Of course traits can also be generic. Here we define one which reimplements the Drop trait as a generic method to drop itself and an input.
// Non-copyable types.
struct Empty;
struct Null;
// A trait generic over `T`.
trait DoubleDrop {
// Define a method on the caller type which takes an
// additional single parameter `T` and does nothing with it.
fn double_drop(self, _: T);
}
// Implement `DoubleDrop` for any generic parameter `T` and
// caller `U`.
impl DoubleDrop for U {
// This method takes ownership of both passed arguments,
// deallocating both.
fn double_drop(self, _: T) {}
}
fn main() {
let empty = Empty;
let null = Null;
// Deallocate `empty` and `null`.
empty.double_drop(null);
//empty;
//null;
// ^ TODO: Try uncommenting these lines.
}
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Drop, struct, and trait