Contents
Introduction
1. What Will It Take to Put You in This Car Today?
2. Game Theory 101
3. Game Theory 102
4. Bombs Away
5. Napkins for Peace: Defining the Question
6. Engineering the Future
7. Fast-Forward the Present
8. How to Predict the Unpredictable
9. Fun with the Past
10. Dare to Be Embarrassed!
11. The Big Sweep: The History of Worms, or Bali High, Bali Low
Acknowledgments
Appendices
Afterword
Appendix to the Revised Edition
Notes