It took longer than Steff had estimated to reach the Pass of Jade, and it was almost midnight when the little company finally broke clear of the Wolfsktaag. They slept in a narrow canyon screened by a tangle of fir and ancient spruce, so exhausted that they did not bother with either food or fire, but simply rolled into their blankets and dropped off to sleep. Par dreamed that night, but not about Allanon or the Hadeshorn. He dreamed instead of the Gnawl. It tracked him relentlessly through the landscape of his mind, chasing him from one dark corner to the next, a vaguely distinguishable shadow whose identity was nevertheless as certain as his own. It came for him and he ran from it, and the terror he felt was palpable. Finally it cornered him, backing him into a shadowed niche of rock and forest, and just as he was about to attempt to spring past it, something monstrous lunged from the dark behind him and took him into its maw, dragging him from sight as he screamed for the help that wouldn’t come.
He came awake with a start.
It was dark, though the sky was beginning to lighten in the east, and his companions still slept. The scream was only in his mind, it seemed. There was sweat on his face and body, and his breathing was quick and ragged. He lay back quietly, but did not sleep again.
They walked east that morning into the central Anar, winding through a maze of forested hills and ravines, five pairs of eyes searching the shadows and dark places about them as they went. There was little talking, the encounter of the previous day having left them uneasy and watchful. The day was clouded and gray, and the forests about them seemed more secretive somehow. By noon, they came upon the falls of the Chard Rush, and they followed the river in until nightfall.
It rained the next day, and the land was washed in mist and damp. Travel slowed, and the warmth and brightness of the previous few days faded into memory. They passed the Rooker Line Trading Center, a tiny waystation for hunters and trappers in the days of Jair Ohmsford that had built itself into a thriving fur exchange until the war between the Dwarves and the Federation disrupted and finally put an end altogether to Eastland commerce north of Culhaven. Now it stood empty, its doors and windows gone, its roof rotted and sagging, its shadows filled with ghosts from another time.
At lunch, huddled beneath the canopy of a massive old willow that overhung the banks of the river, Steff talked uneasily of the Gnawl, insisting again that one had never before been seen west of the Ravenshorn. Where did this one come from? How did it happen to be here? Why had it chosen to track them? There were answers to his questions, of course, but none that any of them cared to explore. Chance, they all agreed outwardly, and inwardly thought just the opposite.
The rain slowed with the approach of nightfall, but continued in a steady drizzle until morning, when it changed to a heavy mist. The company pushed on, following the Chard Rush as it wound its way down into Darklin Reach. Travel grew increasingly difficult, the forests thick with brush and fallen timber, the pathways almost nonexistent. When they left the river at midday, the terrain transformed itself into a series of gullies and ravines, and it became almost impossible to determine their direction. They slogged through the mud and debris, Steff in the lead, grunting and huffing rhythmically. The Dwarf was like a tireless machine when he traveled, tough and seemingly inexhaustible. Only Teel was his equal, smaller than Steff but more agile, never slowing or complaining, always keeping pace. It was the Valemen and the Highlander who grew tired, their muscles stiffened, their wind spent. They welcomed every chance to rest that the Dwarf offered them, and when it was time to start up again it was all they could do to comply. The dreariness of their travel was beginning to affect them as well, especially the Valemen. Par and Coll had been running either from or toward something for weeks now, had spent much of that time in hiding, and had endured three very frightening encounters with creatures best left to one’s imagination. They were tired of keeping constant watch, and the darkness, mist, and damp just served to exhaust them further. Neither said anything to the other, and neither would have admitted it if the other had asked, but both were starting to wonder if they really knew what they were doing.
It was late afternoon when the rain finally stopped, and the clouds suddenly broke apart to let through a smattering of sunlight. They crested a ridge and came upon a shallow, forested valley dominated by a strange rock formation shaped like a chimney. It rose out of the trees as if a sentinel set at watch, black and still against the distant skyline. Steff brought the others to a halt and pointed down.
“There,” he said quietly. “If Walker Boh’s to be found, this is the place he’s said to be.”
Par shoved aside his exhaustion and despondency, staring in disbelief. “I know this place!” he exclaimed. “This is Hearthstone! I recognize it from the stories! This is Cogline’s home!”
“Was,” Coll corrected wearily.
“Was, is, what’s the difference?” Par was animated as he confronted them. “The point is, what is Walker Boh doing here? I mean, it makes sense that he would be here because this was once the home of the Bohs, but it was Cogline’s home as well. If Walker lives here, then why didn’t the old man tell us? Unless maybe the old man isn’t Cogline after all or unless for some reason he doesn’t know Walker is here, or unless Walker...” He stopped suddenly, confused to the point of distraction. “Are you sure this is where my uncle is supposed to live?” he demanded of Steff.
The Dwarf had been watching him during all this the same way he might have watched a three-headed dog. Now he simply shrugged. “Valeman, I am sure of very little and admit to less. I was told this was where the man makes his home. So if you’re all done talking about it, why don’t we simply go down there and see?”
Par shut his mouth, and they began their descent. When they reached the valley floor, they found the forest surprisingly clear of scrub and deadwood. The trees opened into clearings that were crisscrossed with streams and laced with tiny wildflowers colored white, blue, and deep violet. The day grew still, the wind calmed, and the lengthening shadows that draped the way forward seemed soft and unthreatening. Par forgot about the dangers and hardships of his journey, put aside his weariness and discomfort, and concentrated instead on thinking further about the man he had come to find. He was admittedly confused, but at least he understood the reason. When Brin Ohmsford had come into Darklin Reach three hundred years earlier, Hearthstone had been the home of Cogline and the child he claimed as his granddaughter, Kimber Boh. The old man and the little girl had guided Brin into the Maelmord where she had confronted the Ildatch. They had remained friends afterward, and that friendship had endured for ten generations. Walker Bon’s father had been an Ohmsford and his mother a Boh. He could trace his father’s side of the family directly back to Brin and his mother’s side to Kimber. It was logical that he would choose to come back here—yet illogical that the old man, the man who claimed to be Cogline, the very same Cogline of three hundred years earlier, would know nothing about it.
Or say nothing, if in fact he knew.
Par frowned. What had the old man said about Walker Boh when they had talked with him? His frown deepened. Only that he knew Walker was alive, he answered himself. That and nothing else.
But was there more between them than what the old man had revealed? Par was certain of it. And he meant to discover what it was.
The brief flurry of late sunlight faded and twilight cloaked the valley in darkening shades of gray. The sky remained clear and began to fill with stars, and the three-quarter moon, waning now toward the end of its cycle, bathed the forest in milky light. The little company walked cautiously ahead, working its way steadily in the direction of the chimney-shaped rock formation, crossing the dozens of little streams and weaving through the maze of clearings. The forest was still, but its silence did not feel ominous. Coll nudged Par at one point when he caught sight of a gray squirrel sitting up on its hindlegs and regarding them solemnly. There were night sounds, but they seemed distant and far removed from the valley.
“It feels sort of... protected here, don’t you think?” Par asked his brother quietly, and Coll nodded.
They continued on for almost an hour without encountering anyone. They had reached the approximate center of the valley when a sudden glimmer of light winked at them through the forest trees. Steff slowed, signalled for caution, then led them forward. The light drew closer, flickering brightly through the dark, changing from a single pinprick of brightness to a cluster. Lamps, Par thought. He pushed ahead to reach Steff, his sharp Elven senses picking out the source. “It’s a cottage,” he whispered to the Dwarf.
They broke clear of the trees and stepped into a broad, grassy clearing. There was indeed a cottage. It stood before them, precisely at the center of the clearing, a well-kept stone-and-timber structure with front and rear porches, stone walkways, gardens, and flowering shrubs. Spruce and pine clustered about it like miniature watch-towers. Light streamed forth from its windows and mingled with moonglow to brighten the clearing as if it were midday.
The front door stood open.
Par started forward at once, but Steff quickly yanked him back. “A little caution might be in order, Valeman,” he lectured.
He said something to Teel, then left them all to go on alone, sprinting across the open spaces between the spruce and pine, keeping carefully to the shadows between, eyes fixed on the open door. The others watched him make his way forward, crouched now at Teel’s insistence at the edge of the forest. Steff reached the porch, hunkered close to it for a long time, then darted up the steps and through the front door. There was a moment of silence, then he reappeared and waved them forward.
When they reached him, he said, “No one is here. But it appears we are expected.”
They discovered his meaning when they went inside. A pair of chimneys bracketed the central room, one for a seating area in which chairs and benches were drawn up, the other for a cooking grill and oven. Fires burned brightly in both. A kettle of stew simmered over the grill and hot bread cooled on a cutting board. A long trestle table was carefully set with plates and cups for five. Par stepped forward for a closer look. Cold ale had been poured into all five cups.
The members of the little company looked at each other silently for a moment, then glanced once more about the room. The wood of the walls and beams was polished and waxed. Silver, crystal, carved wooden pieces and clothwork hangings gleamed in the light of oil lamps and hearth flames. There was a vase of fresh flowers on the trestle table, others in the sitting area. A hall led back into the sleeping rooms. The cottage was bright and cheerful and very empty.
“Is this Walker’s?” Morgan asked doubtfully of Par. Somehow it didn’t fit the image he had formed of the man.
Par shook his head, “I don’t know. There isn’t anything here I recognize.”
Morgan moved silently to the back hall, disappeared from sight for a moment and returned. “Nothing,” he reported, sounding disappointed.
Coll walked over to stand with Par, sniffed the stew experimentally, and shrugged. “Well, obviously our coming here isn’t such a surprise after all. I don’t know about the rest of you, but that stew smells awfully good. Since someone has gone to the trouble of making it—Walker Boh or whoever—I think the least we can do is sit down and eat it.”
Par and Morgan quickly agreed, and even Teel seemed interested. Steff was again inclined to be cautious, but since it was apparent Coll was probably right in his analysis of the situation he gave in. Nevertheless, he insisted on checking first to make certain neither food nor drink was tainted in any way. When he had pronounced the meal fit, they seated themselves and eagerly consumed it.
When dinner was over, they cleared and washed the dishes and put them carefully away in a cabinet built to contain them. Then they searched the cottage a second time, the grounds around it, and finally everything for a quarter-mile in every direction. They found nothing.
They sat around the fire after that until midnight, waiting. No one came. There were two small bedrooms in back with two beds in each. The beds were turned down and the linens and blankets fresh. They took turns sleeping, one keeping watch for the others. They slept the night undisturbed, the forest and the valley at peace about them. Dawn brought them awake feeling much refreshed. Still no one came.
That day, they searched the entire valley from one end to the other, from the cottage to the odd, chimney-shaped rock, from north wall to south, from east to west. The day was warm and bright, filled with sunshine and gentle breezes and the smell of growing things. They took their time, wandering along the streams, following the pathways, exploring the few dens that burrowed the valley slopes like pockets. They found scattered prints, all of them made by animals, and nothing else. Birds flew overhead, sudden flashes of color in the trees, tiny woods creatures watched with darting eyes, and insects buzzed and hummed. Once a badger lumbered into view as Par and Coll hunted the west wall by the rock tower, refusing to give way to them. Other than that, none of them saw anything.
They had to fix their own meal that night, but there was fresh meat and cheese in a cold locker, day old bread from the previous evening, and vegetables in the garden. The Valemen helped themselves, forcing the others to partake as well despite Steff’s continued misgivings, convinced that this was what was expected of them. The day faded into a warm and pleasant night, and they began to grow comfortable with their surroundings. Steff sat with Teel before the gathering fire and smoked a long-stemmed pipe, Par worked in the kitchen with Coll cleaning the dishes, and Morgan took up watch on the front steps.
“Someone has put a lot of effort into keeping up this cottage,” Par observed to his brother as they finished their task. “It doesn’t seem reasonable that they would just go off and leave it.”
“Especially after taking time to make us that stew,” Coll added. His broad face furrowed. “Do you think it belongs to Walker?”
“I don’t know. I wish I did.”
“None of this really seems like him though, does it? Not like the Walker I remember. Certainly not like the one Steff tells us about.”
Par wiped the last few droplets of dishwater from a dinner plate and carefully put it away. “Maybe that’s how he wants it to appear,” he said softly.
It was several hours after midnight when he took the watch from Teel, yawning and stretching as he came out onto the front porch to look for her. The Dwarf was nowhere to be seen at first, and it wasn’t until he had come thoroughly awake that she appeared from behind a spruce some several dozen yards out. She slipped noiselessly through the shadows to reach him and disappeared into the cottage without a word. Par glanced after her curiously, then sat down on the front steps, propped his chin in his hands, and stared off into the dark.
He had been sitting there for almost an hour when he heard the sound.
It was a strange sound, a sort of buzzing like a swarm of bees might make, but deep and rough. It was there and then just as quickly gone again. He thought at first he must have made it up, that he had heard it only in his mind. But then it came again, for just an instant, before disappearing once more.
He stood up, looked around tentatively, then walked out onto the pathway. The night was brilliantly clear and the sky filled with stars and bright. The woods about him were empty. He felt reassured and walked slowly around the house and out back. There was an old willow tree there, far back in the shadows, and beneath it a pair of worn benches. Par walked over to them and stopped, listening once again for the noise and hearing nothing. He sat down on the nearest bench. The bench had been carved to the shape of his body, and he felt cradled by it. He sat there for a time, staring out through the veil of the willow’s drooping branches, daydreaming in the darkness, listening to the night’s silence. He wondered about his parents—if they were well, if they worried for him. Shady Vale was a distant memory.
He closed his eyes momentarily to rest them against the weariness he was feeling. When he opened them again, the moor cat was standing there.
Par’s shock was so great that at first he couldn’t move. The cat was right in front of him, its whiskered face level with his own, its eyes a luminous gold in the night. It was the biggest animal that Par had ever seen, bigger even than the Gnawl. It was solid black from head to tail except for the eyes which stared at him unblinkingly.
Then the cat began to purr, and he recognized it as the sound he had heard earlier. The cat turned and walked away a few paces and looked back, waiting. When Par continued to stare at it, it returned momentarily, started away again, stopped and waited.
It wanted him to follow, Par realized.
He rose mechanically, unable to make his body respond in the way he wanted it to, trying to decide if he should do as the cat expected or attempt to break away. He discarded any thought of the latter almost immediately. This was no time to be trying anything foolish. Besides, if the cat wanted to harm him, it could have done so earlier.
He took a few steps forward, and the cat turned away again, moving off into the trees.
They wound through the darkened forest for long minutes, moving silently, steadily into the night. Moonlight flooded the open spaces, and Par had little trouble following. He watched the cat move effortlessly ahead of him, barely disturbing the forest about him, a creature that seemed to have the substance of a shadow. His shock was fading now, replaced by curiosity. Someone had sent the cat to him, and he thought he knew who.
Finally, they reached a clearing in which several streams emptied through a series of tiny rapids into a wide, moonlit pool. The trees here were very old and broad, and their limbs cast an intricate pattern of shadows over everything. The cat walked over to the pool, drank deeply for a moment, then sat back and looked at him. Par came forward a few steps and stopped.
“Hello, Par,” someone greeted.
The Valeman searched the clearing for a moment before finding the speaker who sat well back in the dark on a burled stump barely distinguishable from the shadows about him. When Par hesitated, he rose and stepped into the light.
“Hello, Walker,” Par replied softly.
His uncle was very much as he remembered him—and at the same time completely different. He was still tall and slight, his Elven features apparent though not as pronounced as Par’s, his skin a shocking white hue that provided a marked contrast to the shoulder-length black hair and close-cropped beard. His eyes hadn’t changed either; they still looked right through you, even when shadowed as they were now. What was different was more difficult to define. It was mostly in the way Walker Boh carried himself and the way he made Par feel when he spoke, even though he had said almost nothing. It was as if there were an invisible wall about him that nothing could penetrate.
Walker Boh came forward and took Par’s hands in his own. He was dressed in loose-fitting forest clothing—pants, tunic, a short cloak, and soft boots, all colored like the earth and trees. “Have you been comfortable at the cottage?” he asked.
Par seemed to remember himself then. “Walker, I don’t understand. What are you doing out here? Why didn’t you meet us when we arrived? Obviously, you knew we were coming.”
His uncle released his hands and stepped away. “Come sit with me, Par,” he invited, and moved back again into the shadows without waiting for his nephew’s response. Par followed, and the two seated themselves on the stump from which Walker had first risen.
Walker looked him over carefully. “I will only be speaking with you,” he said quietly. “And only this once.”
Par waited, saying nothing. “There have been many changes in my life,” his uncle went on after a moment. “I expect you remember little of me from your childhood, and most of what you remember no longer has much to do with who I am now in any case. I gave up my Vale life, any claim to being a Southlander, and came here to begin again. I left behind me the madness of men whose lives are governed by the baser instincts. I separated myself from men of all races, from their greed and their prejudice, their wars and their politics, and their monstrous conception of betterment. I came here, Par, so that I could live alone. I was always alone, of course; I was made to feel alone. The difference now is that I am alone, not because others choose it for me, but because I choose it for myself. I am free to be exactly what I am—and not to feel strange because of it.”
He smiled faintly. “It is the time we live in and who we are that makes it difficult for both of us, you know. Do you understand me, Par? You have the magic, too—a very tangible magic in your case. It will not win you friends; it will set you apart. We are not permitted to be Ohmsfords these days because Ohmsfords have the magic of their Elven forebears and neither magic nor Elves are appreciated or understood. I grew tired of finding it so, of being set apart, of being constantly looked at with suspicion and mistrust. I grew tired of being thought different. It will happen to you as well, if it hasn’t done so already. It is the nature of things.”
“I don’t let it bother me,” Par said defensively. “The magic is a gift.”
“Oh? Is it now? How so? A gift is not something you hide as you would a loathsome disease. It is not something of which you are ashamed or cautious or even frightened. It is not something that might kill you.”
The words were spoken with such bitterness that Par felt chilled. Then his uncle’s mood seemed to change instantly; he grew calm again, quiet. He shook his head in self-reproach. “I forget myself sometimes when speaking of the past. I apologize. I brought you here to talk with you of other things. But only with you, Par. I leave the cottage for your companions to use during their stay. But I will not come there to be with them. I am only interested in you.”
“But what about Coll?” Par asked, confused. “Why speak with me and not with him?”
His uncle’s smile was ironic. “Think, Par. I was never close with him the way I was with you.”
Par stared at him silently. That was true, he supposed. It was the magic that had drawn Walker to him, and Coll had never been able to share in that. The time he had spent with his uncle, the time that had made him feel close to the man, had always been time away from Coll.
“Besides,” the other continued softly, “what we need to talk about concerns only us.”
Par understood then. “The dreams.” His uncle nodded. “Then you have experienced them as well—the figure in black, the one who appears to be Allanon, standing before the Hadeshorn, warning us, telling us to come?” Par was breathless. “What about the old man? Has he come to you also?” Again, his uncle nodded. “Then you do know him, don’t you? Is it true, Walker? Is he really Cogline?”
Walker Boh’s face emptied of expression. “Yes, Par, he is.”
Par flushed with excitement, and rubbed his hands together briskly. “I cannot believe it! How old is he? Hundreds of years, I suppose—just as he claimed. And once a Druid. I knew I was right! Does he live here still, Walker—with you?” “
“He visits, sometimes. And sometimes stays a bit. The cat was his before he gave it to me. You remember that there was always a moor cat. The one before was called Whisper. That was in the time of Brin Ohmsford. This one is called Rumor. The old man named it. He said it was a good name for a cat—especially one who would belong to me.”
He stopped, and something Par couldn’t read crossed his face briefly and was gone. The Valeman glanced over to where the cat had been resting, but it had disappeared.
“Rumor comes and goes in the manner of all moor cats,” Walker Boh said as if reading his thoughts.
Par nodded absently, then looked back at him. “What are you going to do, Walker?”
“About the dreams?” The strange eyes went flat. “Nothing.”
Par hesitated. “But the old man must have...”
“Listen to me,” the other said, cutting him short. “I am decided on this. I know what the dreams have asked of me; I know who sent them. The old man has come to me, and we have talked. He left not a week past. None of that matters. I am no longer an Ohmsford; I am a Boh. If I could strip away my past, with all its legacy of magic and all its glorious Elven history, I would do so in an instant. I want none of it. I came into the Eastland to find this valley, to live as my ancestors once lived, to be just once where everything is fresh and clean and untroubled by the presence of others. I have learned to keep my life in perfect order and to order the life around me. You have seen this valley; my mother’s people made it that way and I have learned to keep it. I have Rumor for company and occasionally the old man. Once in a while, I even visit with those from the outside. Darklin Reach has become a haven for me and Hearthstone my home.”
He bent forward, his face intense. “I have the magic, Par—different from yours, but real nevertheless. I can tell what others are thinking sometimes, even when they are far away. I can communicate with life in ways that others cannot. All forms of life. I can disappear sometimes, just like the moor cat. I can even summon power!” He snapped his fingers suddenly, and a brief spurt of blue fire appeared on his fingers. He snuffed it out. “I lack the magic of the wishsong, but apparently some of its power has taken root inside me. Some of what I know is innate; some is self-taught; some was taught to me by others. But I have all I need, and I wish no more. I am comfortable here and will never leave. Let the world get on as best it can without me. It always did so before.”
Par struggled to respond. “But what if the dream is right, Walker?” he asked finally.
Walker Boh laughed derisively. “Par! The dreams are never right! Have you not paid heed to your own stories? Whether they manifest themselves as they have this time or as they did when Allanon was alive, one fact remains unchanged—the Ohmsfords are never told anything, only what the Druids deem necessary!”
“You think that we are being used.” Par made it a statement of fact.
“I think I would be a fool to believe anything else! I do not trust what I am being told.” The other’s eyes were as hard as stone. “The magic you insist on regarding as a gift has always been little more than a useful tool to the Druids. I do not intend to let myself be put to whatever new task they have discovered. If the world needs saving as these dreams suggest, let Allanon or the old man go out and save it!”
There was a long moment of silence as the two measured each other. Par shook his head slowly. “You surprise me, Walker. I don’t remember the bitterness or the anger from before.”
Walker Boh smiled sadly. “It was there, Par. It was always there. You just didn’t bother to look for it.”
“Shouldn’t it be gone by now?”
His uncle kept silent.
“So you are decided on this matter, are you?”
“Yes, Par. I am.”
Par took a deep breath. “What will you do, Walker, if the things in the dream come to pass? What will become of your home then? What will happen if the evil the dream showed us decides to come looking for you?”
His uncle said nothing, but the steady gaze never wavered. Par nodded slowly. “I have a different view of matters from yours, Walker,” he said softly. “I have always believed that the magic was a gift, and that it was given to me for a reason. It appeared for a long time that it was meant to be used to tell the stories, to keep them from being forgotten completely. I have changed my mind about that. I think now that the magic is meant for something more.”
He shifted, straightening himself because he was feeling suddenly small in the presence of the other. “Coll and I cannot go back to the Vale because the Federation has found out about the magic and is hunting for us. The old man, Cogline, says there may be other things hunting us as well—perhaps even Shadowen. Have you seen the Shadowen? I have. Coll and I are scared to death, Walker, though we don’t talk about it much. The funny thing is, I think the things hunting us are scared, too. It’s the magic that scares them.” He paused. “I don’t know why that is, but I mean to find out.”
There was a flicker of surprise in Walker Boh’s eyes.
Par nodded. “Yes, Walker, I have decided to do as the dreams have asked. I believe they were sent by Allanon, and I believe they should be heeded. I will go to the Hadeshorn. I think I made the decision just now; I think listening to you helped me decide. I haven’t told Coll. I don’t really know what he will do. Maybe I will end up going alone. But I will go. If for no other reason, I will go because I think Allanon can tell me what the magic is intended to do.”
He shook his head sadly. “I can’t be like you, Walker. I can’t live apart from the rest of the world. I want to be able to go back to Shady Vale. I don’t want to go away and start life over. I came this way through Culhaven. The Dwarves who brought us are from there. All of the prejudice and greed, the politics and wars, all of the madness you speak about is very much in evidence there. But unlike you I don’t want to escape it; I want to find a way to end it! How can that happen if I simply pretend it doesn’t exist!”
His hands tightened into fists. “You see, I keep thinking, what if Allanon knows something that can change the way things are? What if he can tell me something that will put an end to the madness?”
They faced each other in the dark for a long time without speaking, and Par thought he saw things in his uncle’s dark eyes that he hadn’t seen since his childhood—things that whispered of caring and need and sacrifice. Then the eyes were flat again, expressionless, empty. Walker Boh came to his feet.
“Will you reconsider?” Par asked him quietly.
Walker regarded him silently, then walked to the pool at the center of the clearing and stood looking down. When his fingers snapped, Rumor materialized from out of nowhere and came over to him.
He turned momentarily and looked back. “Good luck, Par,” was all he said.
Then he turned, the cat beside him, and disappeared into the night.