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Problem with that is

The BC have relocated all their stash houses.

Fun and games, fun and games but

It’s the right move.

An ounce of prevention, pound o’ cure. Lado and Elena put their heads together on it and made the call—new houses, new routes should solve the cash car prob for a little while, anyway, hopefully long enough to find the leak.

So Ben and Chon are screwed for targets. They staked out the stash houses in Dennis’s files and all the occupants are gone. Just moved out and abandoned the places.

Here today, gone tomorrow, or

In Chon’s experience

Hero today, gonzo tomorrow.

And while robbing themselves helps to throw off suspicion, you don’t make any money robbing yourself. With uninsurable items like dope and dope money, anyway. (“Hello, State Farm? What would the premiums be on a ton of Sweet Dreams and—hello, State Farm?”) Even that fucking gecko isn’t going to go for that, ditto the Neanderthal guys.

And, anyway, you want to mix it up. It’s the relentless cycle of guerrilla warfare, Chon knows. You act, the enemy adjusts. You adjust again, the enemy readjusts. And on and on and on.

“We could take them when they’re coming in for a dope pickup,” Ben says, because he’s, like, Butch Cassidy now. “But we’d get that money anyway, so what’s the point?”

“No point.”

But when they leave with the dope they just paid for …

Because dope is as good as money. Better, really, in this economy. Dope never slides against the euro.

So that’s the new new plan they come up with: sell the BC the dope, then rob them of the dope you just sold them.

Because once it leaves the store …


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