CHAPTER 26

To all outward appearances, Randal Six, Mercy-born and Mercy-raised, has been in various degrees of autistic trance all day, but inwardly he has passed those hours in turmoil.

The previous night, he dreamed of Arnie O'Connor, the boy in the newspaper clipping, the smiling autistic. In the dream, he requested the formula for happiness, but the O'Connor boy mocked him and would not share his secret.

Now Randal Six sits at his desk, at the computer on which he occasionally plays competitive crossword puzzles with gamers in far cities. Word games are not his purpose this evening.

He has found a site on which he can study maps of the city of New Orleans. Because this site also offers a city directory of all property owners, he has been able to learn the address of Detective Carson O'Connor, with whom the selfish Arnie resides.

The number of blocks separating Randal from their house is daunting. So much distance, so many people, untold obstacles, so much disorder.

Furthermore, this web site offers three-dimensional maps of the French Quarter, the Garden District, and several other historic areas of the city. Every time he makes use of these more elaborate guides, he is quickly overcome by attacks of agoraphobia.

If he responds with such terror to the virtual reality of the cartoonlike dimensional maps, he will be paralyzed by the vastness and chaos of the world itself if ever he steps beyond these walls.

Yet he persists in studying the three-dimensional maps, for he is motivated by intense desire. His desire is to find happiness of the kind that he believes he has seen in the smile of Arnie O'Connor.

In the virtual reality of New Orleans on his computer screen, one street leads to another. Every intersection offers choices. Every block is lined with businesses, residences. Each of them is a choice.

In the real world, a maze of streets might lead him a hundred or a thousand miles. In that journey, he would be confronted with tens of thousands or even hundreds of thousands of choices.

The enormity of this challenge overwhelms him once more, and he retreats in a panic to a corner, his back to his room. He cannot move forward. Nothing confronts him except the junction of two walls.

His only choices are to stay facing the corner or turn to the larger room. As long as he doesn't turn, his fear subsides. Here he is safe. Here is order: the simple geometry of two walls meeting.

In time he is somewhat calmed by this pinched vista, but to be fully calmed, he needs his crosswords. In an armchair, Randal Six sits with another collection of puzzles.

He likes crosswords because there are not multiple right choices for each square; only one choice will result in the correct solution. All is predestined.

Cross YULETIDE with CHRISTMAS, cross CHRISTMAS with MYRRH… Eventually every square will be filled; all words will be complete and will intersect correctly The predestined solution will have been achieved. Order. Stasis. Peace.

As he fills the squares with letters, a startling thought occurs to Randal. Perhaps he and the selfish Arnie O'Connor are predestined to meet.

If he, Randal Six, is predestined to come face to face with the other boy and to take the precious secret of happiness from him, what seems now like a long harrowing journey to the O'Connor house will prove to be as simple as crossing this small room.

He cannot stop working the crossword, for he desperately needs the temporary peace that its completion will bring him. Nevertheless, as he reads the clues and inks the letters in the empty squares, he considers the possibility that finding happiness by relieving Arnie O'Connor of it might prove to be not a dream but a destiny.

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