Two days passed, and they did not hear from Steff. Par and Coll Ohmsford and Morgan Leah passed the time at the orphanage completing some much needed repairs on the old home and helping Granny Elise and Auntie Jilt with the children. The days were warm, lazy ones, filled with the sounds of small voices at play. It was a different world within the confines of the rambling house and the shaded grounds, a world quite apart from the one that crouched begging a dozen yards in any direction beyond the enclosing fence. There was food here, warm beds, comfort and love. There was a sense of security and future. There wasn’t a lot of anything, but there was some of everything. The remainder of the city faded into a series of unpleasant memories—the shacks, the broken old people, the ragged children, the missing mothers and fathers, the grime and the wear, the desperate and defeated looks, and the sense that there was no hope. Several times, Par thought to leave the orphanage and walk again through the city of Culhaven, unwilling to leave without seeing once more sights he felt he should never forget. But the old ladies discouraged it. It was dangerous for him to walk about. He might unwittingly draw attention to himself. Better to stay where he was, let the world outside stay where it was, and the both of them get on the best they could.
“There is nothing to be done for the misery of the Dwarves,” Auntie Jilt declared bitterly. “It’s a misery that’s put down deep roots.”
Par did as he was told, feeling at once both unhappy and relieved. The ambiguity bothered him. He couldn’t pretend he didn’t know what was happening to the people of the city—didn’t want to, in fact—but at the same time it was a difficult knowledge to face. He could do as the old ladies said and let the world without get along as best it could, but he couldn’t forget that it was there, pressed up against the gate like some starving beast waiting for food.
On the third day of waiting, the beast snapped at them. It was early morning, and a squad of Federation soldiers marched up the roadway and into the yard. A Seeker was leading them. Granny Elise sent the Valemen and the Highlander to the attic and with Auntie Jilt in tow went out to confront their visitors. From the attic, the three in hiding watched what happened next. The children were forced to line up in front of the porch. They were all too small to be of any use, but three were selected anyway. The old women argued, but there was nothing they could do. In the end, they were forced to stand there helplessly while the three were led away.
Everyone was subdued after that, even the most active among the children. Auntie Jilt retired to a windowseat overlooking the front yard where she could sit and watch the children and work on her needlepoint, and she didn’t say a word to anyone. Granny Elise spent most of her time in the kitchen baking. Her words were few, and she hardly smiled at all. The Ohmsfords and Morgan went about their work as unobtrusively as they could, feeling as if they should be somewhere else, secretly wishing that they were.
Late that afternoon. Par could stand his discomfort no longer and went down to the kitchen to talk to Granny Elise. He found her sitting at one of the long tables, sipping absently at a cup of amber tea, and he asked her quite directly why it was that the Dwarves were being treated so badly, why it was that soldiers of the Federation—Southlanders like himself, after all—could be a part of such cruelty.
Granny Elise smiled sadly, took his hand and pulled him down next to her. “Par,” she said, speaking his name softly. She had begun using his name the past day or so, a clear indication that she now considered him another of her children. ‘Par, there are some things that cannot ever be explained—not properly, not so as we might understand them the way we need to. I think sometimes that there must be a reason for what’s happening and other times that there cannot be because it lacks any semblance of logic. It has been so long since it all started, you see. The war was fought over a hundred years ago. I don’t know that anyone can remember the beginning of it anymore, and if you cannot remember how it began, how can you determine why it began?”
She shook her squarish head and hugged him impulsively. “I’m sorry, Par, but I don’t have any better answer to give you. I suppose I gave up trying to find one a long time ago. All my energy these days is given over to caring for the children. I guess I don’t believe questions are important anymore, so I don’t look for answers. Someone else will have to do that. All that matters to me is saving the life of one more child, and one more after that, and another, and another, until the need to save them doesn’t exist anymore.”
Par nodded silently and hugged her back, but the answer didn’t satisfy him. There was a reason for everything that happened, even if the reason wasn’t immediately apparent. The Dwarves had lost the war to the Federation; they were a threat to no one. Why, then, were they being systematically ground down? It would have made better sense to heal the wounds that the war had opened than to throw salt into them. It almost seemed as if the Dwarves were being intentionally provoked, as if a cause for them to resist were being deliberately provided. Why would that be?
“Perhaps the Federation wants an excuse to exterminate them altogether,” Coll suggested blackly when Par asked his opinion that night after dinner.
“You mean you think the Federation believes the Dwarves are of no further use, even in the mines?” Par was incredulous. “Or that they’re too much trouble to supervise or too dangerous, so they ought to simply be done away with? The entire nation?”
Coll’s blocky face was impassive. “I mean, I know what I’ve seen here—what we’ve both seen. It seems pretty clear to me what’s happening!”
Par wasn’t so sure. He let the matter drop because for the moment he didn’t have any better answer. But he promised himself that one day he would.
He slept poorly that night and was already awake when Granny Elise slipped into the sleeping room at dawn to whisper that Teel had come for them. He rose quickly and dragged the covers from Coll and Morgan. They dressed, strapped on their weapons and went down the hall to the kitchen where Teel was waiting, a shadow by the door, masked and wrapped in a drab forest cloak that gave her the look of a beggar. Granny Elise gave them hot tea and cakes and kissed each of them, Auntie Jilt warned them sternly to keep safe from whatever dangers might lie in wait for them, and Teel led them out into the night.
It was dark still, the dawn not yet even a small glimmer in the distant trees, and they slipped silently through the sleeping village, four ghosts in search of a haunt. The morning air was chill, and they could see their breath cloud the air before them in small puffs. Teel took them down back pathways and through dense groves of trees and gatherings of brush, keeping to the shadows, staying away from the roads and lights. They moved north out of the village without seeing anyone. When they reached the Silver River, Teel took them downstream to a shallows, avoiding the bridges. They crossed water like ice as it lapped at their legs. They were barely into the trees again when Steff appeared out of the shadows to join them. He wore a brace of long knives at his waist, and the giant mace was slung across his back. He said nothing, taking the lead from Teel and guiding them ahead. A few faint streaks of daylight appeared in the east, and the sky began to brighten. The stars winked out and the moon disappeared. Frost glimmered on leaves and grasses like scattered bits of crystal.
A bit farther on, they reached a clearing dominated by a massive old willow, and Steff brought them to a halt. Backpacks, rolled blankets, foul-weather gear, cooking implements, water bags, and forest cloaks for each of them were concealed in an old hollow tree trunk that had fallen into the brush. They strapped everything in place without speaking and were off again.
They walked the remainder of the day at a leisurely pace, bearing directly north. There was little discussion, none whatsoever as to where they were going. Steff offered no explanation, and neither the Valemen nor the Highlander were inclined to ask. When the Dwarf was ready to tell them, he would. The day passed quickly and by midafternoon they had reached the foothills south of the Wolfsktaag. They continued on for what was perhaps another hour, following the forestline upward to where it began to thin before the wall of the mountains, then Steff called a halt in a pine-sheltered clearing close to a small stream that trickled down out of the rocks. He led them over to a fallen log and seated himself comfortably, facing them.
“If the rumors are to be believed—and in this case, rumors are all we have—Walker Boh will be found in Darklin Reach. To get there, we will travel north through the Wolfsktaag—in through the Pass of Noose, out through the Pass of Jade, and from there east into the Reach.”
He paused, considering what he saw in their faces. “There are other ways, of course—safer ways, some might argue—but I disagree. We could skirt the Wolfsktaag to the east or west, but either way we risk an almost certain encounter with Federation soldiers or Gnomes. There will be neither in the Wolfsktaag. Too many spirits and things of old magic live in the mountains; the Gnomes are superstitious about such and stay away. The Federation used to send patrols in, but most of them never came out. Truth is, most of them just got lost up there because they didn’t know the way. I do.”
His listeners remained silent. Finally Coll said, “I seem to remember that a couple of our ancestors got into a good bit of trouble when they took this same route some years back.”
Steff shrugged. “I wouldn’t know about that. I do know that I have been through these mountains dozens of times and know what to look for. The trick is to stay on the ridgelines and out of the deep forests. What lives in the Wolfsktaag prefers the dark. And there’s nothing magic about most of it.”
Coll shook his head and looked at Par. “I don’t like it.”
“Well, the choice is between the devil we know and the one we suspect,” Steff declared bluntly. “Federation soldiers and their Gnome allies, which we know are out there, or spirits and wraiths, which we don’t.”
“Shadowen.” Par said softly.
There was a moment of silence. Steff smiled grimly. “Haven’t you heard, Valeman—there aren’t any Shadowen. That’s all a rumor. Besides, you have the magic to protect us, don’t you? You and the Highlander here? What would dare challenge that?”
He looked about, sharp eyes darting from one face to the next. “Come, now. No one ever suggested that this journey would be a safe one. Let us have a decision. I won’t make you go into the Wolfsktaag if you think it too dangerous. But you have heard my warning about the choices left us if we forgo the mountains. Pay heed.”
There wasn’t much any of them could say after that, and they left it to the Dwarf’s best judgment. This was his country after all, not theirs, and he was the one who knew it. They were relying on him to find Walker Boh, and it seemed foolish to second guess the way he thought best to go about it. They spent the night in the clearing of pines, smelling needles and wildflowers and the crispness of the air, slept undisturbed and dreamless in a silence that stretched far beyond where they could see. At dawn, Steff took them up into the Wolfsktaag. They slipped into the Pass of Noose, where Gnomes had once tried to trap Shea and Flick Ohmsford, crossed the rope walkway that bridged the chasm at its center, wound their way steadily upward through the ragged, blunted peaks of slab-sided stone and forested slopes, and watched the sun work its way across the cloudless summer sky. Morning passed into afternoon, and they reached the ridgelines running north and began following their twist and bend. Travel was easy, the sun warm and reassuring, and the fears and doubts of the night before began to fade. They watched for movement in the shadows of rock and wood, but saw nothing. Birds sang in the trees, small animals scampered through the brush, and the forests here seemed very much the same as forests everywhere in the Four Lands. The Valemen and the Highlander found themselves smiling at one another; Staff hummed tonelessly to himself, and only Teel showed nothing of what she was feeling.
When nightfall approached, they made camp in a small meadow nestled between two ridgelines cropped with fir and cedar. There was little wind, and the day’s warmth lingered in the sheltered valley long after the sun was gone. Stars glimmered faintly in the darkening skies, and the moon hung full against the western horizon. Par recalled again the old man’s admonition to them—that they were to be at the Hadeshorn on the first day of the new moon. Time was slipping past.
But it wasn’t of the old man or Allanon that Par found himself thinking that night as the little company gathered around the fire Steff had permitted them and washed down their dinner with long draughts of spring water. It was of Walker Boh. Par hadn’t seen his uncle in almost ten years, but what he remembered of him was strangely clear. He had been just a boy then, and his uncle had seemed rather mysterious—a tall, lean man with dark features and eyes that could see right through you. The eyes—that was what Par remembered most, though he remembered them more for how remarkable they had seemed than for any discomfort they might have caused him. In fact, his uncle had been very kind to him, but always rather introspective or perhaps just withdrawn, sort of there but at the same time somewhere else.
There were stories about Walker Boh even then, but Par could recall few of them. It was said he used magic, although it was never made clear exactly what sort of magic. He was a direct descendant of Brin Ohmsford, but he had not had use of the wishsong. No one on his side of the family had, not in ten generations. The magic had died with Brin. It had worked differently for her than for her brother Jair, of course. Where Jair had only been able to use the wishsong to create images, his sister had been able to use it to create reality. Her magic had been by far the stronger of the two. Nevertheless, hers had disappeared with her passing, and only Jair’s had survived.
Yet there had always been stories of Walker Boh and the magic. Par remembered how sometimes his uncle could tell him things that were happening at other places, things he could not possibly have known yet somehow did. There were times when his uncle could make things move by looking at them, even people. He could tell what you were thinking, too. Sometimes. He would look at you and tell you not to worry, that this or that would happen, and it would turn out that it was exactly what you were thinking about.
Of course, it was possible that his uncle had simply been astute enough to reason out what he was thinking, and that it had simply appeared that the older man could read his thoughts.
But there was the way he could turn aside trouble, too—make it disappear almost as fast as it came. Anything threatening always seemed to give way when it encountered him. That seemed a sort of magic.
And he was always encouraging to Par when he saw the boy attempting to use the wishsong. He had warned Par to learn to control the images, to be cautious about their use, to be selective in the ways in which he exposed the magic to others. Walker Boh had been one of the few people in his life who had not been afraid of its power.
So as he sat there with the others in the silence of the mountain night, the memories of his uncle skipping through his mind, his curiosity to know more was piqued anew, and finally he gave in to it and asked Steff what tales the other had heard of Walker Boh.
Steff looked thoughtful. “Most of them come from woodsmen, hunters, trackers and such—a few from Dwarves who fight in the Resistance like myself and who pass far enough north to hear of the man. They say the Gnome tribes are scared to death of him. They say they think of Walker Boh in the same way they think of spirits. Some of them believe that he’s been alive for hundreds of years, that he’s the same as the Druids of legend.” He winked. “Guess that’s just talk, though, if he’s your uncle.”
Par nodded. “I don’t remember anyone ever suggesting he hadn’t lived the same number of years as any normal man.”
“One fellow swore to me that your uncle talked with animals and that the animals understood. He said he saw it happen, that he watched your uncle walk right up to a moor cat the size of a plains bull and speak with it the same way I’m speaking with you.”
“It was said that Cogline could do that,” Coll interjected, suddenly interested. “He had a cat called Whisper that followed him. The cat protected his niece, Kimber. Her name was Boh as well, wasn’t it, Par?”
Par nodded, remembering that his uncle had taken the name Boh from his mother’s side of the family. Strange, now that he thought about it, but he could never remember his uncle using the Ohmsford name.
“There was one story,” Steff said, pausing then to mull the details over in his mind, “I heard it from a tracker who knew the deep Anar better than most and, I think, knew Walker Boh as well, though he’d never admit to it. He told me that something born in the days of the old magic wandered down out of the Ravenshorn into Darklin Reach two years back and started living off the life it found there. Walker Boh went out to find it, confronted it, and the creature turned around and went back to wherever it had come from—just like that.” Steff shook his head and rubbed his chin slowly. “It makes you think, doesn’t it?”
He stretched his hands toward the fire. “That’s why he scares me—because there doesn’t appear to be much of anything that scares him. He comes and goes like a ghost, they say—here one minute, gone the next, just a shadow out of night. I wonder if even the Shadowen frighten him. I’d guess not.”
“Maybe we should ask him,” Coll offered with a sly grin.
Steff brightened. “Well, now, maybe we should,” he agreed. “I suggest you be the one to do it!” He laughed. “That reminds me, has the Highlander told you yet how we happened on each other that first time?”
The Ohmsford brothers shook their heads no, and despite some loud grumbling from Morgan, Steff proceeded to tell the tale. Morgan was fishing the eastern end of the Rainbow Lake at the mouth of the Silver River some ten months earlier when a squall capsized his craft, washed away his gear, and left him to make his way ashore as best he could. He was drenched and freezing and trying without success to start a fire when Steff came across him and dried him out.
“He would have died of exposure, I expect, if I hadn’t taken pity on him,” Steff finished. “We talked, exchanged information. Before you know it, he was on his way to Culhaven to see whether life in the homeland of the Dwarves was as grim as I had described it.” Steff cast an amused look at the chagrined Highlander. “He kept coming back after that—each time with a little something to help out Granny and Auntie and the Resistance as well. His conscience won’t allow him to stay away, I suppose.”
“Oh, for goodness sake!” Morgan huffed, embarrassed.
Steff laughed, his voice booming out through the stillness, filling up the night. “Enough, then, proud Highland Prince! We will talk of someone else!” He shifted his weight and looked at Par. “That stranger, the one who gave you the ring—let’s talk about him. I know something of the outlaw bands that serve in the Movement. A rather worthless bunch, for the most part; they lack leadership and discipline. The Dwarves have offered to work with them, but the offer hasn’t been accepted as yet. The problem is that the whole Movement has been too fragmented. In any case, that ring you were given—does it bear the emblem of a hawk?”
Par sat bolt upright. “It does, Steff. Do you know whose it is?”
Steff smiled. “I do and I don’t, Valeman. As I said, the Southland outlaws have been a fragmented bunch in the past—but that may be changing. There are rumors of one among them who seems to be taking control, uniting the bands together, giving them the leadership they have been lacking. He doesn’t use his name to identify himself; he uses the symbol of a hawk.”
“It must be the same man,” Par declared firmly. “He was reluctant to give his name to us as well.”
Steff shrugged. “Names are often kept secret in these times. But the way in which he managed your escape from the Seekers—well, that sounds like the man I have been hearing about. They say he would dare anything where the Federation is concerned.”
“He was certainly bold enough that night,” Par agreed, smiling.
They talked a bit longer of the stranger, the outlaw bands in both Southland and Eastland, and the way in which the Four Lands festered like an open sore under Federation rule. They never did get back to the subject of Walker Boh, but Par was content with where they had left it. He had his mind made up where his uncle was concerned. It did not matter how frightening Walker Boh appeared to others, to Steff or anyone else; he would remain for Par the same man he had been when the Valeman was a boy until something happened to change his mind—and he had a curious feeling that nothing would.
Their talk dwindled finally, interrupted by frequent yawns and distracted looks, and one by one they began to roll into their blankets. Par offered to build the fire up one final time before they went to sleep and walked to the edge of the trees in search of deadwood. He was in the process of gathering some pieces of an old cedar that had been blown down by the winds last winter when he suddenly found himself face to face with Teel. She seemed to materialize right in front of him, her masked face intent, her eyes quite steady as she looked at him.
“Can you make the magic for me?” she asked quietly.
Par stared. He had never heard her speak, not once, not a single time since he had encountered her that first night in Granny Elise’s kitchen. As far as he had been able to determine, she couldn’t. She had traveled with them as if she were Steff’s faithful dog, obedient to him, watchful of them, unquestioning and aloof. She had sat there all evening listening and not speaking, keeping what she knew and what she thought carefully to herself. Now, this.
“Can you make the images?” she pressed. Her voice was low and rough. “Just one or two, so I can see them? I would like it very much if you could.”
He saw her eyes then, where he hadn’t seen them before. They were a curious azure, the way the sky had been that day so high up in the mountains, clear and depthless. He was startled by how bright they were, and he remembered suddenly that her hair was a honey color beneath the covering hood, behind the concealing mask. She had seemed rather unpleasant before in the way in which she chose to distance herself from them, but now, standing here amid the silence and shadows, she just seemed small.
“What images would you like to see?” he asked her.
She thought for a moment, “I would like to see what Culhaven was like in the days of Allanon.”
He started to tell her he wasn’t sure what Culhaven had been like that long ago, then caught himself and nodded. “I can try,” he said.
He sang softly to her, alone in the trees, reaching out with the magic of the wishsong to fill her mind with images of the village as it might have looked three hundred years ago. He sang of the Silver River, of the Meade Gardens, of the cottages and homes all carefully tended and kept, of life in the home city of the Dwarves before the war with the Federation. When he was finished, she studied him expressionlessly for a moment, then turned without a word and disappeared back into the night.
Par stared after her in confusion for a moment, then shrugged, finished picking up deadwood and went off to sleep.
They struck out again at dawn, working their way along the upper stretches of the Wolfsktaag where the forests thinned and the sky hovered close. It was another warm, bright day filled with good smells and a sense of endless possibilities. Breezes blew gently against their faces, the woods and rocks were filled with tiny creatures that darted and flew, and the mountains were at peace.
Despite all that, Par was uneasy. He hadn’t felt that way the previous two days, but he did so on this one. He tried to dispel the uneasiness, telling himself it lacked any discernible cause, that it was probably the result of needing something to worry about when it appeared that Steff had been right about this being the safest way after all. He tried studying the faces of the others to see if they were experiencing any discomfort, but the others seemed quite content. Even Teel, who seldom showed anything, walked with an air of total unconcern.
The morning slipped away into afternoon, and the uneasiness grew into a certainty that something was following them. Par found himself glancing back on any number of occasions, not knowing what it was he was looking for, but knowing nevertheless that it was back there. He hunted through the distant trees and across the rocks and there was nothing to be seen. Above, to their right, the ridgelines rose into the cliffs and defiles where the rock was too barren and dangerous to traverse. Below, to their left, the forest was thick with shadows that gathered in pools amid a tangle of heavy brush and close-set black trunks.
Several times, the trail branched downward into the murk. Steff, who was in the lead with Teel, motioned that way once and said, “That is what might have happened to those missing Federation parties. You don’t want to wander into the dark places in these mountains.”
It was Par’s hope that this was the source of his discomfort. Identifying the source should allow him to dismiss it, he told himself. But just as he was prepared to believe that the matter had resolved itself, he glanced over his shoulder one final time and saw something move in the rocks.
He stopped where he was. The others walked on a few steps, then turned and looked at him. “What is it?” Steff asked at once.
“There’s something back there,” Par said quietly, not shifting his eyes from where he had last seen the movement.
Steff walked back to him. “There, in the rocks,” Par said and pointed.
They stood together and looked for a long time and saw nothing. The afternoon was waning, and the shadows were lengthening in the mountains as the sun dropped low against the western horizon, so it was difficult to discern much of anything in the mix of half-light. Par shook his head finally, frustrated. “Maybe I was mistaken,” he admitted.
“Maybe you weren’t,” Steff said.
Ignoring the surprised look Par gave him, he started them walking again with Teel in the lead and himself trailing with Par. Once or twice, he told Par to glance back, and once or twice he did so himself. Par never saw anything, although he still had a sense of something being back there. They crossed a ridgeline that ran from east to west and started down. The far side was cloaked in shadow, the sun’s fading light blocked away entirely, and the trail below wound its way through a maze of rocks and scrub that were clustered on the mountainside like huddled sheep. The wind was at their backs now, and the sound of Steff’s voice, when he spoke, carried ahead to them.
“Whatever’s back there is tracking us, waiting for dark or at least twilight before showing itself. I don’t know what it is, but it’s big. We have to find a place where we can defend ourselves.”
No one said anything. Par experienced a sudden chill. Coll glanced at him, then at Morgan. Teel never turned.
They were through the maze of rocks and brush and back on an open trail leading up again when the thing finally emerged from the shadows and let them see what it was. Steff saw it first, called out sharply and brought them all about. The creature was still more than a hundred yards back, crouched on a flat rock where a narrow shaft of sunlight sliced across its blunted face like a lance. It looked like some sort of monstrous dog or wolf with a massive chest and neck thick with fur and a face that was all misshapen. It had oddly fat legs, a barrel body, small ears and tail, and the look of something that had no friends. Its jaws parted once, the biggest jaws Par had ever seen on anything, and spittle drooled out. The jaws snapped shut, and it started toward them in a slow amble.
“Keep moving,” Steff said quietly, and they did. They walked ahead steadily, following the weave of the trail, trying not to look back.
“What is it?” Morgan asked, his voice low.
“They call it a Gnawl,” Steff answered calmly. “It lives east in the deepest part of the Anar, beyond the Ravenshorn. Very dangerous.” He paused. “I never heard of one being seen in the central Anar, though—let alone in the Wolfsktaag.”
“Until now, you mean,” muttered Coll.
They made their way through a broad split in the mountains where the trail began to dip sharply downward into a hollows. The sun was gone, and gray twilight hung over everything like a shroud. It was getting hard to see. The thing behind them appeared and disappeared in fits and starts, causing Par to wonder what would happen when they lost sight of it altogether.
“I never heard of one stalking men either,” Steff declared suddenly from just behind him.
The strange hunt continued, the Gnawl trailing them at a distance of about a hundred yards, apparently content to wait for darkness to descend completely. Steff urged them on, searching for a spot where they could make a stand.
“Why don’t you simply let me go after it!” Morgan snapped back at him at one point.
“Because you would be dead quicker than I could say your name, Highlander,” the Dwarf answered, his voice cold. “Don’t be fooled. This creature is more than a match for the five of us if it catches us unprepared. All the magic in the world won’t make a difference if that happens!”
Par froze, wondering suddenly if the magic in Morgan’s sword was of any use against this beast. Wasn’t the sword’s magic triggered only by an encounter with similar magic? Wasn’t it simply a common sword when otherwise employed? Wasn’t that what Allanon had intended when he had given the blade its power? He struggled to remember the particulars of the story and failed. But the other magics, those of the Sword of Shannara and of the Elfstones, had been effective only against things of magic—he remembered that well enough. It was very likely the same with...
“Ahead, down by that hollows,” Steff said abruptly, ending his speculation. “That’s where we will...”
He never finished. The Gnawl came at them, hurtling through the darkness, a huge, black shape bounding across the broken rock and scrub with a speed that was astonishing. “Go!” Steff shouted at them, pointed hurriedly down the trail and turned to face the beast.
They went without thinking, all but Morgan who wrenched free the Sword of Leah and rushed to stand with his friend. Teel, Coll and Par dashed ahead, glancing back just as the Gnawl reached their companions. The creature lunged at Steff, but the Dwarf was waiting, the huge mace held ready. He caught the beast full against the side of its head with a blow that would have dropped anything else. But the Gnawl shrugged the blow aside and came at the Dwarf again. Steff hammered it a second time, then broke past it, pulling the Highlander after him. They came down the trail in a sprint, quickly catching the fleeing Valemen and Teel.
“Down the slope!” Steff yelled, literally shoving them off the trail. They rushed into the scrub and rocks, skidding and sliding. Par went down, tumbled head-over-heels, and came back to his feet all in the same motion. He was disoriented, and there was blood in his eyes. Steff jerked him about and dragged him forward, down the slide, the sound of labored breathing and shouting all about him.
Then he was aware of the Gnawl. He heard it before he saw it, its heavy body churning up the ground behind them, scattering rocks and dirt as it came, its cry an ugly whine of hunger. The magic, Par thought, distracted—I have to use the magic. The wishsong will work, confuse it, at least...
Steff pulled him onto a flat rock, and he felt the others bunched around him. “Stay together!” the Dwarf ordered. “Don’t leave the rock!”
He stepped out to meet the Gnawl’s rush.
Par would never forget what happened next. Steff took the Gnawl’s charge on the slope just to the left of the rock. He let the creature come right up against him, then suddenly fell back, mace jamming upward into the Gnawl’s throat, booted feet thrusting against its massive chest. Steff went down, and the Gnawl went right over him, the momentum of its lunge carrying it past. The Gnawl could not catch itself. It tumbled past Steff, rolled wildly down the slope into the hollows below, right up against the fringe of the trees. It came to its feet instantly, growling and snarling. But then something huge shot out of the trees, snapped up the Gnawl in a single bite and pulled back again into the murk. There was a sharp cry, a crunching of bones, and silence.
Steff came to his feet, put a finger to his lips, and beckoned them to follow. Silently, or as nearly so as they could keep it, they climbed back up to the trail and stood looking downward into the impenetrable dark.
“In the Wolfsktaag, you have to learn what to look out for,” Steff whispered with a grim smile. “Even if you’re a Gnawl.”
They brushed themselves off and straightened their packs. Their cuts and bruises were slight. The Pass of Jade, which would take them clear of the mountains, was no more than another hour or two ahead, Steff advised.
They decided to keep walking.