Contents

Introduction

1. What Will It Take to Put You in This Car Today?

2. Game Theory 101

3. Game Theory 102

4. Bombs Away

5. Napkins for Peace: Defining the Question

6. Engineering the Future

7. Fast-Forward the Present

8. How to Predict the Unpredictable

9. Fun with the Past

10. Dare to Be Embarrassed!

11. The Big Sweep: The History of Worms, or Bali High, Bali Low

Acknowledgments

Appendices

Afterword

Appendix to the Revised Edition

Notes

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