PART THREE A WINTER RESPITE

Do you know what it is to be an elf, Drizzt Do'Urden?"

I hear this question all the time from my companion, who seems determined to help me begin to understand the implications of a life that could span centuries-implications good and bad when one considers that so many of those with whom I come into contact will not live half that time.

It has always seemed curious to me that, while elves may live near a millennium and humans less than a century, human wizards often achieve levels of understanding and power to rival those of the greatest elf mages. This is not a matter of intelligence, but of focus, it seems clear. Always before, I gave the credit for this to the humans, for their sense of urgency in knowing that their lives will not roll on and on and on.

Now I have come to see that part of the credit for this balance is the elven viewpoint of life, and that viewpoint is not one rooted in falsehood or weakness. Rather, this quieter flow of life is the ingredient that brings sanity to an existence that will see the birth and death of centuries. Or, if preferable, it is a segmented flow of life, a series of bursts.

I see it now, to my surprise, and it was Innovindil's recounting of her most personal relationships with partners both human and elf that presented the notion clearly in my mind. When Innovindil asks me now, "Do you know what it is to be an elf, Drizzt Do'Urden'" I can honestly and calmly smile with self-assurance. For the first time in my life, yes, I think I do know.

To be an elf is to find your distances of time. To be an elf is to live several shorter life spans. It is not to abandon forward-looking sensibility, but it is also to find emotionally comfortable segments of time, smaller life spans in which to exist. In light of that realization, for me the more pertinent question thus becomes, "Where is the range of comfort for such existences?"

There are many realities that dictate such decisions—decisions that, in truth, remain more subconscious than purposeful. To be an elf is to outlive your companions if they are not elves; even if they are, rare is the relationship that will survive centuries. To be an elf is to revel in the precious moments of your children—should they be of only half-elf blood, and even if they are of full blood—and to know that they may not outlive you. In that instance, there is only comfort in the profound and ingrained belief that having these children and these little pockets of joyful time was indeed a blessing, and that such a blessing outweighs the profound loss that any compassionate being would surely feel at the death of an offspring. If the very real possibility that one will outlive a child, even if the child sees the end of its expected lifespan, will prevent that person from having children, then the loss is doubly sad.

In that context, there is only one answer: to be an elf is to celebrate life.

To be an elf is to revel in the moments, in the sunrise and the sunset, in the sudden and brief episodes of love and adventure, in the hours of companionship. It is, most of all, to never be paralyzed by your fears of a future that no one can foretell, even if predictions lead you to the seemingly obvious, and often disparaging, conclusions.

That is what it is to be an elf.

The elves of the surface, contrary to the ways of the drow, often dance and sing. With this, they force themselves into the present, into the moment, and though they may be singing of heroes and deeds long past or of prophecies yet to come, they are, in their song, in the moment, in the present, grasping an instant of joy or reflection and holding it as tightly as any human might.

A human may set out to make a "great life," to become a mighty leader or sage, but for elves, the passage of time is too slow for such pointed and definitive ambitions. The memories of humans are short, so 'tis said, but that holds true for elves as well. The long dead human heroes of song no doubt bore little resemblance to the perceptions of the current bards and their audience, but that is true of elves, too, even though those elf bards likely knew the principals of their songs!

The centuries dull and shift the memories, and the lens of time alters images.

A great life for an elf, then, results either of a historical moment seized correctly or, more often, it is a series of connected smaller events that will eventually add up to something beyond the parts. It is a continuing process of growth, perhaps, but only because of piling experiential understanding.

Most of all, I know now, to be an elf is not to be paralyzed by a future one cannot control. I know that I am going to die. I know that those I love will one day die, and in many cases—I suspect, but do not know! — they will die long before I. Certitude is strength and suspicion is worthless, and worry over suspicion is something less than that.

I know, now, and so I am free of the bonds of the future.

I know that every moment is to be treasured, to be enjoyed, to be heightened as much as possible in the best possible way.

I know, now, the failing of the bonds of worthless worry.

I am free.

– Drizzt Do'Urden

CHAPTER 19 QUIET TENDAYS

Winter had already settled in far to the north, on the higher foothills of the Spine of the World. Cold winds brought stinging sheets of snow, often moving horizontally more than vertically. Drizzt and Innovindil kept their cowls pulled low and tight, but still the crisp snow stung their faces, and the brilliance of the snowcap had Drizzt squinting his sensitive eyes even when the sun was not brightly shining. The drow would have preferred to move after dark, but it was simply too cold, and he, Innovindil, and Sunset had to spend the dark hours huddled closely near a fire night after night. He couldn't believe how dramatically the shift in the weather had come, considering that it was still autumn back in the region of Mithral Hall.

The going was slow—no more than a few miles a day at most, and that only if they were not trying to climb higher along the icy passes. On a few occasions, they had dared to use Sunset to fly them up over a particularly difficult ridge, but the wind was dangerously strong for even the pegasus's powerful wings. Beyond that, the last thing the pair wanted was to be spotted by Gerti and her army of behemoths!

"How many days have passed?" Drizzt asked Innovindil as they sat for a break and a midday meal one gray afternoon.

"A tenday and six?" the elf answered, obviously as unsure of the actual time they had spent chasing Gerti as was Drizzt.

"And it seems as if we have walked across the seasons," said the drow.

"Summer never comes to the mountains, and up here, autumn and spring are what we in the lower lands would call winter, to be sure."

Drizzt looked back to the south as Innovindil responded, and that view reminded him of just how high up they had come. The landscape opened wide before him, sloping down and spreading so completely that it appeared to flatten out below him. In viewing that, it occurred to Drizzt that if the ground was bare and less broken, he could start a round stone rolling there and it would bounce all the way to Mithral Hall.

"They're getting far ahead of us," Drizzt remarked. "Perhaps we should be on our way."

"They're bound for Shining White, to be sure," Innovindil replied. "We will find it, do not doubt. I have seen the giant lair many times from Sunset's back." She motioned to the northwest, higher up in the mountains.

"Will we even be able to get through the passes?" Drizzt asked, looking back up at the steel gray sky, clouds heavy with the promise of even more snow.

"One way or another," she said. The drow took comfort in Innovindil's clear determination, in her scowl that seemed every bit as forceful and stoic as his own. "They treat Sunrise lovingly."

"Frost giants appreciate beauty."

As do I, Drizzt thought but did not say. Beauty, strength, and heart combined.

He considered all of that as he looked at Innovindil, but the thought itself sent his mind rushing back to an image of another female companion he had once known. There were many similarities, Drizzt knew, but he needn't look farther than Innovindil's pointy ears and sharply angled eyebrows to remember that there were great differences, as well.

Innovindil pulled herself up from beside the low-burning fire and began collecting her pack and supplies.

"Perhaps we can put some distance behind us before the snow begins," she said as she strapped on her sword and dagger. "With this wind, we'll not move through the storm."

Drizzt didn't reply other than a slight nod, which Innovindil was too busy to even notice. The drow just watched her going about her tasks, enjoying the flow of her body and the sweep of her long golden hair as gusts of wind blew through.

He thought of his days immediately following the fall of Shallows, when he had hidden in a cave, rolling the one-horned helm of his dead friend in his hands. The emptiness of that time assailed him again, reminding him of how far he'd come. Drizzt had given in to the anger and the pain, had accepted a sense of complete hopelessness for perhaps the first time in all his life.

Innovindil and Tarathiel had brought him from that dark place, with patience and calm words and simple friendship. They had tolerated his instinctive defenses, which he'd thrown up to rebuff their every advance. They had accepted his explanation of Ellifain's death without suspicion.

Drizzt Do'Urden knew that he could never replace Bruenor, Catti-brie, Regis, and Wulfgar; those four were as much a part of who he was as any friend could ever hope. But maybe he didn't have to replace them. Maybe he could satisfy his emotional needs around the holes, if not filling in the holes themselves.

That was the promise of Innovindil, he knew.

And he was glad.

* * * * *

"Move swifter," Kaer'lic instructed in her broken command of the Dwarvish tongue. She had gleaned a few words of the language in her years on the surface, and with its many hard consonant sounds, the language bore some similarities to the drow's own, and even more to the tongue of the svirfneblin, which Kaer'lic spoke fluently. To get her point across, even if her words were not correct, the drow priestess kicked poor Fender on the back, sending him stumbling ahead.

He nearly fell, but battered though he was, he was too stubborn for that. He straightened and looked back, narrowing his gray eyes under his bushy brows in a threatening scowl.

Kaer'lic jammed the handle of her mace into his face.

Fender hit the ground hard, coughing blood, and he spat out a tooth. He tried to scream at the priestess, but all that came through his expertly slashed throat was a wheezing and fluttering sound like a burst of wind through a row of hanging parchments.

"With all care," Tos'un said to his companion. "The more you injure him, the longer it will take for us to be away." As he finished, the male drow glanced back to the south, as if expecting a fiery chariot or a host of warriors to rush over him. "We should have left the wretch with Proffit. The trolls would have eaten him and that would have been the end of it."

"Or Lady Alustriel and her army would have rescued him as they overran Proffit, and wouldn't he be quick in telling them all about a pair of dark elves roaming the land?"

"Then we should have just killed him and been done with it."

Kaer'lic paused and spent a moment scrutinizing her companion. She allowed her expression to show her disappointment in him, for truly, after all those years, she expected more from the warrior of House Barrison Del'Armgo.

"Obould will get nothing more from him than we have already gleaned," Tos'un said, his tone uncertain and revealing that he knew he was trying an awkward dodge. "And we will need no barter with the orc king—he will be glad that we have returned to him, even though the news we bear will hardly be to his liking."

"The news of Proffit's downfall and the reclamation of Nesme will outrage him."

"But he is smart enough to separate the message from the messenger."

"Agreed," said Kaer'lic. "But you presume that King Obould is still alive, and that his forces have not been scattered and overrun. Has it occurred to you that perhaps we are returning to a northland where Bruenor Battlehammer is king once more?"

That unsettling thought had occurred to Tos'un, obviously, and he glanced past Kaer'lic and kicked poor Fender as the dwarf tried to rise.

"When I see Donnia again, I will slap her for leading us down this horrid road."

"If we see Donnia and Ad'non again, we will all need to find a new road to travel, I fear," Kaer'lic replied, emphasizing that important first word. "Or perhaps Obould continues to press and to conquer. Perhaps this is all going better than any of us ever dared hope, despite the setback along the northern banks of the Trollmoors. If Obould has secured Mithral Hall, will even Lady Alustriel find the forces to drive him out?"

"Is that event more desirable?"

The question seemed ridiculous on the surface, of course, but before Kaer'lic snapped off a retort, she remembered her last encounter with the orc king. Confident, dangerously so, and imperious, he hadn't asked her and Tos'un to go south with Proffit. He had ordered them.

"We shall see what we shall see," was all the priestess replied.

She turned her attention back to Fender and jerked him upright from his crouch, then sent him on his way with a rough shove.

To the northeast, they could see the shining top of Fourthpeak, seeming no more than a day's march.

There lay their answers.

* * * * *

With pieces of orc still hanging from the ridges of his plate mail armor, it seemed hard to take Thibbledorf Pwent very seriously. But in a confusing time of regret and despair, Bruenor Battlehammer could have found no better friend.

"If we hold the riverbank all the way down to the south, then them Felbarrans and other allies might be getting across out o' the durned giants' range," Pwent calmly explained to Bruenor.

The two stood on the riverbank watching the work across the way on the eastern side, where the Felbarrans were already laying the foundation for a bridge.

"But will we be able to stretch our line?" Bruenor asked.

"Bah! Won't take much," came the enthusiastic reply. "Ain't seen no stupid orcs south o' here at all, and they can't be coming in from the west cause o' the mountain. Only way for them dogs to get down here is the north."

The words prompted both dwarves to turn and look up that way, to the mountain spur, the line of rocks sloping down to the river's edge. Many dwarves were up there, constructing a wall from the steep mountainside to the tower Wulfgar and Bruenor had taken. Their goal was to tighten the potential area of approach as much as possible so that the orc force couldn't simply swarm over them. Once that wall was set and fortified, the tower would serve as an anchor and the wall would be extended all the way to the river.

For the time being, the ridgeline east of the tower was dotted by lookouts, and held by the Moonwood elves, their deadly bows ready.

"Never thinked I'd be happy to see a bunch o' durned fairies," Pwent grumbled, and a much-needed grin creased Bruenor's face, a grin all the wider because of the truth of those words. Had not Nikwillig led the Moonwood elves south in force, Bruenor doubted that the dwarves would have won the day. At best, they would have been able to somehow get back inside Mithral Hall and secure the tunnels. At worst, all would have been lost.

The scope of the risk they had taken in coming out had never truly registered to King Bruenor until that moment when he had been battling at the riverbank at the southern base of the mountain arm, centering the three groupings of dwarven forces. With Wulfgar north and Pwent and the main force south, Bruenor had been struck by how tentative their position truly had been, and only then had the dwarf king come to realize how much they had gambled in coming out.

Everything.

"How're the ferry plans coming along?" he asked, needing to move on, to look forward. It had been a victory, after all.

"Them Felbarrans're planning to string the raft so it's not free floating," Pwent explained. "Too much rough water south o' here to chance one getting away. We should be getting it up in two or three days. Then we can get them humans out o' the hall, and start bringing the proper stones across to start building this side o' the bridge."

"And bring King Emerus across," came another voice, and the two turned to see the approach of Jackonray Broadbelt, one arm in a sling from a spear stab he'd suffered in the fighting.

"Emerus's coming?" Bruenor asked.

"He lost near to a thousand boys," Jackonray said grimly. "No dwarf king'd let that pass without consecrating the ground."

"Me own priests've already done it, and the river, too," Bruenor assured him. "And the blessings of yer own and of Emerus himself will only make the road to Moradin's Halls all the easier for them brave boys that went down."

"Ye been there, so they're saying," said Jackonray. "Moradin's Halls, I mean. A palace as grand as the tales, then?"

Bruenor swallowed hard.

"Aye, me king looked Moradin in the eye and said, 'Ye send me back to kill them stinkin' orcs! " Pwent roared.

Jackonray nodded and grinned wide, and Bruenor let it go at that. The tales of his afterlife were flying wildly, he knew, with Cordio and the other priests shouting them and embellishing them loudest of all. But for Bruenor, there was nothing more.

Just the tales. Just the suppositions and the grand descriptions.

Had he been at Moradin's side?

The dwarf king honestly did not know. He remembered the fight at Shallows. He remembered hearing Catti-brie's voice, as if from far, far away. He remembered a feeling of warmth and comfort, but all of it was so vague to him. The first clear image he could conjure after the disaster at Shallows had been the face of Regis, as if the halfling and his magical ruby pendant had reached right into his soul to stir him from his deep slumber.

"Who'd be missing that kind o' fun?" Pwent was asking when Bruenor tuned back into the conversation.

He realized that Jackonray was hardly listening, and was instead just standing and staring at Bruenor.

"We'll be honored to see yer great King Emerus," Bruenor assured him, and he saw the Felbarran relax. "He can say his farewells to his boys and give his honor to Nikwillig o' Felbarr, right after I'm giving him the honor of Mithral Hall. 'Twas Nikwillig who won the day, not to doubt."

"It's a meeting long overdue, yerself and King Emerus," Jackonray agreed. "And we'll get King Harbromm from Adbar down here soon enough. Let's see them stupid orcs stand against the three kingdoms!"

"Kill 'em all!" Pwent roared, startling his two companions and drawing the attention of everyone nearby, and being dwarves, they of course took up the cheer.

* * * * *

They were all cheering again, except for Cottie Cooperson, of course, who never even smiled anymore, let alone cheered. Word had come down the tunnels that the eastern gate was open and the way would soon be clear to ferry the refugees across the Surbrin and to the tamer lands southeast. Before winter, they would all be in Silverymoon. And from there, in the spring, they could go out, free of the dark stones of Mithral Hall.

Those cheers followed Delly Curtie as she carried Colson along the corridor from the gathering hall. Inside, she had been all smiles, offering support and shoulder pats, assuring Cottie that she'd rebuild her life and maybe even have more children. She had gotten only a broken and somewhat sour look in response, for the brief moment that Cottie had lifted her teary-eyed gaze from the floor.

Out there, Delly found it hard to break any kind of a smile. In there, she supported the cheers, but outside they cut at her heart. They would all be going across the Surbrin soon, leaving her as one of only four humans in Mithral Hall.

She managed to keep her expression stoic when she entered her private chambers to find Wulfgar inside, pulling a blood-stained tunic over his head.

"Is it yer own?" Delly asked, rushing to his side.

She held Colson tight against her hip with one arm, while her other hand played over the barbarian's muscular frame, examining him for any serious wounds.

"The blood of orcs," Wulfgar said, and he reached across and gently lifted Colson from the woman's grasp. His face lit up as he brought the toddler up high to stare into her eyes, and Colson responded with a giggle and a wriggle, and a face beaming with happiness.

Despite her dour mood, Delly couldn't hold back her warm smile.

"It's secured to the river, they're saying," she said.

"Aye, from the mountain to the river and all along to the south. Pwent and his gang are finishing up any pockets of orcs even now. There won't likely be any living by morning."

"And they'll be floating the ferry then?"

Wulfgar glanced away from Colson just long enough to show his curiosity at the woman's tone, and Delly knew that her voice had been a bit too eager.

"They will begin stringing the guide ropes tomorrow, yes, but I know not how long the process will take. Are the folk of the razed lands anxious to be on their way?"

"Wouldn't ye be, yerself, if Bruenor wasn't yer own father?"

Again Wulfgar turned to show her his perplexed expression. He started to nod, but just shrugged instead.

"You are no child of Bruenor," he remarked.

"But I am the wife of Wulfgar."

Wulfgar brought Colson down to his hip, and when the toddler whined and wriggled, he set her down to the floor and let her go. He came up straight before Delly, facing her directly, and placed his huge hands on her slender shoulders.

"You wish to cross the river," he stated.

"My place is with Wulfgar."

"But I cannot leave," Wulfgar said. "We have only begun to break free of Obould's grasp, and now that we have a way beyond Mithral Hall's doors, I must learn the fate of my friend."

Delly didn't interrupt him, for she knew all of it, of course, and Wulfgar was merely reaffirming the truth of the situation.

"When the Surbrin east of Mithral Hall is more secure, have King Bruenor find you a place working out there, in the sun. I agree that we are not built as dwarves."

"The walls're closing in tight on me."

"I know," Wulfgar assured her, and he pulled her close. "I know. When this is done—by summer, we hope—you and I will journey to all the cities you long to see. You will come to love Mithral Hall all the more if it is your home and not your prison." As he finished, he pulled her closer, wrapping his strong arms around her. He kissed her on top of her head and whispered promises that things would get better.

Delly appreciated the words and the gestures, though in her mind, they hardly diminished the echoes of the cheers of the people who would soon be leaving the smoky dark tunnels of King Bruenor's domain.

She couldn't tell that to Wulfgar, though, she knew. He was trying to understand and she appreciated that. But in the end, he couldn't. His life was in Mithral Hall. His beloved friends were there. His cause was there.

Not in Silverymoon, where Delly wanted to be.

CHAPTER 20 A FRIENDLY DOSE OF REALITY

Two thousand mugs raised in toast, the dwarven holy water foaming over the sides. Two thousand Battlehammer dwarves, every dwarf that could be spared from the work out in the east or from the tunnels, cheered, "To the Mirabarran Battlehammers!" Then as one, they drained their mugs, and invariably splashed foam on beards yellow and red and white and orange and black and brown and silver and even green.

"Oo oi!" came the shout from Pikel Bouldershoulder as soon as the toast was finished.

That a non-Battlehammer and non-Mirabarran like Pikel had so perfectly accentuated the celebration of Bruenor's clan for the immigrants from Mirabar was a point not lost on Catti-brie. Sitting beside her father's dais, propped with fluffy pillows—of which there were very few in all the halls—the woman considered the unlikely collection represented in the gathering before her.

Most of the group were Bruenor's kinfolk, of course, some dwarves who had lived in Mithral Hall before the coming of Shimmergloom the shadow dragon, and others who had been raised as Battlehammers under the shadow of Kelvin's Cairn in Icewind Dale. Others were Felbarran, coming in from the east and seeming as much at home as the Battlehammers themselves. Torgar and his boys were all there, even the many who had been wounded in the fighting on the ridge north of Keeper's Dale or more recently in the fighting in the south. Ivan and Pikel Bouldershoulder were there, and though they weren't Battlehammers, every dwarf in the complex wanted them to become of the clan. Nanfoodle the gnome was there, along with Regis, Wulfgar, and Catti-brie.

So they were not all joined by blood, Catti-brie understood, but they were certainly all joined by cause and by common resolve. She glanced over at her father, sitting on his throne and draining another mug of mead, blessed as holy water by the priests. His toasts and his appreciation were genuine, she knew. He couldn't be happier or more full of gratitude concerning the arrival of Torgar, Shingles, and the boys from Mirabar. They had saved the day over and over again, from the northern stretches of the mountainous terrain to, apparently, the work in the south. They had fought brilliantly with Banak Brawnanvil north of Keeper's Dale, had pushed the entrenched orcs from the tunnels so that Nanfoodle could work his magic on the ridge. They had suffered terrible losses, but had done so with typical dwarven stoicism. The losses would be worth the victory, and nothing short of victory was acceptable.

It was all a reflection of her father, Catti-brie realized. Everything from Torgar's decision to leave Mirabar to Citadel Felbarr's bold, if ill-advised, attempt to cross the river was due in part to the character of Bruenor Battlehammer.

Catti-brie could only smile as she looked upon her dear father.

Eventually, her gaze went across the dais to Banak, lying more than sitting, propped in a carriage the woman feared would soon become his prison. He had given his body for the cause—even the optimistic Cordio doubted that the dwarf would ever walk again—and yet there he was, cheering and drinking and with a bright smile gleaming out from between the whiskers of his hairy old face.

It was a good day to be a Battlehammer, Catti-brie decided. Despite the tragedy in the eastern breakout and their precarious position between Mithral Hall and the Surbrin, despite the horde of orcs pressing in on them from every side and the terrible losses they all had suffered, friends and kin forever lost, it was a good day to be a Battlehammer.

She believed that with all her heart, and yet was not surprised at the feel of a teardrop running down her soft cheek.

For Catti-brie had come to doubt.

She had lost Drizzt, she believed, and only in that realization did the woman finally admit it all to herself. That she had loved him above all others. That he alone had made her whole and made her happy. So many problems had come between them, issues of longevity and children, and of the perceptions of others—there it was, all before her and hopelessly lost. All those imagined ills seemed so foolish, seemed the petty workings of confusion and self-destruction. When Catti-brie had been down on the ground and surrounded by goblins, when she had thought her life at its end, she had found an emptiness beyond anything she had ever imagined possible. The realization of her mortality had sent her thoughts careening along the notions of things that should have been. Lost in that jumble, she had pushed Drizzt away. Lost in that jumble, Catti-brie had forgotten that the future isn't a straight road purposely designed by the traveler. The future is made of the actions of the present, each and every one, the choices of the moment inadvertently strung together to produce the desired trail. To live each and every day in the best possible manner would afford her a life without regret, and a life without regret was the key to an acceptance of inevitable death.

And now Drizzt was lost to her.

In all her life, would Catti-brie ever heal that wound?

"Are you all right?"

Wulfgar's voice was soft and full of concern, and she looked up to see his blue eyes staring back at her.

"It's been a difficult time," she admitted.

"So many dead."

"Or missing."

The look on Wulfgar's face told her that he understood the reference. "We are able to go out again," he said, "and so we must hope that Drizzt will be able to come in."

She didn't blink.

"And if not, then we will go find him. You and I, Bruenor and Regis," the big man declared. "Perhaps we will even convince Ivan and Pikel to join in the hunt—the strange one talks to birds, you know. And birds can see all the land."

She still didn't blink.

"We will find him," Wulfgar promised.

Another cheer rose up in the hall, and Bruenor called upon Torgar to come forth and give a proper speech about it all. "Tell us what bringed ye here," the dwarf king prompted. "Tell us all yer journeys."

Wulfgar's grin disappeared as soon as he looked back at Catti-brie, for her expression was no less distant and detached, and no less full of pain.

"Do you need to leave?" he asked.

"I'm weary to the bone," she answered.

With great effort, the woman pulled herself out of her chair and leaned heavily on the crutch Cordio had made for her. She began to take a shuffling step forward, but Wulfgar caught hold of her. With a simple and effortless movement, the large man swept her into his arms.

"Where're ye going, then?" Bruenor asked from the dais. Before him, Torgar was giving his account to a thoroughly engaged audience.

"I'm needing a bit of rest, is all," said Catti-brie.

Bruenor held a concerned look for a few moments, then nodded and turned back to Torgar.

Catti-brie rested her crutch across her body and put her head on Wulfgar's strong shoulder. She closed her eyes and let him carry her from the celebration.

* * * * *

Delly Curtie approached the audience chamber with good intent, determined to try to fit in, in the place that Wulfgar would always call home. She told herself with every step that she had followed Wulfgar out of Luskan of her own accord, with her eyes wide open. She reminded herself that her responsibilities went far beyond the issues surrounding her relationship with a man who seemed more at home beside the dwarves than with his own race. She reminded herself of Colson, and the girl's well-being.

She would have to strike a middle ground, she decided. She would take Wulfgar out of Mithral Hall as often as possible, and would stay with the folk of the neighboring and predominantly human communities for extended periods.

She caught a quick glimpse of someone coming the other way through the maze of anterooms, and from the size alone, she knew it had to be Wulfgar. Her step lightened. She would make the seemingly untenable situation work.

As she came through a half-door and moved around one of the huge vats the clerics used for their brewing, Delly caught sight of him again, more clearly.

He didn't see her, she knew, because he was looking at the woman he was carrying.

Delly's eyes widened and she threw herself behind the brew barrel, putting her back to it and closing her eyes tightly against the sudden sting. She heard Wulfgar and Catti-brie pass by on the other side, and watched them exit the small room and continue on their way.

The woman exhaled and felt as if she was simply melting into the floor.

* * * * *

Lady Alustriel did not need to wait for the ferries to be running in order to cross the Surbrin. The tall and beautiful woman, as accomplished in the magic arts and in the arena of politics as anyone in all the world, brought her fiery conjured chariot down on a flat stretch of ground just outside the opened eastern door of Mithral Hall, sending dwarves scrambling for cover and bringing a chorus of cheers and salutes from the Moonwood elves who held firm in their position on the mountain spur.

Alustriel stepped from the chariot and dismissed it into a puff of smoke with a wave of her hand. She straightened her dark robe and brushed her long silver hair into place, at the same time fixing a properly somber expression onto her delicate but determined features. It would be no easy visit, she knew, but it was one she owed to her friend Bruenor.

With purpose in every stride, Alustriel moved to the door. The dwarf guards fell aside, gladly admitting her, while one ran ahead to announce her to Bruenor.

She found the dwarf king with two other dwarves and an elf, drawing up plans for King Emerus Warcrown's arrival. The four stood up at her entrance, even Bruenor dipping into a low and polite bow.

"Good King Bruenor," Alustriel greeted. "It is uplifting to see you well. We had heard rumors of your demise, and truly a pall had befallen the lands of goodly folk."

"Bah, got to tease 'em a bit, ye know," Bruenor replied with a wink. "Makes my arrival all the more stunning and inspiring."

"I doubt that Bruenor Battlehammer needs aid in that manner."

"Always the kind one, ain't ye?"

Alustriel offered a quiet nod.

"I give ye Jackonray and Tred of Felbarr," Bruenor explained, pointing out the dwarves, who both nearly fell over themselves trying to bow before the great Lady of Silverymoon. "And this one's Hralien of the Moonwood. Never thought me and me boys'd be so grateful to see a bunch o' elves!"

"We stand together," Hralien answered. "Or surely we shall all of us fall before the darkness that is Obould."

"Aye, and glad I am that ye decided to come, good lady," Bruenor told Alustriel. "Torgar o' Mirabar just returned from yer victory over them stinking trolls, and he's telling a tale that yerself and Sundabar've decided to stay back."

"His words are true, I fear," Alustriel admitted.

"Aye, ye're thinking to wait out the winter, and I'm not for arguing that," Bruenor said. "But we'd be smart to set our plans for the spring soon as we can. We'll have a gnome's puzzling of it to get five armies working right." He paused when he noticed that Alustriel was shaking her head with his every word.

"What're ye thinking?" Bruenor asked her.

"I have come to confirm what Torgar has already told to you, my friend," said Alustriel. "We will hold Obould where he is, but it is not the decision of Silverymoon, Everlund, and Sundabar to wage war against him at this time."

Bruenor was certain that his chin had hit the floor, so wide did his mouth fall open.

"I have over flown the region you intend as a battlefield, and I tell you that this orc king is a wise one. He is fortifying even now, digging in his warriors on every mountaintop and preparing every inch of ground for a stubborn defense."

"All the more reason we got to get rid of him here and now," Bruenor argued, but again Alustriel shook her head.

"The cost will be too great, I fear," she said.

"But ye ran to Nesme's aid, didn't ye?" Bruenor couldn't completely eliminate the sarcastic tone from his voice.

"We put the trolls back in the moor, yes. But they were not nearly as formidable as the force that has arrayed against Mithral Hall from the north. Tens of thousands of orcs have flocked to Obould's call."

"Tens of thousands who'll turn their weapons against yerself and yer precious Silverymoon!"

"Perhaps," said Alustriel. "And in that event, they will face a stubborn and determined defense. Should Obould press on, he will fight in ground of our choosing and not his own. We will fight him from behind our walls, not assail him behind his."

"And ye're to leave me and me kin out here alone?"

"Not so," Alustriel insisted. "You have opened the way to the river—I wish that Silverymoon could have arrived in force to aid in that."

"A few hunnerd less Felbarrans'd be lying at the bottom of the river if ye had," Tred dared to say, and his tone made it clear to all that he was no more happy with Alustriel's surprising stance than was Bruenor.

"These are trying times," Alustriel offered. "I do not pretend to make them seem better than they are. I come to you now to deliver a suggestion and a promise from Silverymoon and from Sundabar. We will help you build the bridge across the Surbrin, and we will help you to defend it and to hold open the eastern door of Mithral Hall. I see that you are constructing fortifications on the mountain spur north of the door—I will send batteries of archers and catapults to aid in that defense. I will rotate wizards up there to stand shoulder to shoulder with your warriors, offering fireballs against any who dare come against you."

Bruenor's scowl did diminish a bit at that, but just a bit.

"You know me well, Bruenor Battlehammer," the Lady of Silverymoon said. "When the drow marched upon Mithral Hall, my city came to your side. How many of the Silver Guard fell in Keeper's Dale in that battle?"

Bruenor twitched, his expression softening.

"I wish as you wish, that Obould and his scourge of orcs could be wiped from the lands for all time. But I have seen them. You cannot imagine the enemy allied against you. If all the dwarves of Felbarr and Adbar, and all the warriors of Silverymoon, Everlund, and Sundabar were to come to your side, we would still have to kill our enemies five for every one of our own to begin to claim a victory. And even then Obould's forces swell daily, with more orcs pouring out of every hole in the Spine of the World."

"And even with that, ye're not thinking that he's meaning to stop where he is?" Bruenor asked. "If his forces are swellin', the longer we… the longer you wait, the bigger they swell."

"We have not abandoned you, my friend, nor would we ever," Alustriel said, and she took a step toward Bruenor and gently reached up to place her hand on his shoulder. "Every wound to Mithral Hall cuts deeply into the hearts of the goodly folk of all the region. You will be the spur, the one shining light in a region fallen to darkness. We will not let that light dim. On our lives, King Bruenor, my friend, we will fight beside you."

It was not what he wanted to hear from Lady Alustriel, but it seemed as if it was all he was going to get—and truly, it was a lot more than he had expected, given Torgar's sour account of Alustriel's intentions.

"Let us weather the winter," Alustriel finished. "And let us see what promise the spring brings."

CHAPTER 21 GERTI'S DOORBELL

Snow whipped all around them, forcing both Drizzt and Innovindil to bend low and lean into the wind to stop from being blown right over. The drow led the way, moving as swiftly as he could manage, for the trail of the giants remained clear to see, but would not last for long, he knew. Drizzt continually worked his fingers in his sleeve, clenching and unclenching his fist in a futile attempt to hold off the freezing. Innovindil had assured him that Shining White, the home of Gerti, was not far away. The drow hoped that was true, for he wasn't sure how long he and Innovindil could continue in such a blizzard.

By mid-morning the trail was all but overblown and Drizzt kept moving as much on instinct as through his tracking abilities. He soldiered along as straight as he could manage, and veered from the course only when he came upon boulder tumbles or ravines that would have likely forced the giants' caravan aside.

Around one such boulder tumble, the drow saw that he was guessing right, for there in the middle of a shallow dell was a pile of manure, half-covered and still steaming in the new-fallen snow. Drizzt made for it and bent low over it. He brought a gloved hand down and separated the pieces, inspecting each.

"No blood in the stool," he told Innovindil when she crouched near him.

"Sunrise is eating well, despite the onset of deep winter," the elf agreed.

"Gerti is treating him as she would a valued pet," said the drow. "It bodes well."

"Except that we can be certain now that she will not easily give up the pegasus."

"Never was there any doubt of that," said Drizzt. "We came here to fight for our friend, and so we shall." He looked up at Innovindil's fair face as he spoke the pledge, and saw that she appreciated his words. "Come along," he bade her, and started on his way.

Innovindil gave a tug on Sunset's reins to prompt the pegasus along, and followed with a renewed spring in her step.

It didn't last long, though. The storm intensified, snow blowing across so fiercely that Innovindil and Drizzt could hardly see each other if they moved more than a few feet apart.

They got a bit of a reprieve when they passed around an eastern spur, for the wind was from the northwest and suddenly both of those directions were blocked by mountain walls. Drizzt put his back against the bare stone and exhaled.

"If we can find a suitable overhang, perhaps we should put up for the day until the storm blows over," he offered, and he was glad that he was able to lower his voice without the wind to intercept and dissipate it.

He took another deep breath and pulled the frozen cowl back from his face. He wiped the snow from his brow, chuckling helplessly when he realized that his eyebrows were iced over, and he looked at his companion to see that she was paying him no heed.

"Innovindil?" he asked.

"No need," the elf answered. "To camp, I mean."

She met Drizzt's gaze then motioned for him to look across the way.

The rock wall ran north for some distance, then bent back to the east. Along that facing, a few hundred yards from them, Drizzt saw a gaping darkness, a cave face in the stone.

"Shining White?"

"Yes," Innovindil answered. "An unremarkable entrance to a place rumored to be anything but."

The two stood there a while, catching their breath.

"A plan?" Innovindil finally asked.

"Sunrise is in there," Drizzt answered. "So we go in."

"Just walk in?"

"Swords drawn, of course." He turned to his companion and offered a grin.

He made it sound so simple, which of course it was. They had come for Sunrise, and Sunrise was inside Shining White, and so they collected themselves and moved along, staying close to the mountain wall where the snow had not piled.

A dozen feet or so before the closest edge of the cave entrance, Drizzt motioned for Innovindil to stay back and crept ahead. He came up straight at the edge of the cave, then slowly bent and turned and peeked in.

He slipped around the edge, inching into a tunnel that widened almost immediately to nearly twenty feet across. The drow froze, hearing deep and steady breathing from across the way. He quick-stepped across the tunnel to the other wall, then crept along to an alcove.

Inside, a seated giant leaned back against the wall, its hands tucked behind its head, lips flapping with every snore. A massive maul lay across its outstretched legs, the business end worked brilliantly into the design of an eagle's head, with the sharp, hooked beak comprising the back side of the head.

Drizzt crept in. He could tell that the behemoth was sleeping soundly, and recognized that he could move right up and open wide its throat before it ever knew he was there. To his surprise, though, he found himself sliding his scimitars away. Gently, but with great effort, he lifted the maul from the giant's lap, and the beast snorted and grumbled, bringing one hand down and turning sideways.

Drizzt moved out of the alcove and back to the cave entrance, where Innovindil and Sunset stood waiting.

"Fine weapon," he whispered, though it seemed as if he could hardly hold the maul.

"You killed its wielder?" asked the elf.

"Fast asleep, and no threat to us."

Innovindil's curious expression reminded Drizzt of his strange choice.

Why hadn't he simply killed the giant; would that not be one less enemy to battle?

His answer was just a shrug, though, and he put a finger to pursed lips and bade the elf to quietly follow.

The three moved past the alcove on the opposite side of the corridor. Many feet farther along, the tunnel turned sharply to the right, and there the roof climbed much higher as well. A short way from the trio beamed a natural skylight, some fifty feet or more from the floor, the gray light of the stormy day streaming in. The floor became slick and some areas lay covered in snow. Farther down, a pair of large doors loomed before them.

"Let us hope that they are not locked, and that they are well greased," Innovindil quietly remarked.

The three inched along, Sunset clip-clopping with every stride, the sharp echoes making the other two more than a little nervous. Both the drow and the elf entertained thoughts of leaving the pegasus outside, and would have had it not been for the brutal storm.

Drizzt put his ear to the door and listened carefully for a long while before daring the handle—or almost daring the handle. For as he reached up, the ring being more than two feet above his head, he noted that its inner edge was not smooth, with one particularly sharp lip to it. He retracted his hand quickly.

"Trapped?" Innovindil asked.

Drizzt motioned that he did not know. He pulled off his cloak, then loosened his enchanted, armored shirt so that he could pull one sleeve down over his hand. He reached up again and slowly grasped the handle. He could feel the sharp edge through the shirt, and he gingerly altered the angle of his grasp so that the trap, if that's what it was, would not press on his palm.

"Ready to fight?" he mouthed to his companion, and he drew out Icing-death in his left hand. When Innovindil nodded, Drizzt took a deep breath and pulled the door ajar, immediately snapping his hand down across his body to Twinkle, sheathed on his left hip.

But the sight that greeted the two had their hands relaxing almost immediately. A warm glow washed out of the open door. Beyond the portal, that light reflected brilliantly off of a myriad of walls and partitions, all made of shining ice—not opaque and snowy, but clear and highly reflective. Images of a drow, an elf, and a pegasus came back at the companions from every conceivable angle.

Drizzt stepped in and found himself lost in a sea of reflected Drizzts. The partitions were barely wide enough to admit a giant and sorted in a mazelike manner that set off alarm bells in the wary drow's mind as soon as he recovered from the initial shock of it all. He motioned to Innovindil to quickly follow and rushed ahead.

"What is it?" the elf finally asked when she caught up to Drizzt as he paused at a four-way intersection of shiny ice walls.

"This is a defense," Drizzt replied.

He looked around, soaking it in, confirming his fears. He noted the bare stone floor, in such a sharp contrast to the walls, which seemed to have no stone in them. He looked up to the many holes in the high ceiling, set strategically from east to west along the southern reaches of the chamber, designed, he realized, to catch the sunlight from dawn to twilight. Then he sorted through his images, following the line across the breadth of the huge chamber. A single sentry at any point along the wall would easily know of the intruders.

Magic had created that hall of mirrors, Drizzt knew, and for a specific purpose.

"Move quickly," the drow said even as he started off.

He dipped and darted his way through the maze, trying to find side aisles that would reflect him in a confusing manner to any sentries. He had to hope that any guards who might be posted to watch over the hall were, like the one in the previous tunnel, less than alert.

No alarm horns had blown and no roars had come at him from afar. That was a good sign at least, he had to believe.

Around one sharp bend, the drow pulled up short, and Innovindil, leading Sunset right behind him, nearly knocked him forward onto his face.

Still Drizzt managed to hold back, absorbing the energy of the bump and skittering to the side instead of forward, for he did not want to take another step, did not want to step out onto the open, twenty-foot border of the eastern end of the cavern. That border was a river, and though it was iced over, Drizzt could clearly see the water rushing below the frozen surface.

Across the way and down to his left, the drow spotted another tunnel.

He motioned for Innovindil to carefully follow, then inched down the bank, stopping directly across from the exit tunnel. Up above him, he saw a large rope dangling—high enough for a giant to reach, perhaps, so that it might swing across.

He heard Sunset clip-clopping back away from him and turned to see Innovindil astride the pegasus, angling to line him up for a straight run to the exit tunnel. With a grin, Drizzt sprinted back to her and clambered up behind her, and the elf wasted no time in putting Sunset into a quick run and a short leap, wings going out and beating hard. With grace more akin to a deer than a horse, Sunset alighted across the frozen river in the tunnel and Innovindil quickly pulled him up to a stop.

Drizzt was down in a flash, Innovindil following.

"Do you think they know we're here?" the moon elf asked.

"Does it matter?"

Now the corridors became more conventional, wide, high, and winding, maze-like, with many turns and side passages. The enormity of Shining White surprised Drizzt, and the enormity of their task became more than a little daunting.

"Guenhwyvar will smell Sunrise out," he said as he pulled out the figurine.

"More likely to smell your blood, I suspect," came an answer from a voice that was not Innovindil's, that was far too deep and resonant to belong to an elf.

Drizzt turned slowly, as did his companion, and Sunset pawed the stone.

A pair of frost giants stood calmly some twenty feet or so behind them, one with hands on her hips, the other holding a massive hammer in his right hand patting it onto his left.

"You bring a second pegasus for Dame Gerti," the female remarked. "She will be pleased—perhaps enough so to allow you a quick death."

Drizzt nodded and said, "Aye, we have come to please Gerti, of course. That is our greatest desire."

He slapped Sunset on the rump as he finished, and Innovindil went up astride the pegasus even as it leaped away.

Drizzt turned to follow, took a few steps, then, hearing the giants charging in behind, he cut a quick turn and charged at them, howling with fury.

"Drizzt!" Innovindil shouted, and he knew by her tone that she had concluded that he meant to engage the behemoths.

Nothing could have been farther from his thoughts.

He rushed at the one holding the hammer, and as it started to swing at him he cut to the right, toward the second giant.

The first was too clever to continue its attack—an attack that likely would have struck its companion. But as the female behemoth reached for Drizzt he turned anyway again, back toward the first, his feet, their speed enhanced by magical anklets, moving in a blur. He dived into a roll, turning sidelong as he went so that he came up short and cut back to his right, which sent him rushing right between the giants. Both of them lurched in to grab at him, and the female might have had him, except that the pair knocked heads halfway down.

Both grunted and straightened, and Drizzt ran free.

Barely ten strides down the next corridor, though, the drow heard the shouts of more giants, and he had to turn into yet another perpendicular corridor so that he didn't run headlong into a behemoth.

"No dead ends," the drow whispered—a prayer if he ever heard one—with every blind turn.

He soon came into a wider corridor lined on both sides with statues of various shapes and size. Most were of ice, though a few of stone. Some were giant-sized, but most reflected the stature of a human or an elf. The detailing and craftsmanship was as finely worked as dwarven stone, and the elegance of the artwork was not lost on the drow—the statues would not have seemed out of place in Menzoberranzan or in an elven village. He had little time to pause and admire the pieces, though, for he heard the giants behind him and in front, and horns blowing from deeper in the seemingly endless complex.

He pulled his cloak from his shoulders and cut to the side, toward a cluster of several elf-sized statues.

* * * * *

Innovindil could only hope that the floor stayed stone and was not glazed over with ice, for she could ill afford to allow Sunset to slow the run with giants scrambling all around her. She came upon corridor after corridor, turning sometimes and running straight at others, meaning to turn at some others and yet finding a group of enemies coming at her from that direction…. A blind run was the best the elf could manage. Or a blind flight, for every now and then she put the pegasus up into the air to gain speed. She had to take care, though, for airborne, Sunset could not navigate the sharp, right-angled turns. Innovindil watched ahead and behind, and looked up repeatedly. She kept hoping that the ceiling would open up before her so that she could lift Sunset into a short flight, perhaps one that would get them both out through a natural chimney or a worked skylight.

At one corner, the elf and her pegasus nearly slammed into the stone wall, for the angle of the turn proved to be more than ninety degrees. Sunset skidded to a rough stop, brushing the stone as Innovindil brought the pegasus about.

Innovindil sucked in her breath as they realigned and she prompted the pegasus to run again, for that moment of stillness left her vulnerable, she knew.

And so she was only a little surprised when she saw a gigantic spear of ice—a long, shaped icicle—soaring at her from down the previous corridor. She ducked instinctively, and if she had not, she would have been skewered. Even with the near miss, the elf was almost dislodged, for the spear shattered on the stone above her and a barrage of ice chips showered over her.

Stubbornly holding her seat, Innovindil kicked her heels into Sunset's flank and bade him to run on. She heard a shout behind her and to the side, from whence the spear had come, and she understood enough of the frost giant language, which was somewhat akin to Elvish, to understand that a giantess was berating the spear thrower.

"Do you want to hurt Gerti's new pet?"

"The pegasus or the elf?" the giant answered, his booming voice echoing off the stone behind Innovindil.

"Both, then!" the giantess laughed.

For some reason, their tone made Innovindil think that catching the spear in her chest would have been preferable.

* * * * *

Two giants charged down the corridor, only occasionally glancing to either side until one suddenly lurched to the left and gave a victorious shout.

The other yelled, "Clever!" when it, too, noticed the cloak on the statue—a cloak not carved of stone, but flowing as only fabric could.

With a single stride to the side, the first giant brought a heavy club to bear, crushing down on the cloak. The ice statue beneath it exploded into a shower of shards and splinters.

"Oh, you broke Mardalade's work!" the other shouted.

"T-the drow?" the first stammered and dropped its club.

"Finds you quite amusing," came an answer from behind, and both giants spun around.

Drizzt, skipping down the other way, paused long enough to offer a salute, then a smile as he pointed back behind the behemoths.

Neither turned—until they heard the low growl of a giant panther.

The two giants spun and ducked as six hundred pounds of black-furred muscle leaped over them, cutting close enough so that both threw up their hands and ducked even lower, one falling to the stone.

Drizzt sprinted away. He used the moment of reprieve to try to sort out the maze of crisscrossing corridors. He listened carefully to the sounds all around him, too, trying to make some sense of them. Shouts from unrelated areas told him that Innovindil was still running, and gave him a fairly good idea of her general direction.

He sprinted away, back to the west, then north, then west again. He heard the clip-clop of the running pegasus as he approached the next four-way intersection, and ran harder, thinking to catch hold of his friend as she passed through, and leap up behind her.

But he slowed, quickly abandoning that notion. Better that the giants had two targets, he realized.

Innovindil and Sunset crossed in front of him, head down and flying fast, with the pegasus a few feet off the ground. Though he could not help but pause and admire the elf's handling of the winged horse, Drizzt clearly heard the approach of giants not far behind. He picked up his pace again, and as a pair of giants ran through the intersection in fast pursuit of the elf, Drizzt rushed out right behind them, and managed to slash one in the back of the leg as he passed, drawing a howl of pain.

That one stopped and the other slowed, both turning to regard the running dark elf.

The wounded one then fell flat to his face, as a great panther sprang against the back of his neck, then leaped away. Three more giants poured into the intersection, and all five shouted wildly.

"Left!"

"Right!"

"Straight ahead!"

"The elf, you fools!"

"The drow!"

And all of that, of course, only gave Drizzt and Innovindil a bit more breathing room.

Around and around they went, and Drizzt crossed corridors he recognized. At another intersection, he heard the clip-clop of Sunset's hooves again, and he got there first. Again he thought of jumping up astride the pegasus, and again he abandoned the notion, for still more giants bobbed along behind his fleeing companion.

Drizzt stood at the corner, leaning out enough so that Innovindil noticed him. He pointed across the way, to the tunnel on the approaching Innovindil's left. She responded by bringing Sunset over to the right, near Drizzt, in a wider banking turn.

"Right, left, second right, and straight to the river!" the drow shouted as she thundered past.

Drizzt ducked back behind the corner. He heard giants approaching from behind him, as well as the ones coming in pursuit of Innovindil; he glanced both ways repeatedly and nervously, hoping that Innovindil's pursuit would arrive first.

His relief was sincere and deep when he saw that they would. Still focusing on the pegasus-riding elf, the giants came on at full speed, and were caught by complete surprise when Drizzt leaped around the corner beside them and shouted at them.

They stopped and fell all over themselves trying to get at him, and he ran off back the way they had come, and the confusion of all the giants increased many times over when the group previously chasing Drizzt also scrambled into the intersection in a wild tangle.

Drizzt's smile widened; he couldn't deny that he was enjoying himself!

But then he was in a storm of pelting sleet, a small black cloud roiling at the ceiling high overhead and stinging him with hailstones as big around as his feet. The stone below him grew almost instantly slick and he went into a controlled slide, holding his precarious balance.

Of course, as soon as he hit a drier spot, his foot kicked out behind him and he had to fall into a roll. He looked back as he did, and noted one of the giantesses in the tumult of the intersection staring down his way and waggling her huge fingers once more.

"Oh, lovely," the drow said. He put his feet under him and ran off as fast as he could manage on the slippery floor.

He sensed the lightning bolt an instant before it flashed, and he dived down and to the side. His fall sped along as the bolt clipped him. He had to ignore the burning and numbness in his arm, though, for the giants—both groups—came on in fast pursuit.

Drizzt ran for his life, with all speed, hoping his guess of the layout was correct. He had sent Innovindil on a roundabout course that he hoped would get him to a specific intersection at the same time as the swifter pegasus. With the ice storm and the lightning bolt, that wouldn't happen even if his quick calculations had been correct.

He saw her cross the intersection before him, in a straight run for the frozen river and the escape tunnels. She looked back as he came out right behind her, following her course.

"Run on!" he cried, for he knew that she had no time to pause and wait. Giants were on his heels, including that nasty spellcaster—and wouldn't she love to have all the intruders in a line before her in a long, straight tunnel.

"Leap it! Fly across!" Drizzt implored Innovindil as she neared the frozen river, and she did, bringing Sunset into a quick flight that carried her to solid ground on the other side. No fool, she, the elf pulled up on the reins, then turned the pegasus aside and moved down the bank, just a few feet out of the tunnel's line of sight.

Drizzt came up on the river right behind her, the giants closing fast. Not even slowing in the least, the drow dived headlong, thinking to slide across and begin his run once more. He saw Innovindil as he hit the ice on his belly, the elf calling to him.

He heard a loud grunt from the other side, to his right and up above, and rolled onto his side just in time to see a huge rock soaring down at him, thrown by a giant who was perched upon a ledge.

"Drizzt!" Innovindil yelled.

The drow tucked and turned, and caught a handhold, for he could see that the rock's aim had been true. Slowing his progress, he avoided being crushed, but the rock hit the ice right in front of him and crashed through. The drow, helpless in his slide, went into the icy waters.

"Drizzt!" Innovindil yelled again.

Hanging by a finger, the cold current pulling at him relentlessly, Drizzt managed to offer her a single shrug.

Then he was gone.

CHAPTER 22 INNER VOICES

Ye must do this, Delly Curtie told herself over and over again, every step of the way through the dwarven complex. As sure as she was that what she was doing was for the best—for everyone involved—Delly needed constant reminders and assurances, even from herself.

Ye cannot stay here, not a minute longer.

Bah, but she's not yer child anyway, ye silly woman!

It's for his own good more'n yer own, and she's a better woman than ye'd ever be!

Over and over, the woman played out all the rationalizations, a litany that kept her putting one foot in front of the other as she neared the closed door to Catti-brie's private room. Colson stirred and gave a little cry, and Delly hugged the girl tighter against her and offered a comforting coo.

She came up to the door and pressed her ear, then hearing nothing, pushed it open just a bit, paused, and listened again. She heard Catti-brie's rhythmic breathing. The woman had returned exhausted a short while before from the audience chamber, announcing that she needed some sleep.

Delly moved into the room. Her first emotions upon seeing Catti-brie swirled within her, a combination of anger and jealousy, and a desperate feeling of inferiority that gnawed at her belly.

No, ye put it all aside! Delly silently determined, and she forced herself closer to the bed.

She felt the doubts crawling up within her with every step, a cacophony of voices telling her to hold on to Colson and never let go. She looked down on Catti-brie as the woman lay there on her back, her thick auburn hair framing her face in such a manner as to make her appear small, almost childlike. Delly couldn't deny her beauty, the softness of her skin, the richness of her every feature. Catti-brie had lived a good life, but a difficult one, and yet, she seemed somehow physically untouched by the hardships—except for her current injury, of course. For all her battles and swordfights, not a blemish was to be found on the woman's face. For a brief moment, Delly wanted to claw her.

A very brief moment, and Delly drew a deep breath and reminded herself that her own nastiness was more a negative measure of herself than any measure of Catti-brie.

"The woman's not ever shown ye an angry look nor offered ye a harsh word," Delly quietly reminded herself.

Delly looked to Colson, then back to Catti-brie.

"She'll make ye a fine mother," she whispered to the baby.

She bent low, or started to, then straightened and hugged Colson close and kissed her atop the head.

Ye got to do this, Delly Curtie! Ye cannot be stealing Wulfgar's child!

But that was the thing of it, she realized. Wulfgar's child? Why was Colson anymore Wulfgar's child than Delly Curtie's? Wulfgar had taken the babe from Meralda of Auckney at Meralda's desperate request, but since Delly had joined up with him and Colson in Luskan, she, not Wulfgar, had been more the parent by far. Wulfgar had been off in search of Aegis-fang, and in search of himself. Wulfgar had been out for days at a time battling orcs. And all the while, Delly had held Colson close, had fed her and rocked her to sleep, had taught her to play and even to stand.

Another thought came to her then, bolstering her maternal uprising. Even with Colson in his care and Delly gone, would Wulfgar stop fighting? Of course not. And would Catti-brie abandon her warrior ways after her wounds healed?

Of course not.

Where did that leave Colson?

Delly nearly cried out at the desperate thought. She spun away from the bed and staggered a step toward the door.

You are entitled to the child, and to a life of your own making, said the voice in her head.

Delly kissed Colson again and stepped boldly across the room, thinking to walk away without looking back.

Should everything good happen to her? the voice asked, and the reference to Catti-brie was as clear to Delly as if it was her own inner voice speaking.

You give and give of yourself, but your own good intentions bring to you desperation, said the voice.

Aye, and empty tunnels o' dark stone, and not a one to share me thoughts, Delly answered, not even aware that she was having a conversation with another sentient being.

She reached the door then, but paused, compelled to look to the side. Catti-brie's gear was piled on a small bench, her armor and weapons covered by her worn traveling cloak. One thing in particular caught Delly's eye and held it. Peeking out from under the cloak was a sword hilt, fabulous in design and gleaming beyond anything Delly had ever seen. More beautiful than the shiniest dwarf-cut gem, more precious than a dragon's mound of gold. Before she even knew what she was doing, Delly Curtie slipped Colson down to the side, balancing her on one hip, and took a fast step over and with her free hand drew the sword out from under the cloak and out of its scabbard at the same time.

She instantly knew that the blade was hers and no one else's. She instantly realized that with such a weapon, she and Colson could make their way in a troubled world and that all would be right.

Khazid'hea, the sentient and hungry sword, was always promising such things.

* * * * *

She opened her eyes to see a comforting face staring back at her, crystal blue orbs full of softness and concern. Before she even fully registered who it was and where she was, Catti-brie lifted her hand to stroke Wulfgar's cheek.

"You will sleep your life away," the big man said.

Catti-brie rubbed her eyes and yawned, then allowed him to help her sit up in her bed.

"Might as well be sleeping," she said. "I'm not doing much good to anyone."

"You're healing so that you can join in the fight. That's no small thing."

Catti-brie accepted the rationale without argument. Of course she was frustrated by her infirmity. She hated the thought of Wulfgar and Bruenor, and even Regis, standing out there on the battle line while she slumbered in safety.

"How goes it in the east?" she asked.

"The weather has held and the ferry is functional. Dwarves have come across from Felbarr, bearing supplies and material for the wall. The orcs strike at us every day, of course, but with the help of the Moonwood elves, they have been easily repelled. They have not come on in force, yet, though we do not know why."

"Because they know we'll slaughter them all across the mountains."

Wulfgar's nod showed that he did not disagree. "We hold good ground, and each passing hour strengthens our defenses. The scouts do not report a massing of orcs. We believe that they too are digging in along the ground they have gained."

"It'll be a winter of hard work, then, and not much fighting."

"Readying for a spring of blood, no doubt."

Catti-brie nodded, confident that she'd be more than ready to go back out into the fighting when the weather turned warm.

"The refugees from the northern settlements are leaving even now," Wulfgar went on.

"The way out is safe enough to risk that?"

"We've got the riverbank for a mile and more to the south, and we've put the ferry out of throwing range of any giants. They'll be safe enough—likely the first of them are already across."

"How clear is it up there?" Catti-brie asked, not even trying to hold the concern out of her voice.

"Very. Perhaps too much so," Wulfgar answered, misreading her concern, and he paused, apparently catching on. "You wonder if Drizzt will find his way to us," he said.

"Or if we can find our way to him."

Wulfgar sat on the edge of the bed and stared at Catti-brie for a long, long while.

"Not so long ago you told me he wasn't dead," he reminded. "You have to hold onto that."

"And if I cannot?" the woman admitted, lowering her eyes for even voicing such a fear.

Wulfgar cupped her chin with his huge hand and tilted her head back so that she had to look him in the eye. "Then hold on to your memories of him, though I do not believe he is dead," he insisted. "Better to have loved.."

Catti-brie looked away.

After a moment of confusion, Wulfgar turned her back yet again. "It is better to have loved him and lost him than never to have known him at all," he stated, reciting one of the oldest litanies in all corners of the Realms. "You were lovers; there is nothing more special than that."

Telltale tears welled in Catti-brie's deep blue eyes.

"You … you told me …" Wulfgar stammered. "You said that in your years on the boat with Captain Deudermont..»

"I didn't tell you anything," she replied. "I let you assume."

"But. ."

Wulfgar paused, replaying that conversation he and Catti-brie had shared during their trials out on the battle line with Banak. He had asked her pointedly about whether or not she and Drizzt had become more than friends, and indeed she had not answered directly, other than to refer to the fact that they had been traveling as companions for six long years.

"Why?" Wulfgar finally asked.

"Because I'm thinking myself the fool for not," Catti-brie said. "Oh, but we came close. We just never.. I'm not wanting to talk about this."

"You wanted to see how I would react if I believed that you and Drizzt were lovers," Wulfgar said, and it was a statement not a question, indicating that he had it all figured out.

"I'll not deny that."

"To see if Wulfgar had healed from his torment in the Abyss? To see if I had overcome the demons of my upbringing?"

"Don't you get all angry," Catti-brie said to him. "Maybe it was to see if Wulfgar was deserving of a wife like Delly."

"You think I still love you?"

"As a brother would love a sister."

"Or more?"

"I had to know."

"Why?"

The simple question had Catti-brie rocking back in her bed. "Because I know it's farther along with me and Drizzt," she said after only a brief pause. "Because I know how I feel now, and nothing's to change that, and I wanted to know how it would affect yourself, above all."

"Why?"

"Because I'd not break up our group," Catti-brie answered. "Because we five have forged something here I'm not wanting to lose, however I'm feeling about Drizzt."

Wulfgar spent a long while staring at her, and the woman began to squirm under that scrutiny.

"Well, what're you thinking?"

"I'm thinking that you sound less like a dwarf every day," he answered with a wry grin. "In accent, I mean, but you sound more like a dwarf every day in spirit. It's Bruenor who's cursed us both, I see. Perhaps we are both too pragmatic for our own good."

"How can you say that?"

"Six years beside a man you love and you're not lovers?"

"He's not a man, and there's the rub."

"Only if your dwarven practicality makes it a rub."

Catti-brie couldn't deny his tone or his smile, and it infected her soon enough. The two shared a laugh, then, self-deprecating for both.

"We've got to find him," Wulfgar said at length. "For all our sakes, Drizzt must come back to us."

"I'll be up and about soon enough, and out we'll go," Catti-brie agreed, and as she spoke, she glanced across the way at her belongings, at the weathered traveling cloak and the dark wood of Taulmaril peeking our from under it.

At the scabbard that once held Khazid'hea.

"What is it?" Wulfgar asked, noticing the sudden frown that crossed the woman's face.

Catti-brie led his gaze with a pointing finger. "My sword," she whispered.

Wulfgar rose and crossed to the pile, pulling off the cloak and quickly confirming that, indeed, the sword was gone,

"Who could have taken it?" he asked. "Who would have?"

While Wulfgar's look was one of confusion and curiosity, Catti-brie's expression was much more grave. For she understood the power of the sentient sword, and she knew that the person who pulled Khazid'hea free of its scabbard had gotten more than he'd bargained for.

Much more.

"We have to find it, and we have to find it quickly," she said.

* * * * *

It is not for you, came the voice in Delly's head as she moved toward the waiting ferry. All around her dwarves worked the stone, smoothing the path from the door to the river and building their defenses up on the mountain spur. Most of the human refugees were already aboard the ferry, though the dwarf pilot had made it quite clear that the raft wouldn't put out for another few minutes.

Delly didn't know how to answer that voice in her head, a voice she thought her own.

"Not for me?" she asked aloud, quietly enough to not draw too much attention. She masked the ridiculous conversation even more by turning to Colson and acting as if she was speaking to the toddler.

Are ye daft enough to think ye should go back into the mines and live yer life with the dwarfs, then? Delly asked herself.

The world is wider than Mithral Hall and the lands across the Surbrin, came an unexpected answer.

Delly moved off to the side, behind the screen of a lean-to one of the dwarves had put together for the workers to take breaks out of the cold wind. She set Colson on a chair and started to set her pack down—when she realized that the second voice wasn't coming from in her head at all, but from the pack. Gingerly, Delly unwrapped Khazid'hea and once the bare metal of the hilt was in her hand that voice rang all the more clearly.

We are not crossing the river. We go north.

"So the sword's got a mind of its own, does it?" Delly asked, seeming more amused than concerned. "Oh, but ye'll bring me a pretty bit o' coin in Silverymoon, won't ye?"

Her smile went away as her arm came out, drifting slowly and inexorably forward so that Khazid'hea's tip slid toward Colson.

Delly tried to scream, but found that she could not, found that her throat had suddenly constricted. Her horror melted almost immediately, however, and she began to see the beauty of it all. Yes, with a flick of her hand she could take the life from Colson. With a mere movement, she could play as a god might.

A wicked smile crossed Delly's face. Colson looked at her curiously, then reached up for the blade.

The girl nicked her finger on that wickedly sharp tip, and began to cry, but Delly hardly heard her.

Neither did Delly strike, though she had more than a little notion to do just that. But an image before her, the bit of Colson's bright red blood on the sword, on her sword, held her in place.

It would be so easy to kill the girl. You cannot deny me.

"Cursed blade," Delly breathed.

Speak aloud again and the girl loses her throat, the sentient sword promised. We go north.

"You—" Delly started to say, but she bit the word off in horror. You would have me try to get out of here to the north with a child in tow? she silently asked. We'd not get past the perimeter.

Leave the child.

Delly gasped.

Move! the sword demanded, and never in all her life had Delly Curtie heard such a dominating command. Rationally, she knew that she could just throw the sword to the ground and run away, and yet, she couldn't do it. She didn't know why, she just could not do it.

She found her breathing hard to come by. A multitude of pleas swirled through her thoughts, but they wound in on themselves, for she had no real answer to the commands of Khazid'hea. She was shaking her head in denial, but she was indeed stepping away from Colson.

A nearby voice broke her from her torment momentarily, and Delly surely recognized that particular wail. She spun to see Cottie Cooperson moving toward the ferry, where the pilot was barking for everyone to hurry aboard.

We cannot leave her, Delly pleaded with the sword.

Her throat… so tender… Khazid'hea teased.

They will find the child and come for us. They will know that I did not cross the Surbrin.

When no rebuttal came back at her, Delly knew she had the evil sword's attention. She didn't really form any cogent sentences then, just rambled through a series of images and thoughts so that the weapon would get the general idea.

A moment later, Khazid'hea wrapped and tucked under her arm, Delly ran for the ferry. She didn't explain much to Cottie when she arrived and handed Colson to the troubled woman, but then she really didn't have to explain anything to Cottie, who was too wrapped up in the feel and smell of Colson to hear her anyway.

Delly waited right there, until the pilot finally shouted down at her, "Away we go, woman. Get yerself aboard!"

"What're ye about?" asked one of the other passengers, a man who often sat beside Cottie.

Delly looked at Colson, tears welling in her eyes.

She had a fleeting thought to tear out the toddler's throat.

She looked up at the pilot and shook her head, and as the dwarf tossed the ferry ropes aside, freeing the craft into the river, Delly stumbled off the other way, glancing back often.

But ten steps away, she didn't bother to even look back again, for her eyes were forward, to the north and the promises that Khazid'hea silently imparted, promises that had no shape and no definition, just a general feeling of elation.

So caught was Delly Curtie by the power of Khazid'hea that she gave Colson not another thought as she worked her way through the workers and the guards, stone by stone, until she was running free north along the riverbank.

* * * * *

"Halt!" cried an elf, and a dwarf sentry beside him echoed the shout. "Stop yer running and be counted!" the dwarf cried.

More than one elf lifted a bow toward the fleeing figure, and dwarven crossbows went up as well. More shouts ensued, but the figure was out of range by then, and gradually the bows began to lower.

"What do ye know?" Ivan Bouldershoulder asked the dwarf sentry who had shouted out. Behind him, Pikel lifted his hand to the sky and began to chatter excitedly. The dwarf sentry pointed far to the north along the riverbank, where the figure continued to run away.

"Someone run out, or might that it was an orc scout," the dwarf replied.

"That was no orc," said the elf bowman beside them. "A human, I believe, and female."

"Elfie eyes," the dwarf sentry whispered to Ivan, and he gave an exaggerated wink.

"Or might be half-orc," Ivan reasoned. "Half-orc scout might've wandered in with the others from the northern towns. Ye best be tightening the watch."

The elf nodded, as did the dwarf, but when Ivan started to continue his line of thought, he got grabbed by the shoulder and roughly tugged back.

"What're ye about?" he asked Pikel, and he stopped and stared at his brother.

Pikel held tight to Ivan's shoulder, but he was not looking at his brother. He stared off blankly, and had Ivan not seen that druidic trick before, he would have thought his brother had completely lost his mind.

"Ye're looking through a bird's eyes again, ain't ye?" Ivan asked and put his hands on his hips. "Ye durned doo-dad, ye know that's always making ye dizzier than usual."

As if on cue, Pikel swayed, and Ivan reached out and steadied him. Pikel's eyes popped open wide, and turned and stare at his brother.

"Ye back?" Ivan asked.

"Uh-oh," said Pikel.

"Uh-oh? Ye durned fool, what'd ye see?"

Pikel stepped up and pressed his face against the side of Ivan's head, then whispered excitedly in Ivan's ear.

And Ivan's eyes went wider than those of his brother. For Pikel had been watching through the eyes of a bird, and that bird, on his bidding, had taken a closer look at the fleeing figure.

"Ye're sure?" Ivan asked.

"Uh huh."

"Wulfgar's Delly?"

"Uh huh!"

Ivan grabbed Pikel and tugged him forward, shoving him out toward the north. "Get a bird watching for us, then. We gotta go!"

"What're ye about?" the dwarf sentry asked.

"Where are you going?" echoed the elf archer.

"Go send the word to Bruenor," Ivan shouted. "Catch that ferry and search the tunnels, and find Wulfgar!"

"What?" dwarf and elf asked together.

"Me and me brother'll be back soon enough. No time for arguing. Go tell Bruenor!"

The dwarf sentry sprinted off to the south, and the Bouldershoulder brothers ran to the north, heedless of the shouts that followed them from the many surprised sentries.

CHAPTER 23 MUTUAL BENEFIT

The storm had greatly abated, but the day seemed all the darker to Innovindil as she sat on Sunset staring back at the cave entrance to Shining White. From what she could tell the giants had pursued her as far as the inner door, and the sentry out in the corridor was still contentedly snoring when she and Sunset had galloped past.

The elf knew that she should be on her way and should not linger out there. She knew that giants could be creeping out of secret passageways onto ledges along the mountain wall, perhaps very near to her and up above. She feared that if she glanced right or left at any time, she might see a boulder soaring down at her.

But Innovindil didn't look to the sides, and did not prompt Sunset to move off at all. She just sat and stared, hoping against all logic that Drizzt Do'Urden would soon come running out of that cavern.

She chewed her lip as the minutes passed. She knew it could not be so. She had seen him go into the rushing river, swept away below a sheet of ice through which he could not escape. The river didn't flow out aboveground anywhere in the area, from what she could see and hear, so there was nothing she could do.

Nothing at all.

Drizzt was lost to her.

"Watch over him, Tarathiel," the elf whispered into the wind. "Greet him in fair Arvandor, for his heart was more for the Seldarine than ever for his dark demon queen." Innovindil nodded as she spoke those words, believing them in her heart. Despite the black hue of his skin, Drizzt Do'Urden was no drow, she knew, and had not lived his life as one. Perhaps he was not an elf in manner and thought, either, though Innovindil believed that she could have led him in that direction. But her gods would not reject him, she was certain, and if they did, then what use might she have for them?

"Farewell my friend," she said. "I will not forget your sacrifice, nor that you entered that lair for the sake of Sunrise, and for no gain of your own."

She straightened and started to twist, moving to tug the reins to the right so she could be on her way, but again she paused. She had to get back to the Moonwood—she should have done that all along, even before Tarathiel had fallen to Obould's mighty sword. If she could rally her people, perhaps they could get back to Shining White and properly rescue Sunrise.

Yes, that was the course before her, the only course, and the sooner Innovindil began that journey, the better off they would all be.

Still, a long, long time passed before Innovindil found the strength to turn Sunset aside and take that first step away.

* * * * *

He scrambled and clawed, kicked wildly, and flailed his arms as he tried desperately to keep his face in the narrow pocket of air between the ice and the cold, cold water. Instinct alone kept Drizzt moving as the current rushed him along, for if he paused to consider the pain and the futility, he likely would have simply surrendered.

It didn't really seem to matter, anyway, for his movements gradually slowed as the icy cold radiated into his limbs, dulling his muscles and weakening his push. With every passing foot and every passing second, Drizzt slowed and lowered, and he found himself gasping water almost constantly.

He slammed into something hard, and the current drove him atop it so that he was granted a reprieve for a few moments, at least. Holding his perch on the rock, the drow could keep his mouth in an air pocket. He tried to punch up and break through the ice, but his hand slammed against an unyielding barrier. He thought of his scimitars and reached down with one hand to draw out Twinkle. Surely that blade could cut through—

But his numb fingers couldn't grasp the hilt tightly enough and as soon as he pulled the scimitar free of its sheath, the current took it from his grasp. And as he lurched instinctively for the drifting and falling blade, Drizzt was swept away once more, turning as he went so that his head dipped far under the icy water.

He fought and he scrambled, but it was all for naught, he knew. The cold was taking him, permeating his bones and inviting him to a place of a deeper darkness than Drizzt had ever known. He wasn't seeing anything anymore in the black swirl of water, and even if there had been light, Drizzt would not have seen, for his eyes were closed, his thoughts turning inward, his limbs and sensibilities dying.

Distantly, the drow felt himself jostled about as the underground river turned and dipped. He crashed though a rocky area, but hardly felt anything as he bounced from one stone to the next.

Then the river dropped again, more steeply, as if plunging over a waterfall. Drizzt fell hard and landed harder and felt as if he had wedged up against the ice, his neck bent at an awkward angle. The cold sting knifed at his cheek and pressed inward.

* * * * *

Innovindil moved east from Shining White, keeping the higher mountains on her left and staying within the shadow of those peaks. For she knew she would need them to shelter her from the icy wind when night fell, and to shield the light of the campfire she would have to make.

She didn't dare bid Sunset to take to the air, for the gusts of wind could bring catastrophe. It occurred to her that perhaps she should turn south, running to the better weather and to the dwarves of Clan Battlehammer. Would they help her? Would they march beside her all the way to Shining White to rescue a pegasus?

Probably not, Innovindil knew. But she understood, though it surely pained her to admit it, that she would not likely get back to Shining White before the spring thaw.

She could only hope that Sunrise would last that long.

* * * * *

Drizzt's misperception surprised him when he realized he was not pressed up against the underside of the ice sheet, but was, rather, lying atop it. With a groan that came right from his aching bones, the drow opened his eyes and propped himself up on his elbows. He heard the rush of the waterfall behind him and glanced back that way.

The river had thrown him free when he'd come over that drop, and he had gone out far enough, just barely, to land upon the ice sheet where it resumed beyond the thrashing water.

The drow coughed out some water, his lungs cold and aching. He rolled over and sat on the ice, but spread right back out again when he heard it crackling beneath him. Slowly and gingerly, he crept toward the stone wall at the side of the river, and there he found a jag where he could sit and consider his predicament.

He really hadn't gone that far in his watery journey, he realized—probably not more than fifty feet or so from where he'd fallen through, not counting the two large steps downward.

Drizzt snapped his hands to his belt to feel Icingdeath, but not Twinkle, and he grimaced as he recalled losing the scimitar. He glanced back up at the waterfall wistfully, wondering how in the world he might retrieve the blade.

Then he realized almost immediately that it didn't really matter. He was soaking wet and the cold was going to kill him before any giants ever could. With that thought in mind, the drow forced himself up on unsteady feet and began inching along the wall, keeping as much of his weight as possible against the stone, and stepping from rock to rock wherever he found the opportunity. He traveled only a few hundred feet, the sound of the waterfall still echoing behind him, when he noted a side passage across the way, fronted by a landing that included a rack of huge fishing poles.

He didn't really want to move back into Shining White, but he saw no choice. He lay down on his belly on the ice, maneuvering himself so that he was clear of all the rocks poking up through it. Then he pushed off, sliding out across the frozen river. He scraped and crawled and managed to get across then he went up to the landing and beyond, moving along an upward-sloping tunnel.

A short while later, he went back on his guard, for the tunnels became wider and more worked, with ornate columns supporting their ceilings, many of which were frescoed with various designs and artwork. At one point, he ducked back just in time as a pair of giants ambled across an intersection not far ahead.

He waited for them to clear the way, and …

What? he wondered. Where was he to go?

The giants had crossed left to right, so Drizzt went to the left, moving as swiftly as his still numb and sorely aching legs would allow, knowing that he needed to get to a fire soon. He fought to keep his teeth from chattering, and his eyelids felt so very heavy.

A series of turns and corridors had him moving into the more populated reaches of the complex, but if the giants were at all bothered by the continuing cold, they certainly didn't show it, for Drizzt saw no sign of any fires anywhere. He kept going—what choice did he have? — though he knew not where, and knew not why.

A cry from behind alerted him that he had been seen, and the chase was on once more.

Drizzt darted around a corner, sprinted some thirty feet, then ducked fast around another turn. He ran on, down a corridor lined with statues, and one that he recognized! On the floor lay a broken statue, along with the drow's own traveling cloak. He scooped it as he passed, wrapped it tight around him, and sprinted on as more and more giants took up the chase. He had his bearings, and he looked to make every turn one that would take him closer to the exit.

But every turn was blocked to him, as giants paralleled him along tunnels running closer to the exit. He found every route of escape purposefully blocked. He was being herded. Drizzt couldn't stop, though, unless he planned to fight, for a pair of giants chased him every stride, closing whenever he slowed. He had to turn left instead of right, and so he did, cutting a tight angle around the next corner and running on for all his life. He turned the next left, thinking that perhaps he could double back on the pair chasing him.

That way, too, was blocked.

Drizzt turned right and rushed through some open doors. He crossed a large chamber, and the two giants within howled and joined in the chase. Through another set of doors, he came to the end of the hallway, though it turned both left and right. Thinking one way as good as the other, the drow banked left and ran on—right into another large room, one sporting a huge round table where a group of frost giants sat and played, rolling bones for piles of silver coins.

The table went over, coins and bones flying everywhere, as the behemoths jumped up to leap after the drow.

"Not good," Drizzt whispered through his blue lips and chattering teeth.

The next door in line was closed, and the drow hardly slowed, leaping hard against it, shouldering it in. He stumbled and squinted, for he had come into the brightest-lit room in the complex. He tried to reorient himself quickly, to put his feet under him and continue on his way.

Whichever way that might be.

For he had come into a large oval chamber, decorated with statues and tapestries. Heads of various monsters—umber hulks, displacer beasts, and even a small dragon among them — lined the walls as trophies. Drizzt knew he wasn't alone, but it wasn't until he noted the dais at the far end of the room that he truly appreciated his predicament. For there sat a giantess of extraordinary beauty, decorated with fabulous clothing and many bracelets, necklaces and rings of great value, and wearing a white gown of fabulous texture and fabric. She leaned back in her seat and crossed her bare and shapely legs.

"I do so love it when the prey delivers itself," she said in the common tongue, her command of it as perfect as Drizzt's own.

The drow heard the doors bang closed behind him, and one of the pursuing giants graced him with an announcement. "Here is the drow you wanted, Dame Orelsdottr," the giant said. "Drizzt Do'Urden is his name, I believe."

Drizzt shook his head and brought a hand up to rub his freezing face. He reached low with the other one, pulling forth Icingdeath—and as he did, he heard giant sentries to either side of him bristle and draw weapons. He looked left and right, noting a line of spears and swords all pointing his way.

With a shrug, the drow dropped his scimitar to the floor, put his foot atop it and slid it out toward Gerti.

"Not even a fight from the famed Drizzt Do'Urden?" the giantess asked.

Drizzt didn't answer.

"I would have expected more of you," Gerti went on. "To surrender before dazzling us with your blade work? Or do you believe that you spare your life by giving yourself up to me? Indeed you are a fool if you do, Drizzt Do'Urden. Gather your scimitar if you will. Take up arms and at least try to fight before my soldiers crush the life out of you."

Drizzt eyed her hatefully, and thought to do as she asked. Before he could begin to calculate his chances of getting the blade and quick-stepping ahead to at least score a hit or two upon Gerti's pretty face, however, a low and feral growl from the side of the giantess caught his, and her attention.

Gerti turned and Drizzt leveled his gaze, and every giant in the chamber followed suit, to see Guenhwyvar perched on a ledge barely fifteen feet from Gerti, level with her pretty face.

The giantess didn't blink and didn't move. Drizzt could see her tightening her grip on the white stone arms of her great throne. She knew the panther could get to her before she could even raise her hands in defense. She knew Guenhwyvar's claws would tear at her blue and tender skin.

Gerti swallowed hard.

"Perhaps now you are more in the mood for a bargain," Drizzt dared to say.

Gerti flicked a hateful glance his way then her gaze snapped back to the threatening cat.

"She probably won't be able to kill you," Drizzt said, his freezing jaw hurting with every word. "But oh, will anyone ever look upon Dame Gerti Orelsdottr again and marvel at her beauty? Take out her pretty eye, too, Guenhwyvar," Drizzt added. "But only one, for she must see the expressions on the faces of those who look upon her scarred visage."

"Silence!" Gerti growled at him. "Your cat might wound me, but I can have you killed in an instant."

"And so we must bargain," Drizzt said without the slightest hesitation. "For we both have much to lose."

"You wish to leave."

"I wish to sit by a fire first, that I might dry and warm myself. Drow are not so comfortable in the cold, particularly when we are wet."

Gerti snorted derisively. "My people bathe in that river, winter and summer," she boasted.

"Good! Then one of your warriors can retrieve my other scimitar. I seem to have dropped it under the ice."

"Your blade, your fire, your life, and your freedom," Gerti said. "You ask for four concessions in your bargain."

"And I offer back your eye, your ear, your lips, and your beauty," Drizzt countered.

Guenhwyvar growled, showing Gerti that the mighty panther understood every word, and was ready to strike at any time.

"Four to four," Drizzt went on. "Come now, Gerti, what have you to gain by killing me?"

"You invaded my home, drow."

"After you led the charge against mine."

"So I free you and you find your elf companion, and again you invade my home?" Gerti asked.

Drizzt nearly fell over with relief upon learning that Innovindil had indeed gotten away.

"We will come back at you only if you continue to hold that which belongs to us," said the drow.

"The winged horse."

"Does not belong as a pet in the caves of frost giants."

Gerti snorted at him again, and Guenhwyvar roared and tamped down her hind legs.

"Surrender the pegasus to me and I will be on my way," said Drizzt. "And Guenhwyvar will disappear and none of us will ever bother you again. But keep the pegasus, kill me if you will, and Guenhwyvar will have your face. And I warn you, Gerti Orelsdottr, that the elves of the Moonwood will come back for the winged horse, and the dwarves of Mithral Hall will join them. You will find no rest with your stolen pet."

"Enough!" Gerti shouted at him, and to Drizzt's surprise, the giantess started to laugh.

"Enough, Drizzt Do'Urden," she bade him in quieter tones. "But you have asked me for something more; you have upped my end of the bargain."

"In return—" Drizzt started to reply, but Gerti stopped him with an upraised hand.

"Tell me not of any more body parts your cat will allow me to keep," she said. "No, I have a better bargain in mind. I will get your blade for you and let you warm before a great fire, all the while feasting on as much food as you could possibly eat. And I will allow you to walk out of Shining White—nay, to ride out on your precious winged horse, though it pains me to allow so beautiful a creature to wander away from me. I will do all this for you, and I will do more, Drizzt Do'Urden."

The drow could hardly believe what he was hearing, and that sentiment seemed common in that chamber, where many giants stood with their mouths drooping open in amazement.

"I am not your enemy," said Gerti. "I never was."

"I watched your people bombard a tower with great boulders. My friends were in that tower."

Gerti shrugged as if it did not matter and said, "I, we, did not begin this war. We followed an orc of great stature."

"Obould Many-Arrows."

"Yes, curse his name."

That raised Drizzt's eyebrows.

"You wish to kill him?" Gerti asked.

Drizzt didn't answer. He knew he didn't have to.

"I wish to witness such a battle," Gerti said with a vicious little grin. "Perhaps I can deliver King Obould to you, Drizzt Do'Urden. Would that interest you?"

Drizzt swallowed hard. "Now it would seem that you have upped your own end of the bargain even more," he reasoned.

"Indeed I have, so accept it with two promises. First, you will kill Obould. Then you will broker a truce between Shining White and the surrounding kingdoms. King Bruenor's dwarves will not seek retribution upon my people, nor will Lady Alustriel, nor any other allies of Clan Battlehammer. It will be as if the giants of Shining White never partook in Obould's war."

It took Drizzt a long time to digest the startling words. Why was Gerti doing this? To save her beauty, perhaps, but there was so much more going on than Drizzt could begin to understand. Gerti hated Obould, that much was obvious—could it be that she had come to fear him, as well? Or did she believe that the orc king would falter in the end, with or without her treason, and the result would prove disastrous for her people? Yes, if the dwarves of the three kingdoms joined with the folk of the three human kingdoms, would they stop with the orcs, or would they press on to exact revenge upon the giants as well?

Drizzt glanced around and noted that many of the giants were nodding and grinning, and those whispering amongst themselves all seemed in complete accord with Gerti's proposal. He heard naysayers, but they were not loud and dominant.

It began to make sense to Drizzt as he stood there shivering. If he won, then Gerti would be rid of a rival she surely despised, and if he lost, then Gerti would be no worse off.

"Orchestrate it," Drizzt said to her.

"Pick up your fallen scimitar, then, and dismiss your panther."

Alarms went off in Drizzt's head, suspicion twisting his black face. But Gerti seemed even more relaxed.

"Before all my people, I give you my word, Drizzt Do'Urden. Among the giants of the Spine of the World, our word is the most precious thing we own. If I deceive you now, would any of my people ever believe that I would not do the same to them?"

"I am no frost giant, so I am inferior in your eyes," Drizzt argued.

"Of course you are," Gerti said with a chuckle. "But that changes nothing. Besides, it will amuse me greatly to watch you battle King Obould. Speed against strength, a fighter's tactics against a savage fury. Yes, I will enjoy that. Greatly so." She finished and motioned toward the scimitar again.

Drizzt stared her in the eye for a long moment.

"Be gone, Guenhwyvar," he instructed.

The panther's ears flicked up and she turned to regard Drizzt curiously.

"If she betrays me, the next time you come to the material plane, seek her out and steal her beauty," Drizzt said.

"My word is not to be broken," said Gerti.

"Be gone, Guenhwyvar," Drizzt said again, and he stepped forward and retrieved Icingdeath. "Go home and find your rest, and rest assured that I will call upon you again."

CHAPTER 24 AT THE BEHEST OF OTHERS

Drizzt led Sunrise out of Shining White the next morning, well aware that Gerti's giants were watching his every step. The air was calm and warmer, the sun shining brilliantly against the new-fallen snow.

The drow stretched and adjusted his clothing and cloak, and the belt that held both his scimitars once more. Not twenty steps from the front, he turned and looked back at Shining White, still amazed that Gerti had stayed true to her word, and that she had cut the deal with him in the first place. He took that as a hopeful sign regarding the future of the region, for Gerti Orelsdottr and her frost giant army apparently held no heart for continuing the war, and perhaps equally important, apparently held no bond of friendship with Obould Many-Arrows. Gerti wanted the orc king dead almost as much as Drizzt did, it seemed, and if that was true of the giantess, might it also be true of some of Obould's rival orc chieftains? Would attrition play on the massive army, defeating it where the dwarves could not?

That hopeful thought was quickly replaced by another, for Drizzt realized that if Gerti really could arrange for him to meet Obould, he could accelerate that disintegration of the invading force. Without the orc king as figurehead, the chaotic creatures would turn on each other, day after day and tenday after tenday.

Drizzt clenched his hands and rolled his fingers, flexing the muscles in his forearms, chasing the last vestiges of the river's cold bite from his bones. As Innovindil had killed Obould's son, so he would strike an even greater blow.

The thought of his elf companion had him shielding his eyes with one hand and scanning the sky, hoping to spot a flying horse. He wanted to spring upon Sunrise's back and put the pegasus up high to gain a wider view of the region, but Gerti had strictly forbidden that. In fact, Sunrise was wearing a harness that would prevent the pegasus from spreading wide his wings.

Gerti was offering a bargain, but she was doing it on her terms and with her guarantees.

Drizzt accepted that with a nod, and continued to scan the skies. He had the pegasus with him. He had his scimitar back from the cold waters, and he had his life. After the disaster of his foray into Shining White, those things were more than he had imagined possible.

And he might get a fight with the hated Obould. Yes, Drizzt realized, things had worked out quite well.

So far.

* * * * *

Gerti sat on her great throne eyeing the giants milling around in the audience chamber. She had surprised them all, she knew, and the looks that came her way reflected suspicion as much as curiosity. Gerti knew that she was gambling. Her father, the great Jarl Orel who had united the many families of giants in the Spine of the World under his iron-fisted rule, lingered near death, leaving Gerti as the heir apparent. But it would be the first transfer of power since the unification, and that, Gerti knew, was no small thing.

She had followed the advice of Ad'non Kareese and Donnia Soldou and had joined with Obould's grand ambitions, leading her people out of their mountain homes in forays that were initially intended to be low-risk and short-lived, quick strikes using orc fodder to bear the losses, and frost giants to collect the gains. Ironically, Obould's successes had upped the ante for Gerti, and dangerously so, she had come to understand as Obould had gained more and more power in their relationship. Obould was making her look small and insignificant to her minions, and that was something Gerti knew she could ill afford. And so she had orchestrated her abandonment of Obould. But even that, she knew, had been a risk. For if the orc king had continued his conquering ways, or even if he could simply solidify and hold onto his already considerable gains, Gerti's people would have paid an exaggerated price—more than thirty frost giants had died in the campaign—for relatively minor gains in loot. The price Gerti herself would also pay in terms of stature could not be ignored.

A lone drow had given her an opening to change the equation, and she considered her bargain with Drizzt to be less of a gamble than those around her understood. The price had been nothing more than relinquishing the pegasus—true, the winged horse seemed a shiny bauble, but it was hardly of practical use to her. The gain?

That was the one variable, and the only part of any of it that seemed a gamble to Gerti. For if Drizzt killed Obould, then Gerti's abandonment of the orc's cause would seem prudent and wise, and even more so if Drizzt then followed through with his promise to relay the giantess's desire for a truce to the formidable enemies that would no doubt rush in to expel the leaderless orcs from their conquered lands. Might Gerti then salvage some practical gains from that ill-advised campaign, perhaps even the opening of trading routes with the dwarves of Mithral Hall?

The danger lay in the very real possibility that Obould would slay Drizzt, and thus gain even more stature among his subjects, if that was possible. Of course, in that eventuality, Gerti could claim to the orc king that she had delivered Drizzt to him for just that purpose. Perhaps she could even spin it to make it seem as if she, and not Obould, was truly the puppet-master.

"The winged horse was more trouble than it was worth," Gerti said to a nearby giantess who flashed her one of those suspicious and curious looks.

"It was beautiful," the giantess replied.

"And its beauty would bring an unending string of elves to Shining White, seeking to free it."

More curious looks came at her, for when had Gerti ever been afraid of the lesser races entering Shining White?

"Do you really wish to have the elves with their stinging bows sneaking into our home? Or the cunning dwarves digging new tunnels to connect to our lesser-used ways, insinuating themselves among us, popping up by surprise and smashing their ugly little hammers into our kneecaps?"

She saw a few nods among the giants as she explained, and Gerti weighed the various looks carefully. She had to play it just right, to make her maneuvering seem clever without reminding them all that her initial blunder had brought all of the risk and trouble to them in the first place. It was all about the message, Gerti Orelsdottr had learned well from her wise old father, and that was a message she meant to tightly control over the next few tendays, until the pain of losses faded.

If Drizzt Do'Urden managed to kill Obould, that message would be easier to shape to her advantage.

* * * * *

The same storm that had dumped heavy snows on the mountains near Shining White swirled to the southeast, bringing high winds and driving, cold rain, and whipping the waters of the Surbrin so forcefully that the Felbarran dwarves tied the ferry up on the eastern bank and retreated into sheltering caves. As anxious as they were to be on their way to Silverymoon, the human refugees did not dare to try their luck in the terrible weather, and so they, too, put up in those caves.

Cottie Cooperson made herself as inconspicuous as possible, staying in the back and at the very edges of the firelight, with Colson fully wrapped in a blanket. The others soon learned of the child, of course, and questioned Cottie.

"What'd ye do to its mother?" one man asked, and he bent low and forced Cottie to look at him squarely, demanding an honest answer.

"I seen Delly handing the child to Cottie of her own accord," another woman answered for the poor and lost Cooperson lass. "Right at the dock, and she run off."

"Run off? Or just missed the ferry?" the suspicious man demanded.

"Run off," the woman insisted. "Of her own choosing."

"She wanted the child out of Mithral Hall while they're fighting," Cottie lied.

"Then the dwarves should know they've got an adopted granddaughter of King Bruenor among their passengers," the man reasoned.

"No!" shouted Cottie.

"No," added the supportive woman. "Delly's not wanting that stubborn fool Wulfgar to know of it, as he'd be wanting the child back."

It made no sense, of course, and the man stood and turned his glare over the other woman.

"Bah! What business is it o' yer own, anyway?" she asked.

"None," another man answered. "And no one's a better mother than Cottie Cooperson."

Others seconded that remark.

"Then it's our own secret, and no business to them grumpy dwarves," the woman declared.

"Ye think Wulfgar's to be seeing it that way?" the doubting man argued. "Ye want the likes o' that one and his fierce father chasing us across all the lands?"

"Chasing us to what end?" the woman beside Cottie replied. "To get his child back? Well then we'll give him the little girl back, and no one's to argue."

"He'll come with rage in his eyes," the man argued.

"And it'll be rage he'll have to put on his wife, from where I'm sitting," said another man. "She give the child to Cottie to care for, and so Cottie's to care for the girl. Wulfgar and Bruenor got no right to anything but appreciation in that!"

"Aye!" several others loudly agreed.

The doubting man stared at Cottie's allies long and hard, then turned back to Cottie herself, who was hugging Colson as warmly as any mother ever could hold her own child.

He could not deny that the sight of Cottie with the child warmed his heart. Cottie, who had been through so very much pain, seemed content for perhaps the first time in all their trials. Even with his fears for the vengeance of Wulfgar, the man could not argue against that simple truth. He gave an accepting smile and a nod.

* * * * *

All construction of defenses along the mountain spur slowed during those hours of the storm, and the rain and sleet pelted the elves and dwarves who walked their patrols. They even dared to lessen those watches, for no enemies would come against them in the gale—or so they believed.

Similarly, Ivan and Pikel Bouldershoulder found their progress slowed to a crawl. Pikel's animal friends, who had guided them far north of the dwarves' position in pursuit of Delly Curtie, were still hunting at the behest of the doodad, but with lower and shorter flights and with very limited visibility.

"Durned fool woman," Ivan grumbled over and over again. "What's she thinking in running out o' Mithral Hall?"

Pikel squeaked to show his own confusion.

Ivan kicked at a stone, silently questioning his own decision to chase her out. They were more than a day's march from the mountain spur, and likely well behind the orc lines, though they hadn't seen any of the wretches in their march.

The dwarf truly hoped that they would not have to resort to Pikel's «root-walking» tricks to get back to Bruenor's boys.

"Durned fool woman," he grumbled and kicked another stone.

* * * * *

Compelled by the ever-hungry Khazid'hea, Delly Curtie was among the very few creatures wandering around outside in the cold storm. Exhausted, soaking wet, cold and miserable, the woman never entertained a single thought of finding shelter and stopping her march, because the sword would not let such a notion filter through her mind.

Khazid'hea held her, fully so. Delly Curtie had become an extension of the sword. Her entire existence was focused upon pleasing Khazid'hea.

The sword was not appreciative.

For though Delly was a willing slave, she was not what Khazid'hea coveted most of all: a worthy wielder. And so as darkness fell over the land and Delly's eyes conveyed to the sword the image of a distant campfire, the weapon compelled her to move toward it with all speed.

For hours she walked, often falling and skinning her legs, one time slipping on an icy rock so that she slammed her head and nearly knocked herself unconscious.

What am I doing out here, anyway? I meant to go to Silverymoon, or

Sundabar, and yet here I am, walking wild lands!

That flicker of cogent thought only made Khazid'hea reinforce its compulsion over her, dominating her and making her trudge along, one foot in front of the other.

Khazid'hea felt her fear some time later, when they heard the guttural voices of the encamped creatures, the language of orcs. But the vicious sword took that fear and transformed it, bombarding poor Delly with images of her child being massacred by those same orcs, turning her terror into red rage so completely that she was soon running headlong for the camp. Khazid'hea in hand she burst into the firelight, killing the nearest surprised orc with a single thrust of the fabulous blade, that drove its tip right through a blocking forearm and deep into the orc's chest.

Delly yanked the blade free and swiped wildly at the next orc in line, slashing a deep cut through the trunk of a hardwood tree as the creature ducked aside. She pursued wildly, stabbing and slashing, and the orc managed one block, which took the end off its simple spear, before falling back in fear.

Something hit Delly in the side, but she hardly felt it, so consumed was she, and she pressed forward and stuck the retreating creature in its ugly face again and again, slashing and beating it, sending lines of bright blood flying into the air. She tasted that blood and was too outraged and too consumed to be revolted.

Again something hit her in the side, and she whirled that way, thinking that an orc was punching at her. A moment of clarity led to a moment of confusion as the woman regarded her attacker, standing across the campfire from her, bow in hand.

Delly glanced down to her side, to see two arrows deeply embedded, then looked back in time to watch the orc pull back its bowstring once more.

Khazid'hea overwhelmed her with an image of that very orc biting out Colson's throat, and the woman shrieked and charged.

And staggered back from the weight of an arrow driving into her chest.

With a growl, Delly held her feet, glaring at the archer, stubbornly taking a step toward the orc. She never heard its companion creeping up behind her, never heard the sword rushing for her back.

She arched, eyes going to the night sky, and a moment of peace came over her.

She noticed Selune then, gliding overhead, trailed by her glittering tears, through a patch of broken clouds, and she thought it a beautiful thing.

Khazid'hea fell from her grasp, its sharp tip digging into the ground so that it stayed upright, waiting for a more worthy wielder to take it in its grasp.

The sword felt its connection with Delly Curtie break completely and knew itself to be an orphan.

But not for long.

CHAPTER 25 GERTI'S AMUSEMENT

Drizzt watched the approach of two of Gerti's messengers from a sheltered dell a mile to the east of Shining White's entrance. The drow had quickly learned the limits of Gerti's trust, for he had been told explicitly that he could not remove Sunrise's harness, and he knew well that his every move was being carefully monitored. If he tried to run away, the giants would rain boulders upon him and the pegasus.

The drow believed that Gerti trusted him, though, for why would she not? Certainly his desire to do battle with Obould was honestly placed and stated! No, all the «precautions» Gerti was taking were more a show for her own people, he understood—or at least, he had to believe. He had been around a wise leader all his life, a dwarf who knew what to do and how to present it—two very different things—and he understood the politics of his current situation.

Of course, Gerti might just be using him to get a chance at killing Obould, with no intention of ever letting Drizzt and Sunrise go after the battle, whatever the outcome. So be it, Drizzt had to accept, for he had really found no options in that chamber in Shining White. All had been lost, then she'd offered at least a glimmer of hope.

The two giants entered Drizzt's dell and tossed a bag of food and a waterskin at his feet.

"A substantial force of orcs is moving east of here, along the border of the mountains to a high pass," said one, a giantess of no small beauty.

"Sent by King Obould to aid in the construction of a large city he plans in that defensible place," the other added. Muscular and wide-shouldered even by the standards of his huge race, the male's face was no less handsome than that of his female companion, with light blue skin and silvery eyebrows that turned into a V whenever he furrowed his brow.

"Dark Arrow Keep," said the giantess. "You would do well to remember that name and relay it to your allies should you escape all of this."

The implications of the report were not really surprising to Drizzt. On his journey north to Shining White, he had seen clear signs that the orc king intended to dig in and hold his conquered ground. The construction of a major city, and one in the defensible high ground of the Spine of the World—from which more and more orcs continued to rally to his cause—seemed a logical course to that end.

"Obould is not with the caravan, though," the giantess explained. "He is moving from mountain to mountain, overseeing the work on many lesser keeps, and reminding the orcs who they serve."

"With his shamans," added the other. "And likely a pair of dark elves serve as his wider eyes—are they known to you?"

Drizzt's expression was all the answer the giants needed.

"You killed a pair of those drow, we know," the giant went on. "These two are, or were, their companions. They were sent to the south with the troll army, but they will return. They will hold a grievance toward Drizzt Do'Urden, no doubt."

"Murder and warfare are so common among my people that they just as likely won't," Drizzt replied, and he shrugged as if it didn't matter, for of course it did not. If the two drow were with Obould, then they were already his enemies.

"We will move in the morning," the giantess said. "Gerti hopes to meet up with Obould within three days."

She wants him dead before his grand designs can take real shape, Drizzt thought, but did not reply.

Every added bit of information about Obould's movements reinforced Gerti's deal with him. The giantess saw a war coming beyond anything in her power to influence. Or, in the absence of that war, she saw her own position greatly diminishing before the rise of King Obould Many-Arrows.

Delivering Drizzt to Obould might prove a gamble to Gerti, Drizzt understood, for it was likely that Obould's stature would only climb if he proved victorious. The fact that Gerti was willing to take that chance showed Drizzt just how desperate she was becoming.

Obould was taking full control, so Gerti believed that she had nothing to lose.

The drow thought it odd that his victory over Obould would so greatly benefit Gerti Orelsdottr, a giantess he would hardly claim as an ally in any cause. He remembered the bombardment of Shallows, the callous disregard Gerti's warriors had shown for the poor besieged people of the village as they had launched boulder after boulder their way.

Yet, if he proved victorious and killed Obould, and the orc forces began to scatter and turn on themselves in the absence of a strong leader, Drizzt was then bound to parlay on behalf of those same giants for a truce.

The drow nodded grimly and accepted the notion then in his heart, as he had previously accepted it in his thoughts when his very life had been at stake. Better for everyone if the war could simply end, if the dark swarm of orcs could be pushed back into their holes and the land reclaimed for the goodly folk. What gain would there be in then pursuing an attack upon Shining White, in which hundreds of dwarves and their allies would be slain?

"Are you ready to fight him?" the giantess asked, and when Drizzt looked at her, he realized he'd been so wrapped up in his thoughts that he'd missed the question the first few times she'd asked it.

"Three days," he agreed. "Obould will die in three days."

The giant and giantess looked to each other and grinned, then walked off.

Drizzt replayed his pledge many times, letting it permeate his bones and his heart, letting it become a litany against all the pain and loss.

"Obould will die in three days," he repeated aloud, and his lips curled hungrily.

* * * * *

The two giants down the trail to his right kept Sunrise under close guard, but they were not holding Drizzt's attention that cold and clear morning. Up to his left, on a barren and rocky hilltop, Gerti Orelsdottr and King Obould stood in the sunlight, talking and arguing.

She had orchestrated all of it, had set Drizzt in place within an easy and swift climb to the appointed spot, then had brought Obould out here alone for a parlay.

The orc didn't seem suspicious at all to Drizzt, he appeared at ease and supremely confident. Obould had been a bit on his guard when he and Gerti first arrived at the hilltop, but after a few minutes of pointing and talking, the orc visibly relaxed.

They were discussing the construction of defenses, Drizzt knew. All the way out there, a full four days of marching south from Shining White, Drizzt had witnessed the unveiling of King Obould's grand designs. Many hilltops and mountainsides were under construction in the north, with rock walls taking shape and the bases of large keeps already set in place. On an adjoining mound to the one where the two principals stood, a hundred orcs toiled at the stone, preparing strong defenses.

Those sights only heightened Drizzt's sense of urgency. He wanted to kill Obould for what the orc had done to his friends and to the innocents of the North; he needed to kill Obould for the sake of those remaining. It was not the behavior that Drizzt had come to expect from an orc. Many times, even back in Menzoberranzan, he had heard others remark that the only thing truly subjugating goblinkind to the other races was the lack of cohesion on their part. Even the superior minded matron mothers of Menzoberranzan had remained leery of their goblin and orc slaves, knowing that a unified force of the monsters, weak as they might be individually, could prove to be an overwhelming catastrophe.

If Obould truly was that unifying force, at least in the Spine of the World, he had to die.

Many minutes passed, and Drizzt subconsciously grasped at his scimitar hilts. He glanced nervously at the adjoining hilltop, where several other orcs— shamans, they appeared—kept a watch on their leader, often moving to the closest edge and peering across at the two figures. Their interest had faltered over the past few minutes, but Drizzt knew that would likely be a temporary thing.

"Hurry up, Gerti," he whispered.

The drow stepped back into the shadows, startled, for almost as if she had heard his plea, Gerti turned away from Obould and stormed off, moving down the mountainside with swift, long strides.

So surprised was he that Drizzt nearly missed the moment. Obould, apparently caught off his guard by Gerti's sudden retreat, stood there gaping at her, hands on his hips, eyes staring out from behind that curious skull-like helm with its oversized, glassy goggles.

The drow shook himself from his hesitation and bounded up the slope, moving fast and silently. He came atop the hillock just a few strides from the orc, and thought for a moment to rush in and stab his enemy before Obould even knew he was there.

But the orc king spun on him, and Drizzt had skidded to a stop anyway.

"I had thought you would never dare to stand without an ally," the drow said, and his scimitars appeared in his hands—almost magically, it seemed, so fast and fluid was his movement.

A low growl escaped Obould's lips as he regarded the drow.

"Drizzt Do'Urden?" he asked, the growling rumble continuing through every syllable.

"It is good that you know my name," Drizzt answered, and he began to stalk to the side, Obould turning to keep him squarely in line. "I want you to know. I want you to understand why you die this morning."

So sinister was Obould's chuckle that it hardly deviated from the continuing growl. He reached his right hand up slowly and deliberately over his left shoulder, grasped the large hilt of his greatsword, and slowly drew it up. The top edge of his scabbard was cut halfway up its length, so as soon as the sword tip broke free of the sheath, Obould snapped the sword straight up then down and across before him.

Drizzt heard a shout from the other hillock, but it didn't matter. Not to him, and not to Obould. Drizzt heard a larger commotion, and glanced to see several orcs running his way, and several others lifting bows, but Obould raised his hand out toward them and they skidded to a stop and lowered their weapons. The orc king wanted the fight as much as he did.

"For Bruenor, then," Drizzt said, and he didn't piece together the implications of the scowl that showed in Obould's bloodshot yellow eyes.

"For Shallows and all who died there."

He kept circling and Obould kept turning.

"For the Kingdom of Dark Arrows," Obould countered. "For the rise of the orcs and the glory of Gruumsh. For our turn in the sunlight that the dwarves, elves, and humans have too long claimed as their own!"

The words sent an instinctual shiver down Drizzt's spine, but the drow was too wrapped up in his anger to fully appreciate the orc's sentiment.

Drizzt was trying to take a complete measure of his enemy, trying to look over the orc's fabulous armor to find some weakness. But the drow found himself locked by the almost hypnotic stare of Obould, by the sheer intensity of the great leader's gaze. So held was he, that he was hardly aware that Obould had started to move. So frozen was Drizzt by those bloodshot eyes, that he only moved at the very last second, throwing his hips back to avoid being cut in half by the sidelong swipe of the monstrous sword.

Obould pressed forward, whipping a backhand slash, then pulling up short and stabbing once, twice, thrice, at the retreating drow.

Drizzt turned and dodged, his feet quick-stepping, keeping him in balance as he backed. He resisted the urge to intercept the stabbing and slashing sword with one of his own blades, realizing that Obould's strokes were too powerful to be parried with one hand. The drow was using the moments as Obould pressed his attack to fall into his own rhythm. As he sorted out his methods, he realized it would be better to hold complete separation. So he kept his scimitars out to the side, his arms out wide, his agility and feet alone keeping Obould's strikes from hitting home.

The orc king roared and pressed on even more furiously, almost recklessly. He stabbed and stepped ahead, whipped his sword out one way then rushed ahead in a short burst as he slashed across. But Drizzt was quicker moving backward than Obould was in coming forward, and the orc got nowhere close to connecting. And the seasoned drow warrior, his balance perfect as always, let the blade go by and reversed his momentum in the blink of a bloodshot eye.

He ran right past Obould, veering slightly as the orc tried to shoulder-block him. A double-stab drove both his scimitars against Obould's side, and when the armor stopped them, Drizzt went into a sudden half-turn, then back again, slashing higher, one blade after the other, both raking across the orc king's eye plate.

Obould came around with a howl, his greatsword cutting the air—but only the air, for Drizzt was well out of range.

The drow's smile was short-lived, however, when he saw that his strikes, four solid hits, had done nothing, had not even scratched the translucent eye plate of the skull-like helm.

And Obould was on him in a flash, forcing him to dive and dodge, and even to parry once. The sheer force of Obould's strike sent a numbing vibration humming through the drow's arm. Another opening presented itself and Drizzt charged in, Twinkle cutting hard at the grayish wrap Obould wore around his throat.

And Drizzt, scoring nothing substantial at all, nearly lost some of his hair as he dived forward, just under the tremendous cut of the heavy greatsword. It occurred to Drizzt as he came around to face yet another brutal assault that his openings had been purposefully offered, that Obould was baiting him in.

It made no sense to him, and as he threw his hips left and right and back, and even launched himself into a sidelong somersault at one point, he kept studying the brute and his armor, searching desperately for some opening. But even Obould's legs seemed fully entombed in the magnificent armor.

Drizzt leaped up high as the greatsword cut across below him. He landed lightly and charged forward at his foe, and Obould instinctively reacted by throwing his sword across in front of him.

The greatsword burst into flame, but the startled Drizzt reacted perfectly, slapping Icingdeath across it.

The magic of the scimitar overruled the fires of the greatsword, extinguishing them in a puff of angry gray smoke, and it was Obould, suddenly, who was caught by surprise, just as he had started forward to overwhelm the drow. His hesitation gave Drizzt yet another opening, and the drow took a different tact, diving low and wedging himself between the orc's legs, thinking to spin and twist and send Obould tumbling away.

How might the armored turtle fight while lying on its back?

That clever thought met with the treelike solidity of King Obould's legs, for though Drizzt hit the orc full force, Obould's foot did not slip back a single inch.

Though dazed, the drow knew he had to move at once, before Obould could bring the sword around and skewer him where he crouched. He started to go, and realized he was quick enough to escape that blade.

But so did Obould, and so the orc did not focus on his sword, but rather kicked out hard. His armored foot crunched into the drow's chest and sent Drizzt flying back ten feet to land hard on his back. Gasping for breath that would not come, Drizzt rolled aside just as Obould's sword came down, smashing the stone where he'd just been lying.

The drow moved with all speed, twisting and turning, putting his feet under him, and throwing himself aside to barely avoid another great slash.

He couldn't fully avoid a second kick as the orc went completely on the offensive. The clip, glancing at it was, sent him tumbling once more. The drow finally straightened out enough to throw himself into a backward roll that put him on his feet once more, squarely facing the charging orc.

Drizzt yelled and charged, but only a single step before he burst out to the side.

He couldn't win, so he ran.

Down the side of the stony hill he went, the shouts of the orcs form the other hill and the taunts of Obould chasing him every step. He cut a fast turn around a jag in the stone, wanting to get out of sight of the archers, then cut again onto a straight descending path. His heart leaped when he saw Sunrise waiting for him, pawing the ground. As he neared, he realized that the pegasus was no longer wearing the harness.

Sunrise started running even as Drizzt leaped astride, and only a few steps off, the horse leaped into the air and spread his great wings, taking flight.

* * * * *

Gerti led the barrage, launching a stone that soared high into the air, not far behind the flying horse and drow rider. Her dozen escorting giants let fly as well, filling the air with boulders.

Not one scored a hit on the drow, though, for Gerti's instructions had been quite clear. As the pegasus banked, the giantess managed to catch the drow's attention, and his slight nod confirmed everything between them.

"He failed us, so why not kill him?" the giant beside Gerti asked.

"His hatred for Obould will only grow," the giantess explained. "He will try again. His role in this drama is not yet done."

She looked back to the hillock as she spoke, to see Obould standing imperiously, his greatsword raised in defiance, and behind him, the shamans and other orcs howled for him, and for Gruumsh.

Gerti looked back to Drizzt and hoped her prediction would prove correct.

"Find a way to kill him, Drizzt Do'Urden," she whispered, and she recognized the desperation in her own voice and was not pleased.

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