy. "Sheemzher was hurt getting the scroll. Then the Beast Lord damn near finished him. We've kept him alive, but our medicines haven't been able to heal him."
Wyndyfarh wove her black, talon-like fingernails above the goblin. "He wanted so much to be the hero for his people. He wanted to change them. I told him his people were goblins, and they would not listen. He was a goblin and would not listen, so I encouraged his dreams. It was the best way."
She took Sheemzher from Dru's arms. There was nothing weak or fragile about the slender Lady Mantis. Sheemzher did not weigh much, especially after several days of delirium and fever, but Wyndyfarh held him with no more effort than she might have given a bouquet.
" 'Encouraged his dreams'," Druhallen mocked Wyndyfarh's cold tone. "Maybe it was the best way for you, but it wasn't for him. What if we'd failed?"
"But you didn't, did you?" Supporting Sheemzher easily with one arm, Wyndyfarh extended her other arm. "You have the Nether scroll?"
Dru had lost his sword below Dekanter, but he'd kept the scabbard and used it to carry the scroll. He shook it into Wyndyfarh's hand. She closed her many-jointed fingers around it and it vanished.
"What have you done with it now?" Dru asked before he could stop himself.
"Put it in a safer place," she snapped; then that faintly softer look returned to her face. "I believe I will plant it in a tree, right here in my glade. Mystra approves of trees and the Nether scrolls, and keeping them in safe places. If she disagrees, I will find another place… or she will. I am oath-bound to her-does that reassure you, Druhallen of Sunderath?"
It should, and perhaps it did. Mystra wouldn't let the scroll fall into evil hands-into any hands-and that was good for Faerun. It was stubborn pride that kept him from admitting anything aloud.
"Are we done here? Can we leave now? With Galimer?"
"By all means. Or stay. You have questions; I see them in your eyes. Dine with me and I will answer them… some of them."
Dru shook his head. "We left our horses outside the forest. We can get back to them by dawn, if we hurry."
"Your horses are safe and you are tired. Eat. Rest. Ask your questions. There'll be no other opportunity. Once you leave, you will not return to Weathercote Wood."
He hadn't intended to come back, but the sound of prophecy sent a chill down Dru's back. Before he recovered, Rozt'a broke her self-imposed silence.
"I want answers, Dru. I want to know more about the mind flayers. And will you make Sheemzher whole again?"
She was talking to Wyndyfarh and Wyndyfarh answered her directly.
"It isn't Sheemzher's body that needs to be made whole. You have begun that well enough. All his body needs is time. He saw his people for what they were. That broke his heart."
"Will you heal his heart, then?" Rozt'a demanded.
Wyndyfarh shrugged. "I will speed his body's healing. His heart is his. Perhaps he will return to Dekanter, a glorious hero searching for his followers."
"There's nothing left at Dekanter," Dru announced. "Ghistpok led the tribe into the Beast Lord's lair and lost it there."
"Goblins will return to Dekanter." Wyndyfarh laughed privately. "It and the Greypeaks are well suited to their needs, their way of life. The Beast Lord will call them. It will begin again… without the scroll."
Druhallen shrugged and laughed. He knew something Lady Mantis didn't. "If the Beast Lord's still there. It was hard-pressed when we left. Of the living mind flayers I counted, four were dead, but there were more still hunting it."
Some part of what he'd said seized Wyndyfarh's attention. "I will prepare a table for you and places where you may rest. You will tell me about these living mind flayers." With the scroll and Sheemzher in her arms, she started for the waterfall.
Rozt'a moved to follow her, but Dru stayed where he was and worried that Lady Mantis was up to her old tricks of saying different things to different people. He'd been paying careful attention and hadn't caught her speaking directly into his mind, but that only meant he hadn't caught her, not that she hadn't done it.
"It's all right, Dru," Galimer tried to reassure him. "She's hard through and through, but fair, not evil. You heard her-she's oath-bound to Mystra. Keeping watch on Toril's mind flayers is her whole life. If there's a chance they've replaced the Beast Lord in Dekanter, she'll want to know everything you and Rozt'a and Tiep can tell her."
Keeping watch on Toril's mind flayers? That was as good as an admission that Wyndyfarh had come from somewhere else, and not the far side of an ocean. Curiosity, the wizard's curse, took command of Druhallen's interest. He picked up the sling in which he'd carried Sheemzher-it was too good a blanket to waste-and followed Galimer and Rozt'a toward the waterfall. Tiep hung back to walk beside him.
"Did you see her? Did you see her change?" the youth asked excitedly. "She's not human, not even close. You can't be serious about following her, Dru."
"She's oath-bound to Mystra; she has to keep her word to another wizard. You can stay here, if you want, but she's right about one thing: I've got questions."
Dru broke into a run and caught up with Galimer before his gold-haired friend walked beneath the waterfall. They shared a back-pounding embrace-and Druhallen took his friend's measure with his ring. Galimer felt the discharge and gave him a sour look.
"I haven't been through what you've been through, but it hasn't been exactly pleasant and I haven't changed. That's more than I can say about you."
Dru folded his arms. "If we hadn't made it back, what do you want to bet you'd have become her new Sheemzher, looking for good people to lead to Dekanter?"
"She'll keep her word, Dru," Galimer replied, which wasn't an answer. Then he sighed and returned Dru's embrace. "Gods-it's good to see you. You, Rozt'a, Tiep-?" He stopped and reached back for his foster son.
Left with a choice between staying alone on one side of the waterfall or being with the people he knew best on the other, Tiep chose to follow Dru and Galimer through the water. A simple supper was waiting for them. The food looked natural and smelled delicious after three days of frog soup and other delicacies. Druhallen needed a moment of watching Galimer and Rozt'a eat before he overcame his reservations about eating Lady Mantis's food. Tiep needed a moment more.
The lady herself did immediately join them but carried Sheemzher to a white marble building similar to the one in her Weathercote glade, but larger and divided into chambers. Galimer whispered that he'd dwelt in a different chamber than the one Wyndyfarh chose for Sheemzher. She remained out of sight for several moments then sat at the head of her table as if her plain wooden chair were a gilded throne. Wyndyfarh didn't eat the food she served, but did keep her word about answering questions.
She began with the questions Druhallen asked regarding Beast Lord's fascination with the Dekanter goblins.
"To an illithid-a mind flayer here in Faerun-anything that is sentient but is not illithid is thrall: a slave to be kept for work, breeding, amusement, and, of course, consumption. There is, however, an ideal thrall, a sentient race some call the gith. Gith were specifically bred to serve their masters. When the gith revolted successfully, the illithid race entered a decline from which they have never recovered and from which they will never recover, partly because they have forgotten what they were and partly because there are those, including the children of the gith, who will never forget."
"Are you a child of the gith?" Dru asked when she paused.
He thought it a serious question. Wyndyfarh found it droll. She laughed to herself before replying,
"Imagine a taller, cleverer goblin and you might imagine the gith. No living mind flayer of Faerun has seen one-"
Rozt'a interrupted with, "The Beast Lord is an alhoon."
Wyndyfarh indulged another private laugh. "Be assured, it has never seen a gith. It is guided only by memories stolen from the elder brain of the colony where it was spawned, wherever that was. That memory became an obsession that led it into a study of material magic, which is anathema among illithids. They have their own disciplines of will and thought which they refuse to call magic. An illithid practicing material magic is driven out of its colony and invariably pursues the spells that will transform it into a lich, an alhoon."
"Invariably?" Dru rejected invariably; invariably there were exceptions.
"Illithids do not believe in death," Wyndyfarh said with a stiff smile. "The only conceivable fate for an illithid is Commencement-becoming a part of its colony's elder brain. An exiled illithid invariably seeks to avoid death. They are a rational race, according to their understanding. I have no interest in illithid obsessions, but the Dekanter alhoon most likely believed that if it could recreate the gith, its elder brain would forgive it and it would receive Commencement. For a hundred years it had pursued its obsession, seeming to nurture the goblin tribes and littering the Greypeaks with the deformed, crippled fruits of its labors in the abandoned mines. Then it found a Nether scroll. Duke Windheir cannot guess how it could learn anything from a Nether scroll, but it did, and you have seen the results. My servants were lost, defiled. I claimed vengeance and was denied. I sent no more servants to Dekanter. My eyes were blind until Sheemzher came, and Sheemzher brought me you."
"And vengeance could be served, if it was not done in your name?" Tiep had found his voice and his courage.
Lady Mantis wore her most predatory expression when she saw who had spoken, but she answered the youth's question. "In a word, yes."
She continued to study Tiep as though he might make a tasty meal. Druhallen sought to redirect her attention.
"And so long as Duke Windheir never found out?" He didn't know of a Duke Windheir and would have been surprised if any Faerun mortal did.
Wyndyfarh confirmed Dru's suspicion with an icy glance and Galimer issued a statement, not a question, to break the tension "You were lucky there were mind flayers from Llacerelly hunting the Beast Lord while you were trying to steal the Nether scroll."
Dru had never heard of Llacerelly either and foresaw lengthy conversations with his best friend once they were free of Weathercote and Lady Wyndyfarh.
Wyndyfarh used Galimer's remark as the threshold for her own questions most of which they couldn't answer. None of them had noticed the patterns on the mind flayers' robes or whether any of them had six tentacles rather than four. Tiep remembered that one of the mind flayers had longer tentacles than the others, but he hadn't noticed if they were tipped with claws of horn or steel. They did agree the Beast Lord was fighting for its undead life.
"Sheemzher's egg-the athanor which defiled my servants-was it intact when you left the mines?"
Tiep was defensive, "How would I know? Sheemz and me got the scroll. No one said 'break the egg.'"
Wyndyfarh brought her hands together in the familiar mantis gesture. "I will send servants again," she resolved, ignoring her guests. "They will tell me who and what survives at Dekanter."
"Begging your pardon," Dru interrupted, "but as best I could determine, the Beast Lord had gone beyond studying the scroll, it had stuck it atop its athanor and was using it as a conduit for its transformation spells. If the Beast Lord survived and can find another kindling source-lightning comes to mind-it won't miss the scroll. It was melding goblins and mantises that looked a lot like your servants into gith the day we arrived in Dekanter."
Black nails clicked rhythmically as Wyndyfarh wove her fingers together. "I chose only females to be my servants," she muttered. "The males are unsuited. The alhoon could not establish a mantis colony with just one sex."
"That's all they need for themselves. Maybe the Beast Lord learned that from the scroll, too."
The black nails clicked louder, faster. "One more question. Then I must retire."
"Ask it, we can only say 'no,' " Druhallen said, thinking that she schemed to send them back to Dekanter.
"You may ask one more question. You have one. You want to know about a glass disk you've carried around for all these years."
Dru looked across the table at Galimer who squirmed and studied his empty plate. What was cut, stayed cut. He unfolded his wooden box and slapped the disk on the table. "Does this look familiar?"
Wyndyfarh picked it up. She balanced it edge-wise on a fingertip and spun it. "Netherese," she said after a moment and returned it to the table. "I've never seen one. I was not here when the Empire ruled. It is a simple enchantment… simple for Netheril at its height. Carry it openly and you will not be noticed by those who do not expect to see you. Carry it in a box, as you have done all these years, and it does nothing. It keys to living touch. You must have slain the wizard who carried it before you, else you could not have seen it to find it."
"The scryers at Candlekeep saw none of that," Dru said, looking at the disk, not Wyndyfarh, and feeling oddly free of both disappointment and expectation.
"They have not read the Nether scrolls, have they?"
Suddenly, Dru had a thousand questions. He shook his head and willed them away. "No," he admitted.
"Take it," Wyndyfarh advised. "I have no need for such toys. I do not leave Weathercote. I do not make ambushes. And now, if you will excuse me, I have work to do-"
Work, but not an ambush, Dru thought with heavy irony. "-There are rooms where you may rest."
Wyndyfarh gestured toward the larger marble building. Dru had looked up and seen the moon-it was the wrong phase, the wrong size, the wrong color.
"I'll sleep outside, where I recognize the sky," he announced and headed for the waterfall. Weathercote Wood was strange enough for him.
Dru expected to be alone, but Tiep followed him; Galimer and Rozt'a followed Tiep.
"I hadn't noticed the moon," Galimer admitted as he and his wife looked around for a soft spot among the rocks and mosses.
The familiar sky was already bright in the east. Dru told himself to stay awake while his friends slept but it had been a long day and Sheemzher had been a heavy enough burden. He was getting too old to go without sleep. He closed his eyes before the sun rose and opened them again when it was nearly overhead.
Sheemzher sat at his feet. The goblin was healthy again and decked out in new blue-and-green clothes-his lady's favorite colors. He had a new hat with a broader brim than before. Its shadow almost hid the red-orange patch he wore over his right eye.
"Good sir awake?"
"No," Dru grumbled and stretched himself to a seated position.
"Good sir go home now?"
"Soon." He looked around at his sleeping companions.
"Good sir take Sheemzher?"
Dru wasn't surprised. "It's not my decision and, Sheemzher-the places we go, a goblin won't always be welcomed as a man."
"Sheemzher know. Sheemzher understand. Sheemzher good ears, good nose. Sheemzher quiet, no trouble. Sheemzher find trouble, Sheemzher tell good sir, yes?"
"You can travel with us to the next town-Parnast, I suppose." He sighed. "Whichever way we go, we need to stock up first. We'll talk, but don't get your hopes up."
"No hopes. Sheemzher leave hopes behind. Behind Dekanter. Behind good lady. Sheemzher alone now, good sir. All alone. Choose friends, yes?"
Rozt'a and Galimer were moving now, roused by the sound of conversation. Rozt'a was pleased to see Sheemzher up and about, but she was less enthusiastic when she learned the goblin would be traveling with them.
"To the next town… to Parnast. We need supplies. I can talk to Amarandaris, if he's still there."
"Amarandaris?" Galimer asked a wealth of questions with a single word. Rozt'a hadn't told them what Tiep had been up to. She opened her mouth to begin an explanation.
Dru held up his hand. "Later." Tiep was stirring. "I don't want him to know yet."
"Know what?" Galimer insisted. "What's going on?"
It would be awhile before they were a team again.
Wyndyfarh stayed behind her waterfall. Sheemzher was, again, her emissary-his last duty for her, he insisted. They had safe passage and gold, a handsome purse of it, to compensate their losses.
"Get horse. New horse. Name Hopper, yes?"
Tiep behaved himself on the way out of the Wood. Perhaps the youth had been cured of his bad habits.
Their horses were waiting for them at twilight-saddled, bridled and tied to a line. Eleven Zhentarim thugs waited with them, armed to the teeth with swords, knives, and bows. A twelfth Zhentarim wore the robes of a Banite priest.
"You're expected for a late supper," the priest said with the friendliness of a man who knows his generosity won't be refused.
"You expect me to believe that's the full length and breadth of your story?" Amarandaris asked after a sip of wine.
Druhallen was alone with the Zhentarim in his quarters above the Parnast charterhouse. They'd dined on two roast chickens that had gone cold before Dru arrived. Amarandaris had carved his clean to the bone while Dru's was largely intact. He'd done most of the talking, staying ahead of Amarandaris's questions for the most part.
Until now.
"I expect you to accept that the rest is of no use to the Zhentarim."
"Everything is useful to us, Druhallen. Our trade is information. Too bad you didn't find a way to keep the Nether scroll. A thing like that would float straight to the top. To have held it in my hands and glanced at the first few sentences as you did…"
Amarandaris's voice faded. Dru had no doubt that the man's yearning was sincere, and futile. Men like him and Amarandaris couldn't hold onto artifacts like the Nether scroll. He took a deep breath and baited the trap he hoped would free his foster son.
"What would you say to a copy of the Nether scroll, Arcanus Fundare Tiersus?"
The Zhentarim chuckled. "If they could have been copied, they'd never have been lost in the first place and Netheril would rule the world still today."
Dru reached inside his shirt-a clean shirt-Amarandaris had waited for him to sluice the journey from his hide and change his clothes. The hour was, again, long past midnight. Dru dropped a wad of linen cloth on the table between himself and the Zhentarim.
Amarandaris held it up to the lamp and examined it from behind. His eyes widened-he could read the script on the three-fingers, lengthwise strip that Dru had cut from the middle of Tiep's shirt while he was alone in the charterhouse's bathing room. The copy was true and complete, but merely interesting. The magic was in the Nether scroll itself.
"I could have you killed."
"And lose the rest?" Dru scowled. He'd hoped they could avoid petty threats. "Don't take me for a fool. The box will burn and the linen within it. This is trade, not robbery."
The Zhentarim leaned back in his chair. "Name your price. I'm sure something can be arranged, if not here, then in Scornubel. My lord often visits Scornubel."
"I know," Dru said quietly.
Amarandaris sat forward. "Name it. What do you want, Dru?"
"A life. A life free from the Zhentarim. Call it a fresh start, a rebirth."
The Zhentarim hid his face behind steepled hands. By his manner, he'd made it clear he knew exactly what they were negotiating.
"That's nothing I can arrange here, but at Darkhold-? I'm sure I could get my lord's private ear. There is no guarantee, of course. The young man will be free to make the same mistake he made before."
"No guarantees," Dru agreed. "I'm not asking for a miracle, only a clean slate. The rest is up to him."
"I don't suppose you'd give me the rest of the cloth now?"
"You have a band, that ought to be enough, if you're any good at trade."
"I'm good enough," Amarandaris returned Dru's smile. "You should get those cuts on your nose looked at; they're going to scar. We've got a Banite priest-you met him earlier? He's good with battle wounds."
"Lots of practice, I expect. No, thank you, I want a life, nothing more, nothing less."
Another smile as Amarandaris stood up. "Consider it done. The Zhentarim will forget that we've ever known the boy, except as we've always known him-the youngest son of Bitter Ansoain." He held out his hand to seal the trade.
Dru hesitated then clasped the Zhentarim's hand. They exchanged the hollow good-wishes of men who do not expect to meet again. The sun was poking above the horizon as Dru walked down the stairs alone.
Another night without sleep.
He thought about Amarandaris's words before they had shaken hands. Her youngest son?