Any type that implements the Eq and Hash traits can be a key in HashMap. This includes:
• bool (though not very useful since there is only two possible keys)
• int, uint, and all variations thereof
• String and &str (protip: you can have a HashMap keyed by String and call .get() with an &str)
Note that f32 and f64 do not implement Hash, likely because floating-point precision errors would make using them as hashmap keys horribly error-prone.
All collection classes implement Eq and Hash if their contained type also respectively implements Eq and Hash. For example, Vec
You can easily implement Eq and Hash for a custom type with just one line: #[derive(PartialEq, Eq, Hash)]
The compiler will do the rest. If you want more control over the details, you can implement Eq and/or Hash yourself. This guide will not cover the specifics of implementing Hash.
To play around with using a struct in HashMap, let's try making a very simple user logon system:
use std::collections::HashMap;
// Eq requires that you derive PartialEq on the type.
#[derive(PartialEq, Eq, Hash)]
struct Account<'a>{
username: &'a str,
password: &'a str,
}
struct AccountInfo<'a>{
name: &'a str,
email: &'a str,
}
type Accounts<'a> = HashMap, AccountInfo<'a>>;
fn try_logon<'a>(accounts: &Accounts<'a>,
username: &'a str, password: &'a str){
println!("Username: {}", username);
println!("Password: {}", password);
println!("Attempting logon...");
let logon = Account {
username,
password,
};
match accounts.get(&logon) {
Some(account_info) => {
println!("Successful logon!");
println!("Name: {}", account_info.name);
println!("Email: {}", account_info.email);
},
_ => println!("Login failed!"),
}
}
fn main(){
let mut accounts: Accounts = HashMap::new();
let account = Account {
username: "j.everyman",
password: "password123",
};
let account_info = AccountInfo {
name: "John Everyman",
email: "j.everyman@email.com",
};
accounts.insert(account, account_info);
try_logon(&accounts, "j.everyman", "psasword123");
try_logon(&accounts, "j.everyman", "password123");
}
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