Chaos-mages have the ability to focus destruction and fire. Such abilities range from lighting a fire to incinerating portions of armies and melting quantities of lesser metals. Those abilities are based upon their mastery of such magery in unbinding the elements of the world that most would see as fixed and firm.
An ordermage can strengthen those bonds that a chaos-mage would sever, often to the point where the chaos-mage can do nothing. Likewise an ordermage can bind a white mage, if their strengths are equal.
An effective ruler must command both order and chaos, for he must be able to hold that which must be held and destroy that which would thwart him. Likewise, he must know where every mage of more than minor ability is located in Hamor, and each and every mage must serve the ruler, either directly or indirectly.
Failure to be registered as a mage is an offense against the land and its ruler, and must be punished severely, either by a term at hard labor or by execution, depending upon the circumstances. Ignorance of this requirement provides no excuse, except for those mages who are still children, and those must become immediate wards of the ruler, to be educated and trained to administer and carry out the wardings and duties necessary to assure that order and chaos are governed so that Hamor will be prosperous and peaceful within its borders and so that no other land can employ either order or chaos against Hamor and its peoples.
The life of any mage who lifts his abilities against the ruler or his duly appointed ministers and administrators or against those who bear arms in defense of Hamor and its peoples is forfeit…
Introduction
Manual of the Mage-Guards
Cigoerne, Hamor
1551 A.F.